Mobile Suit Gundam
Gundam
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 65 |
90 |
800 |
1300 |
260 |
310 |
M |
1600 |
Shield
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Beam Saber |
Melee |
P |
1100 |
1750 |
1 |
- |
- |
- |
+15 |
±0 |
– A A A |
-
|
| Beam Rifle |
Range |
B |
1100 |
1750 |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A – A |
-
|
| Hyper Bazooka |
Range |
- |
1200 |
1850 |
3~5 |
- |
4 |
- |
-20 |
-10 |
A A A A |
-
|
| Hyper Hammer |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
-10 |
+20 |
– A B A |
-
|
Guncannon
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3200 |
4200 |
90 |
140 |
5 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
850 |
1350 |
220 |
270 |
M |
1200 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| 240mm Cannon |
Range |
- |
1000 |
1650 |
3~7 |
- |
12 |
- |
-10 |
+10 |
A A B A |
-
|
| Beam Rifle |
Range |
B |
1100 |
1750 |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Guntank
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3100 |
4100 |
80 |
130 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
800 |
1300 |
200 |
250 |
M |
1000 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Bop Missile |
Range |
P |
600 |
1250 |
1~2 |
- |
10 |
- |
+10 |
±0 |
A A A A |
-
|
| 120mm Cannon |
Range |
- |
1050 |
1700 |
5~8 |
- |
15 |
- |
-15 |
+10 |
A A B A |
-
|
Troy Horse
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 7000 |
8000 |
250 |
300 |
5 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
1000 |
1500 |
210 |
260 |
2L |
11200 |
Battleship
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 120mm Autocannon |
Range |
P |
800 |
1450 |
1 |
- |
20 |
- |
+30 |
-20 |
A A - A |
Carries over to Main Mega Particle Gun
|
| Sub Mega Particle Cannon |
Range |
B |
1100 |
1750 |
1-4 |
- |
20 |
- |
±0 |
+10 |
A A - A |
Carries over to 20 Tube Missile Launcher
|
| 15x Missile Launcher |
Range |
- |
1100 |
1750 |
2-4 |
- |
10 |
- |
±0 |
±0 |
A A A A |
Carries over to Sub Mega Particle Cannon
|
| Main Mega Particle Cannon |
Range |
B |
1300 |
1950 |
2-5 |
- |
20 |
- |
-10 |
+10 |
A A - A |
Carries over to 160mm Autocannon
|
Carries Over To: Argama
Mobile Suit Gundam 0080: War in the Pocket
NT-1 Gundam Alex
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3100 |
4100 |
90 |
140 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
850 |
1350 |
280 |
330 |
M |
2000 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Gatling Gun |
Range |
P |
1100 |
1750 |
1-2 |
- |
6 |
- |
+5 |
±0 |
A A B A |
-
|
| Beam Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1200 |
1850 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Zaku 2 Kai
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2600 |
3600 |
50 |
100 |
4 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 45 |
70 |
700 |
1200 |
210 |
260 |
M |
1000 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Heat Hawk |
Melee |
P |
700 |
1450 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| 120mm Machinegun |
Range |
- |
900 |
1550 |
1-4 |
- |
8 |
- |
±0 |
±0 |
A A B A |
-
|
| Hand Grenade |
Melee |
P |
1050 |
1700 |
1-3 |
- |
2 |
- |
-10 |
-10 |
A A A A |
-
|
| Zaku Bazooka |
Range |
- |
1100 |
1750 |
3-5 |
- |
3 |
- |
-10 |
-10 |
A A A A |
-
|
| Sturm Faust |
Range |
- |
1100 |
1750 |
2-4 |
- |
1 |
- |
-5 |
-10 |
A A A A |
-
|
Mobile Suit Gundam 0083: Stardust Memory
GP-01Fb
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3200 |
4200 |
100 |
150 |
8 |
Ground |
- |
B |
D |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 80 |
105 |
900 |
1400 |
290 |
340 |
M |
2000 |
Sword, Shield
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Beam Gun |
Range |
PB |
1100 |
1750 |
1-3 |
- |
4 |
- |
-5 |
±0 |
A A - A |
-
|
| Beam Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1200 |
1850 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Mobile Suit Zeta Gundam
Gundam Mk 2
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3300 |
4300 |
120 |
170 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 80 |
105 |
900 |
1400 |
300 |
350 |
M |
2000 |
Sword, Combine (Super Gundam)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
