Super Robot Wars/Z/Spirit Commands

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感応/Attune 加速/Accel 幸運/Luck 祝福/Bless 信頼/Trust
集中/Focus 迅速/Dash 努力/Gain 応援/Cheer 友情/Faith
必中/Bullseye 熱血/Valor 激励/Rouse 偵察/Scan 絆/Bonds
直感/Sense 魂/Soul てかげん/Mercy 分析/Analyze 根性/Vigor
ひらめき/Flash 狙撃/Snipe 愛/Love 脱力/Daunt ド根性/Guts
不屈/Persist 直撃/Pierce 勇気/Courage 補給/Renew 気合/Spirit
鉄壁/Wall 覚醒/Zeal 希望/Wish かく乱/Disrupt 気迫/Drive

精神/Spirit List

English 日本語 Abv. Duration Targets Description
Focus 集中 集 Start of turn Self For 1 turn, hit & evade rates increase by 30%.
Disrupt かく乱 乱 Start of turn All Enemies Halves all enemy final hit% for one turn.
Strike 必中 必 Start of turn Self For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
Attune 感応 必 Start of turn Single Ally For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
Pierce 直撃 撃 Attack Self Squad The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers.
Snipe 狙撃 狙 Attack Self Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect.
Mercy てかげん て Attack Self Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
Flash 閃き 閃 Defend Self 100% chance to evade the next attack.
Sense 直感 * Instant Self Grants the effects of Strike/必中 and Flash/閃き.
Persist 不屈 不 Damage Self The next attack that hits this unit will deal 10 damage.
Wall 鉄壁 鉄 Start of turn Self Decrease damage taken by 75% for one turn.
Vigor 根性 - Instant Self Recovers HP equal to 30% of max HP.
Guts ド根性 - Instant Self Fully recovers HP.
Trust 信頼 - Instant Single Ally Recovers 2500 HP.
Faith 友情 - Instant Single Squad Recovers all HP.
Bonds 絆 - Instant All Allies All allies recover 50% of their max HP.
Accel 加速 加 Move Self Squad Increases squad's movement by 2 until you move.
Dash 迅速 迅 Move Self Squad Increases squad's movement by 4 until you move.
Scan 偵察 - Start of turn Enemy Squad Allows you to inspect an enemy squad, and reveals their stats without fighting them.
Analyze 分析 分 Start of turn Enemy Squad Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn.
Luck 幸運 幸 Attack Self Squad Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
Bless 祝福 幸 Attack Single Squad Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
Gain 努力 努 Attack Self Squad Increases EXP and PP gained by 100% for one battle.
Cheer 応援 努 Attack Single Squad Increases EXP and PP gained by 100% for one battle.
Daunt 脱力 - Instant Single Squad Decreases an enemy squad's Morale by 10.
Spirit 気合 - Instant Self Increases Morale by 10.
Drive 気迫 - Instant Self Increases Morale by 30.
Rouse 激励 - Instant Self Squad Increases Morale by 5 for all the entire squad.
Wish 希望 * Instant Single Squad Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運.
Renew 補給 - Instant Single Ally Refreshes one ally's EN and ammo.
Valor 熱血 血 Attack Self Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first.
Soul 魂 魂 Attack Self Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first.
Love 愛 * Instant Self Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運 will take effect.
Courage 勇気 * Instant Self Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect.
Zeal 覚醒 覚 Action Self Squad Squad can act again after ending their turn. You cannot layer this effect.