Makai Senki Disgaea 2/Dark Sun World Scenario
Dark Sun World Scenario Data
* in title refers to Difficulty
clearing all the dark sun worlds will give you an cutscene and usagi's journal.
DS 1-1 Beginners Field *x3
To Unlock | Automatically Unlocked | Stage Select |
---|---|---|
Level | Enemy | Equips |
80 | Observer x3 | Poison Needle |
Sun Effects | Enemies Revived Every Other Turn | Loops Infinitely |
DS 1-2 Reflection Pond *x2
Note: Free Stage Only
To Unlock | Clear 1-2 without taking Dmg. | Choose |
---|---|---|
Level | Enemy | Equips |
81 | Orc King x4 | Poison Needle Protector |
82 | Orc Master | Rose Whip Fur Jacket |
65 | Gep Symbol Null :Enemy Boost +50% | Panel Color: Red |
Sun Effects | Game Over | Turn 3 |
DS 1-3 Psycho's Hideout *x5
To Unlock | Take Dmg in 1-3 | Pulled In |
---|---|---|
Level | Enemy | Equips |
85 | Garm x3 | Poison Needle |
70 | Geo Symbol Null: Enemy Boost x 3 | Panel Color: Pink |
Sun Effects | Random Negative Statuses Targeting Allies | Loops Infinitely |
DS 1-4 Dead Tree Field *x10
Note: Free Stage Only
To Unlock | Kill a Green Mage | Pulled In |
---|---|---|
Level | Enemy | Equips |
90 | Red Mage x4 | Jeweled Scepter Astral Orb |
90 | Red Skull x4 | Sorcery Rod Astral Orb |
85 | Geo Symbol Aqua: Reverse Damage | Panel Color: Aqua |
85 | Geo Symbol Aqua: No Lifting | Panel Color: Aqua |
Sun Effects | 1 Random Ally Changed Every Turn | Changes to Dragon Loops Infinitely |
DS 2-1 Banquet Room *x4
Note: Free Stage Only
To Unlock | Clear 2-1 in 2 turns | Choose |
---|---|---|
Level | Enemy | Equips |
85 | Death Coppelia x7 Ascend Timer | None |
85 | Death Coppelia | None |
Sun Effect | Random Effects Excluding Game over | Infinite Loop |
DS 2-2 Sanction Room *x10
To Unlock | Clear 2-2 in 1 Turn | Choose |
---|---|---|
Level | Enemy | Equips |
90 | Wraith x6 | The Dismal |
200 | Geo Symbol Null: No Entry | Panel Color: Red |
90 | Geo Symbol Blue: Warp | Panel Color: Blue |
Sun Effect | Game Over | Turn 6 |
DS 2-3 Room of Despair *x10
Note: Free Stage Only
To Unlock | Clear 2-3 Moving 9 Spaces or less | Choose |
---|---|---|
Level | Enemy | Equips |
90 | Bow Master x12 | Crystal Bow |
85 | Geo Symbol Null: No Entry | Panel Color: Yellow |
Sun Effect | Crush Base Panel | Turn 1 |
DS 2-4 Sealed Room *x3
To Unlock | Lift a Ally | Pulled In |
---|---|---|
Level | Enemy | Equips |
90 | Steel Knight x5 Ascend Timer | Shovsri Ace Muscle Countdown Timer |
100 | Chaos Soldier | Berserker Sword Ace Muscle |
Sun Effect | Random Positive Effects Targeting Allies | Infinite Loop |
DS 3-1 Poisonous Marsh *x4
To Unlock | Take more than 10 turns on 3-1 | Pulled In |
---|---|---|
LeveL | Enemy | Equips |
110 | Ghast | None |
105 | Geo Symbol Green: Silence | Panel Color: Green |
105 | Geo Symbol Green: No Lifting | Panel Color: Green |
105 | Geo Symbol Pink: Clone | Panel Color: Pink |
105 | Geo Symbol Pink: Enemy Level up 10% x3 | Panel Color: Pink |
Sun Effect | 1 Ally changed every turn | Change to Zombie Loops Infinitely |
DS 3-2 Dangerous Refuge *x10
To Unlock | Destroy a Geo-Monster on 3-2 | Pulled In |
---|---|---|
Level | Enemy | Equips |
100 | Bandit x8 | Love Spankin |
90 | Geo Symbol Red: No Lifting | Panel Color: Red |
90 | Geo Symbol Red: Invincibility | Panel Color: Red |
90 | Geo Symbol Red: Game Over | Panel Color: Red |
90 | Geo Symbol Aqua: No Lifting | Panel Color: Aqua |
Sun Effect | Ally Sleep | Every 3 Turns Loops Infinitely |
DS 3-3 Corpse Garden *x5
To Unlock | Lift 5 Allies | Pulled In |
---|---|---|
Level | Enemy | Equips |