Shares with Super Gundam
|
| Beam Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
Shares with Super Gundam
|
| Beam Rifle |
Range |
B |
1200 |
1850 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shares with Super Gundam
|
| Spread Bazooka |
Range |
- |
1200 |
1850 |
3-5 |
- |
2 |
- |
+20 |
-10 |
A A B A |
Shares with Super Gundam
|
| Hyper Bazooka |
Range |
- |
1350 |
2000 |
3-5 |
- |
4 |
- |
-20 |
-10 |
A A A A |
Shares with Super Gundam
|
G-Defensor
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2700 |
3700 |
90 |
140 |
7 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
750 |
1250 |
300 |
350 |
S |
1400 |
Combine (Super Gundam)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Missile Launcher |
Range |
- |
1000 |
1650 |
2-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shares with Super Gundam
|
| Long Rifle |
Range |
B |
1400 |
2050 |
1-6 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shares with Super Gundam
|
Super Gundam
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
120 |
170 |
6 |
Fly/Ground |
A |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
950 |
1450 |
310 |
360 |
M |
3400 |
Sword, Decombine
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
Shares with Gundam Mk 2
|
| Missile Launcher |
Range |
- |
1000 |
1650 |
2-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shares with G-Defensor
|
| Beam Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
Shares with Gundam Mk 2
|
| Beam Rifle |
Range |
B |
1200 |
1850 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shares with Gundam Mk 2
|
| Diffusion Bazooka |
Range |
- |
1200 |
1850 |
3-5 |
- |
2 |
- |
+20 |
-10 |
A A B A |
Shares with Gundam Mk 2
|
| Hyper Bazooka |
Range |
- |
1350 |
2000 |
3-5 |
- |
4 |
- |
-20 |
-10 |
A A A A |
Shares with Gundam Mk 2
|
| Long Rifle |
Range |
B |
1400 |
2050 |
1-6 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shares with G-Defensor
|
Methuss
Methuss (MS)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
100 |
150 |
6 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
950 |
1450 |
320 |
370 |
M |
2400 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Repair Module |
N/A |
P |
0 |
N/A |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Repair
|
| Beam Saber |
Melee |
P |
1100 |
1750 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Arm Beam Gun |
Range |
B |
1100 |
1750 |
1-5 |
- |
8 |
- |
+5 |
+10 |
A A - A |
Shares with other form
|
Methuss (MA)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
100 |
150 |
8 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
900 |
1400 |
300 |
350 |
M |
2400 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Repair Module |
N/A |
P |
0 |
N/A |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Repair
|
| Arm Beam Gun |
Range |
B |
1100 |
1750 |
1-5 |
- |
8 |
- |
+5 |
+10 |
A A - A |
Shares with other form
|
Nemo
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3100 |
4100 |
80 |
130 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
800 |
1300 |
250 |
300 |
M |
1000 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Beam Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1200 |
1850 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Argama
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 9000 |
10000 |
270 |
320 |
5 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1100 |
1600 |
230 |
280 |
2L |
11600 |
Battleship
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 120mm Autocannon |
Range |
P |
800 |
1450 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| 160mm Autocannon |
Range |
P |
1000 |
1650 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| 20 Tube Missile Launcher |
Range |
- |
1100 |
1750 |
2-4 |
- |
20 |
- |
±0 |
±0 |
A A A A |
-
|
| Sub Mega Particle Cannon |
Range |
B |
1200 |
1850 |
1-4 |
- |
20 |
- |
-0 |
+10 |
A A - A |
-
|
| Main Mega Particle Cannon |
Range |
B |
1400 |
2050 |
2-5 |
- |
20 |
- |
-10 |
+10 |
A A - A |
-
|
| Hyper Mega Particle Cannon |
Range |
M/B |
1700 |
2400 |
1-5 |
40 |
- |
- |
-10 |
+10 |
A A - A |
3 wide until Range 5, then 1 wide.
