Super Robot Wars/X-Omega/Past Events
This page is an archive of past events containing the type of event and prizes that were given out.
Event 1 - The Black and White Knight 2015/10/13 - 2015/10/23
This event is a Formidable Foe type event centered around Code Geass: Lelouch of the Rebellion and features the SSR Lancelot.
NOTE: Quick reminder that both SSR Guren Nishiki and SSR Gawain have a damage boost against the Lancelot during the event!
Story
As a foothold of the Japanese suppression,the Britannian Army,
led by Cornelia, marches to the Narita Mountains, a vital base to the
Japanese military, and deploys her strategic siege.
Previously, the Britannian Army boasted overwhelming military might,
cornering the Japanese military.
But at that time, the thoughts persisted in many people of whether
the Black Knights, led by Lelouch,
would intervene in the battlefront...
Stage Data
Prologue
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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1 | 5 | 5 | 150 | 600 | 100 | Land - Plains |
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2 | 10 | 10 | 300 | 1500 | 100 | Land - Plains |
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3 | 15 | 23 | 450 | 2600 | 100 | Land - Plains |
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4 | 35 | 20 | 600 | 4000 | 100 | Land - Plains |
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5 | 50 | 25 | 750 | 7000 | 100 | Land - Plains |
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Epilogue Stages
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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Epilogue | 5 | 2 | 50 | 120 | 100 | Land - Desert |
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Formidable Foe Event Stages
These stages will have a chance of triggering an appearance of the formidable foe. Playing harder difficulties will have a higher chances, although how much of a difference is currently unknown.
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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(Easy) The Beginning of the Miracle | 5 | 6 | ? | ? | 100 | Land - Mountains | ? |
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(Medium) Jeremiah's Assault | 25 | 6 | 120 | 300 | 100 | Land - Mountains | ? |
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(Hard) Clashing Blades | 45 | 7 | ? | ? | 100 | Land - Mountains | ? |
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Boss Stats
At level 30 and levels 50 and onward, there will be 3 total waves instead of 2. From levels 101 and onward, there will be 4 total waves. The amount of time to clear the stage will still be 90 seconds.
Stats will only display up to level 90 since that is the cutoff for the last event-exclusive prize.
Level | HP | Level | HP | Level | HP | Level | HP | Level | HP |
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1 | 5000 | 21 | 17000 | 41 | 48000 | 61 | 64000 | 81 | 105000 |
2 | 5299 | 22 | 18000 | 42 | 48625 | 62 | 66000 | 82 | 105625 |
3 | 5600 | 23 | 19000 | 43 | 49250 | 63 | 68000 | 83 | 106625 |
4 | 5899 | 24 | 20000 | 44 | 49875 | 64 | 70000 | 84 | 106875 |
5 | 6200 | 25 | 21000 | 45 | 50500 | 65 | 72000 | 85 | 107500 |
6 | 10000 | 26 | 22000 | 46 | 51125 | 66 | 74000 | 86 | 107500 |
7 | 10400 | 27 | 23000 | 47 | 51750 | 67 | 76000 | 87 | 108750 |
8 | 10800 | 28 | 24000 | 48 | 52375 | 68 | 78000 | 88 | 109375 |
9 | 11200 | 29 | 25000 | 49 | 53000 | 69 | 80000 | 89 | 110000 |
10 | 12000 | 30 | 30000 | 50 | 53000 | 70 | 80000 | 90 | 110000 |
11 | 14000 | 31 | 34000 | 51 | 57000 | 71 | 85000 | ||
12 | 14500 | 32 | 35375 | 52 | 58000 | 72 | 86875 | ||
13 | 15000 | 33 | 36750 | 53 | 59000 | 73 | 88750 | ||
14 | 15500 | 34 | 38125 | 54 | 60000 | 74 | 90625 | ||
15 | 16000 | 35 | 39500 | 55 | 61000 | 75 | 92500 | ||
16 | 16500 | 36 | 40875 | 56 | 62000 | 76 | 94375 | ||
17 | 17000 | 37 | 42250 | 57 | 63000 | 77 | 96250 | ||
18 | 17500 | 38 | 43625 | 58 | 64000 | 78 | 98125 | ||
19 | 18000 | 39 | 45000 | 59 | 65000 | 79 | 100000 | ||
20 | 19000 | 40 | 45000 | 60 | 65000 | 80 | 100000 |
Rewards
Ranking Rewards
These rewards will be distributed after the event finishes and ranks are calculated.
Ranking Range | Rewards |
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1 - 100 | 3 15% SSR Gacha Tickets |
101 - 200 |
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201 - 500 |
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501 - 1000 |
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1001 - 2000 | 3 Gacha Tickets |
2001 - 5000 | 2 Gacha Tickets |
5000 - 10000 | 1 Gacha Ticket |
Consecutive Victory Rewards
All consecutive victory rewards will appear in the present box.