500 | Zombie King | Dark Aura Falcon Shoes Falcon Shoes Falcon Shoes |
Sun Effect | Turn 1: Ally Poison Turn 2: Nothing Turn 3: Ally Poison Turn 4: Nothing Turn 5:Nothing Turn 6: Nothing Turn 7: Ally Poison Turn 8: Nothing Turn 9: Ally Poison Turn 10: Nothing | Loops Infinitely |
DS3-4 Tragedyland *x3
Note: Free Stage Only
To Unlock | Clear 3-4 without throwing | Choose |
---|---|---|
Level | Enemy | Equips |
100 | Aqua Fighter x6 | Gluttony |
120 | Charybdis x3 | Confusion Lunar Orb |
150 | Dragon | Paranoia Lunar Orb |
120 | Geo Symbol Blue: Fire Element -50% | Panel: Blue |
120 | Geo Symbol Blue: Wind Element -50% | Panel: Blue |
Sun Effect | Enemies Revived every 5 Turns | Loops Infinitely |
DS 4-1 Blood Valley *x5
To Unlock | Destroy the Red Geo Panels with the Null Symbol | Pulled In |
---|---|---|
Level | Enemy | Equips |
110 | Malphas x12 | Lionheart |
95 | Geo Symbol Yellow: Enemy boost +50% x4 | Panel Color: Yellow |
95 | Geo Symbol Yellow: Heal 20% x5 | Panel Color: Red |
Sun Effect | Random Effects Excludes Game Over | Loops Infinitely |
DS 4-2 Life Exchange *x30
To Unlock | Merge 4 Enemies together | Choose |
---|---|---|
Level | Enemy | Equips |
110 | Tailring x10 | Golem Punch |
80 | Geo Symbol Blue: Attack+1 | Panel: Pink |
80 | Geo Symbol Blue: No Lifting | Panel: Pink |
80 | Geo Symbol Blue: No Ranged Attack | Panel: Pink |
80 | Geo Symbol Red: No Lifting | Panel: Red |
80 | Geo Symbol Red: No Entry | Panel: Red |
Sun Effect | Random Effects Excludes game over. | Loops Infinitely |
DS 4-3 Red Waterfall *x2
To Unlock | Merge All Enemies together | Drawn-In |
---|---|---|
Level | Enemy | Equips |
110 | Belladonna x3 | Greed Lunar Orb |
120 | Belladonna x3 | Sloth Royal Orb |
115 | Tree Folk x2 | Golem Punch Spirit Belt |
80 | Geo Symbol Null: Invincibility | Panel Color: Blue |
80 | Geo Symbol Null: No Entry | Panel Color: Yellow |
80 | Geo Symbol Null: No Entry | Panel Color: Pink |
Sun Effect | Random Effects Excludes game over. | Loops Infinitely |
DS 4-4 Dragon's Mouth *x10
To Unlock | Let 30 turns pass | Drawn-In |
---|---|---|
Level | Enemy | Equips |
115 | Prophet x8 | Moonlight Staff Holy Dress |
130 | Chaos Soldier | Knuckle Bomber Dandy Gown |
Sun Effect | Crush Base Panel | Turn 1 |
DS 5-1 Glutton's Hideout *x3
To Unlock | Kill an Ally | Drawn-In |
---|---|---|
Level | Enemy | Equips |
120 | Wight x16 | Mystic Attack |
80 | Geo Symbol Blue: Attack+1 | Panel Color: Blue |
80 | Geo Symbol Blue: Attack +50% | Panel Color: Blue |
Sun Effect | Crush Base Panel | Turn 1 |
DS 5-2 Eternal Oblivion *x3
Note: Free Stage Only
To Unlock | clear stage using less than 5 characters | Choose |
---|---|---|
Level | Enemy | Equips |
125 | Camilira x4 | None |
125 | Camilira x2 Ascend | None |
80 | Geo Symbol Blue: Enemy Level Up 10% x3 | Panel Color: Blue |
80 | Geo Symbol Blue: Clone | Panel Color: Blue |
80 | Geo Symbol Blue: Fusion | Panel Color: Blue |
Sun Effect | Random Effects Excludes Game Over | Loops Infinitely |
DS 5-3 Shriek of Death *x3
To Unlock | Make 8 person tall tower | Choose |
---|---|---|
Level | Enemy | Equips |
125 | Wraith x3 | The Arcane Lunar Orb |
125 | Gladiator x3 | Demon Smasher Victory Muscle |
125 | Kengou x1 | Demon Spear Bravery Belt |
125 | Orc Master | Poor Orphan Victory Muscle |
130 | Bow Master | Prinny Staff Iron Dress |
Sun Effect | 1 Ally Changed Every turn | Turns into Cu Sith Loops Infinitely |
DS 5-4 Dark Ruins *x5
Note: Free Stage Only
To Unlock | Clear 5-4 using only tower attacks | Choose |
