Super Robot Wars/UX/Mech Database

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Mobile Suit Gundam SEED Destiny

Force Impulse Gundam (フォースインパルスガンダム)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 4800 6300 7800 9300 9300
EN 160 210 260 310 310
Armor 1100 1400 1700 2000 2000
Mobility 120 145 170 195 225
Accuracy 145 175 205 235 265


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 7 9
Movement Type Air/Ground Air/Ground
Terrain Adaptation Air A Air A
Ground A Ground A
Water B Water B
Space A Space S
Size M M
Abilities Sword Equip
Gun Equip
Anti-Beam Shield
VPS Armor
Sword Equip
Gun Equip
Anti-Beam Shield
VPS Armor


Partner Unit Bonus
Stage 1 Mobility +5 Accuracy +5 - -
Stage 2 Mobility +10 Accuracy +10 Movement +1 -
Stage 3 Mobility +20 Accuracy +20 Movement +2 Terrain Adaptation: Space A
Stage 4 Mobility +30 Accuracy +30 Movement +2 Terrain Adaptation: Space S


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
20mm CIWS
(20ミリCIWS)
Range PS 2000 2500 3400 4750 4750 1-2 20 - - +30 -20 A A C A (S) Accuracy Down
Beam Rifle
(ビームライフル)
Range PB 2500 3000 3900 5250 5250 1-4 10 - - +20 +20 A A - A (S) -
Beam Saber
(ビームサーベル)
Melee PB 2900 3400 4300 5650 5650 1 - 5 - +30 +30 A A B A (S) -
Kerberos
(ケルベロス)
Range B 3600 4100 5000 6350 6350 2-6 - 15 110 +10 +0 A A - A (S) -
Excalibur
(エクスカリバー)
Melee PB 4000 4500 5400 6750 6750 1-2 - 20 120 +30 +30 A A B A (S) Ignore Barrier
Combination Assault
(コンビネーションアサルト)
Melee P+ 6000 6400 7250 8500 8500 1-3 - 50 130 +30 +0 A A A S (S) Ignore Barrier
Ignore Size Difference

Notes:

  • "Combination Assault" cannot be used in the prologue.
  • "Combination Assault" is a combination attack and requires the Destiny Gundam.
    • "Combination Assault" is only available when Lunamaria is piloting the Force Impulse Gundam.


Gunner ZAKU Warrior (ガナーザクウォーリア)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 4500 6000 7500 9000 10500
EN 140 190 240 290 390
Armor 1300 1600 1900 2200 2200
Mobility 105 130 155 180 180
Accuracy 140 170 200 230 230


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 6 6
Movement Type Ground Ground
Terrain Adaptation Air - Air -
Ground A Ground A
Water B Water B
Space A Space A
Size M M
Abilities Sword Equip
Gun Equip
Anti-Beam Shield
Repair Equipment
Sword Equip
Gun Equip
Anti-Beam Shield
Repair Equipment


Partner Unit Bonus
Stage 1 Money +10% HP +500 - -
Stage 2 Money +15% HP +750 EN +50 -
Stage 3 Money +20% HP +1000 EN +75 Range +1
Stage 4 Money +30% HP +1500 EN +100 Range +2


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Beam Assault Rifle
(ビーム突撃銃)
Range PB 2400 3000 4000 5400 5400 1-4 (1-6) 10 - - +20 +20 A A - A -
Beam Tomahawk
(ビームトマホーク)
Melee PB 2600 3200 4200 5600 5600 1 (1) - 5 - +30 +30 - A B A -
Orthos
(オルトロス)
Range B 3500 4100 5100 6500 6500 3-7 (3-9) - 15 - +10 +0 A A - A -


Destiny Gundam (デスティニーガンダム)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 5500 7700 8500 10000 10000
EN 180 230 280 330 380
Armor 1200 1500 1800 2100 2100
Mobility 125 150 175 200 230
Accuracy 150 180 210 240 240


