Super Robot Wars/GC/Ace Bonuses

From Akurasu Wiki
Jump to navigationJump to search

Ace Bonuses

Unlike other games, SRW GC has Ace Bonuses that are earned through actions besides shooting down enemies.

Ace Bonus Unlock Conditions Bonus Effects
Melee Ace Use Melee attacks 100 times Melee stat +10, Hit Rate +5%, Movement +1
Ranged Ace Use Ranged attacks 100 times Ranged stat +10, Hit Rate +5%, Ranged Weapons Maximum Range +1
Evade Ace Evade attacks 100 times Evasion stat +10
Defense Ace Take damage 100 times Defense stat +10, Unit Armor +10%
Skill Ace Get a critical hit, Activate Shield Defense or Counter 50 times Skill stat +10, Weapon EN cost -10%
Kill Ace Get 50 Kills
Get 100 Kills
Get 150 Kills
Get 200 Kills
Get 250 Kills
At 50 Kills, Starting Will +5 and Funds Earned +10%
At 100 Kills, Starting Will +10 and Funds Earned +20%
At 150 Kills, Starting Will +10 and Funds Earned +30%
At 200 Kills, Starting Will +10 and Funds Earned +40%
At 250 Kills, Starting Will +10 and Funds Earned +50%
Spirit Ace Use Spirit Commands 100 times SP +10, Sprit Command cost -10%
  • The extra funds earned from Kill Ace doesn't stack with the spirit command "Luck"