Super Robot Wars/MX/Mech Abilities
From Akurasu Wiki
< Super Robot Wars | MX
Jump to navigationJump to search
Mech Abilities
Barriers
English | Japanese | EN Use | Morale | Description |
---|---|---|---|---|
Beam Coat | ビームコート | 5 | N/A | Reduces beam damage by 700. |
I-Field | Iフィールド | 5 | N/A | Reduces beam damage by 850. |
I-Field (Nu) | Iフィールド(ν) | 10 | 110 | Reduces beam damage by 900. |
Barrier | バリア | 5 | N/A | Reduces all damage by 1000. |
Firewall | ファイヤーウォール | 10 | N/A | Reduces all damage by 1000. |
Harmonic Field | 音障壁 | 5 | 120 | Reduces all damage by 1500. |
TE Sphere | TEスフィア | 5 | 120 | Reduces all damage by 1500. |
God Hand Final | ゴッドハンドファイナル | 5 | 120 | Reduces all damage by 1500. |
Distortion Field | ディストーション・フィールド | 20 | N/A | Reduces gravity damage by 2500, beam damage by 1500, and all other damage by 1000. |
AT Field | A.T.フィールド | 5 | N/A | Nullifies all damage up to 4000. |
Evasive Maneuvers
These give the unit a chance to auto-evade attacks once their morale is high enough. However, weapons with the Spread property will ignore these abilities (except Jammer).
English | Japanese | Morale | Success Rate |
---|---|---|---|
After Image | 分身 | 130 | 50% |
God Shadow | ゴッドシャドー | 130 | 50% |
Mach Special | マッハスペシャル | 130 | 50% |
Illusion Flash | イリュージョンフラッシュ | 130 | 50% |
Open Get | オープンゲット | 120 | 25% |
Jammer | ジャマー | N/A | 100% (vs missiles) |
Recovery
English | Japanese | Description |
---|---|---|
HP Regen (S) | HP回復(小) | Unit recovers 10% of its max HP each turn. |
HP Regen (L) | HP回復(大) | Unit recovers 30% of its max HP each turn. |
EN Regen (S) | EN回復(小) | Unit recovers 10% of its max EN each turn. |
EN Regen (L) | EN回復(大) | Unit recovers 30% of its max EN each turn. |
Infinite Layer | インフィニットレイヤー | Unit fully recovers all of its EN each turn. |
Phase Transition Engine | 相転移エンジン | Unit recovers 10% of its max EN each turn (only in space terrain). |
Gravity Wave Beam | 重力波ビーム | Aestivalis units within six spaces will have their EN fully restored each turn. |
Gravity Wave Beam Requirement | 要・重力波ビーム | Unit fully recovers all of its EN each turn, so long as it's within six spaces of Nadesico B or C. All actions taken while outside of the Gravity Beam range will expend an additional 5 EN, even guarding and evasion. If EN falls to 0, the unit becomes inactive. |
Umbilical Cable | アンビリカルケーブル | Unit fully recovers all of its EN each turn, but is tethered to a battleship or power plant, and can only move within ten spaces of its connection point. When the unit is disconnected from the cable, it loses 50 EN each turn, and becomes inactive if its EN falls to 0. The cable can be reattached when next to a power plant or battleship. |
S2 Engine | S2機関 | Unit fully recovers all of its EN each turn. |
Resurrection | 再生 | Unit fully recovers its HP when its HP reaches 0. |
Support / Other
English | Japanese | Description |
---|---|---|
Repair | 修理 | Restores an adjacent allied unit's HP. HP recovered is dependent on the user's Level. Post-move. |
Resupply | 補給 | Fully restores an adjacent allied unit's ammo and EN, but the target unit loses 10 morale. |
Use Parts | 強化パーツ使用 | The unit can use consumable parts on adjacent allied units. |
Hyper Plasma Drive | ハイパープラズマドライブ | Unit is incapable of having its EN restored by normal means, which includes the Resupply command, consumable parts, terrain with EN regen properties, and so on. Instead, Hyper Dendoh Batteries must be used to restore the unit's EN. |
Hyper Dendoh Batteries | ハイパーデンドーデンチ | Indicates that the unit is equipped with the batteries required to restore Dendoh or Ogre's EN. |
Hyper Scan | ハイパースキャン | Enables the Scan command, which allows you to see detailed status information on an enemy unit, including how many credits and PP it's worth, what item it drops, and at what HP percentage it retreats. |
EWAC (Weak) | EWAC(弱) | Allied units within two spaces get a +15% bonus to accuracy and evasion. Also enables the Scan command. |
EWAC (Strong) | EWAC(強) | Allied units within two spaces get a +30% bonus to accuracy and evasion. Also enables the Scan command. |
Dimensional Coupler System | 次元連結システム | At 130+ morale, HP Regen (S), EN Regen (L), After Image, and Barrier are added to the unit. |
Boson Jump | ボソンジャンプ | The unit's movement type is teleportation, allowing it to traverse any terrain easily. Also bypasses enemy units that are in the way of the unit's movement radius. |
Water Movement | 水上走行 | Instead of traveling underwater, the unit hovers on top of it, treating water as ground terrain. |
Status Resistance | 状態変化耐性 | Prevents all negative status ailments. Can be bypassed with the Direct Hit spirit. |
Combine (Gattai) | 合体 | Two units combine to form another unit. |
Separate | 分離 | The unit is capable of either separating into its component units, or ejecting its outer frame. In the case of units with ejectable frames, only the frame will be destroyed if the unit is shot down, while the core unit can still be used. External frames can be reequipped during a mission by moving the unit into a battleship for a turn, then selecting the "Exchange" command on the next turn. |
Exchange | 換装 | Indicates that the unit is capable of equipping external frames. |
Combine (Gasshin) | 合身 | At 130+ morale, Rom can use this to transfer Kenryuu into Vikungfu for the duration of the mission. |
Transform | 変形 | The unit is capable of transforming into alternate modes. |
Berserk | 暴走 | When the unit's HP is reduced to 0, it fully recovers itself in a berserk state, attacking friend and foe alike. |