Name |
Japanese |
Description |
Unique To
|
HP Regen (S) |
HP回復(小) |
Restores 10% of the maximum HP at the beginning of every turn. |
Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)
|
HP Regen (M) |
HP回復(中) |
Restores 20% of the maximum HP at the beginning of every turn. |
Eirin, Kaguya, Mokou, Shinki
|
MP Regen (S) |
MP回復(小) |
Restores 10% of the maximum MP at the beginning of every turn. |
Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)
|
MP Regen (M) |
MP回復(中) |
Restores 20% of the maximum MP at the beginning of every turn. |
Shinki
|
Healer |
治療能力 |
Unit can replenish the HP of adjacent allies. Costs 10 MP. |
Daiyousei, Eirin, Lily White, Nitori
|
Renewer |
補給能力 |
Unit can restore the MP and ammunition of adjacent allies by 50%. Costs 10 MP. |
Akyuu, Eirin, Koakuma, Minoriko
|
Flagship |
旗艦 |
Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. |
Palanquin Ship
|
Private Square |
プライベートスクウェア |
At 120 Power, unit has 25% chance of evading enemy's attacks. |
Sakuya
|
Optical Camouflage |
O・カモフラージュ |
Unit has 25% chance of evading enemy's attacks. Costs 10 MP. |
Nitori (FA)
|
Double Image |
分身 |
At 130 Power, unit has 50% chance of evading enemy's attacks. |
Yuuka
|
Double Image (Ran) |
分身(藍) |
At 130 Power, unit has 25% chance of evading enemy's attacks. |
Ran
|
Double Image (Chen) |
分身(橙) |
At 120 Power, unit has 33% chance of evading enemy's attacks. |
Chen
|
Double Image (Reisen) |
分身(鈴仙) |
At 130 Power, unit has 25% chance of evading enemy's attacks. |
Reisen
|
Open Fairy |
オープン・フェアリー |
At 130 Power, unit has 25% chance of evading enemy's attacks. |
Fairies of Light
|
Dance of Ghostly Butterflies |
幽蝶の舞 |
Increases final evasion rate depending on skill stat difference with the enemy. |
Yuyuko
|
Transparent Shrine Maiden |
透明の巫女 |
At 150 Power, unit has 25% chance of evading enemy's attacks, and nullifies graze damage. |
Reimu (Upgraded)
|
Shade |
闇 |
Reduces damage from laser weapons by 1200. Costs 5 MP. |
Rumia
|
Shade+ |
闇+ |
Reduces all damage by 1500. Costs 10 MP. |
Rumia
|
Magic Barrier |
魔法障壁 |
Nullifies damage from laser weapons up to 1500. Costs 10 MP. |
Alice, Marisa
|
Magic Barrier+ |
魔法障壁+ |
Reduces damage from laser weapons by 1000. Costs 10 MP. |
Marisa, Alice
|
Magic Barrier (Patchy) |
魔法障壁(パチェ) |
Nullifies all damage up to 1600. Costs 10 MP. |
Patchouli
|
Absolute Magic Barrier |
絶対魔法壁 |
Nullifies all damage up to 1950. Costs 10 MP. |
Mima
|
Magic Barrier (Byakuren) |
魔法障壁(白蓮) |
Nullifies all damage up to 1500. Costs 10 MP. |
Byakuren (Normal)
|
Magic Armor (Byakuren) |
魔法装甲(白蓮) |
Reduces damage from laser weapons by 550. Costs 10 MP. |
Byakuren (Superhuman)
|
Sunny Barrier |
サニーバリアー |
Nullifies damage from laser weapons up to 1800. Costs 5 MP. |
Fairies of Light, Sunny
|
Rain Barrier |
雨力結界 |
Reduces damage from laser weapons by 1500. Costs 5 MP. |
Suwako
|
Duplex Barrier |
二重結界 |
Reduces all damage by 500. Costs 10 MP. |
Reimu
|
Spiritual Barrier |
霊力障壁 |
At 20% Faith or above, reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. |
Sanae
|
Distortion Barrier (Yukari) |
歪曲結界(紫) |
Reduces all damage by 900. Costs 5 MP. |
Yukari
|
Distortion Barrier |
歪曲結界 |
Reduces all damage by 500. Costs 10 MP. |
(Portable Gap equipment)
|
Salamander Shield |
サラマンダーシールド |
Reduces all damage by 1200. Costs 10 MP. |
Kaguya
|
Devil Guard |
デビルガード |
Reduces all damage by 1000. Costs 10 MP. |
Remilia
|
Nyuudou Block |
入道ブロック |
Reduces all damage by 700. Costs 10 MP. |
Ichirin
|
Buddhist Power Shield |
法力シールド |
Nullifies all damage up to 1700. Costs 10 MP. |
Palanquin Ship
|
Nuclear Heat Shield |
核熱シールド |
Reduces all damage by 750. Costs 10 MP. |
Utsuho
|
Spring Field |
スプリング・フィールド |
Reduces all damage by 750. Costs 10 MP. |
Lily Black
|
Divine Wall |
ディバインウォール |
Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. |
Shinki
|
Metric Interference Barrier |
メトリック干渉結界 |
Nullifies all damage up to 2000. Costs 15 MP. |
Toyohime
|
Ice Barrier |
アイスバリア |
Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. |
Cirno
|
Ice Barrier+ |
アイスバリア+ |
Reduces damage from non-laser weapons by 1800. Costs 10 MP. |
Cirno
|
Wind Barrier |
風力結界 |
Reduces damage from solid weapons by 1000. Costs 5 MP. |