|
Argama (Baloon Dummy)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 100 |
???? |
50 |
???? |
4 |
Space |
- |
- |
- |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 10 |
???? |
10 |
???? |
10 |
???? |
2L |
0 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
???? |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
Zeta Gundam
Zeta Gundam
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3800 |
4800 |
160 |
210 |
6 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 100 |
125 |
1100 |
1600 |
350 |
400 |
M |
4400 |
Sword, Shield, Transform (Waverider)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Grenade Launcher |
Range |
- |
1100 |
1750 |
2-4 |
- |
4 |
- |
-10 |
±0 |
A A A A |
-
|
| Beam Saber |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
Shared with Waverider's Beam Gun
|
| Beam Rifle |
Range |
B |
1300 |
1950 |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shared with other form
|
| Long Beam Saber |
Melee |
P |
1500 |
2150 |
1 |
10 |
- |
- |
+10 |
±0 |
- A A A |
-
|
| Hyper Mega Launcher |
Range |
B |
2100 |
2800 |
2~6 |
35 |
- |
- |
-20 |
±0 |
A A - A |
Shared with other form
|
Waverider
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3800 |
4800 |
160 |
210 |
8 |
Air |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
1000 |
1500 |
330 |
380 |
M |
4400 |
Transform (Zeta Gundam)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Beam Gun |
Range |
P/B |
1000 |
1650 |
1-2 |
- |
4 |
- |
+5 |
±0 |
A A - A |
Shared with Zeta Gundam's Beam Saber
|
| Beam Rifle |
Range |
B |
1300 |
1950 |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
Shared with other form
|
| Hyper Mega Launcher |
Range |
B |
2100 |
2800 |
2~6 |
35 |
- |
- |
-20 |
±0 |
A A - A |
Shared with other form
|
Mobile Suit ZZ Gundam
GM III
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3200 |
4200 |
100 |
150 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 70 |
95 |
850 |
1350 |
280 |
340 |
M |
1200 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Small Missile |
Range |
P |
900 |
1550 |
2-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
-
|
| Missile Launcher |
Range |
P |
1000 |
1650 |
2-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
-
|
| Beam Saber |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1300 |
1950 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Mobile Suit Gundam: Char's Counterattack
Jegan
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3400 |
4400 |
140 |
190 |
6 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
900 |
1400 |
290 |
340 |
M |
1800 |
Sword, Shield
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Missile Launcher |
Range |
- |
1100 |
1750 |
2-4 |
- |
4 |
- |
±0 |
±0 |
A A A A |
-
|
| Hand Grenade |
Melee |
P |
1300 |
1950 |
1-2 |
- |
4 |
- |
-10 |
-10 |
A A A A |
-
|
| Beam Saber |
Melee |
P |
1400 |
2050 |
1-2 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1400 |
2050 |
1-5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Re-GZ
Re-GZ (BWS)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
140 |
190 |
8 |
Air |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
1100 |
1600 |
310 |
360 |
M |
3000 |
Separate
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Missile Launcher |
Range |
- |
1100 |
1750 |
2-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
-
|
| Beam Cannon |
Range |
B |
1400 |
2050 |
1-5 |
- |
10 |
- |
-10 |
+10 |
- A - A |
-
|
| Mega Beam Cannon |
