Super Robot Wars/Complete Box/Formulas

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Complete Box uses the same formulas for damage, defense, accuracy and evasion

Damage and Defense formula

Damage

Weapon Power x Weapon Terrain Adaptation x (Pilot's attacking stat/100) x (Morale/100) x Total Terrain Adaptation=X

Weapon Terrain Adaptation Effect
A 1.0x
B 0.7x
C 0.4x
- Unusable

Total Terrain Adapation is the combination of a unit and pilot's terrain values. When the attacker moves adjacent to it's target, using melee weapons and such, the target's terrain will be used in damage calculations i.e. Using Getter Tomahawk on a land target will use Getter 1/Dragon's Land terrain ranks. If the attacker is not moving to it's target, such as Beam Rifles etc, then the attacker's terrain will be used

Total Terrain Adapation Effect
A 1.2x
B 1.0x
C 0.8x
D 0.6x


Defense

Armor x (Morale/100) x Total Terrain Adaptation=Y

The total terrain adapation is the same as mentioned above but, in this case the defender/target's terrain is the one used for defense purposes.

Final Damage

X(Damage) - Y(Defense) x Terrain Effect

Terrain Effects are the terrain that a unit is positioned on when they're attacked.

Accuracy and Evasion

Accuracy Pilot Hit + Pilot Reaction + Weapon Hit Bonus + Unit Mobility + 100=X

Evasion Pilot Evasion + Pilot Reaction + Unit Mobility=Y

Final Hit

X - Y x Defender's current terrain effect x Size Modifier

Size Modifier
S 0.8x
M 1.0x
L 1.2x
LL 1.4x