Super Robot Wars/OGG/Pilot Skills
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< Super Robot Wars | OGG
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Skill | Japanese | PP Cost | Description |
---|---|---|---|
Prevail | 底力 | 20 (+5) | When HP is low, Hit/Evade/Crit/Armor stats will be raised |
Offensive Support | 援護攻撃 | 50 (+10) | Allows the pilot to provide offensive support to an adjacent ally |
Defensive Support | 援護防御 | 50 (+10) | Allows the pilot to provide defensive support to an adjacent ally |
Counter | カウンター | 20 (+5) | Allows the pilot to attack first when targeted by the enemy |
In-fight | インファイト | 20 (+5) | Inceases the damage dealt by melee weapons; Increase unit movement. |
Gunfight | ガンファイト | 20 (+5) | Inceases the range and damage dealt by ranged weapons |
SP Up | SPアップ | 30 (+5) | Increases a pilots maximum Spirit Points (+6 to MAX SP) |
Command | 指揮官 | 30 (+10) | Increases nearby ally's Hit/Evade stats |
SP Regenerate | SP回復 | 80 | Restores 10 Spirit Points every turn |
Mental (Focus) | 集中力 | 80 | Reduces the SP cost for Spirit Commands to 80% |
Hit&Away | ヒット&アウェイ | 70 | Enables movement after attacking |
Attacker | アタッカー | 80 | Increases offensive power by 20% when the pilot's Will is more then 130 |
Revenge | リベンジ | 40 | Increases damage dealt by counterattacks by 20% |
Predict | 見切リ | 90 | +10 to Hit rate and Dodge rate on 130 Will |
EN Save | Eセーブ | 80 | E-Save (70% EN usage) |
Ammo Save | Bセーブ | 80 | B-Save (1.5 times Ammo) |
Learning | ラーニング | 100 | when in team as sub, same exp and PP gain as main. |
Resolve | 闘争心 | 50 | Will+5 at beginning of stage |
Morale | 戦意高揚 | 60 | Will+2 every turn |
Will+ (Evade) | 気力+(回避) | 60 | Will+1 when unit evades attack |
Will+ (Hit) | 気力+(命中) | 65 | Will+1 when unit hits enemy |
Will+ (Damaged) | 気力+(ダメージ) | 60 | Will+2 when unit is damaged by enemy |
Will+ (Destroyed) | 気力+(撃破) | 65 | Will+1 when enemy is destroyed |
Assist Attack | 連携攻撃 | 75 | Sup.Atk at 100% damage |
Focused Attack | 集束攻撃 | 75 | Main -> Sub/ Sub -> Main damage penalty reduced by 20%. |
Guard | ガード | 85 | Takes 80% Damage when Will is more then 130 |
Will Limit Break | 気力限界突破 | 100 | Break Will Limit (MAX = 170) |
Mechanic | 修理技能 | 65 | When Repair command is used, the HP regenerated will be 1.2 times the normal amount. |
Resupply | 補給技能 | 70 | Allows the pilot to replenish other units after moving. |
EXP UP | EXPアップ | 100 | 1.2 times EXP gain. |
Pilot Personal Skills:
Skill | Japanese | PP Cost | Description |
---|---|---|---|
Telekinetic Power | 念動力 | None | Bonus to Hit & Evade stats. |
Genius | 天才 | None | +20 to Hit/Evade/Critical Hit Rates stats. |
Lucky | ラッキー | None | On activation Hit/Evade/Critical Rate become 100%. |
Fortune | 強運 | None | Receives 20% more credit when destroying enemy units. |
Foresight | 予知 | None | When pilot's Will is 130 or more, +30 final evade during enemy phase. |