Super Robot Wars/T/Parts
From Akurasu Wiki
< Super Robot Wars | T
| English | Japanese | Buy | Sell | Description |
|---|---|---|---|---|
| Booster | ブースター | 100 | 20 | Movement +1. |
| Megabooster | メガブースター | 500 | 100 | Movement +2. |
| Supercond. Motor | 超電導モーター | 250 | 50 | Movement +1 and Mobility +10. |
| Magnetic Coating | マグネットコーティング | 100 | 20 | Mobility +10. |
| Reinforced Aura Mars | 強化オーラ・マルス | 250 | 50 | Mobility +20. |
| Precision Scope | デュアルセンサー | 100 | 20 | Sight +10. |
| Quentian Sensor | クエント製センサー | 250 | 50 | Sight +20. |
| Sniper Kit | スナイパーキット | 100 | 50 | CRT +20. |
| High-Fidelity Radar | 高性能レーダー | 250 | 50 | Range +1 for all non-MAP, non-Range 1 weapons. |
| High Precision Sensors | 高精度センサーシステム | 500 | 100 | Sight +20; Range +1 for all non-MAP, non-Range 1 weapons. |
| Haro | ハロ | 1000 | 200 | Movement +2, Mobility and Sight +20; Range +1 for all non-MAP, non-Range 1 weapons. |
| Fairy's Amulet | 妖精の守り | - | 200 | Max SP +20, Max Morale +10; Morale +10 when sortied. Max Morale effect does not stack with other parts. |
| Chobham Armor | チョバムアーマー | 100 | 20 | Max HP +500 and Armor +100. |
| Hybrid Armor | ハイブリッドアーマー | 250 | 50 | Max HP +1000 and Armor +150. |
| G-ER Fluid | G-ER流体 | 1000 | 100 | Max HP +1500, Armor +200, and Movement +1. |
| Chogokin Z | 超合金Z | - | 100 | Max HP +1200, Armor +250; recovers 10% Max EN at the start of Player Phase. |
| Chogokin New Z | 超合金ニューZ | - | 100 | Max HP +1700, Armor +350; recovers 10% Max EN at the start of Player Phase. |
| Support GS-Ride | 補助GSライド | 350 | 50 | Max EN +150; recovers 20% Max EN at the start of Player Phase. |
| Small Aster Panel | 小型アスターパネル | - | 50 | Recovers 20% Max EN at the start of Player Phase. |
| Barrier Field | バリア・フィールド | - | 100 | Equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use. |
| Autozam Goggles | オートザム製ゴーグル | - | 200 | Automatically triggers Spirit Command Bullseye at the start of Player Phase when Morale is above 130. |
| Hero's Mark | 勇者の印 | - | 200 | Mobility +25, Armor +250. Spirit Command Bravery can be used once per map. |
| Soul of Steel | 鋼の魂 | - | 200 | Mobility +25, Armor +250. Spirit Command Soul can be used once per map. |
| Miracle Mark | 奇跡の証 | - | 200 | Wpn damage +200 and Movement +2. Range +1 for all non-MAP, non-Range 1 weapons. Spirit Command Miracle can be used once per map. Miracle applies the following effects : Bravery, Love, Soul, Focus, Zeal and Snipe. |
| Prairie Oyster | プレイリー・オイスター | 350 | 200 | Morale +5 when sortied. Removes all main pilot's statuses once per map. |
| Bionic Armor | バイオニックアーマー | - | 200 | Max HP +1500, Armor +300; recovers 10% of Max EN/HP at the start of Player Phase. |
| Cyclone Booster | サイクロンブースター | - | 200 | Movement +2; equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use. |
| Topological Scope | トポロジカルサイト | - | 200 | Sight and Critical +20. Changes terrain handling for all types of terrain for units / weapons to A. |
| Maxwell Motor | マクスウェルモーター | - | 200 | Mobility +20; Range +1 for all non-MAP, non-Range 1 weapons. Changes terrain handling for all types of terrain for units / weapons to A. |
| T-Ignition | T-ライザー | - | 200 | Movement +2, ExC +2; Morale +10 when sortied |
| T-Riser | T-イグニッション | - | 200 | Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A. |
| V Crystal | Vクリスタル | - | 200 | Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A. |
| Quark Boost | クォークブースト | 1000 | 200 | Movement +1, weapon damage +200; Range +1 for all non-MAP, non-Range 1 weapons. |
| Rescue Unit | レスキューユニット | 1000 | 200 | Equips Repair Device and Resupply Device. |
| Full Armor Coating | フルコートアーマー | 500 | 200 | Max HP +1500, Armor +300, and renders effects from all special attack weapons (such as Armor Down) ineffective. |
