Battle Moon Wars/Spirit
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English | Target | Description |
---|---|---|
Love | Self | Activate Strike, Alert, Valor, Accel, Leap, Gain, and Luck. |
Provoke | Enemy | The target prioritizes attacking the user. The effect lasts until the target attacks. |
Leap | Self | Increases Jump by 4 for 1 turn. |
Accel | Self | Next move is increased by 3. |
Snipe | Self | Core and Overall range increased by 2, Height by 4, Hit Rate +50% until next attack. Does not affect Arms with the same Core and Overall ranges, Status Up, or Field Arms. |
Fury | Self | Ignore enemy's special defenses when attacking. |
Mercy | Self | An enemy defeated in battle will remain at 10 HP. |
Assail | Self | Enable all Arms except Field after moving for 1 turn. |
Hope | Ally | Recover an ally's SP by 50. |
Trust | Ally | Recover 30% HP. |
Faith | Ally | Fully recover HP. |
Vigor | Self | Recover 30% HP. |
Guts | Self | Fully recover HP. |
Zeal | Self | Allows unit to take an extra turn. |
Again | Ally | Allows unit to take an extra turn. |
Observe | Enemy | Enemy's details become available. |
Valor | Self | Doubles damage dealt on next attack. |
Soul | Self | Damage dealt multiplied by 2.5x on next attack. |
Exhaust | Enemy | Decrease Will by 10. |
Rouse | Ally | Increase Will by 10. |
Spirit | Self | Increase Will by 10. |
Guard | Self | Reduce damage taken by 75% for 1 turn. |
Focus | Self | Raise Hit and Evade Rates by 30% for 1 turn. |
Alert | Self | Avoid the next enemy attack. |
Resist | Self | Decrease the next damage received to 10. |
Iron Wall | Self | Decrease the next damage received to 1/4. |
Strike | Self | Raise Hit Rate to 200% for 1 turn. |
Attune | Ally | Raise Hit Rate to 200% for 1 turn. |
Gain | Self | Double EXP earned in the next battle. |
Cheer | Ally | Double EXP earned in the next battle. |
Luck | Self | Double BP earned in the next battle. |
Bless | Ally | Double BP earned in the next battle. |