Super Robot Wars/DD/Conquest/Conquest 8

From Akurasu Wiki
Jump to navigationJump to search

制圧戦 (Conquest) Overview

Conquest Events may also be referred to as Suppression or Domination Events. The term "Conquest" is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.

There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit's parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.

It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.

This event introduces Irm Kazahara and his mech, Grungrust. They can be obtained by playing the event, obtaining Conquest 8 Points, and purchasing them in the Conquest 8 Shop. You can also purchase the previous Conquest event's characters and mechs, along with their attacks.

Story

This world’s earth is in a maelstrom of chaos.

A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.

The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.

In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.

This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.

Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.

In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...

Conquest 8 Shop

You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.

OG Mechs
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.

SSR Attack - 250 Crystals
SR Attack - 50 Crystals
R Attack - 10 Crystals

Monthly Restock Items
These are all the items that restock at the beginning of each month before you can buy them again.

OG Mech Parts
OG Mech Crystals
Skill Orbs
Characteristic Material (60000)
Characteristic Material (20000)
Promotion Material+ x5
Promotion Material x5

Weekly Restock Items
These are all the items that restock at the beginning of each week before you can buy them again.

SSR Breakthrough Material (5000)
SSR Breakthrough Material (18000) x3
Skill Orb Fragment x10
Gacha Ticket x3
Drop Increase 2x (30 Minutes) x3
Funds Increase 2x (30 Minutes) x3
Remodel Ticket x3
Pilot Ticket x3

One-Time Items
These are all the items that will not restock once purchased.

Grungust and Irm
Weissritter and Excellen
R-1 and Ryusei
Granzon and Shu
Compatible Kaiser and Kouta
Cybuster and Masaki
Alteisen and Kyosuke
SSR Gacha Ticket

Limited-time Missions

There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Excellen. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.

Obtain an S Rank in Area 1 – Irm Skill Orb Shard x30
Obtain an S Rank in Area 2 – Irm Skill Orb Shard x30
Obtain an S Rank in Area 3 – Irm Skill Orb Shard x40
Obtain an S Rank in Area 4 – Irm Skill Orb Shard x40
Obtain an S Rank in Area 5 – Irm Skill Orb Shard x40
Obtain an S Rank in Area 6 – Irm Skill Orb Shard x40
Obtain an S Rank in Area 7 – Irm Skill Orb Shard x40
Obtain an S Rank in Area 8 – Irm Skill Orb Shard x50
Obtain an S Rank in Area 9 – Irm Skill Orb Shard x50
Obtain an S Rank in Area 10 – Irm Skill Orb x1
Fully Upgrade Grungust - Irm Skill Orb Shard x50
Level Irm’s Pilot Skill I stats to LV5 - Irm Skill Orb Shard x20 for each
Level Irm’s Pilot Skill II stats to LV10 - Irm Skill Orb Shard x20 for each
Level Irm’s Pilot Skill III to stats LV15 - Irm Skill Orb Shard x30 for each
Level Final Beam SSR to LV80 - Irm Skill Orb Shard x10
Level Final Beam SSR to LV85 - Irm Skill Orb Shard x20
Level Final Beam SSR to LV90 - Irm Skill Orb Shard x20
Level Final Beam SSR to LV95 - Irm Skill Orb Shard x30
Level Final Beam SSR to LV100 - Irm Skill Orb Shard x30

Weekly Point Reward

You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.

Area 1 - 2000 Points
Area 2 - 3000 Points
Area 3 - 4000 Points
Area 4 - 5000 Points
Area 5 - 6000 Points
Area 6 - 8000 Points
Area 7 - 9000 Points
Area 8 - 10000 Points
Area 9 - 12000 Points
Area 10 - 15000 Points
EX Area - +400 Points Per Clear


-EX Area is the same as Area 10, except the enemy's stats are increased. They continue to increase each time you clear the EX Area.
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.

Areas

Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.

