Super Robot Wars/W/Menus
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< Super Robot Wars | W
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Map Commands
Individual Commands
Screenshot (Move,Change, Spirit, Status)
個別コマンド | Individual Commands | Description |
---|---|---|
移動 | Move | Move a unit |
攻撃 | Attack | Attack an enemy in range |
精神 | Spirit | Use the pilot's Spirit Commands |
変形 | Change | Transform the unit |
合体/分離 | Combine/Separate | Combine or separate several units |
修理 | Repair | Restore the HP of an adjacent unit |
補給 | Supply | Restore the EN and the Ammo of an adjacent unit |
説得 | Talk | Talk with the enemy |
地上/空中/水中/地中 | Land / Air / Water / Underground | Change the unit's position |
搭載 | Board | Dock onto a battleship |
発進 | Deploy | Deploy units from a battleship |
能力 | Status | Display the unit's status |
換装 | Standby | End your turn |
交代 | Exchange | Swap a boarded unit with another |
パーツ | (Use) Parts | Use Parts equiped on the unit |
General Commands
全体コマンド | General Commands | Description |
---|---|---|
フェイズ終了 | End Phase | End your phase. The enemy will take its turn |
検索 | Search | Sort the list of units by various criteria |
部隊表 | Units | View a list of all deployed units. |
パイロト養成 | Pilot Training | By spending BP, pilot can improve their stats |
システム設定 | System Config | Configure the gameplay options |
セーブ | Save | Save the game in its current state. |
System Menu
システム | System | Description |
---|---|---|
グリッド表示 | Grid | Turn the display grid on or off |
戦闘デモ | Battle Animation | Turn battle animation on or off |
戦闘爆砕デモ | Battle Explosion Animation | Turns the explosion at the end of the battle animation on or off |
戦闘デモ画面 | Screen Edit | Select which screen battles are viewed. Top screen by default |
戦絨画面 | Screen Edit | Select which screen auxiliary actions are viewed (mini-map, map objectives, etc). Bottom screen by default |
カーソル移動 | Cursor ? | |
BGM競り替え | Changes a BGM after battle. If Yes, will return to map BGM after battle. No by default | |
BGM設定 | BGM Assign | Assign BGMs to your mechs |
ショートカット機能 | Shortcut Functions | Assign/Reassign values to the X and Y keys |
主人公武器名変更 | Main Character Weapon Rename | Allows the renaming of main character's mech weapons |
Status Menu
Status Menu Options | |
---|---|
総合能力 | Combined Status |
パイロット能力 | Pilot Status |
ユニット能力 | Unit Status |
武器性能 | Weapon Efficiency |
ユニット変更 | Unit Change |
サブパイロット | Sub Pilot |
Pilot Status Menu
Top Screen | ||
---|---|---|
特殊技能 / Skills | ||
[Skill list] | ||
作品 / Series | ||
[Unit Name] | ||
HP | ||
EN | ||
[Abillity Icons] | ||
Bottom Screen | ||
[Pilot Name] | ||
レベル / Level | 攻撃 / Support Attack | 防御 / Support Defense |
気力 / Will | 要請 / Support Request | [Skill Icons] |
格闘 / Melee | 防御 / Defense | 回避 / Evade |
射撃 / Ranged | 技量 / Maneuvering | 命中 / Hit |
NEXT | SP | |
撃墜数 / Beat | [Spirit Command List] | |
BP |
Unit Status Menu
Top Screen | ||
---|---|---|
[Pilot Name] | 特殊能力 / Abilities | |
レベル / Level | [Abilities List] | |
気力 / Will | ||
撃墜数 / Beat | ||
強化パーツ / Upgrade Parts | ||
[Parts List] | ||
作品 / Series | ||
Bottom Screen | ||
[Mech Name] | ||
HP | [Abilitiy Icons] | |
EN | タイプ / Type (空/Air | 水/Water | 陸/Ground | 地/Underground) | |
装甲 / Armor | 地形 / Terrain (空/Air | 陸/Ground | 海/Water | 宇/Space) | |
運動性 / Mobility | ||
移動力 / Movement | ||
修理費 / Repair Cost | ||
サイズ / Size | ||
BGM |
Weapon Efficiency Menu
Screenshot: Weapon Efficiency Menu
Top Screen | |||
---|---|---|---|
[Unit Name] | |||
[Weapon Name] | |||
気力 (Will Required) | |||
EN (EN Required) | |||
弾数 / Ammo | |||
攻撃 / Damage | |||
射程 / Range | |||
命中 / Hit | |||
地形 / Terrain (空/Air | 陸/Ground | 海/Water | 宇/Space) | |||
CT補正 / Critical | 無効化 / Negation | ||
属性 / Attributes | |||
特殊効果 / Special Effect | |||
Bottom Screen | |||
[Weapon Name] | 属性 / Attribute Icons | 攻撃 / Damage | 射程 / Range |
... | ... | ... | ... |
... | ... | ... | ... |
Intermission Menu
Bottom Screen | ||
---|---|---|
パイロット Pilot | ユニット Unit | システム System |
パイロット能力 Pilot Status | ユニット能力 Unit Status | ダータセーブ Save Data |
パイロット養成 Train Pilot | ユニット改正 Upgrade Unit | 検索 Search |
シキルパーツ Skill Parts | 強化パーツ Upgrade Parts | ショップ Shop |
のりかえ Assign | ユニット換装 Unit Frame Change | システム System |
次のマップへ Next Map |