Super Robot Wars/DD/Crossing Pilot/Crossing Pilot 2

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General Info

Crossing Pilot 2
Availability: 3/13 14:00 – 4/15 13:59

Crossing Pilot 2 is a 32 day event where you can obtain Wing Gundam Zero Rebellion for Zero. You can unlock the mech, all of its attacks and necessary copies, upgrade materials specifically for it, and Skill Orbs for Zero.

The first 1-3 battles are story battles, complete with new scenes, and a preset party. Anyone can play this, even first timers. If you haven’t unlocked Wing Gundam Zero or Gawain before playing this, you will unlock them both after the first stage. You get money instead if you do already have them. After completing the 3rd stage, you will unlock Wing Gundam Zero Rebellion.

After the first 3 stages are completed, you will unlock material acquisition battles that increase in difficulty. You grind these with your own party and can obtain Breakthrough Materials for Wing Gundam Zero Rebellion’s attacks. These are necessary because Rebellion can only be limit broken by using the materials and other copies of Rebellion’s attack parts.

Two kinds of materials can drop. An SR material that grants 500 EXP and an SSR material that grants 3000 EXP. The SSR materials are rare drops from Deporters that appear randomly in battles. Using only SR materials, it will cost 3,180,000 funds to level break Rebellion’s SSR Attack Part. You should expect it to take less when you combine duplicate parts and get SSR materials for breakthrough.

Zero also gets a new Skill Orb for this event. By completing the limited-time missions, you will be able to level up his new Skill Orb by getting fragments of it and then combining it in the Item Shop. You can also obtain Zero’s original Skill Orb if you completely upgrade Wing Gundam Zero Rebellion. You will get both Zero and Heero’s first Skill Orb for fully level breaking Rebellion’s SSR Attack Part.

Limited-time Missions

These are the SSR and Skill Orb related limited-time missions available.

SSR Attack Parts
Complete 75 CP2 Battles – WGZR SSR Attack Part
Deal 35000 damage or more in a single attack to Gawain in Stage 7 – WGZR SSR Attack Part
Complete all 30 Battle Missions – WGZR SSR Attack Part
Clear Stage 5 with all ally’s HP at 50% or higher – WGZR SSR Attack Part
Clear Stage 6 with all ally’s HP at 50% or higher – WGZR SSR Attack Part
Clear Stage 7 with all 3 units or less – WGZR SSR Attack Part

Skill Orbs
Level WGZR’s SSR Attack Part to 100 – 1st Zero Skill Orb x1, 1st Heero Yuy Skill Orb x1
Fully upgrade WGZR – 1st Zero Skill Orb x1
Fully level Zero’s Tier I Pilot Skills – 2nd Zero Skill Orb Fragment x60 each
Fully level Zero’s Tier II Pilot Skills – 2nd Zero Skill Orb Fragment x80 each
Fully level Zero’s Tier III Pilot Skills – 2nd Zero Skill Orb Fragment x120 each
Fully level Zero’s Spirit Commands – 2nd Zero Skill Orb Fragment x90 total
Your own WGZR shoots down Gawain in Stage 4 – 2nd Zero Skill Orb Fragment x50
Your own WGZR shoots down Gawain in Stage 5 – 2nd Zero Skill Orb Fragment x100
Your own WGZR shoots down Gawain in Stage 6 – 2nd Zero Skill Orb Fragment x150

Battle Missions

Stage 1
-Battle 1
1. Use one or more Spirit Commands
2. Clear without using Continues
3. Defeat one or more enemies with a Special Move

-Battle 2
1. Use one or more Spirit Commands
2. Clear without using Continues
3. Use two or more Special Moves

Stage 2
-Battle 1
1. Use two or more Spirit Commands
2. Clear without using Continues
3. Defeat one or more enemies with a Special Move

-Battle 2
1. Use two or more Spirit Commands
2. Clear without using Continues
3. Defeat one or more enemies with a Special Move

Stage 3
-Battle 1
1. Use two or more Spirit Commands
2. Defeat three or more enemies with the same unit
3. Defeat one or more enemies with a Special Move

-Battle 2
1. Use two or more Spirit Commands
2. Defeat three or more enemies with the same unit
3. Defeat one or more enemies with a Special Move

Stage 4
1. Wing Gundam Zero Rebellion is sortied
2. Clear with all ally unit’s HP 50% or higher
3. Defeat one or more enemies with a Special Move

Stage 5
1. Clear without using Continues
2. Zero shoots down ???
3. Clear with all ally unit’s HP 50% or higher

Stage 6
1. Clear without using Continues
2. Zero shoots down ???
3. Clear with all ally unit’s HP 50% or higher

Stage 7
1. Clear without using Continues
2. Clear with Autoplay only
3. Clear with 3 units or less

Original Script and Translation

CP2 S1 Full Original Text and Translation Pastebin
CP2 S2 Full Original Text and Translation Pastebin
CP2 S3 Full Original Text and Translation Pastebin


  • Transcribed by: Xaldin007
  • Translated by: Xaldin007 and TheMajinZenki