Super Robot Wars/OE/Pilot Skills
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Pilot Skills
- Many skills in OE work off a leveling system, and gain bonuses based on what levels they are.
- The four Prevail: x skills and Command : x skills give better bonuses to their specialties
Skill | Japanese Name | Max Level | Effect | Pilots
|
---|---|---|---|---|
Loner | 無頼 | 1 | Ignores the effects of the "siege" mechanic. | Ryu Dolk, Shingo, Heero, Suzaku, Kamina, Viral, Ryouma, Hayato, Benkei, Chirico, Bud |
Clear Mind, Still Water | 明鏡止水 | 9 | At 130 Morale: Attack, Accuracy, & Evasion increase by 18%. Rises by 1% per level to 26% at Level 9. | Domon |
Prevail | 底力 | 9 | Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Adieu, Paffy, Galden, Lamune, Da Cider, Shingo, Kai, Bright, Chris, Judau, Puru, Domon, Heero, Zechs, Mr. Bushido, Zero, Luca, Jeffery, Shou, Daba, Amu, Leecce, Kyao, Eiji, Shinobu, Ru Shako, Keroro, Thomas, Herman, Ryuji, Seishiro |
Support | サポート | 9 | When supporting, Attack & Defense increase by 20%. Rises by 3% per level to 44% at Level 9 | Cocoa, Kai, Hayato(UC), Bright, Sanders, Mikel, Bernie, Athrun, Luca, Gai, Amu, Leeccee, Muza, Izumi |
Guard | ガード | 9 | During a battle, there is a 12% chance that the received damage will be reduce by 16%. Activation rate & damage reduction rises by 2% per level to 28% activation & 32% damage reduction | Jin(Raijinoh), Cocoa, Shingo, Hayato(UC), Sanders, Mikel, Chris, Viral, Jeffery, Benkei, Kyao, Vanilla, Muza, Ohta, Moonbay, Thomas, Hermann, Rosso(DLC) |
Fighting Spirit | 闘争心 | 9 | Base Morale is increased by 1 at level 1 & rises to +9 at Level 9 | Jin, Kotaro, Ryu, Adieu, Kai, Shiro, Kamille, Judau, Puru, Domon, Shinn, Setsuna, Mr. Bushido, Kallen , Kouji, Eiji, Shinobu, Godan, Masaki(DLC) |
Conserve | 節約 | 9 | when using a weapon that consumes EN, required EN is reduced by 14% at Level 1 & rises by 2% per level | Karen, Chris, Keroro |
Code Of Chivalry | 騎士道 | 9 | At 110 Morale:Accuracy is increased by 6%, and CT rate is increased by 10%. Rises by 2% per level. | Adieu, Zechs, Leecce |
Ninja | 忍術 | 9 | At 110 Morale:Evasion is increased by 6%, and CT rate is increased by 10%. Rises by 2% per level. | Kotaro |
Anima | 精霊力 | 9 | At 110 Morale:Accuracy is increased by 8%, and Evasion is increased by 4%. Rises by 2% per level. | Paffy |
Bushido | 武士道 | 9 | At 110 Morale:Evasion is increased by 8%, and Accuracy is increased by 4%. Rises by 2% per level. | Mr. Bushido |
Black Knight | 黒騎士 | 9 | Morale +1 when an attack hits an enemy. Rises by 1 per level. | Galden |
Cocoa's Calculations | ココアの計算 | 9 | Accuracy & Evasion are increased for allies in range. Range starts at 3, increases by 1 at levels 4 and 7. Accuracy & Evasion start at +14% and increases at 1% per level. | Cocoa |
Blood of Argama | アーガマの血 | 9 | Maximum morale is increased and extra morale is awarded when an enemy is defeated. | Ken, Ryu Dolk |
Newtype | ニュータイプ | 9 | Accuracy and Evasion are increased by 6-30. Critical damage is increased by 18-42% | Amuro, Sayla, Camille, Quattro, Judau |
Enhanced Human | 強化人間 | 9 | Accuracy and Evasion are increased by 4-20. Critical damage is increased by 10-26% | Puru |
SEED | SEED | 9 | At 130 Morale:Accuracy increases by 14 and Critical Damage increases by 20%. Morale requirement drops by 1 per level, accuracy rises by 2 per level & critical damage rises by 4% per level. | Shinn, Kira, Athrun |
