Super Robot Wars/Z3/Parts
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< Super Robot Wars | Z3
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Japanese | English | Description |
---|---|---|
ブースター | Booster | Movement +1 |
メガブースター | Mega Booster | Movement +2 |
補助ISC | Auxillary ISC | Movement +1, Mobility +10 |
マグネットコーティング | Magnetic Coating | Mobility +10 |
慣性制御システム | Inertia Control System | Mobility +20 |
精密照準レンズ | Precision Targeting Lens | Accuracy +10 |
クエント製センサー | Quent-made Sensor | Accuracy +20 |
スナイパーキット | Sniper Kit | Weapon Critical Rate +20% |
高性能レーダー | High Performance Radar | Range +1 for all weapons and songs that are not MAPW or Range 1. |
脊髄反射コネクタ | Spinal Reflex Connector | Accuracy +20, Range +1 for all weapons and songs that are not MAPW or Range 1. |
ハロ | Haro | Movement +2, Evasion and Accuracy +25, Range +1 for all weapons and songs that are not MAPW or Range 1. |
チョバムアーマー | Chobham Armor | HP +500, Armor +100 |
ハイブリッドアーマー | Hybrid Armor | HP +1000, Armor +150 |
超合金Z | Super Alloy Z | HP +1200, Armor +250, equipped unit recovers 10% of its maximum EN at the beginning of your turn. |
補助GNドライヴ | Auxillary GN Drive | EN +100, equipped unit recovers 10% of its maximum EN at the beginning of your turn. |
パラジウム・リアクター | Palladium Reactor | EN +150 |
バリア・フィールド | Barrier Field | Reduces damage from all weapons by 1000. Costs 5 EN per activation. |
オートディフェンサー | Auto Defenser | Slash Away's success rate is 100%. Spiritual Fortitude skill is enabled (Nulls pilot status effects). Consecutive targeting and placement penalties are nullified. |
勇者の印 | Mark of the Brave | Mobility and Accuracy +25, Weapon Critical Rate +25%, Armor +200 |
鋼の魂 | Soul of Steel | Mobility and Accuracy +30, Weapon Critical Rate +30%, Armor +250 |
破界の紋章 | Crest of Hakai | Movement +1, Attack Power +200, Range +1 for all weapons and songs that are not MAPW or Range 1. |
再世の紋章 | Crest of Saisei | Each turn, HP and EN are restored by 10%. Restores 10 additional SP per turn to the main pilot. |
DエクストラクターS | D-Extractor S | Increases final damage dealt by 20% when at 130+ Will. |
ダメージアベンジャー | Damage Avenger | Increases final damage dealt by 1/3 of the percentage of HP the unit is missing. (e.g. If the unit has lost 60% of its HP, the final damage dealt by the unit increases by 20%.) |
極小次元震システム | Micro Dimensional Quake System | After Image enabled (Active at 130+ Will, 50% chance of auto-evasion), D-Fault enabled (Nullifies attacks dealing less than 1200 damage for 10 EN), Jamming enabled (+10% final Accuracy and Evasion for both units in the team). |
レスキューユニット | Rescue Unit | Repair and Resupply functions are added to the unit. |
スパイラルエフェクター | Spiral Effector | All weapons/songs gain +300 Attack Power, Ignore Size, and Barrier Piercing. |
ゲートジャンパー | Gate Jumper | Movement +4. When equipped on the main unit of a team, terrain obstructions and enemies are ignored when moving (teleportation movement). |
DECチャージャー | DEC Charger | Fully restores the unit's EN at the beginning of each turn. |
GEMアーマー | GEM Armor | HP +1000, Armor +200, negates all status effects from enemy attacks. |
GEMクリスタル | GEM Crystal | Attack Power +300, Range +2 for all weapons and songs that are not MAPW or Range 1. |
フライトモジュール | Flight Module | Enables flight. Changes unit/weapons' terrain ranking for Air to S. |
スラスターモジュール | Thruster Module | Changes unit/weapons' terrain ranking for Space to S. |
ランドモジュール | Land Module | Enhances ground movement, Changes unit/weapons' terrain ranking for Ground to S. |
