Super Robot Wars/Neo/Weapon Attributes
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The level of a weapon's attribute increases with every 3 bars of weapon upgrade. Attribute levels max out at 6 bars of upgrade.
Attribute | Effect | Level |
---|---|---|
Breakthrough (突破) |
Attack will reposition unit to player's location of choice, damaging everything in a straight line between unit and their new position. | |
Arc (曲射) |
Attack will arc over buildings and walls that would normally stop the attack. | |
Knockback (押出) |
Attack will knock enemy backwards the equivalent of one movement/attack range. If enemy hits another solid object, enemy will take additional 1,000 HP damage. If enemy is knocked off a cliff or other high place, enemy will take additional 2000 damage. | Level 1: Range 1 pushback. Level 2: Range 2 pushback. Level 3: Range 3 pushback. |
MAP Weapon (MAP武器) |
Attack will damage all enemies within a selected area. All MAP attacks are ally friendly. | |
Combination attack (合体攻撃) |
Two or more units combine their abilities to use an attack. Attack can not be supported. Attack drains energy from all units participating. If two characters with a combination attack are part of the same unit, attack can be used at any time. | |
Hit & Away (ヒット&アウェイ) |
Unit may move after attacking. Movement is equal to any remaining movement radius left prior to attack's usage. | |
Lock-On (ロックオン) |
Ignore enemy special defenses. Critical rate increases depending on level. | Level 1: 10% Level 2: 20% Level 3: 30% |
Arm Guard (ガードアーム) |
Unit's defense against counterattack/attack is increased depending on level. | Level 1: 10% Level 2: 20% Level 3: 30% |
Escape (エスケープ) |
Unit's evasion against counterattack/attack is increased depending on level. | Level 1: 10% Level 2: 20% Level 3: 30% |
Anti-Air (対空) |
When used against an enemy air unit, this attack has extra accuracy, deals additional damage, and can disable an enemy counterattack on hit depending on level. | Level 1: Accuracy +30%, 1.5x attack power Level 2: Accuracy +40%, 1.7x attack power Level 3: Accuracy +50%, 2.0x attack power. |
Anti-Ground (対地) |
When used against an enemy ground unit, this attack deals additional damage depending on level. | Level 1: Accuracy +20%, 1.1x attack power Level 2: Accuracy +30%, 1.3x attack power Level 3: Accuracy +40%, 1.5x attack power.) |
Fire (ファイア) |
If attack hits, there is a chance you will deal a fixed amount of additional damage based on level. | Level 1: 1,200 damage, 30% activation rate Level 2: 1,600 damage, 50% activation rate Level 3: 2,000 damage, 70% activation rate |
Freeze (フリーズ) |
If attack hits, there is a chance you will reduce enemy stats based on level. | Level 1: Evasion and Accuracy -10%, activation rate 60% Level 2: Evasion and Accuracy -20, activation rate 70% Level 3: Evasion and Accuracy -30%, success rate 80% |
Stun (スタン) |
If attack hits, there is a chance you will do a fixed amount of additional damage and disable enemy counterattack, based on level. | Level 1: 500 damage, 30% activation rate Level 2: 800 damage, 45% activation rate Level 3: 1,200 damage, 60% activation rate |
Repair (修理) |
Unit will restore friendly unit's HP by a fixed amount based on level. | Level 1: 1,500 HP Level 2: 2,000 HP Level 3: 2,500 HP |
Resupply (補給) |
Unit will restore friendly unit's EN by a fixed amount based on level. | Level 1: 50 EN Level 2: 75 EN Level 3: 100 EN |
Magical Defense (防御魔法) |
Unique to Ryu Priest. Raises defense of all allies in radius for one turn. Amount raised depends on level. | Level 1: 10% Level 2: 20% Level 3: 25% |
Magical DefenseS (防御魔法S) |
Unique to Ryu High Priest. Raises defense of all allies in radius for one turn. Amount raised depends on level. | Level 1: 20% Level 2: 30% Level 3: 40% |
Magical Healing (回復魔法) |
Unique to Ryu Priest. Unit will restore HP and SP to all units in a radius around Ryu Priest. | Level 1: 800 HP, 1 SP Level 2: 1,200 HP, 2 SP Level 3: 1,600 HP, 3 SP |
Magical Healing S (回復魔法S) |
Unique to Ryu High Priest. Unit will restore HP, SP and Morale to all units in a radius around Ryu High Priest. | Level 1: 1,000 HP, 2 SP, 1 Morale Level 2: 1,400 HP, 3 SP, 2 Morale Level 3: 1,800 HP, 4 SP, 3 Morale |