Items in this game can be purchased at the camp’s factory during intermissions, or you can also find them during missions as hidden items or from the wreckage of enemy zoids you shot down. They can be used on the map screen during missions when you select a zoid and choose what it should do.
However, be careful when using items with a zoid because you won’t be able to make any other actions with them on the turn you use an item. Also, items are consumables too, so don’t forget to restock them before a mission, and be aware of the amount you have at any one time.
In the case of mines, it's generally best to lay mines using a stealth flying zoid. And beware the fact that in this game you cannot use enemy mines that you’ve recovered.
HP Recovery
| Item Name |
Japanese Name |
Buy |
Sell |
Effect
|
| Repair Kit 300 |
リペアキット300 |
100G |
50G |
Restores 300 HP.
|
| Repair Kit 500 |
リペアキット500 |
200G |
100G |
Restores 500 HP.
|
| Repair Kit 700 |
リペアキット700 |
Not available for purchase |
200G |
Restores 700 HP.
|
| Repair Kit 1000 |
リペアキット1000 |
800G |
400G |
Restores 1000 HP.
|
| Full Repair Kit |
フルリペアキット |
2000G |
1000G |
Fully Restores HP.
|
EP and Ammo Recovery
- These items resupply the zoid's EP (Energy Points) and ammunition for its weapons that use ammo. Regarding ammunition, a set number of rounds will be replenished for each of the zoid's weapons that use ammo. An example of this is that if you have a Charge Kit 50, the one round of ammo will be resupplied to each weapon.
- It's important to note that only the Full Charge Kit can restore ammunition for area (MAP) weapons.
| Item Name |
Japanese Name |
Buy |
Sell |
Effect
|
| Charge Kit 50 |
チャージキット50 |
50G |
25G |
Restores 50 EP and 1 round of ammunition.
|
| Charge Kit 100 |
チャージキット100 |
150G |
75G |
Restores 100 EP and 2 rounds of ammunition.
|
| Charge Kit 150 |
チャージキット150 |
450G |
225G |
Restores 150 EP and 3 rounds of ammunition.
|
| Charge Kit 200 |
チャージキット200 |
1350G |
675G |
Restores 200 EP and 4 rounds of ammunition.
|
| Full Charge Kit |
フルチャージキット |
2000G |
1000G |
Fully restores EP and ammunition, and also fully restores ammunition for area (MAP) weapons.
|
| Charge Kit 250 (unused item) |
チャージキット250(没アイテム) |
1000G |
500G |
Restores 250 EP and 5 rounds of ammunition.
|
Others
| Item Name |
Japanese Name |
Buy |
Sell |
Effect
|
| Recovery Kit |
リカバーキット |
500G |
250G |
Repairs any status effect of the zoid.
|
| Callback Device |
コールバック装置 |
500G |
250G |
Summons one of your allied zoids that retreated after its squadron's leader zoid was destroyed, to a hexagon adjacent to the zoid using the item.
|
| Resurrection Kit |
リザレクションキット |
5000G |
2500G |
Revives the wreckage of your zoids on the 2D map with their HP at maximum. Ammunition and EP for weapons are not restored.
|
Land Mines
- These mines will interrupt the movement of enemy zoids (excluding flying zoids) that pass over the hexagon where it was placed, and it deals a certain amount of damage to them. Land mines can only be laid on land.
| Item Name |
Japanese Name |
Buy |
Sell |
Effect
|
| Land mine 200 |
地雷200 |
50G |
25G |
Places a land mine that deals 200 damage.
|
| Land mine 400 |
地雷400 |
100G |
50G |
Places a land mine that deals 400 damage.
|
| Land mine 600 |
地雷600 |
200G |
100G |
Places a land mine that deals 600 damage.
|
| Land mine 800 |
地雷800 |
400G |
200G |
Places a land mine that deals 800 damage.
|
Sea Mines
- These mines will interrupt the movement of enemy zoids (excluding flying zoids) that pass over the hexagon where it was placed, and it deals a certain amount of damage to them. Sea mines can only be laid underwater.
| Item Name |
Japanese Name |
Buy |
Sell |
Effect
|
| Sea mine 250 |
機雷250 |
30G |
15G |
Places a sea mine that deals 250 damage.
|
| Sea mine 500 |
機雷500 |
70G |
35G |
Places a sea mine that deals 500 damage.
|
| Sea mine 750 |
機雷750 |
130G |
65G |
Places a sea mine that deals 750 damage.
|
| Sea mine 1000 |
機雷1000 |
250G |
125G |
Places a sea mine that deals 1000 damage.
|