Area 1

Battles: 3
1st Time Clear: Grungust Crystals x100
S Rank: Conquest 8 Points x300

Area Missions:
-4 or less allies shot down
-5 or less allies shot down
-Take 80 or less actions
-Take 130 or less actions
-Deal 10000 or more damage with a single attack
-Deal 5000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3

-Bosses
MP Geppern (Schwarvenegger)
Location: 3rd Battle
Weak: Strike, Slash, Projectile
Normal Attack: Projectile, 1-3 Range
Special Attack: Projectile, 1-3 Range
Effects:
-Attack and Defense increases by 5% for each 25% of HP lost.
-When Break Gauge is broken, Defense decreases by 15%.

Area 2

Battles: 3
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x600

Area Missions:
-4 or less allies shot down
-5 or less allies shot down
-Take 80 or less actions
-Take 130 or less actions
-Deal 15000 or more damage with a single attack
-Deal 10000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3

-Bosses
Flying Fortress Ghoul (Baron Ashura)
Location: 3rd Battle
Weak: Beam, Strike, Special
Normal Attack: Projectile, 1-4 Range
Special Attack: Beam, 1-4 Range
Effects:
-Attack and Accuracy increases by 7% for each 25% of HP lost.
-When counterattacking, damage dealt increases by 20%.
-When Break Gauge is broken, Accuracy decreases by 30%.
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.
-Prioritizes attacking from a distance.
-Prioritizes units that cannot counterattack.
-Prioritizes units with a Hit Rate of 50% or higher.

Area 3

Battles: 3
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x900

Area Missions:
-4 or less allies shot down
-5 or less allies shot down
-Take 80 or less actions
-Take 130 or less actions
-Deal 17000 or more damage with a single attack
-Deal 12000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3

-Bosses
Graze (Ein Dalton)
Location: 3rd Battle
Weak: Slash, Special
Normal Attack: Projectile, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Attack and Mobility increases by 10% for each 25% of HP lost.
-When Break Gauge is broken, Mobility decreases by 30%.
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.
-Triggers Focus「集中」at start of Action when HP is 40% or lower.

Graze (Crank Zent)
Location: 3rd Battle
Weak: Slash, Special
Normal Attack: Projectile, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Attack and Defense increases by 10% for each 25% of HP lost.
-When Break Gauge is broken, Defense decreases by 30%.
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.
-Triggers Soul「魂」at start of Action when HP is 20% or lower.

Area 4

Battles: 4
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x1600

Area Missions:
-4 or less allies shot down
-5 or less allies shot down
-Take 110 or less actions
-Take 160 or less actions
-Deal 25000 or more damage with a single attack
-Deal 20000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4

-Bosses
Man Rodi (Masahiro Altland)
Location: 2nd Battle
Weak: Strike, Slash
Normal Attack: Projectile, 1-3 Range
Special Attack: Strike, 1-2 Range
Effects:
-Each time HP decreases by 20%, Defense increases by 7%.
-Upon hit, Special Move lowers target's Attack by 20% for 2 Actions.
-When Break Gauge is broken, Defense decreases by 30%.
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.

Gundam Gusion (Kudal Cadel)
Location: 4th Battle
Weak: Strike, Slash
Normal Attack: Projectile, 1-3 Range
Special Attack: Strike, 1-2 Range
Effects:
-Damage taken is reduced by 30%.
-Each time HP decreases by 20%, Defense increases by 7%.
-When Morale is 120 or higher, Accuracy increases by 30%.
-When Break Gauge is broken, Defensedecreases by 30%.
-Triggers Patience「忍耐」when HP is 50% or lower.

Area 5

Battles: 4
1st Time Clear: Grungust Crystals x250
S Rank: Conquest 8 Points x2000

Area Missions:
-6 or less allies shot down
-8 or less allies shot down
-Take 130 or less actions
-Take 180 or less actions
-Deal 27000 or more damage with a single attack
-Deal 22000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4

-Bosses
Megaborg Mileena (Commander Mileena)
Location: 2nd Battle
Weak: Slash, Strike
Normal Attack: Slash, 1-3 Range
Special Attack: Special, 1-2 Range
Effects:
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.
-Attack and Defense increases by 5% for each 25% of HP lost.
-When Break Gauge is broken, Defense decreases by 30%.
-Triggers Vigor「根性」when HP is 20% or lower.