Aura Power | 聖戦士 | 9 | Evasion is increased by 6-30. Weapon attack power is increased by 100-500 | Shou |
Spiral Power | 螺旋力 | 9 | At 130 Morale:Attack increases by 16% per level. Also Morale earned after battle & Morale earned from destroying an enemy increase by 1. Morale requirement drops by 1 per level, Attack rises by 3% per level, and Morale increases every 2 levels. | Simon, Kamina |
Innovator | イノベイター | 9 | At 130 Morale:Accuracy & Evasion increase by 10, CT rate increases by 8% and 10 extra SP is earned each ally turn. Morale requirement drops by 1 per level, Accuracy & Evasion rises by 2 and CT rate increases by 2% per level. | Setsuna |
Curse of Geass | ギアスの呪い | 9 | Activates when attacked. Enemy attack misses, and pilot attack and hit rate is increased. Activation rate:(Enemy hit rate/10)+ 16~40% |
Suzaku |
Maintenance Skills | メンテナンス技能 | 9 | At the beginning of each turn, allies in range recover 1-5% HP and 1-4% EN. Range starts at 1 and increases to 2. | Kyao, Vanilla, Kolchak, Moonbay |
Instinct | 野生化 | 9 | At 125 Morale:Attack increases by 20%. Attack rises by 5% per level. | Shinobu |
Brave | 勇者 | 9 | Attack, Defense & Accuracy is increased by 8-24 | Lamune, Da Cideer |
Descendant of Yaman | ヤーマンの末裔 | 9 | Allies in range receive +4-12% attack and 1-4 will after battle. Range starts at 1 and increases to 3 | Daba |
Precision Attack | 精密攻撃 | 9 | Critical rate & damage is increased by 15-39% | Kenichi, Sayla, Chris, Quattro, Heero, Kira, Kei, Eiji, Ru Shako, Byman, Zaki, Bud, Irvine, Karl,
Thomas, Seishiro |
Abnormal Power | 異能の力 | 9 | At 20% or less of Max HP, when activated during battle(30-90% activation rate) Critical rate is increased by 30-100% and critical damage is increased by 8-40% | Chirico (Until Chapter 7, Sub Mission ), Barcoff, Zaki, Godan, Kolchak |
Abnormal Survivor | 異能生存体 | 9 | At 20% or less of Max HP, when activated during battle(30-90% activation rate) Critical rate is increased by 30-100% and critical damage is increased by 10-50% | Chirico (After Chapter 7, Sub Mission ) |
Command: Attack & Defense | 指揮:攻撃防御 | 9 | Increases Attack and Defense to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Hermann |
Command: Attack & Evasion | 指揮:攻撃回避 | 9 | Increases Attack and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Gregore |
Command: Attack & Accuracy | 指揮:攻撃命中 | 9 | Increases Attack and Accuracy to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Zero, Ozma, Seishiro |
Command: Defense & Accuracy | 指揮:防御命中 | 9 | Increases Defense and Accuracy to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Shiro |
Command: Defense & Evasion | 指揮:防御回避 | 9 | Increases Defense and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Ryuji |
Command: Accuracy & Evasion | 指揮:命中回避 | 9 | Increases Accuracy and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. | Bright, Jeffery, Barcoff, Karl |
Tyrant | 暴君 | 9 | Minimum damage dealt is weapon attack power x 14-30% | Leena |
Absolute Hit | 絶対命中 | 9 | When activated, attacks will always hit. Activation Rate:10% + 2% per level |
Michael, Naomi |
Genius | 天才 | 9 | Accuracy and Evasion is increased by 14% + 2% per level. | Zero |
Prevail: Evasion | 底力:回避 | 9 | Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Koatro, Sayla, Mkel, Quattro, Suzaku, Alto, Hayato, Kei, Vanilla, Muza, Irvine, Masaki |