スクリューモジュール | Screw Module | Enhances underwater movement, changes unit/weapons' terrain ranking for Water to S. |
A-アダブター | A-Adapter | Changes all the unit/weapons' terrain ranking to A. |
S-アダブター | S-Adapter | Changes all the unit/weapons' terrain ranking to S. |
プロペラントタンク | Propellant Tank | Recover 250 EN; one use per stage. |
カートリッジ | Cartridge | Recover all Ammo; one use per stage. |
リペアキット | Repair Kit | Recover 6000 HP; one use per stage. |
スーパーリペアキット | Super Repair Kit | Replenishes all HP, EN, ammo; one user per stage. |
郁絵のおやつ | Ikue's Snack | Recover 20 SP; one use per stage. |
トライデント焼き | Grilled Trident | Recover 40 SP; one user per stage. |
ZENのドーナツ | ZEN's Donuts | Recover 60 SP; one user per stage. |
娘娘名物まぐろマン | Nyan Nyan's Famous Tuna Buns | Recover 100 SP; one use per stage. |
インサラウムの秘宝 | Treasure of Insalaum | Casts the Love spirit on the user; one use per stage. |
奇跡の欠片 | Miracle Fragment | Casts the Love, Courage, Soul, Fighting Spirit, Awaken, Snipe, Assault, Iron Wall, and Focus spirits on the user; one use per stage. |
アドレナリンアンプル | Adrenaline Ampoule | Starting Will +5. |
サイキックリアクター | Psychic Reactor | Starting Will +10. |
カミナのサングラス | Kamina's Sunglasses | Starting Will +20. |
Fボンバーのディスク | Fire Bomber's Disc | Will +3 starting from the second player turn the unit is deployed. |
シェリルのディスク | Sheryl's Disc | The unit's main pilot recovers an additional 10 SP per turn. |
ランカのディスク | Ranka's Disc | Z-Chips earned are multiplied by 1.5 when defeating enemy units, does not stack with other parts. |
カイメラ隊員証 | Chimera Membership Card | Maximum Will +30. Multiples won't stack. |
SPゲッター | SP Getter | When the equipped unit's team shoots down an enemy team, the main pilot gains 10 SP. Multiples won't stack. |
テンションレイザー | Tension Raiser | One additional unit of Tension is added whenever one is gained normally. |
プラーナコンバーター | Prana Converter | At 150+ Will, the unit's PP gains and the team's money and Z-Chip gains are doubled. Does not stack with other parts. |
コマンダーターミナル | Commander Terminal | The equipped unit gains the Command L4 skill. |
ゲインメーター | Gain Meter | Adds 500 money for each space the unit's team moves on the map. |
DGの牙 | DG Fang | All chance-based activations have their success rates increased by 10%. |
アイアンエンブレム | Iron Emblem | Doubles the unit's EXP gains. Stacks with the Effort spirit. |
ブロンズエンブレム | Bronze Emblem | The unit's main pilot recovers an additional 15 SP per turn. |
シルバーエンブレム | Silver Emblem | Doubles the unit's PP gains. Stacks with the "Bonus PP" Tag Tension command, but not with other parts. |
ゴールドエンブレム | Gold Emblem | Doubles the unit's money gains. Stacks with the Luck spirit, but not with other parts. |
プラチナエンブレム | Platinum Emblem | The equipped unit's team gets two turns per player phase. (Only works if the equipped unit is the team leader at the start of the turn) |
セイクリッドアーマー | Sacred Armor | HP +1500, Armor +250, equipped unit recovers 10% of its maximum HP and EN at the beginning of your turn. |
アサルトブースター | Assault Booster | Movement +2, Weapon Critical Rate +20%, Air terrain rank becomes S for unit/weapons, enables flight. |
PCMサイト | PCM Sight | Accuracy +20, all terrain ranks become A for unit/weapons, Range +1 for all weapons and songs that are not MAPW or Range 1. |
BCHモーター | BCH Motor | After Image enabled (Active at 130+ Will, 50% chance of auto-evasion), Barrier Field enabled (Reduces all damage by 1000 for 5 EN), Mobility +20. |