---|---|---|
Level | Enemy | Equips |
300 | Malachidael | Demon Fang Dream Muscle |
160 | Geo Symbol Green: No Entry | Panel Color: Green |
160 | Geo Symbol: Disperse Damage | Panel Color: Blue |
Sun Effect | Crush Base Panel | 1st Turn |
DS 6-1First Battle *x50
To Unlock | Form a 10 character tower | Pulled in |
---|---|---|
Level | Enemy | Equips |
400 | Death Avenger | None |
150 | Geo Symbol Red: Silence | Panel Color: Red |
150 | Geo Symbol Red: Invincibility | Panel Color: Red |
150 | Geo Symbol Red: Heal 20% x5 | Panel Color: Red |
150 | Geo Symbol Red: No Lifting | Panel Color: Red |
150 | Geo Symbol Yellow: Heal 20% x5 | Panel Color: Yellow |
150 | Geo Symbol Yellow: No Lifting | Panel Color: Yellow |
150 | Geo Symbol Pink: Invincibility | Panel Color: Pink |
150 | Geo Symbol Pink: No Entry | Panel Color: Pink |
Sun Effect | Game Over | 10th Turn |
Hint: easy way to win on first turn every time: use someone with a ranged attack that can one-shot the Death Avenger.
DS 6-2 Second Battle *x10
Note: Free Stage Only
To Unlock | Clear 6-2 with 6 characters or less | Choose |
---|---|---|
Level | Enemy | Equips |
140 | Galaxy Mage | Lovely Rod Holy Orb Holy Orb Holy Orb |
100 | Geo Symbol Blue: No Entry | Panel Color: Blue |
100 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
100 | Geo Symbol Aqua: Invincibility | Panel Color: Aqua |
100 | Geo Symbol Aqua: Enemy Level up 10% | Panel Color: Aqua |
Sun Effect | Random Positive Effects Targeting Allies | Loops infinitely |
DS 6-3 Third Battle *x30
To Unlock | Throw 7 Enemies together | Choose Position Lock |
---|---|---|
Level | Enemy | Equips |
130 | Trickster x8 | Peace Maker Crosshair Scope |
1000 | Living Geo Symbol Null: Game Over | Panel Color: Red |
1000 | Geo Symbol Aqua: Invincibility | Panel Color: Aqua |
1000 | Geo Symbol Aqua: No Entry | Panel Color: Aqua |
Sun Effect | Random Effects Excludes Game Over | Infinite Loop |
Have a magic attacker equip 3 accelerators or 1 hyper drive and destroy null panel with a long-ranged, single target magic attack. After this, you should have an easy time with peace makers. If Dark Sun effects are nasty, destroy it.
DS 6-4 Fourth Battle *x4
Note:Free Stage Only
To Unlock | Clear 6-4 Clear in 1 Turn | Choose |
---|---|---|
Level | Enemy | Equips |
130 | Galaxy Skull x4 | Chief's Staff Linar Orb |
130 | Hitman x4 | Peace Maker Nightvision |
130 | Shooter x4 | Beast Killer Nightvision |
1000 | Living Geo Symbol Null: No Entry | Panel Color: Green |
1000 | Geo Symbol Aqua: No Entry | Panel Color: Aqua |
1000 | Geo Symbol Aqua: Invincibility | Panel Color: Aqua |
Sun Effect | Random Effects Excludes Game Over | Infinite Loop |
DS 7-1 Fifth Battle *x1
To Unlock | Destroy All Geo Panels on 7-1 | Pulled In |
---|---|---|
Level | Enemy | Equips |
200 | Captain Prinny | None |
1000 | Green Protector | None |
150 | Geo Symbol Red: Invincibility | Panel Color: Red |
150 | Geo Symbol Green: No Entry | Panel Color: Green |
150 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
150 | Geo Symbol Blue: No Lifting | Panel Color: Blue |
150 | Geo Symbol Blue: No Throwing | Panel Color: Blue |
150 | Geo Symbol Aqua: Clone | Panel Color: None |
150 | Geo Symbol Aqua: Fusion | Panel Color: None |
Sun Effect | Game Over | 10th Turn |
to get drawn in, destroy the colored geo panels separately (no major change) to change to red, then destroy the null panel. after you're drawn in, equip movement gear on a long distance mage and let it nuke both targets from a distance.