| CQB Supporter | インファイトサポーター | 1200 | 200 | CQB weapon damage +300 and Movement +2. |
| Gunfight Supporter | ガンファイトサポーター | 1200 | 200 | RNG weapon damage +300. Range +2 for all non-MAP, non-Range 1 weapons. |
| Omnidefensor | オールディフェンサー | 800 | 200 | Renders repeated target correction and placement ineffective. Grants Barrier Field and Spirit Endurance. |
| Spiral Effector | スパイラルエフェクター | 1000 | 200 | Damage of all weapons +300. Grants effcts Ignore Size and Barrier Piercing. |
| Range Extender | レンジエクステンダー | 1200 | 200 | Range +2 for all non-MAP, including weapons with a Range of 1. |
| Turbo Overclock | ターボペネトレイター | 800 | 200 | Movement +3. Ignore EN consumption and terrain effects when moving. |
| Hyper Generator | ハイパージェネレーター | 1000 | 200 | Restores EN to Max at the start of Player Phase. |
| Hyper Reloader | ハイパーリローダー | 1000 | 200 | Restores ammo to Max at the start of Player Phase. |
| Wizard Operator | ウィザードオペレーター | - | 200 | Mobility and Sight +25; EXP, funds and TacP +25%. Funds and TacP effects do not stack with other parts. |
| Flight Module | フライトモジュール | - | 100 | Changes terrain handling for units / weapons to Air-S. All non-exclusive units move as if in Air. |
| Thruster Module | スラスターモジュール | 500 | 100 | Changes terrain handling for units / weapons to Spc-S. |
| Land Module | ランドモジュール | 250 | 100 | Changes terrain handling for units / weapons to Grd-S. All non-exclusive units move as if in Grd. |
| Aqua Module | アクアモジュール | 100 | 50 | Changes terrain handling for units / weapons to Wtr-S. All non-exclusive units move as if in Wtr. |
| Minovsky Drive | ミノフスキードライブ | - | 200 | Changes terrain handling for units / weapons to Air-S; Movement +2. All non-exclusive units move as if in Air. |
| A-Adapter | A-アダプター | 100 | 100 | Changes terrain handling for all types of terrain for units / weapons to A. |
| S-Adapter | S-アダプター | 1000 | 200 | Changes terrain handling for all types of terrain for units / weapons to S. |
| Propellant Tank | プロペラントタンク | 250 | 100 | Recovers 250 EN to unit. Can only be used once per map. |
| Cartridge | カートリッジ | 250 | 100 | Recovers all ammo to unit. Can only be used once per map. |
| Repairkit | リペアキット | 250 | 100 | Recovers 6000 HP to unit. Can only be used once per map. |
| Super Repairkit | スーパーリペアキット | 500 | 100 | Fully recovers unit's HP, EN, and ammo. Can only be used once per map. |
| Ikue's Snack | 郁恵のおやつ | - | 100 | Recovers 20 SP one of the unit's pilots. Can only be used once per map. |
| Mars Bowl | 火星丼 | 250 | 150 | Recovers 60 SP one of the unit's pilots. Can only be used once per map. |
| Boss Ramen | ぼすらーめん | - | 200 | Recovers 100 SP one of the unit's pilots. Can only be used once per map. |
| St. Valkyrie's Fire | 聖ワルキューレの火 | - | 200 | All ally units recover 50% of Max EN. Can only be used once per map. |
| Zone Recover | ゾーンリカバー | 800 | 200 | Recovers 5000 HP and 100 EN to unit and all adjacent allies. Can only be used once per map. |
| Vitality Down | バイタルダウン | 800 | 200 | Grants the use of Spirit Command Daunt on all enemies. Can only be used once per map. |
| Golden Legacy | ゴールデンレガシー | 1200 | 200 | Grants the use of Spirit Command Wish. Can only be used once per map. |
| Victory Turn | ビクトリーターン | 1200 | 200 | Damage dealt +30%, damage taken -30% for one turn. Can only be used once per map. |
| ExC Boost | ExCブースト | 1500 | 200 | ExC +5 in the map. Can only be used once per map. |
| Adrenaline Ampoule | アドレナリンアンプル | 100 | 50 | Morale +5 when sortied. |
| Force Reactor | フォースリアクター | 250 | 100 | Morale +10 when sortied. |
| Soul of Gekiganger | ゲキ・ガンガー魂 | - | 200 | Max Morale +10; Morale +10 when sortied. Max Morale effects do not stack with other parts. |
