Super Robot Wars/Z/Spirit Commands
From Akurasu Wiki
< Super Robot Wars | Z
Jump to navigationJump to search
SP Commands
Name (English) | Name (Japanese) | Target | Description |
---|---|---|---|
Inspire | 感応 | 1 Ally | For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
Focus | 集中 | Self | For 1 turn, hit & evade rates increase by 30%. |
Sure-Hit | 必中 | Self | For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
Instinct | 直感 | Self | Gain effects of Strike (Lock-On) and Flash. |
Flash | ひらめき | Self | 100% chance to evade the next attack. |
Fortitude | 不屈 | Self | The next attack that hits this unit will deal 10 damage. |
Iron Wall | 鉄壁 | Self | For 1 turn, decrease damage received from enemy to 1/4. |
Guts | 根性 | Self | Recovers 30% of MAX HP. |
Great Guts | ド根性 | Self | Fully recovers HP. |
Luck | 幸運 | Self Platoon | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
Effort | 努力 | Self Platoon | Gain double experience after the next attack. |
Mercy | てかげん | Self Platoon | If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's. |
Snipe | 狙撃 | Self | +2 to weapons range except for MAP and weapons with 1 range. |
Fury (Direct Attack) | 直撃 | Self Platoon | The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. |
Accel (Accelerate) | 加速 | Self Platoon | +2 to movement, effect remains until unit moves. |
Rapid | 迅速 | Self Platoon | +4 to movement, effect remains until unit moves. |
Hot Blood | 熱血 | Self | Next attack deals double damage. |
Soul | 魂 | Self | Next attack deals 2.5x damage. |
Awaken | 覚醒 | Self Platoon | Unit can act again after moving/attacking. Does not stack. |
Love | 愛 | Self | Use Accelerate, Hotblood, Flash, Sure-Hit, Yell, Luck and Effort at once. |
Courage | 勇気 | Self | Use Accelerate, Hotblood, Fortitude, Sure-Hit, Yell, and Direct Hit at once. |
Yell | 気合 | Self | +10 to Will. |
Drive | 気迫 | Self | +30 to Will. |
Encourage | 激励 | Self Platoon | +5 to Will. |
Scan (Inspect) | 偵察 | Any Enemy Platoon | View enemies stats. |
Analyze | 分析 | Any Enemy Platoon | Platoon Attack/Defense lowered by 10% for the turn. |
Exhaust | 脱力 | Any Enemy Platoon | -10 to Will. |
Disturbance | かく乱 | All Enemies | All enemy pilot's Hit rates halved for 1 full turn. |
Trust | 信頼 | 1 Ally | Recovers 2500 HP. |
Friendship | 友情 | Any Platoon | Fully recovers HP. |
Bonds | 絆 | All Allies | Recovers 50% HP. |
Bless | 祝福 | Any Platoon | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
Cheer | 応援 | Any Platoon | Gain double experience after the next attack. |
Resupply | 補給 | 1 Ally | Recovers all Ammo/EN. |
Hope | 希望 | Any Platoon | Platoon pilots gain +10 Will each, along with Bless, Cheer and Friendship effects. |