DS 7-2 Semi Finals *x2
To Unlock | Clear 7-3 without taking damage | Choose |
---|---|---|
Level | Enemy | Equips |
500 | Death Avenger | Rasetsu Falcon Shoes |
70 | Stage Clear | Panel Color: None |
Sun Effect | Random Negative Effects Targeting Allies | Loops Indefinately |
DS 7-3 Final Battle *x4
To Unlock | Throw an enemy on another enemy an ally is holding | Drawn In |
---|---|---|
Level | Enemy | Equips |
140 | Bullseye x4 | Ion Blaster Battle Armor |
140 | Cupid x4 | Heavenly Bow Spirit Mantle |
140 | Adamant Knight x2 | Bloody Cross Round Shield |
140 | Adamant Knight x2 | Bloody Cross Tower Shield |
140 | Galaxy Mage | Demon Staff Holy Orb |
140 | Galaxy Skull | Demon Staff Holy Orb |
160 | Violator | Cross Counter Battle Armor World Muscle |
100 | Geo Symbol Red: Enemy Boost x 3 | Panel Color: Red |
100 | Geo Symbol Red: Enemy Level up 10% | Panel Color: Red |
100 | Geo Symbol Null: No Entry | Panel Color: Aqua |
Sun Effect | Random Effects Excludes Game Over | Infinite Loop |
DS 8-1 Hades Corridor *x10
To Unlock | Change the clolor of 6 panels | Pulled In |
---|---|---|
Level | Enemy | Equips |
140 | Foolfool x2 | Chimera DNA Nightvision |
140 | Charybodis x2 | The Fallen Royal Orb |
150 | Tiamat x2 | Dragon Anger Fullplate |
125 | Geo Symbol Red: No Entry | Panel Color: Red |
125 | Geo Symbol Red: Invincibility | Panel Color: Red |
125 | Geo Symbol Pink: Warp | Panel Color: Blue |
125 | Geo Symbol Pink: Warp | Panel Color: Yellow |
125 | Geo Symbol Pink: Warp | Panel Color: Pink |
125 | Geo Symbol Green: Warp | Panel Color: Green |
125 | Geo Symbol Aqua: No Range Attack | Panel Color: Aqua |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 8-2 Loser's Gallows *x5
To Unlock | Destroy the "No Entry" symbol. | Pulled In |
---|---|---|
Level | Enemy | Equips |
140 | Tsukikage | Soul Eater |
135 | Geo Symbol Blue: Attack +1 | Panel Color: Blue |
135 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
135 | Geo Symbol Pink: Invincibility | Panel Color: Pink |
135 | Geo Symbol Pink: No Entry | Panel Color: Pink |
135 | Geo Symbol Pink: No Throwing | Panel Color: Pink |
135 | Geo Symbol Aqua: Stage Clear | Panel Color: None |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 8-3 Confession Room *x10
To Unlock | Clear the stage without using the "Special" command | Choose |
---|---|---|
Level | Enemy | Equips |
1 | Skeletal Dragon x9 | None |
500 | Mad Jester | None |
30 | Geo Symbol Green: Atk+50% x1 | Panel Color: Green |
30 | Geo Symbol Green: Def-50% x1 | Panel Color: Green |
30 | Geo Symbol Green: Disperse Damage | Panel Color: Green |
Sun Effect | Enemy Units Revived | Every Turn Infinite Loop |
DS 8-4 Survivor's End *x2
To Unlock | Clear the stage without taking damage | Choose Positions Locked |
---|---|---|
Level | Enemy | Equips |
120 | Beast Queen x8 | Valkyrie's Spear |
180 | Adnachiel | Dark Aura Aura Belt |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 8-5 Putrid Courtroom *x5
To Unlock | Fill bonus gauge past 3 | Choose |
---|---|---|
Level | Enemy | Equips |
140 | Spy x10 | Chimera Dna |
30 | Geo Symbol Red: No Lifting | Panel Color: Red |
30 | Geo Symbol Red: Invincibility | Panel Color: Red |
30 | Geo Symbol Red: Game over | Panel Color: Red |
Sun Effect | Enemy Units Revived | Every 3rd Turn Infinite Loop |
best way to unlock is to pass bonus gauge boost with dark assembly, then pick off the enemies one by one. after unlocking it, trick is to keep peeps off red.
