Gensou Shoujo Wars Complete Box/Generic Skills

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Innate Skills (Cannot be learned)

Skill Japanese Max Level Description Users
Shrine Maiden 巫女 9 Increases accuracy and evasion rates based on skill level. Reimu, Sanae, Yorihime
Magician 魔法使い 9 Increases ATK, accuracy rate, and strength of Magic Barrier based on skill level.
Statistics Skill Level
1 2 3 4 5 6 7 8 9
Attack Damage +50 +100 +150 +150 +200 +200 +250 +250 +300
Attack Accuracy Bonus 0 +5 +5 +10 +10 +15 +15 +20 +20
Magic Barrier Upgrade +50 +100 +150 +200 +250 +300 +350 +400 +450
Marisa, Alice, Patchouli, Mima, Byakuren
Buddhist 法力 5 Increases defense and damage dealt as unit's Power increases. Additionally, increases accuracy rate based on skill level.
Statistics Skill Level
1 2 3 4 5
Accuracy (%) +3 +6 +9 +12 +15
Statistics Power
100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250
Damage Dealt (%) 0 +2.5 +4.5 +6.5 +8.5 +10.5 +11.5 +12.5 +13.5 +14.5 +15.5 +16.5 +17.5 +18.5 +19.5 +20.5
Damage Taken (%) 0 -2.5 -4.5 -6.5 -8.5 -10.5 -11.5 -12.5 -13.5 -14.5 -15.5 -16.5 -17.5 -18.5 -19.5 -20.5
Nazrin, Shou, Murasa, Ichirin, Byakuren
Precision 精密弾幕 - Grants +15% critical hit damage. Alice
Elegance 瀟洒 - At 130+ Power, unit recovers 10 SP when defeating an enemy. Sakuya
Wisdom 叡智 - At 130+ Power, grants +30% to accuracy and evasion rates, and +10% critical rate. Yukari, Eiki, Makura (NG+)
Supreme - At 130+ Power, grants +20% to accuracy and evasion rates and -20% damage taken. Mima, Yorihime
Genius 天才 - Grants +20% to accuracy and critical rates. Eirin
Lucky 強運 - Grants +20% Points earned. Tewi, Toyohime
SP Regen SP回復 - Restores 10 SP at the start of each turn. Shinki, Makura (NG+)
Musician 奏者 - Grants -20% MP cost. Effect stacks with MP Save. Lunasa, Merlin, Lyrica
Oni 鬼力 - Nullifies penalties to damage dealt and taken due to size difference. Additionally, at 130+ Power, grants -10% damage taken. Suika, Yuugi
Mind Reader 読心 9 Unit automatically casts Alert at the beginning of their turn. Additionally, increases accuracy and evasion rates based on skill level. Satori, Koishi
Child of Miare 御阿礼の子 - Increases all stats based on completion rate of the Library. Also directly increases damage dealt. Akyuu
Manifest Dream 夢顕 9 Reduces the SP cost of Dream based on skill level. Makura (NG+)