Megaborg Benmel (Commander Benmel)
Location: 2nd Battle
Weak: Projectile, Beam
Normal Attack: Slash, 1-3 Range
Special Attack: Projectile, 1-3 Range
Effects:
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.
-Attack increases by 8% for each 25% of HP lost.
-When Break Gauge is broken, Defense decreases by 30%.
--Triggers Inspire「奮起」 when HP is 40% or lower.

Greytarkin (Mekibos Bolverde)
Location: 4th Battle
Weak: Slash, Beam
Normal Attack: Slash, 1-3 Range
Special Attack: Special, 1-5 Range
Effects:
-Attack and Accuracy decreases by 20% for enemy units within 1-2 spaces. When Morale is 130 or higher, unit gains a 15% chance to perfect evade all attacks. When Morale is 150 or higher, all Beam type damage taken is reduced by 100% via a Barrier.
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost.
-Unit takes 2 Actions.
-Morale increases by 1 when successfully landing an attack or dodging.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.
-Triggers Godspeed「神速」for 2 Actions and Vigor「根性」when HP is 30% or lower.
-Prioritizes enemies that can be shot down.

Note: This boss will prioritize units that can be shot down. It will likely target units with low HP/Defense, especially on turns it can use its Special Move.

Area 6

Battles: 5
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x2900

Area Missions:
-6 or less allies shot down
-8 or less allies shot down
-Take 170 or less actions
-Take 210 or less actions
-Deal 30000 or more damage with a single attack
-Deal 25000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4
-Clear Base 5

-Bosses
Greydon (Garuda)
Location: 2nd Battle
Weak: Projectile, Beam
Normal Attack: Beam, 1-3 Range
Special Attack: Beam, 1-3 Range
Effects:
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.
-Damage taken from Slash/Strike type attacks is reduced by 20%.
-When Break Gauge is broken, Attack decreases by 15%.

Jagd Doga (Gyunei Guss)
Location: 3rd Battle
Weak: Slash
Normal Attack: Beam, 1-2 Range
Special Attack: Beam, 1-4 Range
Effects:
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.
-During own Action, Accuracy increases by 20%.
-Projectile/Beam type damage received is reduced by 40%.
-When Break Gauge is broken, Defense decreases by 30%.
-Triggers Vigor「根性」when HP is 50% or lower.

Alpha Azieru (Quess Paraya)
Location: 1st Battle
Weak: Strike, Special
Normal Attack: Beam, 1-4 Range
Special Attack: Beam, 1-4 Range
Effects:
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.
-When Morale is 120 or higher, damage taken is reduced by 30%.
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.
-Morale increases by 3 when successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Blitz「奇襲」at the start of first Action.
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.

Area 7

Battles: 5
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x3300

Area Missions:
-8 or less allies shot down
-12 or less allies shot down
-Take 170 or less actions
-Take 210 or less actions
-Deal 30000 or more damage with a single attack
-Deal 25000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4
-Clear Base 5

-Bosses
Getter Dragon (Dr. Saotome)
Location: 2nd Battle
Weak: Strike
Normal Attack: Beam, 1-3 Range
Special Attack: Projectile, 1-3 Range
Effects:
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.
-Morale increases by 2 when taking damage.
-When Break Gauge is broken, Defense decreases by 30%.
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.

PLAN 1056 Chodari (Gauron)
Location: 4th Battle
Weak: Slash, Beam
Normal Attack: Projectile, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.
-Each time HP decreases by 20%, Attack and Defense increases by 5%.
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)
-When Break Gauge is broken, Defense decreases by 30%.
-Triggers Blitz「奇襲」on first Action.
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.

Hellas (Femieanne)
Location: 5th Battle
Weak: Special
Normal Attack: Strike, 1-3 Range
Special Attack: Strike, 1-3 Range
Effects:
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.
-When Morale is 130 or higher, damage dealt increases by 30%.
-Damage taken is reduced by 20%.
-Morale increases by 1 when taking damage.
-When Break Gauge is broken, Defense decreases by 15%.
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.