| Shuffle Union Soul | シャッフル同盟の魂 | - | 200 | Max Morale +20; Morale +5 when sortied. Max Morale effects do not stack with other parts. |
| Gravity Wave Antenna | 外部重力波アンテナ | - | 100 | Allows you to receive a Gravity Wave Beam. Units equipped with the special ability Gravity Wave Beam are not affected. |
| Life-Size Chum Doll | 1/1チャム人形 | - | 100 | Main pilot recovers 1 SP for each space moved. |
| Causality Manipulator | 因果律操作装置 | - | 200 | Will hit all enemies if HIT is above 70%, and evade all attacks if HIT is below 30%. |
| Skull and Crossbones Flag | ドクロの旗 | - | 100 | Main pilot recovers 10 SP each turn. |
| Backup Calculator | 演算バックアップ | - | 100 | All actions success rate +10%. |
| Striker-T | ストライカーT | - | 100 | Weapon damage +100, Hit +20, and CRT +20. |
| Defender-T | ディフェンダーT | - | 100 | Max HP +500, Max EN +50, Armor +100, and Mobility +15. |
| VTX Business Manual | VTX業務マニュアル | 1000 | 200 | TacP from defeated enemies +50%; Sight and Mobility +15. TacP effct does not stack with other parts. |
| VTX Strategy Manual | VTX戦技マニュアル | 1000 | 200 | Weapon damage +200, Mobility +20, and weapon EN consumption -10%. |
| Extra Arms | エクストラアームズ | - | 200 | Weapon with highest damage will deal 5500. No effect if equipped to a unit with weapon damage above 5500.* |
| Extra Arms+ | エクストラアームズ+ | - | 200 | Weapon with highest damage will deal 6000. No effect if equipped to a unit with weapon damage above 6000.* |
| Dynamic Armor | ダイナミックアーマー | - | 200 | Damage +555, Max HP +555, Armor +555, Max EN +55; Morale +5 when sortied. |
| Escudo Shard | エスクードのかけら | - | 200 | Damage +100 for every ExC, up to a maximum of damage +500. |
| Photon Power 3D Printer | 光子力3Dプリンター | - | 200 | Recovers all ammo if EN is above 60% at the start of Player Phase. |
| VTX Employee Guidelines | VTX社員心得 | - | 200 | Max SP +20. Main pilot recovers 10 SP each turn. |
| Iron Emblem | アイアンエンブレム | - | 300 | Doubles EXP from battle. Stacks with Spirit Command Gain. |
| Bronze Emblem | ブロンズエンブレム | - | 300 | Main pilot recovers 15 SP each turn. Stacks with special skills. |
| Silver Emblem | シルバーエンブレム | - | 300 | Doubles TacP gained from defeating enemies. TacP effect does not stack with other parts. |
| Gold Emblem | ゴールドエンブレム | - | 300 | Doubles funds gained from defeating enemies. Stacks with Spirit Command Fortune but not with other parts. |
| Platinum Emblem | プラチナエンブレム | - | 500 | Number of actions +1. |
| Voyage Amulet | 航海のお守り | - | 200 | Max SP +20. Main pilot recovers 10 SP each turn. |
| X-Treasured Sword | Xの宝剣 | - | 100 | Weapon damage +100, Hit +20, and CRT +20. |
| X-Treasured Shield | Xの宝盾 | - | 100 | Max HP +500, Max EN +50, Armor +100, and Mobility +15. |
| Soldier's Medallion | ソルジャーメダリオン | 800 | 200 | Max Morale +30. Effect does not stack with other parts. |
| Commander's Terminal | コマンダーターミナル | 1000 | 200 | Grants level 4 effect of the Skill Set Commander. |
| Gain Meter | ゲインメーター | 800 | 200 | Gains 500 funds for each space moved on the map. |
| Prana Converter | プラーナコンバーター | 1000 | 200 | Doubles funds and TacP gained from defeating enemies when Morale is above 150. Effect does not stack with other parts. |
| SP Collector | SPゲッター | 1200 | 200 | Main pilot recovers 10 SP when defeating and enemy. Effect does not stack with multiple defeats. |
| Mind Regain | メンタルリゲイナー | 1000 | 200 | Main pilot fully recovers SP when sortied. |
| Long-Range Impact | ロングレンジインパクト | 1200 | 100 | Damage dealt +10% on units 7 or more spaces away. Does not apply for MAP weapons. |
* = Extra Arms damage bonus will remain to the second strongest attack if a unit's strongest attack is a Combination Attack.