Range |
B |
1700 |
2400 |
2-6 |
30 |
- |
- |
-10 |
+10 |
A A - A |
-
|
Re-GZ (MS)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
140 |
190 |
6 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 95 |
120 |
1000 |
1500 |
310 |
360 |
M |
3000 |
Sword, Shield
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
1350 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Grenade Launcher |
Range |
- |
1300 |
1950 |
2-5 |
- |
4 |
- |
±0 |
-10 |
A A A A |
-
|
| Hand Grenade |
Melee |
P |
1300 |
1950 |
1-2 |
- |
4 |
- |
-10 |
-10 |
A A A A |
-
|
| Beam Saber |
Melee |
P |
1400 |
2050 |
1-2 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1400 |
2050 |
1-6 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Mobile Fighter G Gundam
Shining Gundam
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 5500 |
6500 |
180 |
230 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
1300 |
1800 |
330 |
380 |
M |
5000 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
800 |
1450 |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Beam Sword |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Shining Strike |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+10 |
±0 |
- A A A |
-
|
| Shining Shot |
Range |
P |
1500 |
2150 |
1-3 |
- |
8 |
- |
+5 |
+10 |
A A A A |
-
|
| Shining Finger |
Melee |
P |
2800 |
3500 |
1 |
40 |
- |
130 |
+10 |
+20 |
- A A A |
-
|
Master Asia
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 220 |
???? |
20 |
???? |
4 |
Ground |
- |
A |
A |
-
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 200 |
???? |
100 |
???? |
999 |
???? |
S |
0 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Punch |
Melee |
P |
1300 |
???? |
1 |
- |
- |
- |
+15 |
+10 |
- A A - |
-
|
| Kick |
Melee |
P |
1500 |
???? |
1 |
- |
- |
- |
+10 |
+10 |
- A A - |
-
|
| Master Cloth |
Melee |
P |
1700 |
???? |
1 |
- |
- |
- |
+5 |
+20 |
- A A - |
-
|
New Mobile Report Gundam Wing
New Mobile Report Gundam Wing Endless Waltz
Aura Battler Dunbine
Dunbine
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2800 |
3800 |
80 |
130 |
6 |
Air/Ground |
A |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
600 |
1100 |
320 |
370 |
S |
3000 |
Aura Barrier, Sword, Double Image
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Wire Claw |
Melee |
P |
700 |
1350 |
1 |
- |
- |
- |
+30 |
+10 |
A A B A |
-
|
| Aura Shot |
Range |
- |
1100 |
1750 |
1-5 |
- |
8 |
- |
-10 |
-10 |
A A B A |
-
|
| Aura Sword |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+15 |
±0 |
A A A A |
-
|
| Aura Giri |
Melee |
- |
1700 |
2400 |
1 |
10 |
- |
110 |
+10 |
±0 |
A A A A |
(Aura Level 1)
|
| Hyper Aura Giri |
Melee |
P |
2200 |
2900 |
1 |
30 |
- |
130 |
+10 |
±0 |
A A A A |
(Aura Level 3) (becomes stronger with pilot's Aura level)
|
Goraon
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 15000 |
16000 |
300 |
350 |
4 |
Fly |
A |
- |
- |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1000 |
1500 |
280 |
330 |
2L |
24000 |
Battleship, Aura Barrier
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Aura Vulcan |
Range |
P |
700 |
1350 |
1-2 |
- |
30 |
- |
+30 |
-20 |
A A B A |
-
|
| Aura Cannon |
Range |
- |
1100 |
1750 |
1-5 |
- |
30 |
- |
±0 |
+10 |
A A B A |
-
|
| Hyper Aura Cannon |
Range |
- |
1500 |
2150 |
1-6 |
20 |
- |
- |
-10 |
+10 |
A A B A |
-
|
| Aura Nova Cannon |
Range |
M |
2200 |
2900 |
1-5 |
80 |
- |
- |
-10 |
±0 |
A A B A |
3 wide until Range 5, then 1 wide.