Area 8

Battles: 6
1st Time Clear: D-Crystals x10
S Rank: Conquest 8 Points x4500

Area Missions:
-8 or less allies shot down
-12 or less allies shot down
-Take 200 or less actions
-Take 250 or less actions
-Deal 35000 or more damage with a single attack
-Deal 30000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4
-Clear Base 5
-Clear Base 6

-Bosses
Zwarth (Black Knight)
Location: 1st Battle
Weak: Strike, Special
Normal Attack: Projectile, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-All damage taken from Projectile and Beam type attacks is reduced by 30% via a barrier effect. When Morale is 130 or higher, unit gains a 15% chance to perfect evade an attack.
-All damage dealt increases by 30%. Attack and Mobility increases by 12% per 10 Morale gained.
-Morale increases by 1 when evading an attack.
-Mobility decreases by 15% upon Break.
-Triggers Persist「不屈」and Flash「ひらめき」 when Morale is 130 or higher.
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 80% or less.
-Triggers Spirit「気合」, Focus「集中」for 2 Actions, and Zeal「覚醒」 when HP is 40% or less.

Kabuto Battleship (Kabuto)
Location: 3rd Battle
Weak: Projectile
Normal Attack: Projectile, 1-3 Range
Special Attack: Beam, 1-4 Range
Effects:
-Decreases Attack by 25% for enemy units within 1-2 spaces. Upon hit, all attacks lower Defense and Mobility by 25% for 2 Actions.
-When Morale is 120 or higher, Accuracy increases by 20%.
-Damage taken from all Strike/Slash type attacks is reduced by 30%.
-Morale increases by 3 when successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Wall「鉄壁」for 2 Actions when Morale is 130 or higher.
-Triggers Spirit「気合」and Valor「熱血」when HP is 80% or lower.
-Triggers Strong「屈強」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower.
-Prioritizes attacking from a distance.
-Prioritizes unit with the lowest HP.

Maryuoh Dolga (Ryu Dolk)
Location: 4th Battle
Weak: Slash, Beam
Normal Attack: Special, 1-4 Range
Special Attack: Slash, 1-3 Range
Effects:
-Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 25% for 2 Actions.
-When Morale is 120 or higher, enemy unit's Defense is decreased by 30% during battle only.
-Morale increases by 2 when taking damage or successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Persist「不屈」and Patience「忍耐」for 2 Actions when HP is 80% or lower.
-Triggers Valor「熱血」and Bullseye「必中」at the start of next Action when HP is 50% or lower.
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.
-Prioritizes enemies with a Hit Rate of 50% or higher.

Gundam Throne Zwei (Ali-al Saachez)
Location: 6th Battle
Weak: Strike
Normal Attack: Beam, 1-3 Range
Special Attack: Beam, 1-4 Range
Effects:
-Attack, Defense, Accuracy, and Mobility increases by 7% per 20% HP lost.
-Unit has a 70% chance to counterattack first.
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.
-Morale increases by 3 when successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Direct Hit「直感」for 2 Actions and Guts「ド根性」when HP is 70% or lower.
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.
-Prioritizes enemies that can be shot down.

Alvatore (Alejandro Corner)
Location: 6th Battle
Weak: Slash
Normal Attack: Beam, 1-4 Range
Special Attack: Beam, 1-4 Range
Effects:
-Reduces all damage taken by 5000 via a barrier effect. When Morale is 140 or higher, damage is reduced by 10000 instead.
-When Morale is 120 or higher, all damage dealt increases by 30%.
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.
-Morale increases by 3 when successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Focus「集中」for 2 Actions after a battle when Morale is 130 or higher.
-Triggers Bullseye「必中」, Valor「熱血」, and Wall「鉄壁」at the start of next Action when HP is 80% or lower.
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.
-Prioritizes enemies that can be shot down.

Area 9

Battles: 6
1st Time Clear: Grungust Crystals x250
S Rank: Conquest 8 Points x5300

Area Missions:
-8 or less allies shot down
-12 or less allies shot down
-Take 200 or less actions
-Take 250 or less actions
-Deal 35000 or more damage with a single attack
-Deal 30000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4
-Clear Base 5
-Clear Base 6

-Bosses
Anti-Zega Coatlicue (Abyss)
Location: 2nd Battle
Weak: Slash
Normal Attack: Beam, 1-3 Range
Special Attack: Slash, 1-4 Range
Effects:
-Upon hit, all attacks decrease target’s Defense and Mobility by 25% for 2 Actions.
-Enemy’s Defense decreases by 30% during battle only.
-Enemy’s Accuracy decreases by 30% during battle only.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Focus「集中」for 2 Actions, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 90% or lower.
-Triggers Persist「不屈」, Strong「屈強」for 2 Actions, and Resolve「決意」for 2 Actions when HP is 60% or lower.
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower -Prioritizes enemy with the lowest current HP.

