Super Robot Wars/X-Omega/Abilities (Arena)
Arena mode utilizes the same unit ability names. However, the effects now have now specific values associated with their stat increases with some skills being completely repurposed for the arena entirely. Unit abilities must still be unlocked via unit quests in order for them to be used in the arena.
Offensive Abilities
Offensive abilities increase a unit's offensive attributes by modifying attack stats, damage output, finishing skill potency, and other factors. Offensive abilities will all have red icon colors.
General Offensive Abilities
General offensive abilities focus on increasing damage output. These skills will always be active in battle and have sword icons with an arrow pointing upward on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
絶対なる強敵 | Absolutely Formidable Foe | When HP falls below 3/4, armor is increased by 50% | Godzilla |
決意の攻撃 | Attack of Decisiveness | Attack is increased by 25%, but hit rates are also decreased by 25% | Granteed |
聖戦士 | Aura Battler | Attack is increased by 5% and evasion rates are increased by 25% |
|
聖戦士Lv.2 | Aura Battler Lv.2 | Attack is increased by 10% and evasion rates are increased by 25% | Billbine |
オート・リミッター・カット | Auto Limiter Cut | When HP falls below 1/2, attack is increased by 10% and actions are also increased | Granteed |
補助腕 | Auxiliary Arm | Critical hits from auto-attacks will lower the target's action gauge by 30% | ARX-8 Laevatein |
ビムラー | Beamler | Attack, armor, and hit rates are increased by 15% | Goshogun |
二刀流 | Dual Wielding | Hit and critical hit rates are increased by 15% |
|
GNドライブ | G.N. Drive | Attack and hit rates are increased by 10%. Actions increase |
|
GNドライブLv.2 | G.N. Drive Lv.2 | Attack and hit rates are increased by 13%. Actions increase |
|
GNシールドビット | G.N. Shield Bits | Chance of defending attacks is increased by 70% | Cherudim Gundam |
偉大な勇者 | Great Hero | Critical hits from auto-attacks ignore 100% of the target's armor rating and pierce barriers | Great Mazinger |
ガンファイト | Gunfight | Attack is increased by 10% and hit rates are increased by 15% | |
隠し腕 | Hidden Arm | Hit rates are increased by 20% | The O |
アイドルマスター | Idolmaster | Attack and hit rates are increased by 20% | Imber |
インファイト | In-fight | Attack is increased by 10% and actions are also increased | |
インファイトLv.2 | In-fight Lv.2 | Attack is increased by (10%)? and actions are also increased | Van Ein Alva |
カイザースクランダー | Kaiser Scrander | Attack is increased by 25% and actions are also increased | Mazinkaiser (Kaiser Scrander) |
マッハウイング | Mach Wing | Attack is increased by 20% and actions are also increased | Getter Dragon |
専用調整 | Personal Adjustments | Attack, hit rates, and evasion rates are increased by 20% | Murasame (Waltfeld's Custom Unit) |
射撃苦手 | Poor Shooting | Attack is increased by 25%, but hit rates are also decreased by 25% | Gunner Zaku Warrior (Lunamaria's Unit) |
早熟 | Precocious | Acquire a Core of the unit's attribute color at the start of battle | Victory Gundam |
疑似太陽炉 | Pseudo Solar Furnace | Attack and critical hit rates are increased by 10% | Susanoo |
自己鍛錬 | Self-discipline | Attack is increased by 15% | Gunner Zaku Warrior (Lunamaria's Unit) |
質実剛健 | Strong, Silent Type | Critical hit and hit rates are increased by 15% | Scopedog |
超電磁エネルギー | Super Electromagnetic Energy | Critical hits from finishing skills will lower the target's action gauge by 50% | Combattler V |
ツイン・ドライヴシステム | Twin Drive System | Attack and hit rates are increased by 15% and actions are also increased | 00 Raiser |
超操縦技術 | Ultra-maneuvering Technology | Attack and evasion rates are increased by 10% | Hakuen |
ユニコーンモード | Unicorn Mode | Attack and armor are increased by 20% | Unicorn Gundam |
Health-based Offensive Abilities
Health-based offensive abilities also focus on increasing damage output, but unlike regular abilities, these abilities will only be active when the unit's HP is within a certain range. Health-based offensive abilities will also have a sword icon, but with a heart on the bottom-right corner instead of an arrow.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
異能生存体 | Abnormal Survivor | When HP falls below 1/4, attack, evasion, and critical hit rates are increased by 100% | Scopedog |
追加武装 | Additional Armaments | WHen HP is above 3/4, attack and armor is increased by 25% | Type-3 Kiryu |
機甲猟兵 | Armor Hunting Soldier | When HP falls below 1/2, attack is increased by 20% | Military Bike (with Sidecar) |
本能のめざめLv.1 | Awakening of Instincts Lv.1 | When HP falls below 1/2, attack is increased by 15% and actions are also increased | [SR] Eva Type-3 Kiryu |
本能のめざめLv.2 | Awakening of Instincts Lv.2 | When HP falls below 4/5, attack is increased by (20%?) and actions are also increased | [SSR] Eva Type-3 Kiryu |
可能性の獣 | Beast of Possibilities | When HP falls below 3/4, attack, evasion, and critical hit rates are increased by 20% | Unicorn Gundam (Destroy Mode) [Blaster] |
シャングリラの少年 | Boy from Shangri La | When HP falls below 1/4, attack is increased by 30% and evasion rates are increased by 40% | ZZ Gundam |
グレン団の団結力 | Combined Power of Team Gurren | Chance of defending attacks is increased by 40% | Gurren Lagann* |
ギアスの呪縛 | Curse of Geass | When HP falls below 1/3, attack, hit rates, and evasion rates are increased by 30% |
|
四聖剣 | Four Holy Swords | When HP falls below 2/3, attack is increased by 50% and actions are also increased |
|