|
Heavy Metal L-Gaim
L-Gaim
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
130 |
180 |
7 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
1100 |
1600 |
290 |
340 |
M |
3200 |
Sword, Shield, Beam Coat
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| S Mine |
Melee |
P |
1200 |
1850 |
1-3 |
- |
4 |
- |
-10 |
-10 |
A A A A |
-
|
| Saber |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
| Lancer |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+10 |
+10 |
- A A A |
-
|
| Power Launcher |
Range |
B |
1400 |
2050 |
1-5 |
10 |
- |
- |
±0 |
+10 |
A A - A |
-
|
D'Sserd
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3300 |
4300 |
110 |
160 |
6 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 80 |
105 |
1100 |
1600 |
280 |
330 |
M |
2000 |
Sword, Shield, Beam Coat
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Saber |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+20 |
±0 |
- A A A |
-
|
| S Mine |
Melee |
P |
1200 |
1850 |
1-3 |
- |
4 |
- |
-10 |
-10 |
A A A A |
-
|
| Lancer |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+10 |
+10 |
- A A A |
-
|
| Power Launcher |
Range |
B |
1400 |
2050 |
1-5 |
10 |
- |
- |
±0 |
+10 |
A A - A |
-
|
Calvary Temple
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4300 |
5300 |
140 |
190 |
6 |
Land |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
1300 |
1800 |
310 |
360 |
M |
5000 |
Sword, Shield, Beam Coat
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Sash |
Range |
- |
1200 |
1850 |
1-4 |
- |
4 |
- |
+5 |
+10 |
A A A A |
-
|
| Saber |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Power Launcher |
Range |
B |
1300 |
1950 |
1-5 |
10 |
- |
- |
±0 |
+10 |
A A - A |
-
|
Mazinger Z
Mazinger Z
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4500 |
5500 |
120 |
170 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
1400 |
1900 |
200 |
250 |
M |
6000 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Reitou Beam |
Melee |
P |
700 |
1350 |
1 |
5 |
- |
- |
+30 |
-20 |
A A - A |
-
|
| Koshiryuoku Beam |
Melee |
P |
1100 |
1750 |
1 |
10 |
- |
- |
+25 |
±0 |
A A - A |
-
|
| Missile Punch |
Range |
- |
1300 |
1950 |
1~5 |
- |
100 |
- |
±0 |
±0 |
A A A A |
-
|
| Rocket Punch |
Melee |
P |
1500 |
2150 |
1~3 |
- |
- |
- |
-5 |
+20 |
A A B A |
-
|
| Rust Hurricane |
Melee |
P |
1500 |
2150 |
1 |
20 |
- |
- |
+20 |
-10 |
A A - - |
-
|
| Breast Fire |
Melee |
P |
2100 |
2800 |
1 |
40 |
- |
- |
+10 |
±0 |
A A B A |
-
|
Aphrodite A
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
100 |
150 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
1200 |
1700 |
190 |
240 |
M |
3600 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Repair Module |
N/A |
P |
0 |
0 |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Repair
|
| Melee |
Melee |
P |
1100 |
1750 |
1 |
- |
- |
- |
+30 |
±0 |
- A A A |
Carries Over to Melee (?)
|
| Oppai Missile |
Range |
- |
1100 |
1750 |
1~5 |
- |
10 |
- |
±0 |
±0 |
A A A A |
Carries Over to Oppai Missile
|
Carries Over To: Diana A
Boss Borot
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
80 |
130 |
4 |
Ground |
- |
A |
C |
-
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 35 |
60 |
800 |
1300 |
180 |
230 |
M |
10 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Resupply Module |
N/A |
- |
0 |
0 |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Resupply
|
| Borot Punch |
Melee |
P |
900 |
1550 |
1 |
- |
- |
- |
+15 |
-20 |
- A A A |
Carries over to Borot Punch
|
| Special Borot Punch |
Melee |
P |
1700 |
2350 |
1 |
- |
- |
- |
-10 |
10 |
- A A A |
Carries over to Special Borot Punch
|
| Special Deluxe Golden Delicious Hi Power Magnum Borot Punch |
Melee |
P |
2700 |
3350 |
1 |
- |
- |
- |
-30 |
20 |
- A A A |
Carries over to Special Deluxe Golden Delicious Hi Power Magnum Borot Punch
|
Carries Over To: Boss Borot (Space)
Getter Robo
Getter Robo
Getter 1
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
100 |
150 |
5 |
Fly/Ground |
A |
B |
D |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
900 |
1400 |
230 |
280 |
M |
4000 |
Open Get, Transform (Getter-2, Getter 3)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Getter Razor |
Melee |
P |
900 |
1550 |
1 |
- |
- |
- |
+30 |
+10 |
A A A A |
Carries over to Spin Cutter (?)
|
| Tomahawk Boomerang |
Melee |
P |
1500 |
2150 |
1-3 |
- |
- |
- |
-5 |
±0 |
A A C A |
Carries over to Double Tomahawk Boomerang (?)
|
| Getter Tomahawk |
Melee |
P |
1600 |
2250 |
1 |
- |
- |
- |
+15 |
+10 |
A A A A |
Carries over to Double Tomahawk (?)
