Super Robot Wars/A Portable/Spirit Commands
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熱血 Valor |
必中 Strike |
信頼 Trust |
てかげん Mercy |
再動 Enable |
魂 Soul |
感応 Attune |
友情 Faith |
脱力 Exhaust |
突撃 Assail |
ひらめき Alert |
加速 Accel |
献身 Devotion |
幸運 Luck |
かく乱 Confusion |
不屈 Fortitude |
覚醒 Zeal |
補給 Renew |
祝福 Bless |
愛 Love |
鉄壁 Guard |
根性 Vigor |
気合 Spirit |
努力 Gain |
自爆 Detonate |
集中 Focus |
ド根性 Guts |
激励 Rouse |
応援 Cheer |
偵察 Scan |
精神/Spirit List
Japanese | Spirit | Target | Effect | |
---|---|---|---|---|
熱血 | Valor | 熱 | Self | The user's next attack deals double damage. |
魂 | Soul | 魂 | Self | The user's next attack deals 2.5x damage. This effect does not stack with "Valor". |
ひらめき | Alert | 閃 | Self | The user is guaranteed to evade the next attack, including one under the effect of "Strike". |
不屈 | Fortitude | 不 | Self | The user receives only 10 damage from the next attack. |
鉄壁 | Guard | 鉄 | Self | The user receives only 25% damage from attacks for 1 turn. |
集中 | Focus | 集 | Self | The user's Hit and Evasion rates are raised by +30% for 1 turn. |
必中 | Strike | 必 | Self | Grants the user 100% Hit rate for 1 turn. However, this does not negate the effect of "Alert". (It does negate Double Image and similar mech abilities.) |
感応 | Attune | 必 | Ally | Targeted ally gains 100% Hit rate for one turn. (This works as if the targeted ally had cast "Strike".) |
加速 | Accel | 加 | Self | Increases the user's Move by 3. The effect remains until the user moves. |
覚醒 | Zeal | 覚 | Self | The user is allowed one extra action. This effect does not stack. |
根性 | Vigor | - | Self | Restores 30% of the user's max HP. |
ド根性 | Guts | - | Self | The user fully recovers HP. |
信頼 | Trust | - | Ally | Restores 2000 HP to the targeted ally. |
友情 | Faith | - | Ally | Targeted ally fully recovers HP. |
献身 | Devotion | - | Ally | Restores 10 SP to a single target allied pilot. |
補給 | Renew | - | Ally | Replenishes the EN and Ammo of the targeted ally. |
気合 | Spirit | - | Self | Increases the user's Will by 10. |
激励 | Rouse | - | Ally | Increases the targeted ally's Will by 10. |
てかげん | Mercy | 手 | Self | A finishing blow instead leaves the enemy with 10 HP. Only works on enemies with lower Skill than the user. |
脱力 | Exhaust | - | Enemy | Decreases the targeted enemy's Will by 10. |
幸運 | Luck | 幸 | Self | Doubles the money obtained by the user in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) |
祝福 | Bless | 幸 | Ally | Targeted ally receives double money in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) |
努力 | Gain | 努 | Self | Doubles the EXP obtained by the user in the next battle. |
応援 | Cheer | 努 | Ally | The targeted ally receives double EXP in the next battle. |
再動 | Enable | - | Ally | Allows an ally to act again. The target must have already spent its action. |
突撃 | Assail | 突 | Self | The user may attack with any weapon after moving, with the exception of MAP weapons. |
かく乱 | Confusion | 撹 | All enemies | For 1 turn, halves the Hit rate of all enemies. However, this does not alter the effect of the "Strike" spirit. |
愛 | Love | ! | Self | Grants the user the effects of "Accel", "Strike", "Alert", "Valor", "Spirit", "Gain" and "Luck". |
自爆 | Detonate | - | Enemy | Destroys the user's Unit, inflicting defense-ignoring damage to adjacent Units (even allies) by the amount of HP left. |
偵察 | Scan | - | Enemy | Reveals the targeted enemy Unit's information. |