無理を通して道理を蹴っ飛ばす | Go Beyond the Impossible and Kick Reason to the Curb | Attack is increased by 25% for each ally shot down | Gurren Lagann |
iDOL | iDOL | When HP falls below 2/3, attack and armor are increased by 10% | Imber |
怪獣王 | King of Monsters | Attack and armor are increased by 20% and actions are also increased | Godzilla |
機龍隊の戦術 | Kiryu Forces' Tactics | As long as the unit's HP is full, attack is increased by 30% | Type-3 Kiryu |
マゴロク・E・ソード | Magoroku Exterminate Sword | Critical hits from auto-attacks ignore 100% of the target's armor rating and pierce barriers | Eva Unit-01 (Magoroku E Sword) |
真夏のウィッチ | Midsummer Witch | When HP is above 1/3, attack is increased by 20% and hit rates are increased by 30% | Zegapain Altair (Ryoko) |
NT-Dシステム | Newtype-Destroy System | When HP falls under 3/4, attack and evasion rates are increased by 40% and actions are also increased | Unicorn Gundam (Destroy Mode) |
反骨心 | Rebellious Heart | When HP is above 4/5, attack and critical hit rates are increased by 20% | Destiny Gundam |
闘争心 | Resolve | When HP is above 2/3, attack is increased by 20% | |
特生自衛隊カスタム | Special Self-Defense Force's Custom | As long as the unit's HP is full, attack and critical hit rates are increased by 25% | Type-3 Kiryu |
強気 | Strong | When HP falls below 2/3, attack is increased by 25% | |
超強気 | Super Strong | When HP falls below 2/3, attack and critical hit rates are increased by 20% |
|
援護攻撃 | Support Attack | When HP is above 2/3, attack is increased by 20% | |
援護攻撃Lv.2 | Support Attack Lv.2 | When HP is above 1/3, attack is increased by 20% | |
不撓不屈 | Unbendable Will | Damage reduction from defending attacks is increased by 20% | Gurren Lagann |
光の翼 | Wings of Light | When HP is above 1/2, evasion is increased by 30% and actions are also increased | Destiny Gundam |
零番隊隊長 | Zero Squad Captain | When HP is above 1/2, attack and evasion rates are increased by 25% |
|
Critical Modifiers
Critical modifiers affect a unit's chances of inflicting critical hits or the amount of damage a critical hit will do. Critical modifiers abilities have an icon depicting a downward swinging sword and an upward pointing arrow on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
水着で搭乗 | Aboard in a Swimsuit | Critical rate is increased by 40% but actions are also decreased | Guren Nishiki (Swimsuit Kallen) |
銀河美少年 | Galactic Pretty Boy | Critical hits from auto-attacks ignore 100% of the target's armor rating and pierce barriers | Tauburn |
天才 | Genius | Critical hit rate is increased by 40% |
|
春香カラー | Haruka Color | Critical hit rate is increased by 20% | Imber |
野生の勘 | Intuition of the Wild | Critical hit and hit rates are increased by 20% | Solar Aquarion |
かすかべ防衛隊 | Kasukabe Defense Corps | Critical hit rate is increased by 25% | Kantam Robo |
本土上陸 | Mainland Landfall | Chance of defending attacks is increased by 50% | Godzilla |
ムードメーカー | Mood Maker | Increase the hit and critical hit rates of all allies by 20% | Youko M Tank |
マフラー | Muffler | Critical hit rate is increased by 30% and actions are also increased | Buster Machine #7 |
快男児 | Pleasant Boy | Critical hits from auto-attacks will lower the target's action gauge by 30% | Daitarn 3 |
英才教育 | Special Education | Critical hit rate is increased by 30% and actions are increased | Victory Gundam |
スイートドリーム | Sweet Dream | Critical hit rate is increased by 30% | Van Ein (Waking Shatte) |
Health-based Critical Modifiers
Health-based critical modifiers affect a unit's chances of inflicting critical hits or the amount of damage a critical hit will do when the unit is within a certain range of HP. Health-based critical modifiers abilities have an icon depicting a downward swinging sword with a heart on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
無敵の勇姿 | Invincible Brave Figure | Critical hit rate and attack is increased by 20% when HP is full | Kantam Robo |
真夏の姫 | Midsummer Princess | When HP is above 3/4, critical hit rates are increased by 50% | Eva Unit-03 (Swimsuit Asuka) |
サイコ・コントロールシステム | Psycho Control System | When HP falls below 2/3, critical hit and evasion rates are increased by 20% | Psycho Gundam |
日輪の輝き | Radiance of the Sun | Critical hit rate is increased by 15% and critical hit damage is increased by 25% after taking damage | Daitarn 3 [Fighter] |
Momentum-based Offensive Abilities
Momentum-based offensive abilities provide great boost in stats during battle and can greatly accelerate a lead or give a window of opportunity for a comeback. These abilities will also have a sword icon with an exclamation mark or a black explosion on the bottom right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
野生化 | Aggressive Beast | Critical hits from auto-attacks cannot be defended against and pierce barriers | Dancouga |
七転び八起き | Always Getting Up After Falling Down | Maybe every auto-attack will seem to get stronger? | Rookie Robot Moi Moi |
バイオコンピューター | Biocomputer | Acquire a rainbow core after evading an attack (this effect can trigger multiple times during multi-hit finishing skills) | Gundam F91 |
バイオセンサー | Biosensor | When HP falls below 1/3, attack is increased by 20% and evasion rates are increased by 30% |
|
エレメントシステム | Element System | When the unit's HP falls below 1/3, attack, hit rates, and critical hit rates are increased by 30% |
|
ゲッター線増幅炉 | Getter Ray Amplifying Reactor | Acquire a Core of the unit's attribute color at the start of battle | Getter Dragon |
