Super Robot Wars/DD/Spirit Commands
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精神/Spirit List
Hit and Evade Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Focus | 集中 | Self | 2 | Accuracy and Mobility increased by 20% for one Action. |
Intuition | 直感 | Self | 2 | Hit rate and dodge rate percentage increased by 15% for one Action. |
Flash | ひらめき | Self | 1 | 100% chance to dodge the next enemy attack. |
Bullseye | 必中 | Self | 1 | 100% chance to hit on your next attack. |
Attune | 感応 | Single Ally | 1 | Selected ally's hit rate becomes 100% on the next attack. |
Disrupt | かく乱 | Self | 2 | Reduce target's Accuracy by 20% during next battle. |
Analyze | 分析 | Single Enemy | 2 | Reduce targeted enemy's Attack and Accuracy by 20% for one Action. |
Movement and Range Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Accel | 加速 | Self | 2 | Increase Movement by 3 for one Action. |
Snipe | 狙撃 | Self | 2 | Increase Normal Attack and Special Move range by 2 for 1 Action. |
Zeal | 覚醒 | Self | 1 | Able to perform another Action after ending your current Action. |
Reactivate | 再動 | Single Ally | 1 | Targeted ally is able to perform another Action after ending their next Action. |
Morale Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Spirit | 気合 | Self | 1 | Raise unit's Morale by 20. |
Rouse | 激励 | Single Ally | 1 | Increase targeted unit's Morale by 20. |
Daunt | 脱力 | Single Enemy | 2 | Reduce selected enemy's Morale by 20. (Cannot fall below 100.) |
Attack Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Direct Hit | 直撃 | Self | 1 | Attack increased by 10% and ignore size and barrier effects for one Action. |
Charge | 突撃 | Self | 1 | Attack increased by 20% and Defense decreased by 10% for one Action. |
Fighting Spirit | 闘志 | Self | 1 | Attack increased by 20% and Break Gauge damage x2 for one Action. |
Sacrifice | 捨て身 | Self | 1 | Attack and Accuracy increased by 30%, Defense and Mobility decreased by 10% for 1 Action. |
Expert | 巧手 | Self | 1 | Attack and Accuracy increased by 30% for one Action. |
Strong | 屈強 | Self | 1 | Attack and Defense increased by 30% for one Action. |
Godspeed | 神速 | Self | 1 | Attack and Mobility increased by 30% for one Action. |
Earnest | 懸命 | Self | 1 | Attack and Mobility increased by 40%, Defense and Accuracy decreased by 10% for one Action. |
Blitz | 奇襲 | Self | 1 | Increase Attack and Accuracy by 15% and increase Movement by 3 for one Action. |
Love | 愛 | Self | 1 | Attack, Accuracy, and Mobility increased by 15% for one Action. |
Resolve | 決意 | Self | 1 | Attack, Defense, Accuracy, and Mobility increased by 20% for one Action. |
Defense Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Taunt | 挑発 | Single Enemy | 2 | Forces a selected enemy to target the user for one Action. |
Patience | 忍耐 | Self | 2 | Defense increased by 30% and Mobility decreased by 10% for one Action. |
Endurance | 我慢 | Self | 2 | Reduce damage received from next enemy attack by 40%. |
Wall | 鉄壁 | Self | 2 | Reduce damage received by 50% for one Action. |
Rock | 盤石 | Self | 2 | Reduce damage received by 70% for one Action. |
Tenacity | 強靭 | Self | 1 | Once, when being shot down, survive with 1HP instead. |
Persist | 不屈 | Self | 1 | Take only 10 points of damage from the next enemy attack. |
Healing Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Vigor | 根性 | Self | 1 | Restore 30% HP to self. |
Guts | ド根性 | Self | 1 | Restore 50% HP to self. |
Trust | 信頼 | Single Ally | 1 | Restore 30% HP to one ally. |
Resupply | 補給 | Single Ally | 1 | Restore 40% HP to one ally. |
Charity | 慈愛 | Single Ally | 1 | Restore 50% HP to one ally. |
Bonds | 絆 | Adjacent Allies | 1 | Restore 20% HP to adjacent allies. |
Prayer | 祈り | Single Ally | 2 | Heals selected ally of all status ailments and stat debuffs. |
Faith | 友情 | Nearby Allies | 1 | Recover 30% HP for all allies within 5 squares, including the user. (Needs verification.) |
AoE Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Rage | 怒涛 | Nearby Allies | 1 | Attack increased by 30% for all allies within 5 squares, including the user, for one Action. |
Firm | 堅固 | Nearby Allies | 1 | Defense increased by 30% for all allies within 5 squares, including the user, for one Action. |
Grid | 刮目 | Nearby Allies | 1 | Accuracy increased by 30% for all allies within 5 squares, including the user, for one Action. |
Agile | 俊敏 | Nearby Allies | 1 | Mobility increased by 30% for all allies within 5 squares, including the user, for one Action. |
Damage Spirits
English | 日本語 | Targets | Uses | Description |
---|---|---|---|---|
Inspire | 奮起 | Self | 1 | Increase damage by 1.2x on next attack. |
Valor | 熱血 | Self | 1 | Increase damage by 1.4x on next attack. |
Fierce Fight | 激闘 | Self | 1 | Increase damage by 1.4x for one Action. |
Bravery | 勇気 | Self | 1 | Increase damage by 1.4x and gain 100% chance to hit on next attack. |
One Thought | 一念 | Self | 1 | Increase damage by 1.5x on next attack. Hit unit's Mobility is lowered by 20% for 1 Action. |
Soul | 魂 | Self | 1 | Increase damage by 1.6x on next attack. |
SRW DD adds several new Spirit Commands not present in other games, so many of these don't have official translations. If a Spirit is featured in another game, the most recent official English translation should be used.