Super Robot Wars/Z2/Special Systems

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Satellite Cannon Charge (Gundam Double X)

The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It must charge for the first three turns after DX is deployed, and after being used, it must charge for another three turns before further use. If you fully upgrade the Double X, the charge time is reduced by one turn. In hard mode, the number of stages with a visible moon decreases. (Does this still apply in Z2?)

Element System (Aquarion)

When the main pilot's morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A's Melee stat is lower than Pilot B's, Pilot A's Melee is raised to match Pilot B's, and vice versa.

Super Beast God Combination (Nova Eagle)

When Aoi's morale reaches 130, the "Combine" command appears. Choosing this transforms Eagle into Dancouga Nova for five turns. Usable once per battle only, and is no longer used once Aoi gains the Instinct (?) skill. Dancouga Nova loses this ability after a certain event in the game, allowing the unit to launch combined for an unlimited period.

Overskill (Overmen)

When the Overman pilot's morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman's unique Overskill activates.

Unit Name Oversense Lvl Required Effect
King Gainer L4 Unit's Movement range increases by 1, mobility and accuracy are raised by 10 + pilot's Oversense level x2. Additionally, 30% chance of Afterimage effect.
King Gainer L4 Improved version gained when you FUB King Gainer. Movement range increases by 2 & 50% chance of Afterimage effect. The other effect stays the same.
Emperanza L3 Spirit command "Accelerate" used every turn. Additionally, damage reduction of Photon Mat is increased by 200.
Dominator L4 Mobility is raised by 10 + pilot's Oversense level x2. Additionally, 50% chance of Afterimage effect.