DS 8-6 Sunken Alter *x3
Note: This is chapter 8-0 (before you get the square room) Once you beat the chapter this stage is 8-6
To Unlock | Throw an Enemy into an Enemy an ally is holding | Unlock |
---|---|---|
Level | Enemy | Equips |
130 | Orc King | Mad Parasite Knight Shield |
140 | Orc Master | Dark Aura Dandy Gown |
160 | Shadow Orc | Demon Cry Fullplate |
90 | Geo Symbol Null: Enemy Boost x 3 | Panel Color: Red |
Sun Effect | 1 Ally turns into a Petite Orc | Every Turn Loops Indefinately |
DS 9-1 Dead Metropolis *x5
To Unlock | Climb to the Highest point of the Stage | Pulled In |
---|---|---|
Level | Enemy | Equips |
140 | Bullseye x7 | Crisis Nightvision |
85 | Geo Symbol Red: Ally Damage 20% x5 | Panel Color: Red |
85 | Geo Symbol Yellow: Silence | Panel Color: Yellow |
Sun Effect | Crush Base Panel | Turn 2 |
DS 9-2 Grave of Alchemy *x1
Note: Free Stage Only
To Unlock | Clear 9-2 Moving 12 Panels or less | Choose |
---|---|---|
Level | Enemy | Equips |
150 | Trickster x2 | Poison Hand |
50 | Treasure x7 | None |
50 | Geo Symbol Red: No Lifting | Panel Color: Red |
50 | Geo Symbol Red: Invincibility | Panel Color: Red |
Sun Effect | Alternates Between Sleep and Paralyze on all Aliies | Every Turn |
DS 9-3 Altered Town *x3
To Unlock | Get the Bonus Gauge to 3 | Choose |
---|---|---|
Level | Enemy | Equips |
150 | Adamant Knight x2 | Triton Lance Fullsplate |
90 | Geo Symbol Green: Stage Clear | Panel Color: Green |
90 | Geo Symbol Blue: No Entry | Panel Color: Blue |
90 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
90 | Geo Symbol Aqua: No Lifting | Panel Color: Aqua |
90 | Geo Symbol Aqua: Clone | Panel Color: Aqua |
Sun Effects | Random Negative Statuses Targeting Allies | Loops Infinitely |
DS 9-4 Snarling Capital *x50
To Unlock | Get to the Highest point of stage 9-4 | Pulled In |
---|---|---|
Level | Enemy | Equips |
100 | General Prinny | None |
200 | Prinny King | None |
90 | Geo Symbol Green: No Entry | Panel Color: Green |
90 | Geo Symbol Red: Disperse Damage | Panel Color: Red |
Sun Effect | Random Effects INCLUDING Game Over | Infinite Loop |
Take advantage of disperse damage panels as both enemies are standing on it. An ranged attacker that can do over 500k worth of damage is recommended. This should be a one-turn kill.
DS 10-1 Rotten Fields *x30
To Unlock | Throw 5 Enemies into 1 | Choose |
---|---|---|
Level | Enemy | Equips |
150 | Bullseye x8 | Noble Rose Crosshair Scope |
80 | Geo Symbol Red: Game over | Panel Color: Red |
80 | Geo Symbol Red: No Lifting | Panel Color: Red |
80 | Geo Symbol Red: Invincibility | Panel Color: Red |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
you need to clear all enemies before they get a turn, as they will move into red panels. use movement gear, making sure to switch character back into its regular gear before you use an attack. attacks that can take out multiple enemies at once is strongly recommended.
DS 10-2 Luring Nightmare *x3
Note: Free Stage Only
To Unlock | Destroy All Geo Panels | Pulled In |
---|---|---|
Level | Enemy | Equips |
120 | Heaven Dragon x2 | Royal Orb |
130 | Heaven Dragon | Royal Orb |
130 | Hecate x2 | Royal Orb |
140 | Hecate | Royal Orb |
140 | Photinia | Royal Orb |
150 | Photinia | Holy Orb |
95 | Geo Symbol Blue: No Lifting | Panel Color: Blue |
95 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
95 | Geo Symbol Blue: No Entry | Panel Color: Blue |
95 | Geo Symbol Aqua: Reverse Damage | Panel Color: Aqua |
Sun Effect | Ally Heal 10 turns Ally Full Heal 2 turns | Infinite Loop |
DS 10-3 Rebelling spirit *x30
To Unlock | Get 500+ Total Damage | Pulled In |
---|---|---|
Level | Enemy | Equips |
150 | Private Prinny x10 | None |
35 | Geo Symbol Red: Ally Damage 20% | Panel Color: Red |
35 | Geo Symbol Red: No Lifting | Panel Color: Red |
35 | Geo Symbol Red: Invincibility | Panel Color: Red |
Sun Effect | 1 Ally changed Every 3 Turns | Turned into a Private Prinny Infinite Loop |
DS 10-4 Dead Breath *x3
To Unlock | Get the Bonus Guage to 3 | Pulled In Positions Locked |
---|---|---|
Level | Enemy | Equips |
150 | Orc Master x12 | Titan Fist |
160 | Cupid x4 Ascend Timer | Illusion Dress Iron Dress |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
to enter this stage, just pass the bonus gauge bill with dark assembly. destroy the dark sun and destroy the nicely bunched mobs.