キング・オブ・ハート | King of Hearts | Critical hits from finishing skills pierce barriers and cannot be evaded through afterimages | Master Gundam [Attacker] |
マジンパワー | Mazin Power | When the unit's HP falls below 1/3, attack, armor, and hit rates are increased by 30% |
|
終わりなき正義 | Neverending Justice | Critical hits from finishing skills cannot be defended against and ignore 100% of the target's armor | Infinite Justice Gundam |
オーバーセンス | Oversense | Upon defeating 1 enemy, attack and evasion rates are increased by 40% and actions are also increased | King Gainer |
サイコフレーム | Psychoframe | Upon defeating 1 enemy, attack is increased by 10% and evasion rates are increased by 45% |
|
怒りのスーパーモード | Rage of Super Mode | Attack against targets with full HP is increased by 35% | Shining Gundam (Super Mode) |
流派東方不敗 | School of the Undefeated of the East | Critical hits from finishing skills ignore 100% of the target's armor rating and cannot be evaded through afterimages |
|
SEED | SEED | When the unit's HP falls below 1/3, hit and evasion rates are increased by 25% and actions are also increased |
|
野生の気迫 | Spirit of the Wild | Acquire a rainbow core whenever a finishing skill inflicts a critical hit | Dancouga [Fighter] |
最強のトップレス | Strongest of the Topless | Attack is and hit rates are increased by 25% and actions are also increased | Dix-Neuf |
超兵 | Super Soldier | Upon defeating an enemy, hit and evasion rates are increased by 30% | Gundam Kyrios |
Finishing Skill Enhancements
Finishing skill enhancements increase the effectiveness of a unit's finishing skills by increasing the amount of damage inflicted or by increasing amount of actions a unit can take. Finishing skill enhancements have ability icons that have a radiating sword.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
ドルイドシステム効果時間延長 | Druid System Runtime Extension | Actions are increased |
|
宇宙の王者 | Emperor of Space | Finishing skill power is increased | Grendizer |
お気に入りの水着 | Favorite Swimsuit | Finishing skill power is increased |
|
必殺スキル強化 | Finishing Skill Enhancement | Finishing skill power is increased | |
ラムダドライバ効果時間延長 | Lambda Driver Runtime Extension | Actions are increased | ARX-7 Arbalest |
真夏の淑女 | Midsummer Lady | Finishing skill power is increased | Van Ein (Swimsuit Shatte) |
ニュータイプのめざめ | Newtype Awakening | Acquire a rainbow core whenever a finishing skill inflicts a critical hit | Unicorn Gundam (Destroy Mode) [Attacker] |
共振 | Resonance | Critical hits from auto-attacks cannot be evaded through afterimages | Nu Gundam [Defender] |
トランザム効果時間延長 | Trans-Am Runtime Extension | Actions are increased |
|
Situational Offensive Abilities
Situational offensive abilities are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational offensive abilities have a sword icon with a clock on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
進化したビムラー | Enhanced Beamler | Acquire a rainbow core after defending an attack | Goshogun [Blaster] |
剣狼の導き | Guidance of Kenrou | Critical hits from auto-attacks ignore 100% of the target's armor rating and pierce barriers | Baikanfu |
真夏のメガネ少女 | Midsummer Glasses Girl | When suffering from a status effect, attack and hit rates are increased by 50% and actions are greatly increased | Eva Unit-02 (Swimsuit Mari) |
拘束衣からの開放 | Opening the Straightjacket | When suffering from a status effect, attack, hit rates, and evasion rates are increased by 30% and actions are also increased | Gawain (Swimsuit C.C.) |
シンクロ率 | Synchro Rate | As long as the unit's HP is above 3/4, A.T. Field nullification is enhanced by 1500 |
|
シンクロ率Lv.2 | Synchro Rate Lv.2 | As long as the unit's HP is above 1/2, A.T. Field nullification is enhanced by 1500 |
|
振り幅スイッチ | Wide Interval Switch | Maybe your allies get a bit stronger at the beginning of the unit's turn? | Rookie Robot Moi Moi |
ゼロシステム | Zero System | Acquire a rainbow core after evading an attack (this effect can trigger multiple times during multi-hit finishing skills) | Wing Gundam Zero |
Killer Abilities
Killer abilities focus on amplifying damage, usually towards specific targets or under certain conditions. Killer abilities are depicted with icons of a human target with cross-hairs around it.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
ボスクラッシャー | Boss Crusher | Attack against targets with full HP is increased by 30% | Tauburn |
怯まぬ意志 | Daunting Intentions | When suffering from a status effect, attack and armor is increased by 50% | Godzilla |
復讐のドッグタグ | Dogtags of Vengeance | Damage against suffering from status effects is increased by 30% | Military Bike (with Sidecar) |
ガンダムを超えた存在 | Existence Beyond the Gundam | Damage against suffering from status effects is increased by 40% | 00 Raiser |
燃えるジャンク屋 | Passionate Junk Trader | When suffering from a status effect, attack is increased by 50%, hit rates are increased by 70%, and actions are also increased | ZZ Gundam |
スナイパー | Sniper | Damage against units suffering from status effects is increased by 100% |
|
天空宙心拳 | Tenkuu Chuushin Ken | Critical hits from auto-attacks cannot be defended against or evaded through afterimages | Baikanfu |
戦争を根絶する力 | The Power to Eradicate War | Damage done to units not at full HP is increased by 40% | Gundam Exia |
Offensive Leadership Abilities
Offensive leadership abilities increase offensive parameters of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a sword with multiple board game pieces on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
