Super Robot Wars/GC/Ace Bonuses
From Akurasu Wiki
< Super Robot Wars | GC
Jump to navigationJump to search
Ace Bonuses
Unlike other games, SRW GC has Ace Bonuses that are earned through actions besides shooting down enemies.
Ace Bonus | Unlock Conditions | Bonus Effects |
---|---|---|
Melee Ace | Use Melee attacks 100 times | Melee stat +10, Hit Rate +5%, Movement +1 |
Ranged Ace | Use Ranged attacks 100 times | Ranged stat +10, Hit Rate +5%, Ranged Weapons Maximum Range +1 |
Evade Ace | Evade attacks 100 times | Evasion stat +10 |
Defense Ace | Take damage 100 times | Defense stat +10, Unit Armor +10% |
Skill Ace | Get a critical hit, Activate Shield Defense or Counter 50 times | Skill stat +10, Weapon EN cost -10% |
Kill Ace | Get 50 Kills Get 100 Kills Get 150 Kills Get 200 Kills Get 250 Kills |
At 50 Kills, Starting Will +5 and Funds Earned +10% At 100 Kills, Starting Will +10 and Funds Earned +20% At 150 Kills, Starting Will +10 and Funds Earned +30% At 200 Kills, Starting Will +10 and Funds Earned +40% At 250 Kills, Starting Will +10 and Funds Earned +50% |
Spirit Ace | Use Spirit Commands 100 times | SP +10, Sprit Command cost -10% |
- The extra funds earned from Kill Ace doesn't stack with the spirit command "Luck"