Times Defeated | Reward |
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1 | 400 Rival Coins |
2 | 1 Defender Upgrade Material II |
3 | 5000 Gold |
4 | 1 Shooter Upgrade Material II |
5 | 1 Omega Crystal |
6 | 1 Fighter Upgrade Material II |
7 | 1 BP Recovery Med |
8 | 400 Rival Coins |
9 | 1 AP Recovery Med |
10 | UC Ohgi Kaname (Support) |
11 | 600 Rival Coins |
12 | 1 Defender Upgrade Material II |
13 | 10000 Gold |
14 | 1 Shooter Upgrade Material II |
15 | 1 Omega Crystal |
16 | 1 Fighter Upgrade Material II |
17 | 600 Rival Coins |
18 | 1 Defender Upgrade Material II |
19 | 1 BP Recovery Med |
20 | 1 Premium Ticket |
22 | 1 Shooter Upgrade Material II |
24 | 800 Rival Coins |
26 | 1 Fighter Upgrade Material II |
28 | 800 Rival Coins |
30 | SSR Lancelot |
32 | 1 Omega Crystal |
34 | 1 Defender Upgrade Material III |
36 | 1000 Rival Coins |
38 | 1 Shooter Upgrade Material III |
40 | R Shirley Fenette (Support) |
42 | 1 Fighter Upgrade Material III |
44 | 1000 Rival Coins |
46 | 20000 Gold |
48 | 1000 Rival Coins |
50 | 3 Omega Crystals |
52 | 1 AP Recovery Med |
54 | 1 Defender Upgrade Material III |
56 | 1000 Rival Coins |
58 | 1 Shooter Upgrade Material III |
60 | R Milly Ashford |
62 | 1 Fighter Upgrade Material III |
65 | 1000 Rival Coins |
68 | 1 Defender Upgrade Material III |
70 | 5 Omega Crystals |
72 | 1 BP Recovery Med |
75 | 1500 Rival Coins |
78 | 1 Shooter Upgrade Material III |
80 | SSR Lancelot |
82 | 1500 Rival Coins |
85 | 1 Fighter Upgrade Material III |
88 | 1500 Rival Coins |
90 | SR C.C. (Support) |
94 | 1 BP Recovery Med |
98 | 1500 Rival Coins |
100 | 1 Premium Ticket |
105 | 2000 Rival Coins |
110 | 1 Premium Ticket |
115 | 2000 Rival Coins |
120 | 1 Premium Ticket |
125 | 2000 Rival Coins |
130 | 1 Premium Ticket |
135 | 2000 Rival Coins |
140 | 1 Premium Ticket |
145 | 2000 Rival Coins |
150 | 1 Premium Ticket |
160 | 2000 Rival Coins |
170 | 1 Premium Ticket |
180 | 2000 Rival Coins |
190 | 2 Premium Tickets |
200 | 10 Omega Crystals |
Event 2 - Support Acquisition Event 2015/10/27 - 2015/10/31
This event features a variety of support units from multiple series. This event provides players with support units regardless of difficulty they are comfortable with in the game. The more prized support units will come from harder difficulty stages.
Stage Data
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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Easy Quest 1 | 12 | 8 | 240 | 800 | 100 | Space |
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Easy Quest 2 | 12 | 8 | 240 | 800 | 100 | Land - Photon Energy Research Institute |
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Medium Quest 1 | 28 | 10 | 240 | 800 | 100 | Land - Desert |
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Medium Quest 1 | 28 | 10 | 240 | 800 | 100 | Land - Urban Ruins |
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Advanced Quest 1 | 40 | 12 | 360 | 1680 | 100 | Space |
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Advanced Quest 2 | 48 | 12 | 360 | 1680 | 100 | Land - G-Island City |
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Event 3 - Burn Up! Decisive Weapon of Love and Flames! 2015/11/1 - 2015/11/16
This event is an Assault Event type centered around the Gunbuster series. There are 5 stages with 10 quests each along with a final quest that will reward a SSR Gunbuster to those who clear it. The actual assault event stages will end on 2015/11/11 23:59, but E-Chip can be redeemed up til 2015/11/16.
NOTE: Both SSR Eva Unit 01 and Dancouga have massive damage boosts during the duration of the event.
Story
Appearing from beyond the universe
unidentified enemies attack humanity with great force
that would give them the name "Space Monsters".
The swarm of Space Monsters
have finally found they way into the solar system.
Should they reach Earth, mankind would become extinct.
Before the hundreds of millions of enemies that fill the space,
a fight that is betting humanity's existence on the line
is about to begin...
Event Tips
As you reach difficulty 20+, you will notice that enemies will spawn in swarms. You will need more than a balanced and leveled team composition to get through even just the regular mobs without taking too much damage before the boss. Unfortunately, cost constraints will not allow you to field an entire elite squad of SSR units, especially if you plan on using Gunbuster itself.
- Regular STMC's will take too many hits to kill and with swarms of them coming at once on higher difficulties, just auto-attacking is not enough.
