Super Robot Wars/OGs/Flow Chart/OG2.5 Scenerio01-06
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Chapter 1: The Revived Flame
Victory Conditions
- All Enemies Destroyed
Losing Conditions
- Kohta Defeated
Battle Mastery Condition
- Destroy all enemies within 2 turns.
Player Units
- Starting
Machine | Pilot |
---|---|
Fighter Roar | Kohta |
Enemy Data
- Starting
Machine | Pilot | Lv. | HP | PP Worth | Dropped Funds | #: E | N | H | Dropped Item | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Gunsect | AI | 4 | 4000 | 3 | 960 | ---- | 4 | - | ------------ | ---- |
- Reinforcements: After 2 enemies are destroyed or Turn 3PP
Machine | Pilot | Lv. | HP | PP Worth | Dropped Funds | #: E | N | H | Dropped Item | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Barrelion | AI | 5 | 7800 | 2 | 2280 | ---- | 2 | - | ------------ | ---- |
Garoika | AI | 5 | 3700 | 1 | 1080 | ---- | 6 | - | ------------ | ---- |
Battle Advice
- When 2 enemies have been destroyted, or on 3PP, Kohta will move into the Compatible Kaiser and cast "Focus."
- Upgrade the Kaiser as much as possible now, because this is the only chance you will get to do so until the final stage.
Stage Clear Rewards
OP Parts | None |
---|---|
Weapons | None |
Units | None |
Teammates
- Teammates Joining
Machine | Pilot |
---|---|
Compatible Kaiser | Kohta |
Chapter 2: The Omen of the Shura
Victory Conditions
- Destroy All Enemies
Losing Conditions
- Any 1 Player Unit Destroyed
Battle Mastery Condition
- Destroy all enemies within 4 turns.
Player Units
- Starting
Machine | Pilot |
---|---|
Compatible Kaiser | Kohta |
Ialdabaoth | ??? (Folka) |
Valefor | ??? (Fernando) |
- Reinforcements: Only 3 enemies remain
Machine | Pilot |
---|---|
Mass-Prod. Gespenst Mk-II or Gespenst Mk-II S | Kai |
Guarlion | Lamia |
Enemy Data
- Starting
Machine | Pilot | Lv. | HP | PP Worth | Dropped Funds | #: E | N | H | Dropped Items | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Barrelion | AI | 6 | 7800 | 2 | 1900 | ---- | 2 | 2 | ------------ | ---- |
Lion | AI | 6 | 3900 | 2 | 1400 | ---- | 3 | 3 | ------------ | ---- |
Landlion | AI | 6 | 4800 | 2 | 1600 | ---- | 3 | 3 | ------------ | ---- |
Guarlion | AI | 6 | 5200 | 4 | 2000 | ---- | 1 | 1 | ------------ | ---- |
Battle Advice
- Your starting units all begin with 150 Will, so you should have no problem crushing the enemy.
Stage Clear Rewards
OP Parts | None |
---|---|
Weapons | None |
Units | None |
Teammates
- Teammates Leaving
Machine | Pilot |
---|---|
Compatible Kaiser | Kohta |
Chapter 3: A Troubled Watchdog
Victory Conditions
- All Enemies Destroyed —> Guarlion Custom "Mumyou" Defeated
Losing Conditions
- Any 1 Player Unit Destroyed
Battle Master Condition
- Within 2 turns, defeat 5 or more enemies.
Player Units
- Starting
Machine | Pilot |
---|---|
Kurogane | Rätsel |
Dygenguar | Sanger |
Razangriff/Razangriff Raven | Yuuki |
Randgriz/Randgriz Raven | Carla |
- Reinforcements: 6 enemies destroyed
Machine | Pilot |
---|---|
Excellence Striker | Raul |
Enemy Data
- Starting
Machine | Pilot | Lv. | HP | PP Worth | Funds Dropped | #: E | N | H | Dropped Items | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Landlion | Unknown Group | 15 | 4800 | 2 | 1600 | ----6 | 6 | 6 | ------------ | ---- |
Barrelion V | Unknown Group | 15 | 8600 | 2 | 2200 | ----2 | 2 | 2 | ------------ | ---- |
Lion Type-V | Unknown Group | 15 | 5400 | 4 | 1700 | ----3 | 3 | 3 | ------------ | ---- |
- Reinforcements: 6 enemies destroyed
Machine | Pilot | Lv. | HP | PP Worth | Funds Dropped | #: E | N | H | Dropped Items | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Guarlion Custom "Mumyou" | Murata | 16 | 63000 | - | ---- | ----1 | 1 | 1 | ------------ | ---- |
Guarlion | Unknown Group | 15 | 6200 | 4 | 2200 | ----0 | 3 | 3 | ------------ | ---- |
Lion Type-V | Unknown Group | 15 | 5400 | 4 | 1700 | ----3 | 0 | 0 | ------------ | ---- |
Battle Advice
- The difficulty level will affect the formation of the starting enemies.
- Murata will retreat when he's reduced to 19000HP or below.
- If the Kurogane submerges underground, it can become an unattackable decoy while your other units stay out of range.
Stage Clear Rewards
OP Parts | None |
---|---|
Weapons | None |
Units | None |