Purchasable Skills

Skill Japanese PP Cost Description
Tipsy ほろ酔い 60/180 Increases starting Power equal to 5 x skill level.
Morale 気分高揚 140 Grants +3 Power at the beginning of each turn.
Shotgunning 張り付き 180/320 When adjacent to the enemy, grants +10/20% to final damage of RNG weapons. Does not apply when using support or assist attacks.
Hit & Run ヒット&アウェイ 350 Unit can move after their attack if they did not move prior to attacking.
Support Attack 援護攻撃 160/200/240/280 Allows unit to perform a support attack for an adjacent ally if they haven't already acted this turn.
Support Defense 援護防御 160/240/320/400 Allows unit to perform a support defense for adjacent allies under attack.
Enhanced Assist 支援強化 150/300 Increases the damage of unit's assist attacks. Effect increases with skill level.
Coordination 連携攻撃 150 Unit's support attacks are guaranteed to be critical hits. Does not apply to assist attacks.
Instinct 気合避け 50/65/80/95/110/125/140/155/170 Increases accuracy and evasion rates as unit's HP decreases. Effect increases with skill level.
  • Rate increase (%):
Remaining HP (%) Skill Level
1 2 3 4 5 6 7 8 9
100
90 3
80 4 7
70 5 8 11
60 6 9 12 15
50 7 10 13 16 19
40 8 11 14 17 20 23
30 9 12 15 18 21 24 27
20 10 13 16 19 22 25 28 31
10 11 14 17 20 23 26 29 32 35
Prevail 底力 50/65/80/95/110/125/140/155/170 Increases defense and critical rate as unit's HP decreases. Effect increases with skill level.
  • Rate increase (%):
Remaining HP (%) Skill Level
1 2 3 4 5 6 7 8 9
100
90 9
80 9 11
70 9 12 14
60 9 13 16 18
50 9 14 18 21 23
40 9 15 20 24 27 23
30 9 16 22 27 31 34 36
20 9 17 24 30 35 39 42 44
10 9 18 26 33 39 44 48 51 53
Random Dodge 嘘避け 100/150 If unit's SKL is lower than the enemy's, grants +10% evasion rate per skill level.
Streaming かすり 140/220 Reduces damage taken while grazing. At skill level 1, grants -50% graze damage., At skill level 2, grants -75% graze damage.
Pattern Type パターン化 160/200/240 Chance to activate Counter when counterattacking. Activation rate increases based on skill level and difference in SKL.
  • Activation rate (%):
Skill Level Formula
1 [Skill stat difference] +10
2 [Skill stat difference] x1.15 +20
3 [Skill stat difference] x1.3 +30
Cut Back 切り返し 130/370 Reduces danmaku defense and evasion penalties by 30%. (50% reduction at level 2)
Blocking ブロッキング 180/270/360 Chance to activate Parry if unit wields a weapon, and Shield Defense if unit wields a shield. Activation rates increase based on skill level and difference in SKL.
  • Activation rate (%):
Skill Level Formula
1 [Skill stat difference] +20
2 [Skill stat difference] x1.2 +30
3 [Skill stat difference] x1.4 +40
Unfocused Movement 高速移動 180 Grants +1 Move when unfocused.
Focused Movement 低速移動 180 Grants +1 Move when focused.
P-Damaged P回収(被弾) 60 Grants +2 Power gained when unit takes damage from an attack.
P-Hit P回収(命中) 60 Grants +1 Power gained when unit hits an enemy with an attack.
P-Evade P回収(回避) 90 Grants +1 Power gained when unit evades or grazes an attack.
P-Defeat P回収(撃破) 80 Grants +1 Power gained when an allied unit defeats an enemy.
Guard ガード 180/360 At 130+ Power, grants -10% damage taken from attacks. (-20% at level 2)
Predict 見切り 140/320 At 130+ Power, increases ACC and EVD by +20. (+35 at level 2)
Belief 信念 140/320 At 130+ Power, grants +10 CQB and RNG. Also grants +10% critical rate. (+20 and +15% at level 2)
Diligence 克己 250/300 At 130+ Power, grants +10% to activation rates of Parry, Shield Defense, Counter, and Afterimage. (+15% at level 2)
Extend エクステンド 250/400 At 150+ Power, unit recovers 20% (or 20, whichever is higher) SP. Recovers 33% or 30 at level 2. Activates only once per stage.
Ignore Distance 距離補正無視 140 Nullifies penalties to damage and accuracy rate when attacking from 6 or more spaces away.
Ignore Size サイズ差補正無視 270 Nullifies penalty to damage dealt due to difference in size.
Break Power Limit パワー限界突破 240 Increases unit's maximum Power to 170.
MP Save 霊力節約 190 Grants -20% MP cost.
Ammo Save 弾数節約 190 Increases unit's max Ammo count by x1.5. (Effect rounds up)
SP Up 精神上昇 30/80/130/180/230/280/330/380/430 Increases max SP by +5 per skill level.

Enemy-only Skills

Skill Japanese Max Level Description
Double Action 二回行動 - Unit can act twice in a single turn.
Triple Action 三回行動 - Unit can act 3 times in a single turn.
P-All P回収(オール) - Combines the effects of P-Damaged, P-Hit, P-Evade, and P-Defeat.
Prevail+ 底力+ 9 Combines the effects of Prevail and Instinct.
Break Power Limit+ パワー限界突破+ - Increases unit's maximum Power to 200.
SP Regen+ SP回復+ - Restores 30 SP at the start of each turn.
Morale+ 気分高揚+ - Grants +7 Power at the start of each turn.
Manifest Dream 夢顕 9 At 130+ Power, grants +1 action and -20% damage taken. Additionally, reduces the SP cost of Dream based on skill level.