|
| Getter Beam |
Melee |
P |
2200 |
2900 |
1 |
- |
- |
- |
±0 |
±0 |
A A - A |
Carries over to Getter Beam (?)
|
Carries Over To: Getter Dragon
Getter 2
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
100 |
150 |
8 |
Ground |
- |
A |
D |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
900 |
1400 |
240 |
290 |
M |
4000 |
Open Get, Getter Vision, Transform (Getter-2, Getter 3)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Getter Arm |
Melee |
P |
1300 |
1950 |
1 |
- |
- |
- |
+30 |
±0 |
- A A A |
Carries over to Chain Attack (?)
|
| Drill Storm |
Melee |
P |
1400 |
2050 |
1-2 |
20 |
- |
- |
±0 |
-10 |
A A - - |
Carryover Unknown
|
| Getter Drill |
Melee |
P |
1500 |
2150 |
1 |
- |
- |
- |
+10 |
+20 |
- A A A |
Carries over to Getter Drill (?)
|
| Drill Missile |
Melee |
- |
1700 |
2350 |
1-6 |
- |
4 |
- |
-10 |
+20 |
A A A A |
Carries over to Liger Missile (?)
|
Carries Over To: Getter Liger
Getter 3
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
100 |
150 |
4 |
Ground |
- |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
1100 |
1600 |
220 |
270 |
M |
4000 |
Open Get, Transform (Getter-1, Getter-2)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Melee |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+30 |
±0 |
- A A A |
Carries over to Melee (?)
|
| Getter Missile |
Range |
- |
1500 |
2150 |
1-5 |
- |
4 |
- |
±0 |
±0 |
A A A A |
Carries over to Strong Missile (?)
|
| Daisetsuzan Oroshi |
Melee |
P |
2100 |
2800 |
1 |
10 |
- |
110 |
+10 |
+20 |
A A A A |
Carries over to Daisetsuzan Oroshi (?) For Supers, unlocked on stage 3.
|
Carries Over To: Getter Poseidon
Texas Mack
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4500 |
5500 |
130 |
180 |
6 |
Fly/Ground |
A |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1000 |
1500 |
240 |
290 |
M |
4400 |
Sword, Shield.
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Mack Revolver |
Range |
P |
1300 |
1950 |
1 |
- |
6 |
- |
+10 |
+10 |
A A A A |
-
|
| Mack Riot |
Range |
- |
1300 |
1950 |
1-3 |
- |
2 |
- |
+20 |
-10 |
A A A A |
-
|
| Texas |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+15 |
±0 |
A A A A |
-
|
| Mack Rifle |
Range |
- |
1400 |
2050 |
1-6 |
- |
8 |
- |
±0 |
+10 |
A A A A |
-
|
Getter Robo G
Super Electromagnetic Robot Combattler V
Warring Demon God Goshogun
Super Bestial Machine God Dancouga
Eagle Fighter
Eagle Fighter (N)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
7 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 65 |
09 |
800 |
1300 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter H/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
1350 |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| Bombs |
Range |
P |
900 |
1550 |
1 |
- |
5 |
- |
+20 |
±0 |
A A A A |
Shared with A form
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
Eagle Fighter (H)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
5 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
800 |
1300 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter N/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
1350 |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
| Cannon |
Range |
P |
1300 |
1950 |
1 |
- |
6 |
- |
-10 |
±0 |
A A B A |
-
|
Eagle Fighter (A)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
7 |
Air |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
800 |
1300 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter N/H), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
1350 |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| Bombs |
Range |
P |
900 |
1550 |
1 |
- |
5 |
- |
+20 |
±0 |
A A A A |
Shared with N form
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Assault |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+15 |
+20 |
A A A A |
-
|
Land Cougar
Land Cougar (N)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
5 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
900 |
1400 |
270 |
320 |
S |
2400 |
Transform (Land Cougar H/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 5x Missile Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Focused Rapid Beam Cannon |