Skullrook (Doh Belgan)
Location: 3rd Battle
Weak: Special
Normal Attack: Projectile, 1-4 Range
Special Attack: Strike, 1-2 Range
Effects:
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 30%. Defense increases by 10% after battling an enemy. (Max 60%.) Upon hit, all attacks trigger Endure「我慢」on self.
-Upon hit, Special Move lowers target’s Defense by 30% for 2 Actions.
-Morale increases by 1 when taking damage or landing an attack.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or lower.
-Triggers Strong「屈強」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.
-Triggers Soul「魂」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.
-Prioritizes enemies with a Hit Rate of 50% or higher.

Providence Gundam (Rau Le Cruset)
Location: 5th Battle
Weak: Beam
Normal Attack: Beam, 1-4 Range
Special Attack: Special, 1-5 Range
Effects:
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.
-Attack, Defense, Accuracy, and Mobility increases by 10% per 10 Morale gained. Enemy unit's Defense decreases by 20% during battle only.
-Morale increases by 2 when taking damage or successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.
-Triggers Spirit「気合」, Persist「不屈」, and Patience「忍耐」for 2 Actions when HP is 60% or lower.
-Triggers Focus「集中」for 2 Actions and Strong「屈強」for 2 Actions when HP is 40% or lower.
-Prioritizes enemies that can be shot down.

Pterander (Pose)
Location: 6th Battle
Weak: Slash
Normal Attack: Slash, 1-3 Range
Special Attack: Slash, 1-3 Range
Effects:
-Attack, Defense, Accuracy, and Mobility increases by 30% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 30% for 2 Actions.
-Immune to debuffs while Break Gauge is not broken.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 35% or lower.
-Moves after 15th Action or upon being attacked.

Megarox Prototype (Nabu)
Location: 4th Battle
Weak: Strike
Normal Attack: Slash, 1-2 Range
Special Attack: Slash, 1-3 Range
Effects:
-Decreases Defense and Accuracy by 30% for enemy units within 1-2 spaces.
-Mobility increases by 10% per 10 Morale gained.
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.
-Morale increases by 1 when taking damage or successfully attacking.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Blitz「奇襲」and Intuition「直感」at the start of next Action when HP is 80% or lower.
-Triggers Spirit「気合」, Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.
-Triggers Spirit「気合」, Godspeed「神速」for 2 Actions, and Guts「ド根性」when HP is 35% or lower.
-Prioritizes enemies that can be shot down.

Area 10

Battles: 7
1st Time Clear: Irm Skill Orb x1
S Rank: Conquest 8 Points x7000

Area Missions:
-8 or less allies shot down
-12 or less allies shot down
-Take 230 or less actions
-Take 290 or less actions
-Deal 35000 or more damage with a single attack
-Deal 30000 or more damage with a single attack
-Clear Base 1
-Clear Base 2
-Clear Base 3
-Clear Base 4
-Clear Base 5
-Clear Base 6
-Clear Base 7

-Bosses
Leprechaun (Fei Cheungkwan)
Location: 1st Battle
Weak: Strike, Slash
Normal Attack: Slash, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Projectile/Beam/Special type damage taken reduced by 40% via a Barrier. When Morale is 130 or higher, unit gains a 25% chance to perfect evade all attacks.
-Mobility increases by 12% per 10 Morale gained.
-When Morale is 120 or higher, enemy’s Defense decreases by 40% during battle only.
-Morale increases by 4 when dodging an attack.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 90% or lower.
-Triggers Godspeed「神速」for 2 Actions, Expert「巧手」for 2 Actions, Flash「ひらめき」, and Vigor「根性」when HP is 50% or lower.
-Prioritizes enemy with the lowest Accuracy.

