Super Robot Wars/GC/Pilot Abilities

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Pilot Skills

Skill Japanese Description
Support 援護 Allows an ally to Support Attack during the Player Phase, and Support Defend during the Enemy Phase. Number of times increases with level, up to 4
In the Player Phase, an accuracy bonus is applied to the Support Attacker.
Counter カウンター Allows a unit to attack before their enemy does when they are the target of an attack. The activation chance is based on the difference in Skill between those pilots.
Shield Defense シールド防御 Decreases the damage received when the piloted unit has a shield. Activation chance may increase for Newtype or Cyber Newtype pilots, and the damage reduction is based on the difference in Skill between the attacking and defending pilots.
Command 指揮 Increases the accuracy and evasion of nearby allies. The range of effect increases with level, up to a maximum of 4.
Potential 底力 As HP decreases, Armor, Accuracy, and Critical Rates increase. Stat adjustments start at 10% HP at level 1 up to 90% HP at level 9.
Newtype ニュータイプ Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9.
Bugged: Doesn't increase range.
Cyber Newtype 強化人間 Weaker than Newtype; Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9.
Bugged: Doesn't increase range.
Sniper 狙い撃ち Allows pilots to attack individual unit parts regardless of size differences.
Hit & Away ヒット&アウェイ Allows a pilot to make their movement either before or after performing an attack.
Instinct 野生化 At 130 Will, increases final damage by 25%.