Super Robot Wars/UX/Mech Abilities
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Mech Abilities
Miscellaneous Abilities
Ability | Japanese | Description |
---|---|---|
Sword Equip | 剣装備 | Enables the Sword Cut pilot skill. |
Gun Equip | 銃装備 | Enables the Shoot Down pilot skill. |
Shield | シールド | Enables the Shield Defense pilot skill. |
Anti Beam Shield | アンチビームシールド | When defending from enemy is damage reduced, even more if attack is beam attribute. Equipped Shield is required for skill to activate. Activation and reduction rate are determined by enemy's Skill stat. |
Beam Shield | ビームシールド | When defending from enemy is damage reduced, Shield Defend is must activate. Equipped Shield is required for skill to activate. Activation and reduction rate are determined by enemy's Skill stat. |
Siegfried System | ジークフリード・システム | Fafner pilots using this system will have Soushi as their subpilot. Soushi's SP is shared among all units. |
Crossing System | クロッシング・システム | When you deploy 2 or more units with System loaded, pilot's stats will increase. Stats are increased further if more are deployed. |
Assimilation L1 | 同化L1 | When hit with attack, specific enemy pilot's Will decreases. When attacked and Will goes below 90, enemy will be absorbed (shot down), HP and EN will recover. Effect is increased the higher Will. (Festum Only) |
Assimilation L2 | 同化L2 | When hit with attack, specific enemy pilot's Will decreases. When attacked and Will goes below 100, enemy will be absorbed (shot down), HP and EN will recover. Effect is increased the higher Will. (Festum Only) |
Assimilation L3 | 同化L3 | When hit with attack, specific enemy pilot's Will decreases. When attacked and Will goes below 120, enemy will be absorbed (shot down), HP and EN will recover. Effect is increased the higher Will. (Festum Only) |
Trans-Am | トランザム | Movement +1, activates at 130 Will. |
All-Canceller | オールキャンセラー | Negates all special effects of weapons. Boss Status. You can't negate this ability with Direct Hit/Fury. |
Command Abilities
Transform | 変形 | Changing form of the unit becomes possible. Doesn't use up action. Being in Commander's Area enables post-movement. |
Naked | ネイキッド | Unit form change becomes possible. When HP becomes 0 unit changes to Naked itself. Cannot change back to Gran Needle. Even if transformed to Naked action is not used. |
Armour Purge | アーマーパージ | Unit becomes able to change form. When HP becomes 0 unit changes to different one itself. Cannot change to back after using Armour Purge. Does not use up action when used. |
Controller Change | 操絨者交代 | Main and Sub-pilot change, doesn't use up action |
Combine | 合体 | Unit form change becomes possible. 120+ Will is separately needed to be performed, but at the time of Combine you can't separate anymore. If Will becomes over 120 even once the effect with continue. |
Super Beast God Combine | 超獣合神 | Unit form change becomes possible. 120 Will is separately needed to be performed. But, once Super Beast God Combine is performed, you can't separate anymore. |
Wing Cross | ウイングクロス | Unit form change becomes possible. Must be 120+ Will to perform. But, after performing Wing Cross, can't change back. |
Repair Equipment | 修理装置 | Allows the unit to restore the HP of damaged units. Repair units grant a 10% HP regeneration effect to themselves and their partner, which can stack up to 20% with two repair units. Does not stack with a mech's own HP regeneration effect. |
Resupply Equipment | 補給装置 | Allows the unit to fully restore the EN and ammo of other units, with the recipient losing 10 Will in the process. Cannot be used after moving. Resupply units grant a 10% EN regeneration effect to themselves and their partner, which can stack up to 20% with two resupply units. Does not stack with a mech's own EN regeneration effect. |
Load/Recover | 搭載/回収 | Ally unit Load becomes possible. Units adjacent to battleship can be Recovered as well. |
Barriers
Aura Barrier | オーラバリア | Damage from shooting attacks is reduced by 1000. 5 EN cost at Activation time. Higher Aura Level increases effect. |
OukaOu's Plume | オウカオーの羽 | Damage from shooting attacks is reduced by 2000. 10 EN cost at activation time. Higher Aura Level increases effect. |
Norn System | ノルンシステム | Negates any damage below 1500. 5 EN cost at activation time. |
Aegis Equipment | イージス装備 | Negates any damage below 3000. 10 EN cost at activation time. Activates at 100+ Will. |
