Super Robot Wars/D/Pilot Skills

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Ability Japanese Descriptions
Newtype ニュータイプ Accuracy and evasion increase according to the level, and funnel range increases at level 8 and above.
Enhanced Human 強化人間 Accuracy and evasion increase according to skill level
Psychic Power 超能力 Accuracy, evasion and weapon power according to skill level
Protodeviln プロトデビルン At 100 Will, half damage and the effect of [Fury] Seishin is invalidated
Combo コンボ Pilot can use weapons with the "Combo" attribute to attack units in a straight line once per skill level
Sword Cut 切り払い Pilot has the chance of negating an ammo based attack based on the difference in skill level of each unit. Unit must be equipped with a sword. Other pilot skills provide bonuses to activation
Shoot Down 撃ち落とし Pilot has the chance of negating an ammo based attack based on difference of skill level of the two pilots. Unit must be equipped with a gun. Other pilot skills provide bonuses to activation
Shield Defense シールド防御 Pilot has the chance of reducing attack power based on difference of skill levels between the two pilots. Unit must be equipped with a shield. Other pilot skills provide bonuses to activation
Support Attack 援護攻撃 Allows the pilot to provide offensive support to an adjacent ally. Number of times is equivalent to skill level.
Support Defend 援護防御 Allows the pilot to provide defensive support to an adjacent ally. Number of times is equivalent to skill level.
Counter カウンター Allows the pilot to take initiative during combat according to difference between skill levels of pilots
Hit & Away ヒット&アウェイ Allows the pilot to move after attacking
Potential 底力 Increases Accuracy, Evasion, Armor and Crit per % of HP lost. Effects increase according to level (Armor values are incorrect)
Command 指揮 Creates a zone that increases Accuracy and Evasion for all friendly units in range. Range and effect increase by level