Range |
B |
1200 |
1850 |
1-5 |
- |
6 |
- |
+20 |
±0 |
A A - A |
Shared with other forms
|
Land Cougar (H)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
4 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 70 |
95 |
900 |
1400 |
290 |
340 |
S |
2400 |
Transform (Land Cougar N/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 5x Missile Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Focused Rapid Beam Cannon |
Range |
B |
1200 |
1850 |
1-5 |
- |
6 |
- |
+20 |
±0 |
A A - A |
Shared with other forms
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
Land Cougar (A)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
5 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 70 |
95 |
900 |
1400 |
270 |
320 |
S |
2400 |
Transform (Land Cougar N/H), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 5x Missile Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Focused Rapid Beam Cannon |
Range |
B |
1200 |
1850 |
1-5 |
- |
6 |
- |
+20 |
±0 |
A A - A |
Shared with other forms
|
| Bite |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+15 |
+20 |
- A A A |
-
|
Land Liger
Land Liger (N)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
5 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
900 |
1400 |
270 |
320 |
S |
2400 |
Transform (Land Liger H/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 105mm Rifle |
Range |
- |
1200 |
1850 |
1-5 |
- |
6 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
Land Liger (H)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
4 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 70 |
95 |
900 |
1400 |
290 |
340 |
S |
2400 |
Transform (Land Liger N/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 105mm Rifle |
Range |
- |
1200 |
1850 |
1-5 |
- |
6 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
Land Liger (A)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
4 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 70 |
95 |
900 |
1400 |
270 |
320 |
S |
2400 |
Transform (Land Liger N/H), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 4x Missiles |
Range |
- |
1100 |
1750 |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 105mm Rifle |
Range |
- |
1200 |
1850 |
1-5 |
- |
6 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
| Bite |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+15 |
+20 |
- A A A |
-
|
Big Moth
Big Moth (N)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
90 |
140 |
4 |
Ground |
- |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
1000 |
1500 |
260 |
310 |
M |
3000 |
Transform (Big Moth H/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Rocket Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
4 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 4x Anti-Air Pulse Laser |
Range |
- |
1200 |
1850 |
1 |
- |
8 |
- |
+10 |
±0 |
A A - A |
Shared with other forms
|
| 200mm Howitzer |
Range |
- |
1300 |
1950 |
2-6 |
- |
4 |
- |
-10 |
±0 |
A A A A |
Shared with other forms
|
| 4x Large Cannons |
Range |
- |
1300 |
1950 |
2-5 |
- |
4 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
Big Moth (H)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
90 |
140 |
4 |
Ground |
- |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1000 |
1500 |
280 |
330 |
M |
3000 |
Transform (Big Moth N/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Rocket Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
4 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 4x Anti-Air Pulse Laser |
Range |
- |
1200 |
1850 |
1 |
- |
8 |
- |
+10 |
±0 |
A A - A |
Shared with other forms
|
| 200mm Howitzer |
Range |
- |
1300 |
1950 |
2-6 |
- |
4 |
- |
-10 |
±0 |
A A A A |
Shared with other forms
|
| 4x Large Cannons |
Range |
- |
1300 |
1950 |
2-5 |
- |
4 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
| Melee |
Melee |
P |
1400 |
2050 |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
Big Moth (A)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
90 |
140 |
4 |
Ground |
- |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1000 |