筆頭騎士 | Brush-head Knight | Increase the attack and evasion rate of allied Attacker units other than the commanding unit by 18% and also increase their actions | Lancelot Grail |
水着の筆頭騎士 | Brush-head Knight's Swimsuit | Increase the attack and hit rates of allied attacker units by 20% and also increase their actions | Lancelot Grail (Swimsuit Oldrin) |
指揮Lv.1(アタッカー) | Command Lv.1 (Attacker) | Increase the attack and hit rates of other allied Attacker units by 10% and also increase their actions | |
指揮Lv.1(ディフェンダー) | Command Lv.1 (Defender) | Increase the attack and hit rates of other allied Defender units by 10% and also increase their actions | |
指揮Lv.1(シューター) | Command Lv.1 (Shooter) | Increase the attack and hit rates of other allied Shooter units by 10% and also increase their actions | |
指揮Lv.2(アタッカー) | Command Lv.2 (Attacker) | Increase the attack and hit rates of other allied Attacker units by 15% and also increase their actions | |
指揮Lv.2(ディフェンダー) | Command Lv.2 (Defender) | Increase the attack and hit rates of other allied Defender units by 15% and also increase their actions | |
指揮Lv.1(シューター) | Command Lv.2 (Shooter) | Increase the attack and hit rates of other allied Shooter units by 15% and also increase their actions | |
出戻りのジェリド中尉 | Divorced Women of Lt. Jerid | Decrease the attack of all allied units by 5% |
|
汚名挽回 | Dishonored Redemption | When the unit is shot down, increase the attack of remaining allied units by 20% | Gabsley |
エンデュミオンの鷹 | Hawk of Endymion | Every time the unit evades an attack, increase the attack and evasion rates by 10% | Aile Strike Gundam (Mu) |
真夏の魔女 | Midsummer Witch | Increase the critical hit rates and hit rates of other allies by 30% | Gawain (Swimsuit C.C.) |
甘く蕩ける戦術指揮 | Sweet Enchanting Tactical Command | For all other allies, hit rates are increased by 30% increase the armor by 40% | Gawain (C.C.) |
戦術指揮 | Tactical Command | Increase the attack, hit rates, and evasion rates of all other allies by 15% | Gawain (Zero) |
Death-triggered Abilities
Death-triggered abilities grant the unit a parameter boost in the case an ally is shot down in battle. Death triggered abilities have a sword icon with an explosion on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
破滅を望む拳 | Fist that Overlooks Ruin | Attack is increased by 20% for every ally that is shot down | Master Gundam |
孤軍奮闘 | Lone Struggle | Attack is increased by 20% for every ally that is shot down |
|
Defensive Abilities
Defensive abilities increases a unit's survivability by enhancing defensive stats or by giving it resistances. Defensive abilities will all have blue ability icon colors.
General Defensive Abilities
General defensive abilities focus on increasing defensive stats. These abilities will always remain active during battle and have shield icons with an arrow pointing upward on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
勇者 | Brave | When HP drops below 1/4, armor, attack, and critical hit rate are increased by 30% |
|
魔神皇帝 | Demon Emperor | Chance of defending attacks is increased by 90% |
|
Gディフェンサー | G-Defenser | Armor is increased by 30% and actions are also increased | Super Gundam |
鉄の城 | Iron Castle | Chance of defending attacks is increased by 80% |
|
ネオジャパン代表 | Neo Japan's Representative | Chance of defending attacks is increased by 60% | Shining Gundam (Super Mode) |
隻眼のバスターマシン | One-eyed Buster Machine | Chance of defending attacks is increased by 70% | Dix-Neuf |
忍耐 | Patience | Armor is increased by 20% |
|
Health-based Defensive Abilities
Health-based defensive abilities are defensive abilities that are only active when the unit's HP is within a certain range. These abilities have shield icons with a heart on the bottom right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
ドヴァールカーのエース | Ace of Dvaraka | When HP falls below 3/4, armor is increased by 20% | Zegapain Altair (Toga's Unit) |
ガード | Guard | Chance of defending attacks is increased by 50% | |
フリード星の守護神 | Guardian of Planet Fleed | When HP is below 1/2, armor is increased by 50% | Grendizer |
ガッツ | Guts | When HP falls below 1/3, armor is increased by 20% | |
ホロニックアーマー | Holonic Armor | When HP is above 1/2, damage up to 1800 is nullified |
|
ホロニックアーマーLv.2 | Holonic Armor Lv.2 | When HP is above 1/4, damage up to 1800 is nullified |
|
ホロニックシールド展開 | Holonic Shield Deployment | Chance of defending attacks is increased by 30% | Zegapain Altair (Laminated Quantum Loader)* |
底力 | Potential | When HP falls below 1/4, armor, hit rates, and critical hit rates are increased by 40% | |
底力Lv.2 | Potential Lv. 2 | When HP falls below 1/3, armor, hit rates, and critical hit rates are increased by 40% | |
見切リ | Predict | When HP is above 2/3, hit and evasion rates are increased by 20% | |
見切リLv.2 | Predict Lv.2 | When HP is above 2/3, hit and evasion rates are increased by 30% | |
盾斧戦闘調整 | Shield-Axe Combat Adjustments | When HP is above 2/3, armor is increased by (?)% and attack is also increased by (?)% | Heinhelm (Berta's Unit) |
スーパーガッツ | Super Guts | When HP is above 1/4, armor is increased by 80% | Gunbuster [Defender] |
援護防御 | Support Defend | When HP is above 2/3, armor is increased by 20% | |
援護防御Lv.2 | Support Defend Lv.2 | When HP is above 1/3(?), armor is increased by 20% | Heinhelm (Berta's Unit) |
テスト用プラグスーツ | Test Plug Suit | Critical hits from auto-attack will lower the target's action gauge by 30% | Eva Unit-03 |
