Super Robot Wars/J/Mech Abilities
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Mech Abilities
English | Japanese | Description |
---|---|---|
Sword Equipped | 剣装備 | Enables the pilot's Counter Cut Skill. |
Gun Equipped | 銃装備 | Enables the pilot's Shoot Down Skill. |
Shield Equipped | 盾装備 | Enables the pilot's Shield Defense Skill. |
Transform | 変形 | Transform the unit into an alternate form. |
Separate | 分離 | Unit separates into it's components or discards an "armored carrier"-type shell. If discarding a shell, can only be done once per map. |
Combine | 合体 | Multiple units merge into a new unit. |
Swap | 換装 | Allows swapping a docked unit in a battleship with a unit that wasn't fielded. Can be done up to 3 times per map with upgrades. Also allows the Archangel, Nadesico and Nadesico Y-Unit to use consumable parts on allies up to 3 spaces away. |
Exchange | 交代 | Allows units with a swappable frame to exchange frames when docked in a battleship. Also allows Strike Gundam to exchange frames with a Skygrasper. Not listed on a unit's abilities |
Repair Equipment | 修理装置 | Restores an adjacent ally's HP. Amount restored depends on pilot's Level. |
Supply Equipment | 補給装置 | Fully restores an adjacent ally's EN and Ammo, at the cost of 10 Will from the ally resupplied. |
Load | 搭載 | Allows loading of allied units into battleships. |
After Image | 分身 | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill |
God Shadow | ゴッドシャド | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill |
ECS (Electromagnetic Camouflage System) | ECS | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill |
Vital Jump | バイタルジャンプ | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill . Also negates terrain movement penalty and allows unit to move through enemies.*** |
Boson Jump | ボゾンジャンプ | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill. Enemy only. |
Beam Coat S | ビームコート S | Reduces beam damage by 800. Costs 5 EN per use. |
Beam Coat M | ビームコート M | Reduces beam damage by 900. Costs 5 EN per use. |
Beam Coat L | ビームコート L | Reduces beam damage by 1000. Costs 5 EN per use. |
Phase Shift Armor | フェズシフト装甲 | Reduces non-beam damage by 800. Costs 10 EN per use. |
Transphase Armor | トランスフェイズ装甲 | Reduces non-beam damage by 900. Costs 5 EN per use.. Not listed on the reference page |
Laminate Armor | ラミネート装甲 | Reduces beam damage by 1200. Costs 10 EN per use. |
Chakra Shield | チャクラシールド | Reduces damage by 800. Costs 5 EN per use. |
Distortion Field | ディストーション・フィールド | Nullifies gravity attacks under 2500 damage and beam attacks under 1500 damage; reduces all other attacks' damage by 1000. Costs 10 EN per use. |
Barrier S | バリア S | Reduces all damage by 800. Costs 5 EN per use. |
Barrier M | バリア M | Reduces all damage by 1000. Costs 10 EN per use. |
Barrier L | バリア L | Reduces all damage by 1200. Costs 15 EN per use. |
Mazin Power | マジンパワー | Attack damage is multiplied by 1.25. Activates at 130 Will. |
V-MAX | V-MAX | Unit gains 1 Movement, 10 Mobility, After Image and Beam Coat S. Activates at 120 Will. Layzner only. |
V-MAX+ | V-MAX強化 | Unit gains 1 Movement, 15 Mobility, After Image and Beam Coat M. Activates at 120 Will. Powered Layzner only. |
V-MAXIMUM | V-MAXIMUM | Unit gains 2 Movement, 20 Mobility, After Image and Beam Coat L. Activates at 120 Will. Layzner MK2 only. |
Lambda Driver | ラムダ・ドライバ | The offensive and defensive power of the unit increases as the pilot's Will increases. Activates at 120 Will. Nullifies damage under 1400, always active when morale is 100+. Costs 5 EN per use. |
Gravity Wave Beam | 重力波ビーム | At the start of the turn, fully supplies all EN to units in range that have a Gravity Antenna. |
Gravity Antenna | 重力波アンテナ | Units gain full EN supply at start of turn if in range of the Gravity Wave Beam. |
DCS (Dimensional Coupler System) | 次元連結システム | Completely evades an enemy attack. Activates at 130 Will. Activation rate based on difference between pilot / enemy Skill. Activates at 130 Will. Also negates terrain movement penalty and allows unit to move through enemies.*** |
Orgone Cloud | オルゴン・クラウド | Reduces all damage by 1200. Completely evades an enemy attack. Evasion activates at 130 Will. Activation rate based on difference between pilot / enemy Skill. Also negates terrain movement penalty and allows unit to move through enemies.*** |
HP Regeneration S | HP回復 S | Restores 10% of HP at start of every turn. |
HP Regeneration M | HP回復 M | Restores 20% of HP at start of every turn. |
HP Regeneration L | HP回復 L | Restores 30% of HP at start of every turn. |
EN Regeneration S | EN回復 S | Restores 10% of EN at start of every turn. |
EN Regeneration M | EN回復 M | Restores 20% of EN at start of every turn. |
EN Regeneration L | EN回復 L | Restores 30% of EN at start of every turn. |
** = The in-game description states 10 EN, but gameplay reveals it is in fact 5 EN per barrier activation
*** = This effect is not listed in the in-game description
Lambda Driver
Morale Range | Damage Multiplier | Barrier Strength |
---|---|---|
100-129 | 1.2x | 1400 |
130-139 | 1.3x | 1600 |
140-149 | 1.4x | 1800 |
150 | 1.5x | 2000 |