Battle Moon Wars/Spirit
From Akurasu Wiki
Jump to navigationJump to search
| English | Target | Description |
|---|---|---|
| Love | Self | Activate Strike, Alert, Valor, Accel, Leap, Gain, and Luck. |
| Provoke | Enemy | The target prioritizes attacking the user. The effect lasts until the target attacks. |
| Leap | Self | Increases Jump by 4 for 1 turn. |
| Accel | Self | Next move is increased by 3. |
| Snipe | Self | Core and Overall range increased by 2, Height by 4, Hit Rate +50% until next attack. Does not affect Arms with the same Core and Overall ranges, Status Up, or Field Arms. |
| Fury | Self | Ignore enemy's special defenses when attacking. |
| Mercy | Self | An enemy defeated in battle will remain at 10 HP. |
| Assail | Self | Enable all Arms except Field after moving for 1 turn. |
| Hope | Ally | Recover an ally's SP by 50. |
| Trust | Ally | Recover 30% HP. |
| Faith | Ally | Fully recover HP. |
| Vigor | Self | Recover 30% HP. |
| Guts | Self | Fully recover HP. |
| Zeal | Self | Allows unit to take an extra turn. |
| Again | Ally | Allows unit to take an extra turn. |
| Observe | Enemy | Enemy's details become available. |
| Valor | Self | Doubles damage dealt on next attack. |
| Soul | Self | Damage dealt multiplied by 2.5x on next attack. |
| Exhaust | Enemy | Decrease Will by 10. |
| Rouse | Ally | Increase Will by 10. |
| Spirit | Self | Increase Will by 10. |
| Guard | Self | Reduce damage taken by 75% for 1 turn. |
| Focus | Self | Raise Hit and Evade Rates by 30% for 1 turn. |
| Alert | Self | Avoid the next enemy attack. |
| Resist | Self | Decrease the next damage received to 10. |
| Iron Wall | Self | Decrease the next damage received to 1/4. |
| Strike | Self | Raise Hit Rate to 200% for 1 turn. |
| Attune | Ally | Raise Hit Rate to 200% for 1 turn. |
| Gain | Self | Double EXP earned in the next battle. |
| Cheer | Ally | Double EXP earned in the next battle. |
| Luck | Self | Double BP earned in the next battle. |
| Bless | Ally | Double BP earned in the next battle. |
