Super Robot Wars/X/Mech Abilities
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Barrier/Armor Abilities
Ability Name | Japanese Name | Units | Description |
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I-Field |
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Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN. | |
Psycho Field |
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Activated when Morale is above 130. Cancels any attack dealing 2,000 or less damage. Costs 10 EN. | |
Beam Coat |
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Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN. | |
Beam Mantle |
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Cancels any attack dealing 4,000 or less damage. Costs 10 EN. | |
Beam Barrier |
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Cancels any attack dealing 2,500 or less damage. Costs 5 EN. | |
Reflector |
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Cancels any attack dealing 4,000 or less damage. Costs 30 EN. | |
Photon Armor Shield |
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Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN. | |
Active Cloak |
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Cancels any attack dealing 2,000 or less damage. Costs 5 EN. | |
Nector Curtain |
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Cancels any attack dealing 2,500 or less damage. Costs 10 EN. | |
Aura Barrier |
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Activated when Morale is above 105. Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN. Damage reduction improves at higher Aura Power levels. | |
Electromagnetic Barrier |
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Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN. | |
Absolute Defense System |
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Activated when Morale is above 110. Cancels any attack dealing 4,000 or less damage. Costs 30 EN. | |
Radiant Wave Shield |
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Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN. | |
Blaze Luminous |
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Activated when Morale is above 105. Reduces any damage taken by 1,500. Costs 5 EN. |
Evasion Abilities
Ability Name | Japanese Name | Units | Description |
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Offshoot |
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Activated when Morale is above 130. 30% chance to evade any enemy attack. | |
M.E.P.E. |
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Activated when Morale is above 130. 30% chance to evade any enemy attack. | |
Hyper Jammer |
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Activated when Morale is above 130. 30% chance to evade any enemy attack. | |
Ariel Mode |
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Activated when Morale is above 130. 40% chance to evade any enemy attack. |
Other Abilities
Ability Name | Japanese Name | Units | Description |
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Anti-Spirit Attack |
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Cancels status effects Immobile, Status Down, Morale Down and SP Down. | |
All-Disabler |
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Cancels status effects Immobile, Status Down, Morale Down, SP Down EN Down, Mobility Down, Sight Down and Armor Down. | |
Bio-Sensor |
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Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
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Psycho Frame |
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Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
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Remove Limiter |
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Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
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Zero System |
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Activated when Morale is above 130. Enhances pilot stats based on current Morale. | |
Coupling System |
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Activates when Morale is above 120 for Aoba & Dio or Aoba & Hina. When either pilot of the pair uses the Spirit Command Flash, Focus, Bullseye or Intuition, the paired pilot also gets the effect. | |
Metamorphosize |
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Activates when Morale is above 120. Unlocks the command "Morph", allowing Ryujinmaru to transform into Ryuohmaru. | |
Combine |
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Activated when both Simon and Dayakka's Morale are above 130. Unlocks the command "Combine", combining S.G. Dai-Gurren and Gurren Lagann into S.G. Gurren Lagann. | |
Tengen Toppa |
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Activated when Morale is above 150. Unlocks the command "Tengen Toppa", allowing S.G. Gurren Lagann to transform into T.T. Gurren Lagann. | |
Activate Spiral Power |
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Activates when Morale is above 130. Grants "HP Regen (S)" ability and improves Final damage based on the pilot's current Morale and Spiral Power level. At Spiral Power Level 9, 130~139: x1.05 damage, 140~149: x1.07 damage, 150~159: x1.10 damage, 160~169: x1.12 damage, 170 and above: x1.15 damage. | |
Dogma |
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Allows the use of the special Dogma commands base on current M-Customization grade. More details in the Vault section. | |
HP Regen (S/M/L) |
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Improves HP regeneration by 10%/20%/30% at the beginning of the player phase. | |
EN Regen (S/M/L) |
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Improves EN regeneration by 10%/20%/30% at the beginning of the player phase. |