1500 |
260 |
310 |
M |
3000 |
Transform (Big Moth N/H), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Rocket Launcher |
Range |
- |
1100 |
1750 |
1-4 |
- |
4 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| 4x Anti-Air Pulse Laser |
Range |
- |
1200 |
1850 |
1 |
- |
8 |
- |
+10 |
±0 |
A A - A |
Shared with other forms
|
| 200mm Howitzer |
Range |
- |
1300 |
1950 |
2-6 |
- |
4 |
- |
-10 |
±0 |
A A A A |
Shared with other forms
|
| 4x Large Cannons |
Range |
- |
1300 |
1950 |
2-5 |
- |
4 |
- |
-10 |
±0 |
A A B A |
Shared with other forms
|
| Tusk |
Melee |
P |
1500 |
2150 |
1 |
- |
- |
- |
+15 |
+20 |
- A A A |
-
|
Dancouga
Neon Genesis Evangelion
Evangelion Unit 01
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4100 |
5100 |
150 |
200 |
5 |
Ground |
- |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 95 |
120 |
1000 |
1500 |
340 |
390 |
L |
40000 |
AT Field, Umbilical, Berserk
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Pallet Rifle |
Range |
- |
1100 |
1750 |
2-6 |
- |
10 |
- |
+5 |
±0 |
A A A A |
-
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+40 |
±0 |
- A A A |
Pierces AT Fields
|
| Pallet Gun |
Range |
P |
1200 |
1850 |
1-3 |
- |
10 |
- |
+15 |
±0 |
A A A A |
-
|
| Progressive Knife |
Melee |
P |
2100 |
2800 |
1 |
10 |
- |
100 |
+30 |
+20 |
- A A A |
Pierces AT Fields
|
Evangelion Unit 02
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4200 |
5200 |
140 |
190 |
5 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 90 |
115 |
1000 |
1500 |
320 |
370 |
L |
24000 |
AT Field, Umbilical
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Pallet Rifle |
Range |
- |
1100 |
1750 |
2-6 |
- |
10 |
- |
+5 |
±0 |
A A A A |
-
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+40 |
±0 |
- A A A |
Pierces AT Fields
|
| Rocket Launcher |
Range |
- |
1200 |
1850 |
2-4 |
- |
4 |
- |
±0 |
±0 |
A A A A |
-
|
| Progressive Knife |
Melee |
P |
2100 |
2800 |
1 |
10 |
- |
100 |
+30 |
+20 |
- A A A |
Pierces AT Fields
|
| Sonic Glaive |
Melee |
P |
2200 |
2900 |
1 |
15 |
- |
105 |
±0 |
+10 |
- A A A |
Pierces AT Fields
|
| Smash Hook |
Melee |
P |
2300 |
3000 |
1 |
20 |
- |
110 |
-15 |
+10 |
- A A A |
Pierces AT Fields
|
Evangelion Unit 00
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3900 |
4900 |
140 |
190 |
5 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
110 |
1000 |
1500 |
320 |
370 |
L |
20000 |
AT Field, Umbilical, Shield (?)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Pallet Rifle |
Range |
- |
1100 |
1750 |
2-6 |
- |
10 |
- |
+5 |
±0 |
A A A A |
-
|
| Melee |
Melee |
P |
1200 |
1850 |
1 |
- |
- |
- |
+40 |
±0 |
- A A A |
Pierces AT Fields
|
| Progressive Knife |
Melee |
P |
2100 |
2800 |
1 |
10 |
- |
100 |
+30 |
+20 |
- A A A |
Pierces AT Fields
|
Original Generation
Gespenst Mark 1 S
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4800 |
5800 |
120 |
170 |
5 |
Fly/Ground |
A |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1350 |
1850 |
250 |
300 |
M |
4400 |
Sword
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Split Missile |
Range |
- |
1100 |
1750 |
2-5 |
- |
20 |
- |
-10 |
±0 |
A A A A |
-
|
| Plasma Cutter |
Melee |
P |
1500 |
2150 |
1 |
- |
- |
- |
+20 |
+10 |
A A - A |
-
|
Hissatsu! Gespenst Punch Kyukyoku! Gespenst Kick |
Melee |
P |
2100 |
2750 |
1 |
5 |
- |
110 |
-5 |
+20 |
A A A A |
Unlocks for Female Hot Blooded characters on Stage 3 Unlocks for Male Hot Blooded characters on stage 3
|
| Blaster Cannon |
Melee |
P |
2250 |
2900 |
1-2 |
30 |
- |
- |
+15 |
+20 |
A A - A |
-
|
Gespenst Mark 1 R
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3200 |
---- |
120 |
--- |
7 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 85 |
-- |
900 |
---- |
280 |
--- |
M |
3600 |
Sword, Beam Coat
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Split Missile |
Range |
- |
1100 |
---- |
2-5 |
- |
4 |
- |
-10 |
±0 |
A A A A |
-
|
| Plasma Cutter |
Melee |
P |
1500 |
---- |
1 |
- |
- |
- |
+20 |
+10 |
- A A A |
-
|
| Neutron Beam |
Range |
- |
1700 |
---- |
1-6 |
- |
12 |
- |
+0 |
+20 |
A A - A |
-
|