Super Robot Wars/Neo/Pilot Skills
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< Super Robot Wars | Neo
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NOTE: Many skills in Neo work off a leveling system, and gain bonuses based on what levels they are.
Skill | Japanese Name | Effect | Pilots |
---|---|---|---|
Loner | 無頼 | Ignores the effects of the "siege" mechanic. | Osekkaiser, Ryoma, Hayato, Kid, Shingo |
Meikyou-Shisui | 明鏡止水 | At 130 Will: Changes into Hyper Mode, increases Attack, Evasion, and Accuracy by 4%. Effect increases by 2% per level to 26% at Level 9. | Domon |
Prevail | 底力 | Increases Accuracy , Defense and Evasion as HP decreases. The effect and required HP change as the skill level increases. | Jin, Belzeb, Osekaiser, Kotaro, Yosuke, Rikiya, Kenichi, Taro, Yoji, Kenichi, Momotaro, Hiryu, Hayato, Koji, Sayaka, Tetsuya, Jun, Boss, Ken, Ryu Dolk, Adeu, Paffy, Izumi, Sarutobi, Hittel, Gesshin, Galdin, Lamuness, Da Cider, Magnum Ace, Mach Windy, Gold Arm, Gold Foot, Gold Mask, Kid, Bowie, Shingo, Domon, Kakeru, Sharlie, Rivalis, Zanpa |
Leaguer Soul | リーガー魂 | Increases Attack and Defense by 16% while Supporting. Effect increases by 3% per level to 40% at Level 9. | Magnum Ace, Mach Windy, Gold Arm, Gold Foot, Gold Mask |
Guard | ガード | 9% chance to reduce damage taken by 9%. Effect and activation chance increase by 2% per level to 25% at Level 9 | Bakuryuu-Oh, Bakuryuu Dragon, Benkei, Sayaka, Jun, Cocoa, Bowie |
Resolve | 闘争心 | Increases starting Will by 1. Effect increases by 1 per level to 9 at Level 9. | Belzeb, Ryoma, Hayato, Benkei, Koji, Tetsuya, Boss, Adeu, Gratches, Lamuness, Da Cider, Domon, Kakeru |
Save | 節約 | Reduce the EN cost of weapons by 14%. Effect increases by 2% per level to 30% at Level 9. | Hittel, Amane, Katze |
Chivalry | 騎士道 | At 110 Will: Increases Accuracy by 1% and Critical Rate by 10%. Effects increase by 1% and 2% respectively per level to 9% and 26% at Level 9. | Adeu, Getsushin |
Ninjutsu | 忍術 | At 110 Will: Increases Evasion by 1% and Critical Rate by 10%. Effects increase by 1% and 2% respectively per level to 9% and 26% at Level 9. | Kotaro, Yosuke, Rikiya, Sarutobi |
Spiritual Power | 精霊力 | At 110 Will: Increases Accuracy by 1% and Evasion by 1%. Effects increase by 1% and 2% respectively per level to 9% and 16% at Level 9 (excluding Level 2, where it increases by 1% and 1%). | Paffy |
Divine Blessing | 神の加護 | At 110 Will: Increases Evasion by 1% and Defense by 4%. Effects increase by 1% and 2% respectively per level to 9% and 20% at Level 9. | Izumi |
Bushido | 武士道 | At 110 Will: Increases Accuracy by 1% and Evasion by 1%. Effects increase by 1% and 2% respectively per level to 9% and 16% at Level 9 (excluding Level 2, where it increases by 1% and 1%). | Gesshin |
Chief | チーフ | Allied units within 3 Range of this unit gain 4% Accuracy and Defense. Effect increases by 1% per level to 12% at Level 9, and Range increases to 4 at Level 4, and 5 at Level 7. | Gratches |
Black Knight | 黒騎士 | Gain 1 extra Will when landing an attack. Effect increases by 1 per level to 9 at Level 9. | Galdin |
Cocoa's Calculation | ココアの計算 | Allied units within 3 Range of this unit gain 4% Accuracy and Evasion. Effect increases by 1% per level to 12% at Level 9, and Range increases to 4 at Level 4, and 5 at Level 7. | Cocoa |
Blood of Argama | アーガマの血 | Gain 1 extra Will when landing an attack, and increase Max Will by 5. Effect increases by 1 per level to 9 at Level 9, and Max Will increases per level to 30 at Level 9. | Ken, Ryu Dolk |