Special Armor and Barriers
Special armor and barriers will reduce damage taken by mitigating sources of damage or increasing the chance to defend against incoming attacks. These types of abilities will have a barrier deflection icon.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
AMBAC | AMBAC | When HP is full, evasion rate is increased by 45% and actions are also increased | Kshatriya [Blaster] |
A.T.フィールド | A.T. Field | As long as the unit's HP is over 3/4, any damage up to 2000 is nullified |
|
A.T.フィールドLv.2 | A.T. Field Lv.2 | As long as the unit's HP is over 3/4, any damage up to 2500 is nullified |
|
オーラバリア | Aura Barrier | As long as the unit's HP is over 2/3, reduce all ranged damage by 80% |
|
オーラバリアLv.2 | Aura Barrier Lv.2 | As long as the unit's HP is over 1/2, reduce all ranged damage by 80% | Billbine |
ブレイズ・ルミナス | Blaze Luminous | Non-beam based attacks of up to 2000 damage are nullified | Lancelot |
バスターシールド | Buster Shield | As long as the unit's HP is over 1/4, it takes 60% less critical hit damage | Dix-Neuf |
ダイターン・ファン | Daitarn Fan | Chance of defending attacks is increased by 80% | Daitarn 3 |
鋼鉄の魔神 | Demon of Steel | Damage reduction from defending attacks is increased by 40% | Mazinkaiser (Kaiser Scrander) |
GNフィールド | G.N. Field | As long as the unit's HP is over 1/3, reduce all damage taken by 1000 |
|
GNフィールドLv.2 | G.N. Field Lv.2 | As long as the unit's HP is over 1/3, reduce all damage taken by 1200 |
|
GNシールド | G.N. Shield | Chance of defending attacks is increased by 50% |
|
ジェネレイティング・アーマー | Generating Armor | As long as the unit's HP is over 1/4, reduce all incoming damage by 1200 | King J-Der |
ゴッドハンドファイナル | God Hand Final | Damage up to 2500 is nullified | Baikanfu |
ガードアップ | Guard Up | Chance of defending attacks is increased by 50% |
|
ガードアップLv.2 | Guard Up Lv.2 | Chance of defending attacks is increased by 60% | Voltes V [Fighter] |
Iフィールド | I-Field | Reduce the damage from beam attribute attacks by 3000 |
|
イナーシャルキャンセラー | Inertial Canceler | Reduce damage taken from all attributes by 30% | Gunbuster |
ラムダ・ドライバ | Lambda Driver | Critical hit damage is reduced by 4000 | ARX-7 Arbalest [Defender] |
大型シールド | Large Shield | Chance of defending attacks is increased by 65% | Psycho Gundam |
ミラーシールド | Mirror Shield | Chance of defending attacks is increased by 50% | ChoRyuJin |
PS装甲 | Phase Shift Armor | As long as the unit's HP is over 1/2, non-beam based attacks of up to 2000 damage are nullified |
|
フォトンマット | Photon Mat | Take 80% less damage from critical hits | King Gainer |
フォトンマット | Photon Mat | Take 90% less damage from critical hits | King Gainer [Fighter] |
フィジカルリアクター | Physical Reactor | As long as the unit's HP is above 1/4, reduce damage taken from all attributes by 85% | Buster Machine #7 |
プロテクトシェード | Protect Shade | As long as the unit's HP is above 1/4, reduce all incoming damage by 1200 | Gaogaigar |
輻射障壁 | Radiation Barrier | As long as the unit's HP is above 1/2, reduce all incoming damage by 50% | Guren Nishiki |
肩部メガ粒子偏向器 | Shoulder Mega Particle Deflector | Reduce the damage of beam attribute attacks by 4000 | Queen Mantha |
頑強 | Stubborn | Reduction to damage taken while defending is increased by 30% |
|
VPS装甲 | Variable Phase Shift Armor | Non-beam based attacks of up to 3200 damage are nullified | Destiny Gundam [Defender] |
ウイングバインダー | Wing Binder | Chance of defending attacks is increased by 50% | Wing Gundam Zero |
ヤタノカガミ | Yata no Kagami | Nullify all damage from beam projectiles | Akatsuki (Oowashi Equipment) |
Situational Defensive Abilities
Situational defensive abilities are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational offensive abilities have a shield icon with a clock on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
チームワーク | Teamwork | Chance of defending attacks is increased by 70% | Goshogun [Blaster] |
Status Resistances
Status resistances increased a unit's resistance to certain status effects or can even grant complete immunity. These abilities have icons depicting lightning bolts within a shield.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
燃焼耐性 | Combustion Resistant | 50% resistance from the combustion status effect | ChoRyuJin |
燃焼無効 | Combustion Immunity | Unit is immune to combustion status effects | Mugen Caliber |
暗闇無効 | Darkness Immunity | Unit is immune to darkness status effects | |
暗闇耐性 | Darkness Resistant | 50% resistance from the darkness status effect | |
精神耐性 | Mental Tolerance | The unit's finishing skills and seishin abilities cannot be sealed | Wing Gundam Zero [Attacker] |
NT能力最大化 | Newtype Ability Maximization | As long as the unit's HP is over 2/3, hit, evasion, and critical hit rates are increased by 40% and actions are also increased | Queen Mantha |
ハートのプレゼント | Present from the Heart | Unit is immune to stun and slow status effects | Eva Unit-00 (Valentine's Rei) |
第六世代型恒星間航行決戦兵器 | Sixth-Generation Interstellar Weaponry | Critical hits from auto-attacks pierce barriers and cannot be evaded through afterimagess | Buster Machine #7 |
スロウ耐性 | Slow Resistance | 50% resistance to slow effects | |
スタン耐性 | Stun Resistance | 50% resistance to stun effects | |
スタン耐性Lv.2 | Stun Resistance Lv.2 | 70% resistance to stun effects | Combattler V [Blaster] |
Mobility Abilities
These abilities primarily focus on increasing a unit's mobility by increasing its evasion and action gauge recovery. Mobility abilities all have green ability icon colors.
