Super Robot Wars/Z/Clear Bonuses

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What is carried over

  • Funds
    • 25% of total funds earned over the first playthrough
    • 50% - 2nd
    • 75% - 3rd
    • 100% - 4th
    • Funds used to upgrade units are accounted for, so upgrade away
  • Pilot Points(PP)
    • 25% - 1st playthough
    • 50% - 2nd
    • 75% - 3rd
    • 100% - 4th
      • Special Rules apply to certain pilots
  • Kill Counts
    • Special Rules apply to certain pilots
  • Blue Stones
    • 100% of the current playthrough's earned Blue stones are retained
    • Additionally 25-100% of the previous playthrough's blue stones are also retained
    • Parts are not sold for Blue stones automatically, so sell unused parts before the final stage

Special PP & Kill Count rules

  • Renton & Eureka
    • Eureka inherits Renton's PP & Kill count
  • Sarah Tyrell
    • Doesn't inherit her PP & Kills, instead gains Jamil's when they switch

Carryover Limits

  • Funds : 99,999,999
  • PP : 99,999
  • Blue Stones : 999,999
  • Kills : 9,999

Stage Changes

  • ZEUTH Route
    • The ZEUTH Route no longer requires ZEUTH points to access
  • Special Ending: Black History unlocks(Unconfirmed)

Modes

  • 1st Clear: EX-HARD
    • Units and Weapons can't be upgraded
    • Pilots can't use PP
    • Parts can't be bought at the Baazar(units & event items still can be bought)
  • Clear both Setsuko & Rand : Special Mode
    • Units and Weapons can now be upgraded to 15 bars
    • Start with multiple parts
      • Booster x 5
      • Mega Booster x 2
      • Apogee Motor x 3
      • Magnet Coating x 5
      • Inertial Control System x 3
      • VR Met x 5
      • Sensory Helmet x 3
      • High-Spec Radar x 5
      • Linear Seat x 3
      • Haro x 2
      • Chobham Armor x 5
      • Hybrid Armor x 4
      • Nano Skin Armor x 3
      • Solar Panel x 3
      • Nanomachine Unit x 3
      • Barrier Field x 3
      • Hyper Jammer x 2
      • Mark of the Brave x 2
      • Soul of Steel x 2
      • Thruster Module x 5
      • Minovsky Craft x 5
      • Dustproofing x 5
      • Screw Module x 5
      • A-Adapter x 3
      • S-Adapter x 2
      • Propellant Tank x 9
      • Cartridge x 9
      • Repair Kit x 9
      • Super Repair Kit x 9
      • Donkey Bread x 9
      • Puncha Fruit x 9
      • Tin-plate Goldfish x 5
      • FAITH Badge x 3
      • Shadow Angel Feathers x 3
      • Sleep-learning Device x 4
      • Strategy Manual x 9