Super Robot Wars/Compact 2/Pilot Skills
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Pilot Exclusive Skills
Skill | Japanese | Description |
---|---|---|
Newtype Enhanced Human (Cyber-Newtype) |
ニュータイプ 強化人間 |
Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9. |
Aura Battler | 聖戦士 | Increased Evade rate, and strength of Aura Barrier, and attack of Aura weapons. Improves with each level up to level 9. |
Defense | 防御 | Unit has a chance to defend using a shield, (reducing damage by 1/2), or deflect with a sword. Chances are Skill Level/16 chance. Improves with each level up to level 9. Requires unit to have a shield or melee weapon |
Support | 援護 | Pilot has the ability to Support Attack or Support Defend an adjacent unit. Number of uses increases with level. Units must be in the same terrain type (Air to Air, Land to Land, Sea to Sea) |
Potential | 底力 | When HP drops below 1/8th, Accuracy and Evasion raise by 10% and Critical Hit Rate is raised by 50% |
Earnable Skills
Turns Required | Skill | Japanese | Description |
---|---|---|---|
6 or less | Concentration | 集中力 | Reduces the cost of the pilots spirit commands to 80% |
7 turns | Fighting Spirit | 闘争心 | A unit with this ability starts off with Will +5. |
8 turns | SP Up +20 | 精神力+20 | Raises the pilot's maximum SP by 20 |
9 turns | Hit Up +20 | 命中率+20 | Raises the Hit Rate by 20 |
10 turns | Critical Up +20 | クリティカル+20 | Raises the Critical Hit Rate by 20 |
11 turns | Potential | 底力 | When HP drops below 1/8th, Accuracy and Evasion raise by 10% and Critical Hit Rate is raised by 50% |