DS 11-1 Geo Challenger *x10
Note: Free Stage Only
To Unlock | Clear 11-1 Without Taking Damage | Choose Positions Locked |
---|---|---|
Level | Enemy | Equips |
500 | Death Avenger | Simurgh Kamimaze Suit World Muscle |
90 | Geo Symbol Green: No Entry | Panel Color: Green |
90 | Geo Symbol Green: Invincibility | Panel Color: Green |
90 | Geo Symbol Yellow: Invincibility | Panel Color: Yellow |
90 | Geo Symbol Yellow: No Ranged Attacks | Panel Color: Yellow |
Sun Effect | Heal All SP Targeting enemies | Loops Infinitely |
Hint: for a easy clear, I suggest going straight into the dark sun world as soon as you get option into entering. You should have one member already next to the Death Avenger. Let a turn pass, then kill the death avenger.
DS 11-2 Witty Contest *x5
To Unlock | Clear without Destroying any Geo Panels | Choose |
---|---|---|
Level | Enemy | Equips |
160 | Cupid x12 | Salamander |
100 | Geo Symbol Red: Enemy Boost x 3 x4 | Panel Color: Red |
100 | Geo Symbol Red: Encroach x4 | Panel Color: Red |
Sun Effect | Crush Base Panel | Turn 3 |
Hint: destroy dark sun, then use a magic attacker to destroy the cupids with a 3x3 attack.
DS 11-3 Death to Cowards *x4
To Unlock | Get 1000+ Total Damage | Pulled In |
---|---|---|
Level | Enemy | Equips |
180 | Cardinal x4 | Mystery Staff |
180 | Cupid x3 | Evil Hunter |
180 | Galaxy Mage x3 | Spirit Staff |
180 | Photinia x3 | The Conundrum |
180 | Hecate x3 | The Conundrum |
100 | Geo Symbol Yellow: Enemy boost +50% x4 | Panel Color: Yellow |
100 | Geo Symbol Blue: Enemy boost +50% x4 | Panel Color: Blue |
100 | Geo Symbol Green: Enemy boost +50% x4 | Panel Color: Green |
100 | Geo Symbol Pink: Enemy boost +50% x4 | Panel Color: Pink |
100 | Geo Symbol Aqua: No Lifting | Panel Color: Aqua |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 11-4 Defiler Ambition *x2
To Unlock | Clear using 3 or less Characters | Choose |
---|---|---|
Level | Enemy | Equips |
600 | Gaia Titan x2 | Asura Arm Tower Shield |
100 | Geo Symbol Red: Damage 20% x6 | Panel Color: Red |
100 | Geo Symbol Red: No Lifting | Panel Color: Red |
100 | Geo Symbol Red: Invincibility | Panel Color: Red |
Sun Effect | Game Over | Turn 8 |
Hint: equip someone with 3 accelerators or hyper drive and go straight after the gaia titans and ignore everything else. you should clear in one or two turns.
DS 11-5 Evil Temptation *x10
To Unlock | Clear 11-5 using only the Attack Command | Choose |
---|---|---|
Level | Enemy | Equips |
200 | Green Skull | Doom Wand Spirit Mantle Chaos Orb |
200 | Red Skull | Doom Wand Spirit Mantle Chaos Orb |
200 | Blue Skull | Doom Wand Spirit Mantle Chaos Orb |
200 | Star Skull | Doom Wand Spirit Mantle Chaos Orb |
70 | Geo Symbol Red: No Lifting | Panel Color: Red |
70 | Geo Symbol Red: Invincibility | Panel Color: Red |
70 | Geo Symbol Blue: No Lifting | Panel Color: Blue |
70 | Geo Symbol Blue: Invincibility | Panel Color: Blue |
70 | Geo Symbol Green: No Lifting | Panel Color: Green |
70 | Geo Symbol Green: Invincibility | Panel Color: Green |
70 | Geo Symbol Yellow: No Lifting | Panel Color: Yellow |
70 | Geo Symbol Yellow: Invincibility | Panel Color: Yellow |
69 | Geo Symbol Null: Damage 20% x4 | Panel Color: None |
Sun Effect | Crush Base Panel | Turn 1 |
Hint: only means of winning is to throw a Null geo panel onto each of the color panels.
DS 11-6 Warped Knowledge *x3
To Unlock | Clear 11-6 Without Taking Damage | Choose |
---|---|---|
Level | Enemy | Equips |
300 | Prinny God x4 | Furious Scale Dream Muscle Dream Muscle |
100 | Geo Symbol Blue: No Lifting x4 | Panel Color: Blue |
Sun Effects | Random Negative Statuses Targeting Allies | Loops Infinitely |
Hint: have a mage with 3x3 attack to one-shot all 4 prinnies. Ignore the sun and the geo symbol.