Movement Abilities
Movement abilities simply increases a unit's action gauge recovery and may also have additional bonuses. Movement abilities have an icon depicting a human figure running.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
ブースター | Booster | Hit rates are increased by 15% and actions are also increased | Dancouga |
縮退炉 | Degenerating Reactor | At the start of every turn, attack and critical hit rates are increased by 15% and actions also increase | Buster Machine #7 |
ドライブテクニック | Driving Technique | Evasion rates are increased by 20% and actions are also increased |
|
ゲッターウィング | Getter Wing | Attack is increased by 20% and actions are also increased | Getter-1 |
ジェットスクランダー | Jet Scrander | Armor is increased by 40% and actions are also increased | Mazinger Z (Jet Scrander) |
オーバースキル加速 | Overskill Acceleration | Evasion rates are increased by 20% and actions are also increased | King Gainer |
亡国の王子 | Prince of the Lost Kingdom | Armor is increased by 30% and actions are increased | Tallgeese III |
スクランブルダッシュ | Scramble Dash | Critical hit rates are increased by 20% and actions are also increased | Great Mazinger |
ビューナススクランダー | Venus Scrander | Critical hit rates are increased by 20% and actions are also increased | Venus A |
Evasive Countermeasures and Jamming
Evasive countermeasures and jamming provide units with abilities that increase their chances of evading attacks. Evasive countermeasures and jamming abilities will have a wing icon.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
分身 | Afterimage | As long as the unit's HP is over 2/3, attacks have a 40% chance of completely missing |
|
質量をもった残像 | Afterimages with Mass | As long as the unit's HP is full, attacks have an 80% chance of completely missing | Gundam F91 |
分身+ | Afterimage+ | As long as the unit's HP is over 2/3, attacks have a 50% chance of completely missing | Zegapain Altair (Swimsuit Ryoko) |
姿勢制御 | Altitude Control | Evasion rates is increased by 20% and actions are increased | Dragonar Type-1 Custom |
バインダー | Binder | Evasion rates are increased by 10% and actions are also increased | Kshatriya |
セレブラント | Cerebrant | Evasion rates are increased by 15% and actions are also increased |
|
セレブラントLv.2 | Cerebrant Lv.2 | Evasion rate and attack are increased by 20% and actions are also increased | Zegapain Altair (Laminated Quantum Loader)* |
ECS | Electronic Cloaking System | At the start of battle, the unit cannot be targeted by enemies for 2 turns |
|
ファトゥム-00 | Fatum-00 | Evasion rates are increased by 20% and actions are also increased | Justice Gundam [Attacker] |
ゲームチャンプ | Game Champ | Critical hit and evasion rates are increased by 15% | King Gainer |
ゲッタービジョン | Getter Vision | The unit has a 25% chance of completely avoiding enemy attacks | Getter-2 |
金色のMS | Golden Mobile Suit | Evasion rates are increased by 20% and actions are also increased | Hyaku Shiki |
高機動調整 | High Mobility Adjustments | Actions are increased | Eva Type-3 Kiryu |
ホログラフィックカモフラージュ | Holographic Camouflage | The unit has a 25% chance of completely avoiding enemy attacks |
|
無邪気 | Innocence | Evasion rate is increased by 20% | Qubeley Mk. II (Puru's Unit) |
ジャミング機能 | Jamming Function | When HP is over 2/3, evasion rates are increased by 20% | Big Volfogg |
ミラージュコロイド | Mirage Colloid | At the start of battle, the unit cannot be targeted by enemies for 2 turns | Blitz Gundam |
ブレインレイドシステム | Plane Raid System(?) | Hit and evasion rates of allied Attacker units are increased by 10% and their actions are also increased | Alexander (Akito's Unit) |
リフテクニック | Rift Technique | Acquire a rainbow core after evading an attack (this effect can trigger multiple times during multi-hit finishing skills) | Nirvash Type Zero |
斥候 | Scout | Attack and evasion rates are increased by 20% | Van Ein Alva |
空間認識能力 | Spatial Awareness | Hit, evasion, and critical hit rates are increased by 15% |
|
空間認識能力Lv.2 | Spatial Awareness Lv.2 | Hit, evasion, and critical hit rates are increased by 20% | Strike Freedom Gundam |
ボルトマシン合体 | Volt Machine Combination | Evasion rates are increased by 20% | Voltes V |
歴史の立会人 | Witness of History | Evasion rate is increased by 20% | The O |
Health-based Evasive Countermeasures and Jamming
Health-based evasive countermeasures and jamming provide units with abilities that increase their chances of evading attacks, so long as their current HP fulfills the requirements to activate the skill. Evasive countermeasures and jamming abilities will have a wing icon with a heart in the bottom right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
ハイマットモード | HiMAT Mode | At full HP, hit and evasion rates are increased by 30% and actions are also increased | Strike Freedom Gundam |
Momentum-based Countermeasures
Momentum-based countermeasures are special evasive abilities that provide game-changing effects. These skills will have a wing icon with an exclamation mark in the bottom right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
コンパク・ドライヴ | Compac Drive | When the unit's HP falls below 1/2, evasion rates are increased by 50% and actions are also increased | Nirvash Type Zero |
ハイテンション | High Tension | Critical hits from finishing skills purge the target of all positive effects(?) | Nirvash Type the END |
MCA構造 | MCA Configuration | Evasion rates are increased by 20% and actions are also increased | Gundam F91 |
Mobility Leadership Abilities
