Super Robot Wars/Z/Pilot Skills
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< Super Robot Wars | Z
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Pilot Exclusive Skills
Skill | Japanese | Description |
---|---|---|
Newtype | ニュータイプ | Increased Hit and Evade rates, also increases the range of attacks requiring Newtype. Improves with each level up to level 9. |
Newtype(X) | ニュータイプ(X) | Increased Hit and Evade rates. Improves with each level up to level 9. |
Enhanced Human | 強化人間 | Increased Hit and Evade rates, also increases the range of attacks requiring Newtype. Improves with each level up to level 9. |
Category F | カテゴリーF | Increased Hit, Evade and critical rates. Improves with each level up to level 9. |
Commander | 指揮官 | Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9. |
Artificial Newtype | 人工ニュータイプ | Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9. |
Extended | エクステンデッド | Increased Hit, Evade and critical rates. Improves with each level up to level 9. |
Oversense | オーバーセンス | Increased Hit and Evade rates, also increases damage of attacks requiring Oversense as well as Photon Mat Barrier Output. Improves with each level up to level 9. Oversense is required to activate the mech ability Overskill. |
Lift Technique | リフテクニック | Increased Hit and critical rates with a chance to completely avoid attacks. Improves with each level up to level 9. |
ESP | 超能力 | Increased Hit and Evade rates. Improves with each level up to level 9. |
Gamer | ゲーマー | +10 to Skill when Will reaches 130. |
Game Champ | ゲームチャンプ | +30 to Skill when Will reaches 130. |
Very Lucky | 強運 | +20% Money earned. |
SEED | SEED | At 130+ Will, multiplies damage dealt by 1.1, and +20% to final Hit/Dodge/Critical Rates. |
Genius | 天才 | +20% to Hit, Evade, and Critical Hit Rates. |
SP Recovery | SP回復 | Recover 10 Spirit Points every turn. |
Negotiator | ネゴシエーター | -2 Will from the opponent you are attacking. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to zero. |
Purchasable Skills
Skill | Japanese | PP Cost | Description |
---|---|---|---|
Blocking | ブロッキング | 300 | Needed to activate abilities such as Shield Defense and Sword Cut. |
Potential | 底力 | 100 (+50) | When HP is low, Hit/Evade/Crit/Armor stats will be raised. |
Counter | カウンター | 100 (+50) | Allows the pilot to attack first when targeted by the enemy. |
Support Attack | 援護攻撃 | 500 (+100) | Allows the pilot to provide offensive support to an adjacent ally. |
Attack Again | 再攻撃 | 1200 | Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy. The attack counts as a support attack and works with Cooperative Attack. |
Support Defend | 援護防御 | 500 (+100) | Allows the pilot to provide defensive support to an adjacent ally |
SP Up | SPアップ | 100 (+50) | Increases a pilots maximum Spirit Points (+5 to MAX SP) |
Resolve | 闘爭心 | 400 | Will+5 at beginning of stage |
Battle Spirit | 戦意高揚 | 700 | From turn 2 onwards, Will+3 every turn. |
Will+ (Evade) | 気力+(回避) | 350 | Will+1 when unit evades attack. |
Will+ (Hit) | 気力+(命中) | 350 | Will+1 when unit hits enemy. |
Will+ (Damaged) | 気力+(ダメージ) | 350 | Will+2 when unit is damaged by enemy. |
Will+ (Destroyed) | 気力+(撃破) | 350 | Will+1 when enemy is destroyed. |
Will Limit Break | 気力限界突破 | 500 | Will limit is raised from 150 to 170. |
E Save | Eセーブ | 800 | EN usage for weapons decreased to 80%. |
B Save | Bセーブ | 800 | All weapon ammo multiplied 1.5x. |
Cooperative Attack | 連携攻撃 | 1000 | When doing a support attack, a critical hit is guaranteed. |
Backup Attack | 支援攻撃 | 1000 | When doing a platoon attack, damage is increased by 20%. |
Focused Attack | 集束攻撃 | 1000 | When doing an ALL attack, if the enemy platoon has 2/3 units, damage is reduced by 20%/40%. With this skill, the penalties are reduced to 5% and 25% respectively. |
Ignore Size Difference | サイズ差無視 | 800 | Pilot takes no damage or accuracy penalties when attacking a unit of a different size. |
Predict | 見切リ | 700 | +10% to Evade, Critical & Hit on 130 Will |
Guard | ガード | 700 | Takes 80% Damage when Will is more then 130 |
Spiritual Resistance | 精神耐性 | 400 | Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified. |
Hit&Away | ヒット&アウェイ | 1000 | Enables movement after attacking. |
Mechanic | 修理技能 | 500 | When Repair command is used, the HP regenerated will be 1.5 times the normal amount. |
Refueler | 補給技能 | 700 | Allows the pilot to resupply other units after moving. |