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 7 7
Movement Type Air/Ground Air/Ground
Terrain Adaptation Air A Air A
Ground B Ground B
Water B Water B
Space A Space S
Size M M
Abilities Sword Equip
Gun Equip
Beam Shield
VPS Armor
High-Speed Evasion
Hyper Deuterion
Sword Equip
Gun Equip
Beam Shield
VPS Armor
High-Speed Evasion
Hyper Deuterion


Partner Unit Bonus
Stage 1 Crit +10 Mobility +5 - -
Stage 2 Crit +15 Mobility +10 Terrain Adaptation: Space A -
Stage 3 Crit +20 Mobility +20 Terrain Adaptation: Space S -
Stage 4 Crit +30 Mobility +30 Terrain Adaptation: Space S EN +50


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
17.5mm CIWS
(17.5ミリCIWS)
Range PS 2100 2500 3350 4600 4600 1-2 20 - - +30 -20 A A C A (S) Accuracy Down
High-Energy Beam Rifle
(高エネルギービームライフル)
Range PB 2600 3000 3850 5100 5100 1-4 10 - - +20 +20 A A - A (S) -
Flash-Edge 2
(フラッシュエッジ2)
Melee PB 3000 3400 4250 5500 5500 1 - 5 - +30 +30 A A B A (S) -
High-Energy Long-Range Beam Cannon
(高エネルギー長射程ビーム砲)
Range B 3800 4200 5050 6300 6300 3-7 - 20 110 +10 +0 A A - A (S) -
Arondight
(アロンダイト)
Melee PB 4500 4900 5750 7000 7000 1-2 - 30 120 +20 +20 A A B A (S) Ignore Barrier
Full Weapon Combination
(フルウェポンコンビネーション)
Melee P 5300 5700 6550 7800 7800 1-3 - 40 130 +30 +0 A A B A (S) Ignore Barrier
Ignore Size Difference
Combination Assault
(コンビネーションアサルト)
Melee P+ 6000 6400 7250 8500 8500 1-3 - 50 130 +30 +0 A A A S (S) Ignore Barrier
Ignore Size Difference

Notes:

  • Joins with 3 bars of upgrades
  • "Full Weapon Combination" and "Combination Assault" cannot be used in the prologue.
  • "Combination Assault" is a combination attack and requires the Force Impulse Gundam.
    • "Combination Assault" is only available when Lunamaria is piloting the Force Impulse Gundam.

Banpresto Original

Riot B (ライオットB)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 5200 6700 8200 9700 9700
EN 140 190 240 290 290
Armor 1300 1600 1900 2200 2200
Mobility 110 135 160 185 215
Accuracy 140 170 200 230 230


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 6 8
Movement Type Air/Ground Air/Ground
Terrain Adaptation Air A Air A
Ground A Ground A
Water B Water B
Space A Space A
Size M M
Abilities Sword Equip
Gun Equip
EN Regen L1
Sword Equip
Gun Equip
EN Regen L1


Partner Unit Bonus
Stage 1 Melee Weapon +100 Mobility +5 - -
Stage 2 Melee Weapon +150 Mobility +10 Movement +1 -
Stage 3 Melee Weapon +200 Mobility +20 Movement +2 -
Stage 4 Melee Weapon +300 Mobility +30 Movement +2 XP +10%


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Chest Machine Cannon
(胸部機関砲)
Range PS 2000 2500 3400 4750 4750 1-2 20 - - +30 -20 A A C A Accuracy Down
Prototype Proton Saber
(試作型プロトン・セイバー)
Melee P 2600 3100 4000 5350 5650 1-3 - 5 - +30 +30 A A B A -
Prototype Proton Spike
(試作型プロトン・スパイク)
Melee P 3500 4000 4900 6250 6550 1-2 - 20 - +20 +20 A A B A -
Prototype Proton Saber (Maximum Output)
(試作型プロトン・セイバー(最大出力))
Melee P 4600 5100 6000 7350 7650 1 - 50 120 +20 +10 A A B A Ignore Size Difference


Notes:

  • Removed from play on Stage 11, money spent upgrading the unit is refunded.

