Super Robot Wars/Z/Pilot Skills Indepth

From Akurasu Wiki
Jump to navigationJump to search

Counter activation rate: [(Defender's Competence - Attacker's Competence) / 8 + Counter's Level] / 16

Sword Cut / Shield Defense activation rate: (Defender's Competence - Attacker's Competence) + 10

  • Shield Defense reduces overall damage by 60%.
  • For enemy units, the final activation percentage is halved.
  • Allied units can't have less than a 10% activation chance, and enemies can't have less than 5%.


Newtype / Newtype X:

Lv1: No bonuses.

Lv2: +5% Acc / Eva

Lv3: +10% Acc / Eva

Lv4: +15% Acc / Eva

Lv5: +20% Acc / Eva

Lv6: +25% Acc / Eva

Lv7: +25% Acc / Eva; Newtype weapon range +1

Lv8: +30% Acc / Eva; Newtype weapon range +1

Lv9: +30% Acc / Eva; Newtype weapon range +2

Enhanced Human / Artificial Newtype:

Lv1: No bonuses.

Lv2: +4% Acc / Eva

Lv3: +8% Acc / Eva

Lv4: +12% Acc / Eva

Lv5: +15% Acc / Eva

Lv6: +20% Acc / Eva

Lv7: +20% Acc / Eva; Newtype weapon range +1

Lv8: +25% Acc / Eva; Newtype weapon range +1

Lv9: N/A

Category F:

Lv1: No bonuses.

Lv2: +4% Acc / Eva; +3% Critical

Lv3: +8% Acc / Eva; +6% Critical

Lv4: +12% Acc / Eva; +9% Critical

Lv5: +15% Acc / Eva; +12% Critical

Lv6: +20% Acc / Eva; +15% Critical

Lv7: +20% Acc / Eva; +18% Critical

Lv8: +25% Acc / Eva; +21% Critical

Lv9: +30% Acc / Eva; +24% Critical

Extended:

Lv1: +3% Acc / Eva; +2% Critical

Lv2: +6% Acc / Eva; +4% Critical

Lv3: +9% Acc / Eva; +6% Critical

Lv4: +12% Acc / Eva; +8% Critical

Lv5: +15% Acc / Eva; +10% Critical

Lv6: +18% Acc / Eva; +12% Critical

Lv7: +21% Acc / Eva; +14% Critical

Lv8: N/A

Lv9: N/A

Over Sense: (Overman King Gainer)

Lv1: +2% Acc / Eva; +50 to attacks requiring Oversense; +100 Photon Mat Barrier Output

Lv2: +4% Acc / Eva; +50 to attacks requiring Oversense; +200 Photon Mat Barrier Output

Lv3: +6% Acc / Eva; +100 to attacks requiring Oversense; +300 Photon Mat Barrier Output

Lv4: +8% Acc / Eva; +100 to attacks requiring Oversense; +400 Photon Mat Barrier Output

Lv5: +10% Acc / Eva; +150 to attacks requiring Oversense; +500 Photon Mat Barrier Output

Lv6: +12% Acc / Eva; +150 to attacks requiring Oversense; +600 Photon Mat Barrier Output

Lv7: +14% Acc / Eva; +200 to attacks requiring Oversense; +700 Photon Mat Barrier Output

Lv8: +24% Acc / Eva; +200 to attacks requiring Oversense; +800 Photon Mat Barrier Output

Lv9: +27% Acc / Eva; +250 to attacks requiring Oversense; +900 Photon Mat Barrier Output

Psychic:

Lv1: +2% Acc / Eva

Lv2: +4% Acc / Eva

Lv3: +6% Acc / Eva

Lv4: +8% Acc / Eva

Lv5: +10% Acc / Eva

Lv6: +12% Acc / Eva

Lv7: +14% Acc / Eva

Lv8: +16% Acc / Eva

Lv9: +18% Acc / Eva

Lift Technique: Eureka seveN

Lv1: +2% Acc; +3% Critical; 4% Bunshin

Lv2: +4% Acc; +6% Critical; 8% Bunshin

Lv3: +6% Acc; +9% Critical; 12% Bunshin

Lv4: +8% Acc; +12% Critical; 16% Bunshin

Lv5: +10% Acc; +15% Critical; 20% Bunshin

Lv6: +12% Acc; +18% Critical; 24% Bunshin

Lv7: +14% Acc; +21% Critical; 28% Bunshin

Lv8: +16% Acc; +24% Critical; 32% Bunshin

Lv9: +18% Acc; +27% Critical; 36% Bunshin

Leadership

(Increases accuracy and evasion):

Lv1: +12% / +10% / +5%

Lv2: +18% / +15% / +12% / +9%

Lv3: +24% / +20% / +16% / +12% / +8%

Lv4: +30% / +25% / +20% / +15% / +10% / +5%

  • Leadership increases the accuracy and evasion of the leader's squadmates by the first value on each level listing.

Thanks to SteveO 528 over at Gamefaqs and the SRTZ Complete Guide book