Super Robot Wars/GC/Pilot Abilities
From Akurasu Wiki
< Super Robot Wars | GC
Jump to navigationJump to search
Pilot Skills
Skill | Japanese | Description |
---|---|---|
Support | 援護 | Allows an ally to Support Attack during the Player Phase, and Support Defend during the Enemy Phase. Number of times increases with level, up to 4 In the Player Phase, an accuracy bonus is applied to the Support Attacker. |
Counter | カウンター | Allows a unit to attack before their enemy does when they are the target of an attack. The activation chance is based on the difference in Skill between those pilots. |
Shield Defense | シールド防御 | Decreases the damage received when the piloted unit has a shield. Activation chance may increase for Newtype or Cyber Newtype pilots, and the damage reduction is based on the difference in Skill between the attacking and defending pilots. |
Command | 指揮 | Increases the accuracy and evasion of nearby allies. The range of effect increases with level, up to a maximum of 4. |
Potential | 底力 | As HP decreases, Armor, Accuracy, and Critical Rates increase. Stat adjustments start at 10% HP at level 1 up to 90% HP at level 9. |
Newtype | ニュータイプ | Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9. Bugged: Doesn't increase range. |
Cyber Newtype | 強化人間 | Weaker than Newtype; Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9. Bugged: Doesn't increase range. |
Sniper | 狙い撃ち | Allows pilots to attack individual unit parts regardless of size differences. |
Hit & Away | ヒット&アウェイ | Allows a pilot to make their movement either before or after performing an attack. |
Instinct | 野生化 | At 130 Will, increases final damage by 25%. |