Super Robot Wars/A Portable/Pilot Skills
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Pilot Skills
Japanese | Skill | Description |
---|---|---|
底力 | Prevail | As current HP decreases, Hit, Evasion, Armor, and Critical rate increase. The effect increases with the skill's level. |
援護攻撃 | Support Attack | Can provide offensive support to an adjacent ally unit. Can be used as many times per turn as the Skill's level. |
援護防御 | Support Defense | Can provide defensive support to an adjacent ally unit. Can be used as many times per turn as the Skill's level. |
カウンター | Counter | When triggered, the Unit attacks before the enemy. (Note: Due to a bug, this skill only works on characters who possess it innately.) |
インファイト | Infight | Increases the unit's movement and melee weapons' power. The effect increases with the skill's level. |
ガンファイト | Gunfight | Increases ranged weapons' power and the range of every weapon (except MAP and 1-range). The effect increases with the skill's level. |
切り払い | Parry | When triggered, negates damage from physical weapons. The chance to trigger increases with the skill's level. |
シールド防御 | Shield Defense | Receive 60% less damage from the enemy's attack. The chance to trigger increases with the skill's level. Always triggers when you choose to "Defend". |
SP消費ダウン | SP Use Down | Reduces SP cost to 80% of the original value. |
ヒット&アウェイ | Hit & Away | If the unit didn't move before attacking, it can move afterwards. |
闘争心 | Resolve | Will increased by 5 at the start of each episode. |
ニュータイプ | Newtype | Increases Hit and Evasion rates. Increases the range of Psycommu weapons if level > 7. |
強化人間 | Cyber NT | Increases Hit and Evasion rates. Increases the range of Psycommu weapons if level > 7. |
Skill Items
Japanese | Skill Part | Description |
---|---|---|
SP+ | SP + | Increases SP by (+5, +10, +15)* |
格闘値+ | Melee + | Increases Melee by (+5, +10, +15) |
射撃値+ | Range + | Increases Range by (+5, +10, +15) |
回避値+ | Evasion + | Increases Evasion by (+5, +10, +15) |
命中値+ | Hit + | Increases Hit by (+5, +10, +15) |
防御値+ | Defense + | Increases Defense by (+5, +10, +15) |
技量値+ | Skill + | Increases Skill by (+5, +10, +15) |
インファイト+1 | Infight +1 | Increases Infight level by 1 (maximum 9) |
ガンファイト+1 | Gunfight +1 | Increases Gunfight level by 1 (maximum 9) |
底力+1 | Prevail +1 | Increases Prevail level by 1 (maximum 9) |
切り払い+1 | Parry +1 | Increases Parry level by 1 (maximum 9) |
シールド防御+1 | Shield Defense +1 | Increases Shield Defense level by 1 (maximum 9) |
援護攻撃+1 | Support Attack +1 | Increase the number of support attacks by 1 (maximum 4) |
援護防御+1 | Support Defense +1 | Increase the number of support defenses by 1 (maximum 4) |
闘争心 | Resolve | Grants the Resolve skill |
カウンター | Counter | Grants the Counter skill (note: due to a bug, it doesn't work) |
ヒット&アウェイ | Hit & Away | Grants the Hit & Away skill |
SP消費ダウン | SP Use Down | Grants the SP Use Down skill* |
*Can be used by sub-pilots.