Prevail: Defense | 底力:防御 | 9 | Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Kenichi, Hayato, Sanders, Athrun, Ozma, Kouji, Beneki, Gai, Gregore, Moonbay |
Prevail: Attack | 底力:攻撃 | 9 | Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Jin, Ken, Shiro, Camille, Shinn, Kallen, Kamina, Ryouma, Go, Ohta, Van, Leena |
Prevail: Crit Rate | 底力:CT率 | 9 | Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Tarou, Ryu , Amuro, Karen, Kira, Setsuna, Simon, Michael, Byman, Kanuka, Karl, Naomi |
Guts | ガッツ | 9 | Lost HP increases Attack, Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Bernie, Izumi |
Beastman | 獣人 | 9 | Lost HP increases Attack, Defense and Accuracy. The higher the level, the greater the effect. | Viral |
Prevail: Abnormal | 底力:異能 | 9 | Lost HP increases Attack, Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. | Chirico, Barcoff, Zaki, Godan, Kolchak |
Will Increase | 戦意高揚 | 9 | At the start of every turn, morale is increased by +1. Rises by 1 per level. | Kenichi, Tarou, Ken, Da Cider, Bernie, Viral, Kouji, Ryouma, Gou, Kei, Gai, Gregore, Van, Ryuji, Masaki |
Predict | 見切り | 9 | Accuracy and evasion are increased by 8-24 | Tarou, Amuro, Kallen, Hayato, Zechs, Ru Shako, Byman, Irvine, Viola(DLC), Seishiro |
Police Officer | 警察官 | 9 | Damage increased by 1.1x-1.5x and defense is increased by 4-20% | Izumi, Ohta, Kanuka |
Fortune | 強運 | 9 | Extra money is earned when an enemy is destroyed and critical rate is increased | Simon, Alto |
Gamer | ゲーマー | 9 | Critical rate and critical damage is increased | Lamune, Bud |
Keronian | ケロン人 | 9 | When an attack is successfully evaded, SP is earned | Keroro |
Zoids Warrior | ゾイドウォーリアー | 9 | Extra Morale when an enemy is destroyed | Naomi, Leena |
Magical Power | 魔力 | 9 | Maximum SP up and increased SP from battle | Paffy |
Mental Power | 精神力 | 9 | Maximum SP up and increased SP from battle | Galden, Cocoa, Puru, Go, Shou |
Mine Cancel | 機雷解除 | 1 | Allows the user to both lay mines and get rid of mine traps. | Bernie, Amu |
Clear Mirror, Still Water
Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Needed Will | 130 | 130 | 130 | 130 | 130 | 130 | 130 | 130 | 130 |
Accuracy | +18% | +19% | +20% | +21% | +22% | +23% | +24% | +25% | +26% |
Evasion | +18% | +19% | +20% | +21% | +22% | +23% | +24% | +25% | +26% |
Code of Chivalry
Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Needed Will | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 |
Accuracy | +6% | +8% | +10% | +12% | +14% | +16% | +18% | +20% | +22% |
Critical Rate | +10% | +12% | +14% | +16% | +18% | +20% | +22% | +24% | +26% |
Ninja
Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Needed Will | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 |
Evasion | +6% | +8% | +10% | +12% | +14% | +16% | +18% | +20% | +22% |
Critical Rate | +10% | +12% | +14% | +16% | +18% | +20% | +22% | +24% | +26% |
Anima
Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Needed Will | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 |
Accuracy | +8% | +10% | +12% | +14% | +16% | +18% | +20% | +22% | +24% |
Evasion | +4% | +6% | +8% | +10% | +12% | +14% | +16% | +18% | +20% |
Curse of Geass
Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Attack & Hit Rate | +6% | +9% | +12% | +15% | +18% | +21% | +24% | +27% | +30% |
Activation Rate | +16% | +19% | +22% | +25% | +28% | +31% | +34% | +37% | +40% |