Mobility leadership abilities increase mobility-based parameters of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a human running figure with multiple board game pieces on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
火消の風 | Firefighter of Wind | Increase the actions of all other allied units | Tallgeese III |
真夏のOZ | Midsummer of OZ | Increase the hit rate of all allies by 30% | Lancelot Grail (Swimsuit Oldrin) |
Status Effect Modifiers
Status effect modifiers allow a unit to inflict status effects with their attacks. Status effect modifiers have a purple icon color depicting thunderbolts.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
好戦的 | Belligerent | Auto attacks have a 25% chance to apply 1 stack of the combustion status effect | Qubeley (Puru 2's Unit) |
燃焼攻撃 | Combustion Attack | Auto attacks have a 25% chance to apply 1 stack of the combustion status effect | EnRyu |
燃焼攻撃Lv.2 | Combustion Attack Lv.2 | Auto attacks have a 30% chance to apply 1 stack of the combustion status effect | EnRyu [Blaster] |
真夏のコケティッシュ | Coquettish Midsummer | Critical hits from auto-attacks will lower the target's action gauge by 30% | Guren Nishiki (Swimsuit Kallen) |
暗闇攻撃 | Darkness Attack | Attacks have a 20% chance of inflicting the darkness status effect | |
ゴジラDNA同調 | Godzilla DNA Synchronization | Critical hits from auto-attacks cannot be defended against and pierce barriers | Eva Type-3 Kiryu |
天然 | Nature | Maybe allies will be able to pierce barriers? | Rookie Robot Moi Moi |
卓越した剣技 | Outstanding Swordsmanship | Auto-attacks have a 10% chance to inflict the stun status effect | Gekka (Tohdoh's Customized Unit) |
精密攻撃 | Precise Attacks | Critical hits from auto-attacks cannot be defended against or be evaded through afterimages |
|
精密射撃 | Precise Shooting | Critical hits from auto-attacks cannot be defended against or be evaded through afterimages | Wing Gundam Zero |
シュロッター鋼合金製刀身 | Schrötter Steel Alloy Blade | Auto-attacks have a 10% chance to inflict the stun status effect | Lancelot Grail |
スロウ攻撃 | Slow Attack | Attacks have a 20% chance to slow on hit | HyoRyu |
スロウ攻撃Lv.2 | Slow Attack Lv.2 | Attacks have a 25% chance to slow on hit |
|
冥府の一撃 | Strike From Hell | (When HP is over 2/3)?, auto-attacks have a (?)% chance to inflict the slow status effect or apply 1 stack of combustion | Heinhelm (Berta's Unit) |
急所必中 | Striking Vitals | Auto-attacks have a 30% of inflicting the darkness status effect on the target for 2 turns | Youko M Tank |
変革をもたらす者 | Those Who Bring About Change | Auto-attacks have a 15% chance to inflict the stun status effect | 00 Raiser |
Accuracy Enhancements
Accuracy abilities focus on enhancing a unit's ability to land auto attacks against more mobile enemies. Accuracy enhancements will have a light blue color icon depicting a cross-hair.
General Accuracy Enhancements
General accuracy enhancements focus on improving the accuracy of units. These skills will have the cross-hair icon with an upward-pointing arrow in the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
コーディネイター | Coordinator | Hit rates are increased by 20% and evasion rates increased by 10% |
|
強化人間 | Enhanced Human | Hit and evasion rates are increased by 10% |
|
強化人間Lv.2 | Enhanced Human Lv.2 | Hit and evasion rates are increased by 15% | Queen Mantha |
頑張り屋 | Hard Worker | Hit rates will be adjusted to be very high | Rookie Robot Moi Moi |
晴れ着のウィザード | Haregi Wizard | Hit and evasion rates are increased by 20% | Zegapain Altair (Shizuno) |
高濃度圧縮粒子解放 | High-density Compressed Particle Release | Hit rate and attack are increased by 25% | Seravee Gundam |
ロックオン | Lock On | Hit rates are increased by 100% | Cherudim Gundam |
ニュータイプ | Newtype | Hit, evasion, and critical hit rates are increased by 10% |
|
ニュータイプLv.2 | Newtype Lv.2 | Hit, evasion, and critical hit rates are increased by 15% |
|
ニュータイプLv.3 | Newtype Lv.3 | Hit, evasion, and critical hit rates are increased by 20?% | Victory Gundam |
フリード星の矜持 | Pride of Planet Fleed | Hit rates are increased by 100% | Grendizer [Shooter] |
ゼータの鼓動 | Pulse of Zeta | Hit rate is increased by 20% and actions are also increased | Zeta Gundam |
脳量子波 | Quantum Brainwaves | Hit and evasion rates are increased by 20% | Arios Gundam |
サンタガール | Santa Girl | Hit rates are increased by 20% | Imber |
スーパーコーディネイター | Super Coordinator | Hit and evasion rates are increased by 20% | Strike Freedom Gundam |
剣戟戦闘調整 | Sword-arm Combat Adjustments | Hit and evasion rates are increased by 25% | Heinhelm (Olive's Unit) |
Health-based Accuracy Enhancements
Health-based accuracy enhancements provide a boost in accuracy depending on the unit's current HP. These abilities will have a cross-hair icon with a heart on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
冷静 | Calm | When HP falls below 2/3, hit and evasion rates are increased by 20% | Scopedog |
Situational Accuracy Enhancements
Situational accuracy enhancements are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational accuracy enhancements have a cross-hair icon with a clock on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
光量子エネルギー | Photon Energy | When an attack successfully hits, armor is increased by 30% and critical hit rates are also increased by 10% | Grendizer [Shooter] |
Accuracy Leadership Abilities