DS 11-7 Holy Tower *x30
Note: Free Stage Only
To Unlock | Clear Using Tower Attacks | Choose |
---|---|---|
Level | Enemy | Equips |
220 | Geo Master | Sun Staff Spirit Mantle Chaos Orb |
1000 | Living Geo Symbol Red: Ally Damage 20% x2 | Panel Color: Red |
1000 | Living Geo Symbol Red: Invincibility x2 | Panel Color: Red |
200 | Geo Symbol Yellow: Invincibility | Panel Color: Yellow |
200 | Geo Symbol Yellow: No Lifting | Panel Color: Yellow |
200 | Geo Symbol Yellow: No Entry | Panel Color: Yellow |
Sun Effect | Game Over | Turn 10 |
find a way to throw the red Invincibility symbols to one of the 4 blank panels, throwing the panel from one member to the next is suggested. Use healers to keep members alive. once both symbols are dealt with, use a magic attacker to take out the Geo Master.
DS 12-1 Overlord's Sign *x30
To Unlock | Throw All the enemies together | Pulled In |
---|---|---|
Level | Enemy | Equips |
200 | Beast Savior | Raijin Bow Spirit Muscle |
200 | Abraxas | Death Wing |
160 | Geo Symbol Null: Enemy Boost x 3 | Panel Color: Red |
Sun Effects | Random Negative Statuses Targeting Allies | Loops Infinitely |
DS 12-2 Crystalline Maze *x1
Note: Free Stage Only
To Unlock | Clear without Destroying any Geo Panels | Choose |
---|---|---|
Level | Enemy | Equips |
1 | Prinny | None |
100 | Geo Symbol Green: No Entry | Panel Color: Green |
100 | Geo Symbol Pink: No Lifting | Panel Color: Pink |
100 | Geo Symbol Pink: No Ranged Attacks | Panel Color: Pink |
100 | Geo Symbol Aqua: Stage Clear | Panel Color: Aqua |
Sun Effect | Game Over | Turn 6 |
Ingore the prinny. Use King of Beast on your own ally near the stage clear panel, making sure your ally is strong enough to survive. Hyperdrives or accelerators are the only way to get there by turn 6 unless you destroy dark sun. The King of Beast move will put your ally right next to the stage clear panel, allowing you to win.
DS 12-3 Mysterious Trap *x3
To Unlock | Make a 9 Character Tower | Pulled In Positions Locked |
---|---|---|
Level | Enemy | Equips |
250 | Dark Dragon x6 | Devil Matrix |
160 | Geo Symbol Red: Invincibility | Panel Color: Red |
160 | Geo Symbol Red: Game over | Panel Color: Red |
Sun Effect | Cycles between Sleep Paralyzed and No Move Targeting Allies | 5 turn Cycle with 1 Empty turn Infinite Loop |
cancel the tower, use magic attacker to take out 2 dark dragons, then take out the other 2 dark dragons near base panel. It is important not to do the tower to get drawn in the turn your ally destroys that no lifting panel, or it will be game over. Get drawn in the turn after the no lifting panel is destroyed so you can get that character out of the way. Tink is very useful.
DS 12-4 Dancing Fools *x2
To Unlock | Make 3 Character Tower | Pulled In |
---|---|---|
Level | Enemy | Equips |
260 | Gaia Titan x4 | Insanity Eye World Muscle |
280 | Dreadnaught | Immortal Body World Muscle |
500 | Geo Symbol Pink: Heal 20% | Panel Color: Pink |
500 | Geo Symbol Pink: Reverse Damage | Panel Color: Pink |
Sun Effect | Heal HP Targeting Allies | Infinite Loop |
destroy dark sun, then send your healers out, as long they have leveled magic to reach long range. You may want to send another mage out to use terra fire on your healers as heal 20% symbol will actually do damage.
DS 12-5 Agito the Reaper *x4
Note: Free Stage Only
To Unlock | Solo 12-5 | Choose |
---|---|---|
Level | Enemy | Equips |
250 | Touryou x4 | Bushin Blade Metal Suit |
500 | Geo Symbol Red: Clone | Panel Color: Red |
500 | Geo Symbol Red: Warp | Panel Color: Red |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 12-6 Castle Gates *x5
To Unlock | Get 2000+ Total Damage | Pulled In |
---|---|---|
Level | Enemy | Equips |
400 | Death Army x4 | Death Scythe |
250 | Geo Symbol Blue: Move -1 | Panel Color: Blue |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 13-1 The Lords Party *x10
To Unlock | Clear 13-1 Without taking damage | Choose |
---|---|---|
Level | Enemy | Equips |
260 | Verchiel x18 | Insanity Eye |
70 | Geo Symbol Null: Heal 20% | Panel Color: Aqua |
70 | Geo Symbol Null: Atk+ 50% | Panel Color: Aqua |
70 | Geo Symbol Null: Def +50% | Panel Color: Aqua |
70 | Geo Symbol Null: Attack +1 | Panel Color: Aqua |
Sun Effects | Enemies Revived Every Other Turn | Loops Infinitely |
the verchiels are nicely bunched into 3x3. as long you got gear to move your character to them and a 3x3 attack, enjoy. some peeps abuse the dark sun effects for power leveling by killing one side and leaving other side alone, others just 2 characters and repeat the map over and over again.
