Super Robot Wars/K/Pilot Skills

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Exclusive Pilot Skills

Skill Japanese Description
Sword Cut 斬り払い Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy.
Shoot Down 撃ち落とし Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy.
Shield Defense シールド防御 Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy.

If Defending from an enemy attack, it's automatically activated.

Commander 指揮 Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.
Coordinator コーディネイター Increased pilot stats as Will goes up.
Extended エクステンデッド Increased pilot stats as Will goes up.
SEED SEED At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%.
Gamer ゲーマー +10 to Skill when Will reaches 130. Upgrades to Game Champ when the pilot gets 100 kills.
Game Champ ゲームチャンプ +20 to Skill when Will reaches 130. Upgrades to Game King/Game Queen at 200 kills.
Game King ゲームキング +30 to Skill when Will reaches 130.
Game Queen ゲームクィーン +30 to Skill when Will reaches 130.
Oversense オーバーセンス Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.
C Code C・コード Accuracy and Evasion rate increase.
Flame Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.
ESP 超能力 Increased Accuracy and Evasion rates. Improves with each level up to level 9.
YII (Yoroi Implant Interface) YII Increased pilot stats as Will goes up.
Overflow オーバーフロウ Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130

Upgradeable Pilot Skills

Skill Japanese Description
Potential 底力 When HP is low, Hit/Evade/Crit/Armor stats will be raised.
Combo Attack アタックコンボ Attacks marked with a "C" can strike both units in a partner squad. Higher levels allow additional squads to be targetted, at the cost of one extra ammunition/EN cost per extra squad targetted.
Support Attack 援護攻撃 Allows the pilot to provide offensive support to a partner.
Support Defend 援護防御 Allows the pilot to provide defensive support to a partner.
SP Up SPアップ Increases a pilots maximum Spirit Points (+5 to MAX SP)
Focused 集中力 Reduces the cost of SP abilities (max of 20% lowering at Level 6)
In-Fight インファイト Increases attack power and critical rate for melee attacks.
Gun Fight ガンファイト Increases attack power and accuracy for ranged attacks.
Counter カウンター Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.
Hit & Away ヒット&アウェイ If the pilot attacks before moving, their unit can move after its attack is executed.
E Save Eセーブ EN usage for weapons decreased to 80%.
B Save Bセーブ All weapon ammo multiplied 1.5x.
Guard ガード At Will 130, damage taken is decreased by 20%.
Predict 見切り At Will 130, Accuracy, Evasion and Critical rate increase by 10%.
Ignore Size サイズ差無視 Pilot takes no damage or accuracy penalties when attacking a unit of a different size.
Will Limit Break 気力限界突破 Pilot's Will can increase to 170. (Normal limit is 150.)