Super Robot Wars/W/Spirit Commands
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< Super Robot Wars | W
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熱血 Valor (Hot Blood) |
集中 Focus |
根性 Vigor |
気合 Spirit (Charge) |
偵察 Scan |
魂 Soul |
必中 Strike (Sure Hit) |
ド根性 Guts |
気迫 Drive |
愛 Love |
闘志 Mettle (Fighting Spirt) |
感応 Attune |
信頼 Trust |
激励 Rouse (Rally) |
勇気 Courage |
ひらめき Alert (Flash) |
加速 Accel |
友情 Faith |
脱力 Daunt |
幸運 Luck |
不屈 Grit (Invincible) |
覚醒 Zeal |
絆 Bond |
献身 Piety |
祝福 Bless |
鉄壁 Guard (Iron Wall) |
再動 Enable (Move Again) |
補給 Renew (Resupply) |
てかげん Mercy |
努力 Gain (Great Effort) |
かく乱 Disrupt (Disturbance) |
突撃 Assail (Rush Attack) |
狙撃 Snipe |
直撃 Pierce (Direct Attack) |
応援 Cheer |
精神/Spirit List
Spirit | icon | Translation | Cost | Description |
---|---|---|---|---|
熱 | Valor (Hot Blood) | 40 | 2× damage dealt on the next attack, does not stack with 魂/Soul and can't Crit | |
魂 | Soul | 60 | 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and can't Crit | |
闘 | Mettle (Fighting Spirit) | 30 | 100% chance of a critical attack for one turn, does affect attacks with 熱血/Valor or 魂/Soul | |
ひらめき | 閃 | Alert (Flash) | 10 | Evades any enemy attack for 1 battle |
不 | Grit (Invincible) | 20 | Damage reduced to 10 for next battle | |
鉄 | Guard (Iron Wall) | 30 | Reduces damage taken to 1/4 for 1 turn | |
かく |
乱 | Disrupt (Disturbance) | 70 | Reduces all enemy hit rates by half for 1 turn |
集 | Focus | 15 | Raises Hit/Evate rates by 30% for 1 turn | |
必 | Strike (Sure Hit) | 20 | Raises Hit rate to 100% | |
感* | Attune | 30 | Raises an ally's Hit rate to 100% for 1 turn | |
加 | Accel | 5 | Increases Movement by 3; not moving keeps the effect | |
覚 | Zeal (Awaken) | 60 | Allows 1 extra action; only 1 can be active at a time | |
再 | Enable (Move Again) | 90 | Allows an ally that has already acted to act again | |
突 | Assail (Rush Attack) | 30 | Enables all weapons, except Map, after moving for 1 turn | |
根 | Vigor | 20 | Replenishes HP by 30% of max value | |
ド | Guts | 30 | Fully replenishes HP | |
信 | Trust | 30 | Replenishes an ally's HP by 2000 | |
友 | Faith | 60 | Fully replenishes an ally's HP | |
絆 | Bond | 80 | Replenishes half of all ally's HP | |
補 | Renew (Resupply) | 60 | Fully replenishes an ally's ammo/EN | |
狙 | Snipe | 30 | Increases all weapons' range by 2 (except Map and Range 1) | |
気 | Spirit (Charge) | 40 | Increases Will by 10 | |
迫 | Drive | 80 | Increases Will by 30 | |
激 | Rouse (Rally) | 60 | Increases adjacent ally's Will by 10 | |
脱 | Daunt (Exhaust) | 50 | Reduces targeted enemy's Will by 10 | |
献 | Piety | 30 | Replenishes an ally's SP by 10 | |
てかげん | 手 | Mercy | 10 | Reduces enemy HP to 10 when user's Maneuver is higher |
直 | Pierce (Fury) | 30 | Nullifies enemy's defensive abilities/defensive support | |
偵 | Scan | 5 | Makes target enemy's info avilible if previously not know, decreses enemy's evasion by 10% for 1 turn | |
愛* | Love | 90 | Accel, Strike, Alert, Valor, Spirit, Gain, and Luck | |
勇* | Courage | 90 | Accel, Strike, Invincible, Valor, Spirit, Fury | |
幸 | Luck | 40 | Doubles the money earned in the next battle | |
祝* | Bless | 60 | Doubles an ally's money earned in the next battle | |
努 | Gain (Great Effort) | 20 | Doubles the EXP earned in the next battle | |
応* | Cheer | 40 | Doubles the EXP earned by an ally next battle |
Notes:
Blue = Spirit command with lasting effect.
* = Spirit command with different effect then the abbrivation. Hover over to see effect.
English translations taken from the English patch. Literal translations of Japanese names are shown in parentheses when they differ from Atlus' or when the skill does not have an official translation.