- Area Finishers are a MUST on higher difficulties. The mass amount of deaths should hopefully refund the core cost.
- Make and use friends who have valuable Area Finishers at reasonable costs. Don't even bother with single-target finishers.
- You may need to use a crystal against the final quest bosses of each stage due to the sheer amount of HP they have. However, you should consider staying on a certain stage if the stage is getting too difficult.
Rewards
Ranking Rewards
These rewards will be distributed after the event finishes and ranks are calculated.
Ranking Range | Rewards |
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1 - 100 | 3 15% SSR Gacha Tickets |
101 - 200 |
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201 - 500 |
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501 - 1000 |
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1001 - 2000 |
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2001 - 5000 | 2 Gacha Tickets |
5000 - 10000 | 1 Gacha Ticket |
Assault Point Milestone Rewards
All Assault Point milestone rewards will appear in the present box.
Assault Points | Reward |
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500 | 1 AP Recovery Med |
1000 | 5000 Gold |
1500 | 1 Defender Upgrade Material I |
2000 | 1 Omega Crystal |
2500 | 1 Defender Upgrade Material I |
3000 | 1 Defender Upgrade Material III |
3500 | 1 Omega Crystal |
4000 | 1 Shooter Upgrade Material I |
4500 | 1 Omega Crystal |
5000 | 1 AP Recovery Med |
6000 | UC Reiko Kashihara (Support) |
7000 | 1 Premium Ticket |
8000 | 1 Omega Crystal |
9000 | 50000 Gold |
10000 | 1 Premium Ticket |
11000 | 1 Defender Upgrade Material I |
12000 | 1 AP Recovery Med |
13000 | 50000 Gold |
14000 | UC Kimiko Higuchi (Support) |
15000 | 1 AP Recovery Med |
16000 | 1 Attacker Upgrade Material III |
17000 | 1 Attacker Upgrade Material II |
18000 | 1 Premium Ticket |
19000 | 1 Shooter Upgrade Material III |
20000 | 1 Attacker Upgrade Material I |
22000 | 1 Omega Crystal |
24000 | SSR Gunbuster |
26000 | 100000 Gold |
28000 | UC Reiko Kashihara (Support) |
30000 | 1 Premium Ticket |
33000 | 1 Shooter Upgrade Material III |
35000 | 1 Omega Crystal |
37000 | 1 Premium Ticket |
40000 | 1 Attacker Upgrade Material II |
43000 | 1 Defender Upgrade Material II |
45000 | 100000 Gold |
47000 | UC Kimiko Higuchi (Support) |
50000 | 1 Omega Crystal |
53000 | 1 Premium Ticket |
55000 | UC Reiko Kashihara (Support) |
57000 | 1 Shooter Upgrade Material III |
60000 | 1 Omega Crystal |
63000 | SR Jung Freud (Support) |
65000 | 1 Attacker Upgrade Material III |
67000 | 1 Shooter Upgrade Material II |
70000 | SSR Gunbuster |
E-Chip Rewards
Event Units
Unit Name (Japanese) | Unit Name (English) | Rarity | Chip Cost | Availability | Other Notes |
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ガンバスター | Gunbuster | Super Super Rare | 16000 | 2 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅱ | Upgrade Material II (Attacker) | Uncommon | 1000 | 100 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅱ | Upgrade Material II (Shooter) | Uncommon | 1000 | 100 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅱ | Upgrade Material II (Defender) | Uncommon | 1000 | 100 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅰ | Upgrade Material I (Attacker) | Common | 300 | 100 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅰ | Upgrade Material I (Shooter) | Common | 300 | 100 | Available until 2015/11/16 23:59 Japan Time |
バトルユニット強化素材Ⅰ | Upgrade Material I (Defender) | Common | 300 | 100 | Available until 2015/11/16 23:59 Japan Time |
Event Items
Item | Chip Cost | Availability | Other Notes |
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SSR Rate +10% Gacha Ticket | 32000 | 5 | Available until 2015/11/16 23:59 Japan Time |
SR Rate +15% Gacha Ticket | 10000 | 10 | Available until 2015/11/16 23:59 Japan Time |
10 AP Recovery Med | 500 | 30 | Available until 2015/11/16 23:59 Japan Time |
Fever Energy | 2800 | 5 | Available until 2015/11/16 23:59 Japan Time |
Stage Data
Prologue Stages
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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1 | 5 | 5 | 150 | 600 | 100 | Space |
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2 | 10 | 10 | 300 | 1500 | 100 | Space |
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3 | 23 | 15 | 450 | 2600 | 100 | Space |
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4 | 35 | 20 | 600 | 4000 | 100 | Space |
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5 | 50 | 25 | 750 | 7000 | 100 | Space |
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Assault Event Stages
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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Epilogue Stage
Quest | Difficulty Level | AP Cost | Rank EXP | Unit EXP | SP Gain | Terrain | Waves | Drops | Rewards | Objectives |
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