Riot A (ライオットA)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 5200 6700 8200 9700 9700
EN 140 190 240 290 290
Armor 1300 1600 1900 2200 2200
Mobility 110 135 160 185 185
Accuracy 140 170 200 230 260


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 6 6
Movement Type Air/Ground Air/Ground
Terrain Adaptation Air A Air A
Ground A Ground A
Water B Water B
Space A Space A
Size M M
Abilities Gun Equip
EN Regen L1
Gun Equip
EN Regen L1


Partner Unit Bonus
Stage 1 Ranged Weapon +100 Accuracy +5 - -
Stage 2 Ranged Weapon +150 Accuracy +10 Range +1 -
Stage 3 Ranged Weapon +200 Accuracy +20 Range +2 -
Stage 4 Ranged Weapon +300 Accuracy +30 Range +2 Funds +10%


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Chest Machine Cannon
(胸部機関砲)
Range PS 2000 2500 3400 4750 5050 1-2 (1-4) 20 - - +30 -20 A A C A Accuracy Down
Prototype Blaster Gun
(試作型ブラスター・ガン)
Range PB 2600 3000 4100 5350 5650 1-4 (1-6) 10 - - +20 +20 A A - A -
Micro Missiles
(マイクロ・ミサイル)
Range - 3500 4000 4900 6250 6550 2-7 (2-9) 8 - - +20 +10 A A C A -
Prototype Proton Launcher
(試作型プロトン・ランチャー)
Range B 4600 5100 6000 7350 7650 3-8 (3-10) - 50 120 +10 +10 A A - A Ignore Size Difference


Notes:

  • Removed from play on Stage 2, money spent upgrading the unit is refunded.

Orphes (オルフェス)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 6800 8300 9800 11300 11300
EN 160 210 260 310 310
Armor 1500 1800 2100 2400 2600
Mobility 115 140 165 190 190
Accuracy 145 175 205 235 255


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 6 7
Movement Type Ground Ground
Terrain Adaptation Air - Air -
Ground A Ground A
Water B Water B
Space A Space A
Size M M
Abilities Gun Equip
Combine
EN Regen L2
Gun Equip
Combine
EN Regen L2


Partner Unit Bonus
Stage 1 Armor +100 Critical +10 - -
Stage 2 Armor +125 Critical +15 Accuracy +5 -
Stage 3 Armor +150 Critical +20 Accuracy +10 -
Stage 4 Armor +200 Critical +30 Accuracy +20 Movement +1


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Pick Shot
(ピック・シュート)
Melee P 3000 3400 4250 5500 5500 1-4 - 10 - +20 +10 (+40) A A C A -
Energy Pick
(エナジー・ピック)
Melee P 3600 4000 4850 6100 6100 1-3 - 20 - +30 +30 (+60) A A B A -
Dusk Rifle
(ダスク・ライフル)
Range B 4200 4600 5450 6700 6700 2-6 6 - - +10 +10 (+40) A A - A -
Last Testament
(ラスト・テスタメント)
Melee PS 5000 5400 6250 7500 7500 1-2 - 30 120 +20 +20 (+50) A A B A Ignore Barrier
Armor Down
Hell Stringer
(ヘル・ストリンガー)
Melee P+ 5500 5900 6750 8000 8000 1-3 - 40 130 +30 +0 (+30) A A A A Ignore Barrier
Ignore Size Difference

Notes:

  • Combines with the Lyras to form Odyssea.
  • "Hell Stringer" attack added on Stage 25.
  • "Hell Stringer" is a combination attack and requires the Lyras.

