Super Robot Wars/OGG/Personality Types

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Personality Types

Each character has a set personality type which affects when and how they gain Will during a battle.

Personality Type Hit Miss Damaged Evade Defeat (M) Defeat (S) Enemy Defeat Ally Defeat
Normal (普通) +0 +0 +1 +0 +3 +2 +1 +0
Strong (強気) +1 +1 +1 +1 +3 +2 +1 +1
Super Strong (超強気) +2 -1 +2 +0 +3 +2 +1 +2
Cool (冷静) +2 +0 +1 +2 +1 +0 +1 +0
Cautious (慎重) +0 +0 +1 +1 +3 +2 +1 +1
Easygoing (楽天家) +0 +3 +2 +1 +3 +2 +1 +0
Hard Worker (努力家) +1 -2 +1 +1 +3 +2 +1 -1
Short Tempered (短気) +0 +2 +2 +0 +4 +3 +1 +2
Superior (大物) +2 +3 +3 +2 +4 +3 +1 +3
Cunning (狡猾) +1 +1 +2 +3 +3 +2 +1 +2
Cruel (残虐) +1 +2 +3 +1 +3 +2 +1 +2
  • Hit: effect whenever the pilot deals at least 1 damage.
  • Miss: effect whenever the pilot's attack misses or is nullified.
  • Damaged: effect whenever the pilot takes at least 1 damage.
  • Evade: effect whenever the pilot dodges an attack, or nullifies an attack.
  • Defeat (M): effect whenever the pilot shoots down an enemy as the main unit of a Twin formation.
  • Defeat (S): effect whenever the pilot shoots down an enemy as the sub unit of a Twin formation.
  • Enemy Defeat: effect whenever an enemy is shot down.
  • Ally Defeat: effect whenever an ally is shot down.


Pilot Personality List

  • Normal: Eita, Tsugumi, Mizuho, Raji
  • Strong: Gilliam, Kusuha, Shine, Hugo, Foglia, Mai, Ratsel, Sleigh, Tetsuya
  • Super Strong: Albero, Alfimi, Axel, Bullet, Fiona, Ibis, Kai, Kouta, Shouko, Kyosuke, Lune, Masaki, Raul, Rio, Ryusei, Sanger, Seolla, Fiona, Fernando, Folka
  • Cool: Ingram, Lamia, Latooni, Leona, Ouka, Rai, Viletta, Yuuki, Sean
  • Cautious: Aya, Radha, Russel, Ryoto, Despinis
  • Easygoing: Arado, Carla, Excellen, Irm, Tasuku, Alion
  • Hard Worker: Lefina
  • Short Tempered: Katina
  • Superior: Rishu, Shu


Notes

  • Whenever an enemy is shot down, the pilot who shot them down receives the Will from Defeat as well as Enemy Defeat.
  • If a unit is not damaged due to a Barrier Mech Ability, the Evade modifier is used to determine the Will modifier.
  • If the main unit of a Twin formation shoots down an enemy and the sub unit attacks the enemy with 0 HP afterwards, they will still receive the benefits of the Hit and Defeat (S) modifiers.
  • If both units of a Twin formation use an ALL attack, the Hit modifier is rounded down to the nearest whole number based on the average number of attacks made.
    • The Will+ (Hit) Pilot Skill is applied before the Will is averaged.
    • If a unit shoots down multiple enemies with one ALL attack, they only gain +1 Will for any kills after the first enemy.
    • For example: two Super Strong pilots in a Twin formation both use ALL attacks against an enemy Twin formation. The main hits one and misses the other. The sub hits both and destroys both. The main gains +2 Will for hitting and -1 Will for missing, resulting in no change: (2 + (-1)) / 2 = 0.5 rounded down which is 0. The sub gains +2 Will for hitting both, resulting in +2 Will total: (2 + 2) / 2 = 2. Finally, the main gains +2 Will for both enemies being shot down while the sub gains +4 Will for shooting down the first enemy and +1 Will for shooting down the second enemy.
  • If a pilot uses a MAPW attack, they will receive +1 Will for each unit that is shot down regardless of their Personality Type.


Other Will Modifiers

  • -10 Will whenever a unit's EN and Ammo are replenished by a Resupply Module Weapon. The Resupply Spirit Command will not decrease Will.
  • -5 Will whenever a unit boards a battleship (but will not go below 100).
  • +5 Will at the start of each scenario for all pilots (Easy difficulty only).
  • +x Will from various Pilot Skills.
  • +/-x Will from various Spirit Commands.


Enemy Personality List

  • Normal: Ijin, General Soldiers, A.I., Jurgen
  • Strong: Altis, Jetzt, Flatfish/Space Flounder, Kusuha (ODE), Shura Soldiers
  • Super Strong: Einst, Jetzt Regisseur, Emy, Kyle, Kyle (ODE), Seolla (ODE), Bioroid Soldiers, Fernando, Folka, Magnus, Murata
  • Cool: Duminass, Maysis, Latooni (ODE), Lamia (ODE), Lalia
  • Cautious: Despinis
  • Easygoing: Arado (ODE), Alion
  • Hard Worker: None
  • Short Tempered: Tis
  • Superior: Alkaid, Shu, Dark Brain
  • Cunning: Misaru
  • Cruel: Arco