GN Field | GNフィールド | Negates any damage below 2000, 10 EN cost at activation. |
GN Sword Bits | GNソードビット | Negates any damage below 2500, 10 EN cost at activation. Activates at 100 Will. |
GN Holster Bit | GNホルスタービット | Negates any damage below 2000, 10 EN cost at activation. |
Beam Negate | ビーム無効化 | Negates any beam damage, 10 EN cost at activation. |
Pinpoint Barrier | ピンポイントバリア | Reduces damage by 1000, 5 EN cost at activation. |
Energy Shield | エネルギーシールド | Reduces damage by 1000, 5 EN cost at activation. |
Fold Barrier | フォールドバリア | Reduces damage by 1500, 5 EN cost at activation. |
Communicator Barrier | コミュニケーターバリア | Negates any damage below 3000, 10 EN cost at activation. Activates at 100+ Will. |
Green Light Clear Wall | 蒼晄壁 | Negates any damage below 3000, 10 EN cost at activation. Activates at 100+ Will. |
Magic Circle Wall | 魔法障壁 | Negates any damage below 2000, 10 MP cost at activation. Activates at 100+ Will. |
VPS Armour | VPS装甲 | Variable Phase Shift Armour, reduces Beam and any other type of damage by 2000, 10 EN cost at activation. |
Evasive Maneuvers
Off-shoot | オフ・シュート | Gives effect of Bunshin Special Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 45% at greatest. |
Ultra High Speed Evasion | 超高速回避 | Gives effect of High Speed Evasion, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 45% at greatest. |
Art of Multiplication | 分身の術 | Gives effect Bunshin Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 50% at greatest. |
High Speed Evasion | 高速回避 | Gives effect of High Speed Evasion, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 45% at greatest. |
Quantum Jump | 量子ジャンプ | Gives effect of Quantization Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 40% at greatest. Activation rate increases with Will. |
Mirror of Nitocris | ニトクリスの鏡 | Gives effect of Confuse Group Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 30% at greatest. |
Stealth | ステルス | Gives effect of Transparencification Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 35% at greatest. |
Override | オーバーライド | Gives effect of High Speed Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 40% at greatest. No EN cost, Terrain cost when moving is also ignored. |
Electromagnetic Camouflage | 電磁迷彩 | Gives effect of Transparencification Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 35% at greatest. |
Dimensional Jump | 空間跳躍 | Gives effect of Jump Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy's Skill stat, Special Evasion rate 35% at greatest. No EN cost, Terrain cost when moving is also ignored. |
Regenerative Abilities
Ability | Japanese | Description |
---|---|---|
HP Regen L1 | HP回復L1 | HP regenerates by 10% each turn. |
HP Regen L2 | HP回復L2 | HP regenerates by 20% each turn. |
EN Regen L1 | EN回復L1 | EN regenerates by 10% each turn. |
EN Regen L2 | EN回復L2 | EN regenerates by 20% each turn. |
EN Regen L3 | EN回復L3 | EN regenerates by 30% each turn. |
Hyper Deuterion | ハイパーデュートリオン | EN regenerates by 10% each turn. |
GN Drive TD | GNドライヴTD | Twin Drive. EN regenerates by 25% each turn. |
GN Drive | GNドライヴ | EN regenerates by 20% each turn. |
GN Drive [T] MD | GNドライヴ[T]MD | March Drive. EN regenerates by 20% each turn. |
Special Commands
Trans-Am Burst | トランザムバースト | For one turn debuffs enemy by 20 and buffs ally stats by 20. Stacks when used more. Can be used at 140 Will. Post-Movement impossible. |
Quantum Burst | クアンタムバースト | For one turn debuffs enemy and buffs ally stats. Stacks when used more. Can be used at 150 Will. |
Atlach=Nacha | アトラック=ナチャ | For one turn enemy units become unable to Move. Can be used at 120 Will. Post-Movement use possible. |
Emotional Wave IBS | エモーショナルウェーブ IBS | For one turn debuffs enemy and buffs ally stats. Stacks when used more. Can be used at 130 Will. Post-Movement use possible. |
Reflector Core | リフレクターコア | For one turn debuffs enemy Hit Rate and Evasion by 30%. Stacks with other effects. Radius 3 squares by dropping down type. |
Nerve Crack | ナーブクラック | For one turn debuffs enemy by 15 and buffs ally stats by 15. Stacks when used more. Can be used at 120 Will. Post-Movement use possible. |
Dance of Wings | 翼の舞 | For one turn enemy units cannot Act. Can be used at 130 Will. Can't be used in Battleroid form. Post-Movement use possible. |
Composite Sensor | 複合センサー | For one turn debuffs enemy Hit Rate and Evasion by 30%. Stacks when used more. Post-Movement use possible. |
MR System | MRシステム | Useable once per scenario. Restores all HP, EN and MP. |