DS 13-2 Time of Trial *x30
Note: Free Stage Only
To Unlock | Get 2500+ Total Damage | Pulled In |
---|---|---|
Level | Enemy | Equips |
280 | Green Mage x2 | Universal Staff Spirit Mantle Chaos Orb |
280 | Red Mage x2 | Universal Staff Spirit Mantle Chaos Orb |
280 | Blue Mage x2 | Universal Staff Spirit Mantle Chaos Orb |
165 | Geo Symbol Green: No Entry | Panel Color: Green |
165 | Geo Symbol Green: No Lifting | Panel Color: Green |
165 | Geo Symbol Green: Invincibility | Panel Color: Green |
165 | Geo Symbol Blue: Silence | Panel Color: Blue |
165 | Geo Symbol Yellow: Invincibility | Panel Color: Yellow |
165 | Geo Symbol Yellow: Heal 20% x2 | Panel Color: Yellow |
1 | Living Geo Symbol Yellow: Damage 20% x3 | |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
Hint: destroy dark sun, then throw someone over to panel with 3 moving geo symbols. toss one of those geo symbols onto blue, then destroy that geo symbol. it will cause a chain, leaving behind mages open for ranged attacks.
DS 13-3 Killer's Hall *x4
To Unlock | Destroy all Geo Panels on 13-3 | Pulled In |
---|---|---|
Level | Enemy | Equips |
500 | Shadow Orc | Beastial Mark Hero Mantle |
500 | Phantom | Fortune Hero Mantle Chaos Orb |
500 | Unknown | Beastial Mark Hero Mantle |
500 | Hells Crown | Insanity Eye Hero Mantle |
500 | Zombie King | Insanity Eye Reflex |
500 | Dagon | Chaos Reflex Chaos Orb |
500 | Parthenocissus | Chaos Goddess Dress Chaos Orb |
500 | Abraxas | Bestial Mark Reflex |
500 | Bastet | Beastial Mark Goddess Dress |
500 | Lilith | Dante's Inferno Goddess Dress Chaos Orb |
500 | Fenrir | Beastial Mark Hero Mantle |
500 | Tiamat | Insanity Eye Metal Suit |
500 | Divine Dragon | Dante's Inferno Reflex Chaos Orb |
500 | Hell Dragon | Immortal Body Metal Suit |
500 | Dreadnaught | Immortal Body Metal Suit |
500 | Malachdaiel | Immortal Body Shield of Aegis |
170 | Geo Symbol Red: Atk+50% | Panel Color: Red |
170 | Geo Symbol Green: Atk -50% | Panel Color: Green |
170 | Geo Symbol Blue: Def -50% | Panel Color: Blue |
170 | Geo Symbol Yellow: Heal +20% | Panel Color: Yellow |
170 | Geo Sybmol Pink: Def +50% | Panel Color: Pink |
170 | Geo Symbol Aqua: Silence | Panel Color: Aqua |
170 | Geo Symbol Null: Attack +1 | Panel Color: None |
Sun Effect | Random Effects Excluding Game Over | Infinite Loop |
DS 13-4 Final Decision *x5
To Unlock | Get 3000+ Total Damage | Pulled In |
---|---|---|
Level | Enemy | Equips |
1000 | Last Battalion | 100 Fists Majin Armor |
1000 | Last Battalion | Muramasa Majin Armor |
1000 | Last Battalion | Infernal Spear Majin Armor |
1000 | Last Battalion | Diabolic Bow Majin Armor |
1000 | Last Battalion | Rolling Thunder Majin Armor |
1000 | Last Battalion | Diabolic Axe Majin Armor |
Sun Effect | Game Over | Turn 10 |
Notes From users
Akuma Hokoru 18:21, 13 February 2007 (EST) COMPLETE
Free Stage means you can only open a DS Stage after clearing the stage once
It is highly suggested that you unlock the Chapter 8 maps AFTER clearing the chapter. its much less confusing that way
Removed the clearing tips as half the fun is figuring it out. deal with it
Akuma Hokoru- Stages 1-1 to 3-3 & 5-3 to 13-4
Kimmy78 - Stages 3-4 to 5-2
Kimmy78 22:06, 6 July 2007 (EDT) updates: added some tips on clearing certain stages, and reward for clearing all dark sun world stages. also did some minor corrections.