Accuracy leadership abilities increase the hit rate of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a cross-hair with multiple board game pieces on the bottom-right corner.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
トライアルフィールド | Trial Field | Increase the hit rates of all other allied units by 45% | Seraphim Gundam |
Dフォーメーション | D-Formation | Increase the hit and evasion rates of all allied units by 15% and also increase their actions | Dragonar Type-1 Custom |
Healing Abilities
Healing abilities restore HP in the midst of battle. These abilities have a green icon color depicting a wrench.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
DG細胞 | Devil Gundam Cells | Recover 20% of the unit's HP at the beginning of its turn | Master Gundam |
聖夜の輝き | Glistening of Christmas Eve | Recover 20% of the units HP at the beginning of its turn | Guren Nishiki (X-Mas Kallen) |
「禅」のこころ | Heart of "Zen" | At the beginning of the unit's turn, all allies recover 5% of their HP | Dunbine (Marvel) |
真夏のヒロイン | Midsummer Heroine | At the beginning of the unit's turn, all allies recover 2% of their HP | Aphrodite A (Swimsuit Sayaka) |
修理 | Repair | At the beginning of the unit's turn, heal the ally with the least HP by 10% |
|
修理Lv.2 | Repair Lv.2 | At the beginning of the unit's turn, heal the ally with the least HP by 13% |
|
アルティメット細胞 | Ultimate Cells | At the beginning of every turn, recover to full HP | Master Gundam [Attacker] |
Terrain-based Abilities
Terrain-based abilities grant general parameter boosts since terrain ratings are ignored in arena mode. Terrain-based abilities have brown icons depicting mountains.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
空中戦闘 | Aerial Combat | Evasion rates are increased by 20% and actions are also increased |
|
空中戦闘Lv.2 | Aerial Combat Lv.2 | Evasion rates are increased by 25% and actions are also increased |
|
荒野戦闘 | Desert Combat | Evasion rates are increased by 20% and actions are also increased | Texas Mack |
KLF | Kraft Light Fighter | Evasion rate is increased by 15% and actions are also increased | Nirvash Type the END |
LFO | Light Finding Operation | Evasion rate is increased by 25% and actions are also increased | Nirvash Type Zero |
山岳戦闘 | Mountain Combat | Evasion rates are increased by 20% and actions are also increased | Getter-2 |
海上戦闘 | Naval Combat | Evasion rates are increased by 20% and actions are also increased | Getter-3 |
Resource Abilities
These abilities will only affect the drop of cores since gold and experience is not earned in the arena. Abilities in this category may be completely revised for the sake of making the unit more useful and competitive in the arena. Resource abilities usually have yellow ability icon colors.
Core Usage Abilities
Core usage abilities assist players by supplying cores in battle or reducing the cost of cores required to use a finishing skill. Core usage abilities have icons depicting the core symbol.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
アルのサポート | Al's Support | Acquire a Core of the unit's attribute color at the start of battle | ARX-8 Laevatein [Fighter] |
予備弾薬 | Extra Ammo | Acquire a Core of the unit's attribute color at the start of battle | Methuss |
ハイパーデュートリオン | Hyper Deuterion | Acquire a Core of the unit's attribute color at the start of battle | Infinite Justice Gundam |
流星の少女 | Meteor Girl | Acquire a Core of the unit's attribute color at the start of battle | Zeta Gundam (Roux) |
虹の貝殻 | Shells of the Rainbow | Acquire a Core of the unit's attribute color at the start of battle | Zegapain Altair (Laminated Quantum Loader)* |
流行柄の水着 | Swimsuit Fashion Trend | Acquire a Core of the unit's attribute color at the start of battle | Van Ein (Swimsuit Shatte) |
真の聖戦士 | True Aura Battler | Increase evasion rates by 20% so long as the unit's HP is full | Billbine |
アンビリカル・ケーブル | Umbilical Cable | Acquire a Core of the unit's attribute color at the start of battle |
|
Drop Influencing Abilities
Drop influencing abilities do not have the same regular effects in the arena since no items drop from enemies that are shot down. Drop influencing abilities have icons depicting a treasure chest.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
強運 | Lucky | Acquire a rainbow core after evading an attack (this effect can trigger multiple times during multi-hit finishing skills) |
|
Fundraising Abilities
Fundraising abilities have no gold acquiring effects since gold is not earned from the arena. However, these skills still have a purpose. Fundraising abilities have icons depicting a stack of gold bars
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
真夏の女神の祝福 | Blessing of the Midsummer Goddess | Acquire a Core of the unit's attribute color at the start of battle | M9 Gernsbeck* |
資金アップ | Funds Up | Acquire a Core of the unit's attribute color at the start of battle | Boss Borot |
資金アップLv.2 | Funds Up Lv.2 | Acquire a Core of the unit's attribute color at the start of battle | Boss Borot |
Experience Gain Enhancers
Enhanced gain enhancers have been redone for the arena since experience cannot be earned in arena mode. Experience gain enhancers have icons depicting the letters EXP.
Ability Name (Japanese) | Ability Name (English) | Effect | Exclusive To |
---|---|---|---|
青春真っ只中 | In the Midst of Youth | Chance of defending attacks is increased by 80% | Denjin Dimension |
真夏の女神の応援 | Support of the Midsummer Goddess | The hit rates and attack of other allies are increased by 10% | M9 Gernsbeck* |