Kanako
|
Shikigami (Chen) |
式神(橙) |
Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. |
Chen
|
Shikigami (Ran) |
式神(藍) |
Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. |
Ran
|
Ancient Moon |
エンシェントムーン |
At 130 Power, weapon power +100, Armor +200. |
Mima
|
Orreries Sun |
オーレリーズサン |
At 130 Power, weapon power +100, Mobility +10. |
Marisa
|
Doll Creation (H) |
人形生成(蓬莱) |
Spawns a Hourai Doll. Costs 25 MP. (Dolls cannot use bombs) |
Alice
|
Doll Creation (S) |
人形生成(上海) |
Spawns a Shanghai Doll. Costs 40 MP. (Dolls cannot use bombs) |
Alice
|
Resurrection |
リザレクション |
Unit respawns with a fixed amount of HP and status / Power boosts after it is shot down. 2 uses per stage. |
Mokou
|
Armored Bug |
装甲虫 |
Reduces all damage taken by 2000. 3 uses per stage. |
Wriggle
|
Ibuki Gourd |
伊吹瓢 |
Restores MP to maximum. 1 use per stage. |
Suika
|
Hakutaku Transform |
白沢化 |
At 130 Power, unit can transform into the Hakutaku form until the end of the stage. |
Keine
|
Transform |
変化 |
Unit can transform between human form and cat form. |
Orin
|
Unknown Form |
正体不明 |
Unit can transform between Normal, Type G, and Type B forms. |
Nue
|
Fantasy Nature |
夢想天生 |
At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the "Fantasy Nature" weapon and gain the "Transparent Shrine Maiden" ability. 1 use per stage. |
Reimu (Upgraded)
|
Limiter Restricted Release |
リミッター限定解除 |
At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. |
Utsuho
|
Flowering Declaration |
開花宣言 |
At 130 Power, unit may transform into the Blossoming form until the end of the stage. |
Yuuka (Normal)
|
Spider's Thread |
蜘蛛の糸 |
Unit can move an ally at most 5 spaces away to an adjacent space. Can be used post-movement; unit finishes action after using the command. 1 use per turn. |
Yamame
|
Extending Arm |
のびーるアーム |
Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. |
Nitori
|
Corpse Carrier |
運び屋 |
Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. |
Orin
|
Wind Priestess |
風祝 |
Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, and unlocks weapons, but weapons cost more MP. |
Sanae
|
Songstress |
歌姫 |
Increases the effect of song weapons as Power raises. |
Mystia
|
Cognizance Stealth |
認識のステルス |
Ignores other units when moving. |
Koishi
|
Native God |
土着神 |
Reduces damage taken by 50% if unit's terrain rating is S or above. Ignores terrain effects when moving. |
Suwako
|
Fantasy Reporter |
幻想ブン屋 |
Unit can switch between focused and unfocused mode after moving and attacking. |
Aya
|
Join |
合体 |
Units can combine into a single unit if they are adjacent and do not form teams with other units. |
Luna, Star, Sunny, Lunasa, Lyrica, Merlin
|
Split |
分離 |
Unit can separate into the units that combined before. |
Fairies of Light, Prismriver Sisters
|
Synchronize |
シンクロナイズ |
At 120 Power, all pilot base stats become set to the highest one among all sub-pilots, including stat boosts. |
Prismriver Sisters
|
Gap |
スキマ |
Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) |
Yukari
|
Vampire |
吸血鬼 |
Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. |
Flandre, Remilia
|
Third Eye |
サードアイ |
Unit can use the "Recollection" weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit's abilities. |
Satori
|
Superhuman Transform |
超人化 |
At 130 Power, unit may transform into the Superhuman form. Strengthens unit and weapons, but reverts to normal form and reduces Power by 20 after using the strongest weapon. |
Byakuren (Normal)
|
Burrow |
潜行 |
Unit can move underground. While underground, unit cannot attack or switch to the rear, but ignores danmaku effects while moving and cannot be attacked by enemies (including MAP weapons). |
Suwako
|
Wool Guard (Meeko) |
ウールガード(メーコ) |
Reduces all damage by 800. Costs 5 MP. |
Meeko
|
Counting Sheep |
数え羊 |
Increases unit's sheep count when unit shoots down an enemy. Unit can use different commands by spending sheep counts. |
Meeko (NG+)
|
Dream Crossing |
夢渡り |
Unit can move to any space adjacent to an ally. 2 uses per stage. |
Makura (NG+)
|
Manifest Dream Release |
夢顕開放 |
At 120 Power, unit can transform into the regular form until the end of the stage. |
Makura (Sleeping) (NG+)
|