Lyras (ライラス)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 4800 6300 7800 9300 9300
EN 140 190 240 290 440
Armor 1200 1500 1800 2100 2100
Mobility 120 145 170 195 225
Accuracy 145 175 205 235 235


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 8 8
Movement Type Air Air
Terrain Adaptation Air A Air S
Ground - Ground -
Water - Water -
Space A Space A
Size S S
Abilities Combine
Repair Equipment
EN Regen L2
Combine
Repair Equipment
EN Regen L2


Partner Unit Bonus
Stage 1 Mobility +5 EN +50 - -
Stage 2 Mobility +10 EN +75 Terrain Adaptaion Air: A -
Stage 3 Mobility +20 EN +100 Terrain Adaptaion Air: S -
Stage 4 Mobility +30 EN +150 Terrain Adaptaion Air: S Range +1


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Anti-Aircraft Machine Gun
(対空機銃)
Range PS 2500 3100 4100 5500 5500 1-4 (1-5) 10 - - +20 +20 A (S) A B A Accuracy Down
Starry Missiles
(スターリー・ミサイル)
Range - 3200 3800 4800 6200 6200 1-6 (1-7) 6 - - +20 +10 A (S) A C A -
River Beam
(リバー・ビーム)
Range B 3800 4400 5400 6800 6800 3-8 (3-9) - 30 - +10 +10 A (S) A - A -
Lyre Mines
(リュラー・マイン)
Range PBS 4500 5100 6100 7500 7500 1-3 (1-4) 4 - 120 +0 +0 A (S) A - A Mobility Down
Movement Down
Ignore Size Difference

Notes:

  • Combines with the Orphes to form Odyssea.

Odyssea (オデュッセア)

Unit Stats
Stats Initial 5 bars 10 bars 15 bars Including Max Partner Unit Bonus (If Applicable)
HP 7500 9000 10500 12000 12750
EN 180 230 280 330 480
Armor 1600 1900 2200 2500 2700
Mobility 100 125 150 175 175
Accuracy 150 180 210 240 240


Unit Performance Stats
Stats Type Stats Stats with Max Partner Unit Bonus (If Applicable)
Movement 7 7
Movement Type Air/Ground Air/Ground
Terrain Adaptation Air A Air A
Ground A Ground A
Water B Water B
Space A Space A
Size M M
Abilities Gun Equip
Dimensional Jump
EN Regen L3
Gun Equip
Dimensional Jump
EN Regen L3


Partner Unit Bonus
Stage 1 Armor +100 Critical +10 EN +50 -
Stage 2 Armor +125 Critical +15 EN +75 -
Stage 3 Armor +150 Critical +20 EN +100 HP +500
Stage 4 Armor +200 Critical +30 EN +150 HP +750


Weapon Stats
Weapon Name Range/Melee Attribute Power Range Ammo EN Morale Hit Rate Critical Terrain Adaptation Effect
Initial 5 bars 10 bars 15 bars w/ Max PUB Air Ground Water Space
Pick Shot
(ピック・シュート)
Melee P 3200 3600 4450 5700 5700 1-4 - 10 - +20 +10 (+40) A A C A -
Energy Pick
(エナジー・ピック)
Melee P 3800 4200 5050 6300 6300 1-3 - 20 - +30 +30 (+60) A A B A -
Dusk Rifle
(ダスク・ライフル)
Range B 4400 4800 5650 6900 6900 2-6 6 - - +10 +10 (+40) A A - A -
Last Testament
(ラスト・テスタメント)
Melee PS 5200 5600 6450 7700 7700 1-2 - 30 120 +20 +20 (+50) A A B A Ignore Barrier
Armor Down
Hell Stringer
(ヘル・ストリンガー)
Melee P 5700 6100 6950 8200 8200 1 - 40 130 +30 +0 (+30) A A A A Ignore Barrier
Ignore Size Difference
End of Reverse
(エンド・オブ・リバース)
Melee P 6400 6800 7650 8900 8900 1 - 50 140 +10 +0 (+30) A A A A Ignore Barrier
Ignore Size Difference

Note:

  • Combined form of Orphes and Lyras.
  • Shares upgrades with Orphes.