Super Robot Wars/OG Saga/Spirit
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Spirit List
| Name | Target | Effect |
|---|---|---|
| Accel | Self | Increases SPD by 15% for 3 turns. |
| Alert | Self | All enemy attacks will miss you for 1 turn. |
| Assail | Self | Any enemy will be lifted very high by your attacks for 1 turn. |
| Attune | One Ally | An ally's attacks will not miss or be guarded for 1 turn. |
| Barrier | All Allies | Party will not suffer effects of status ailments for 3 turns. |
| Bond | All Allies | Restores 50% of the entire party's HP. |
| Cheer | One Ally | An ally earns 150% of the EXP given at the end of this battle. |
| Confuse | All Enemies | Lowers all enemies' TEC by 10% for 1 turn. |
| Dance | All Allies | Cures all status ailments on the entire party. |
| Daunt | One Enemy | Lowers an enemy's ATK and DEF by 5% for 2 turns. |
| Drive | Self | Adds 50% to your own COM. |
| Enchain | All Enemies | Lowers all enemies' SPD by 10% for 1 turn. |
| Essence | All Enemies | Lower all enemies' ATK by 5% for 2 turns. |
| Faith | All Allies | Restores 30% of the entire party's HP. |
| Focus | Self | Increases TEC by 15% for 3 turns. |
| Fury | Self | The enemy cannot block the first hit of your attack skills for 1 turn. |
| Gain | Self | You earn 150% of the EXP given at the end of the battle. |
| Gamble | Self | Casts a random Spirit on yourself. |
| Glare | One Enemy | Chance of paralyzing an enemy for 3 turns. |
| Guard | Self | Increases DEF by 20% for 3 turns. |
| Guts | Self | Restores 100% of your own HP. |
| Hakke | Random Ally | Restores 20 SP to a random ally. |
| Hope | One Ally | Restores 20 SP to an ally. |
| Inspire | All Allies | Adds 30% to all allies' COM. |
| Loner | Self | Increases your won COM maximum to 150% for 3 turns. |
| Love | All Allies | Restores 100% of the entire party's HP. |
| Luck | All Allies | You will receive 50% more money at the end of the battle. |
| Mercy* | Self/One Ally | Reduces ATK to 1 for 1 turn. |
| Miracle | Self | Casts Accel, Strike, Alert, Spirit, Soul, and Luck. |
| Morale | All Allies | Increases all allies' CRT by 20% for 3 turns. |
| Passion | Self | Your attacks will increase the Frontier Gauge 1.5x as fast. |
| Poison | One Enemy | Chance of poisoning an enemy for 5 turns. |
| Prayer | One Ally | Cures all status ailments on an ally. |
| Renew | One Ally | Restores 20 SP and adds 30% to an ally's COM. |
| Resolve | Self | You will not suffer the effects of status ailments for 3 turns. |
| Revive | One Ally | Revives a downed ally and restores 50% of their HP. |
| Rouse | One Ally | Adds 30% to an ally's COM. |
| Shackle | One Enemy | Lowers an enemy's SPD by 10% for 1 turn. |
| Snipe | One Enemy | Chance of stunning an enemy for 1 turn. |
| Soul | Self | Deal 2x damage for 1 turn, but cannot make critical hits. |
| Spirit | Self | Adds 30% to your own COM. |
| Stack | Self | Casts Accel, Fury, Zeal, Target, Valor, and Gain. |
| Steady | Self | Increases GRD by 50% and reduces damage taken from the next attack by 30%. |
| Strike | Self | Your attacks will not miss or be guarded for 1 turn. |
| Swift | Self | Act first when the next round starts. Any ties will be ruled by SPD. |
| Target | Self | Increases CRT by 20% for 3 turns. |
| Trust | One Ally | Restores 30% of an ally's HP. |
| Uplift | Self | Enemies will be lifted higher when you hit them for 3 turns. |
| Uranai | One Ally | Casts a random Spirit on an ally. |
| Valor | Self | Deal 1.5x damage for 1 turn, but cannot make critical hits. |
| Vigor | Self | Restores 50% of your own HP. |
| Zeal | Self | Increases your won COM maximum to 120% for 3 turns. |
- This Spirit can only be cast through use of Gamble or Uranai.