Leprechaun (Jeril Kuchibi)
Location: 1st Battle
Weak: Strike, Slash
Normal Attack: Slash, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Projectile/Beam/Special type damage taken reduced by 40% via a Barrier. When Morale is 130 or higher, unit gains a 25% chance to perfect evade all attacks. Defense and Mobility increases by 25% for ally units within 1-4 spaces.
-Attack and Defense increases by 7% per 10 Morale gained.
-When Morale is 120 or higher, enemy’s Defense decreases by 40% during battle only.
-Morale increases by 4 when dodging an attack.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Spirit「気合」when HP is 90% or lower.
-Triggers Valor「熱血」, Bullseye「必中」, and Strong「屈強」for 2 Actions when HP is 50% or lower.
-Triggers Spirit「気合」and Persist「不屈」when HP is 30% or lower.

Leprechaun (Allen Brady)
Location: 1st Battle
Weak: Strike, Slash
Normal Attack: Slash, 1-3 Range
Special Attack: Slash, 1-2 Range
Effects:
-Projectile/Beam/Special type damage taken reduced by 40% via a Barrier. When Morale is 130 or higher, unit gains a 25% chance to perfect evade all attacks.
-Attack and Mobility increases by 7% per 10 Morale gained.
-When Morale is 120 or higher, all damage dealt increases by 40%.
-Morale increases by 4 when dodging an attack.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Spirit「気合」HP is 90% or lower.
-Triggers Valor「熱血」, Expert「巧手」, Persist「不屈」, and Love「愛」when HP is 50% or lower.
-Prioritizes enemy with the lowest Accuracy.

EI-07 (Zonder)
Location: 3rd Battle
Weak: Beam
Normal Attack: Special, 1-3 Range
Special Attack: Special, 1-4 Range
Effects:
-Range increases by 2. Attack and Defense increases by 30% when unit lands an attack on the enemy. (Max 90%) All damage dealt increases by 30%. Enemy’s Defense decreases by 30% during battle only.
-When Morale is 120 or higher, damage taken is reduced by 20% via a Barrier.
-When HP is 70% or lower, HP recovers by 10% per own Action.
-Immune to debuffs when not Broken.
-Morale increases by 2 when taking damage or successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Spirit「気合」and Fierce Fight「激闘」for 2 Actions when HP is 90% or lower.
-Triggers Valor「熱血」, Bullseye「必中」, and Strong「屈強」for 2 Actions when HP is 70% or lower.
-Triggers Persist「不屈」, Wall「鉄壁」for 2 Actions, Expert「巧手」for 2 Actions, and Zeal「覚醒」when HP is 30% or lower.
-Prioritizes enemy with the lowest Mobility.

4th Angel
Location: 4th Battle
Weak: Projectile
Normal Attack: Special, 1-4 Range
Special Attack: Special, 1-3 Range
Effects:
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained.
-Damage taken is reduced by 70% via a Barrier. When HP is 40% or below, reduction is increased to 90%.
-Immune to debuffs when not Broken.
-Morale increases by 2 when taking damage or successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Spirit「気合」when HP is 90% or lower.
-Triggers Strong「屈強」for 2 Actions when HP is 75% or lower.
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Guts「ド根性」when HP is 40% or lower.

Hell King Gordon (Baron Ashura)
Location: 6th Battle
Weak: Strike
Normal Attack: Special, 1-5 Range
Special Attack: Slash, 1-3 Range
Effects:
-Attack and Accuracy decreases by 30% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost.
-When Morale is 120 or higher, all damage dealt increases by 30%.
-Immune to debuffs when not Broken.
-Morale increases by 2 when taking damage or successfully attacking.
-When Break Gauge is broken, Defense decreases by 15%.
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.
-Triggers Valor「熱血」when HP is 60% or lower.
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.
-Prioritizes enemy with the lowest current HP.

Greytarkin (Mekibos Bolverde)
Location: 7th Battle
Weak: Beam
Normal Attack: Slash, 1-3 Range
Special Attack: Special, 1-5 Range
Effects:
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack and Accuracy decreases by 30% for enemy units within 1-2 spaces. When Morale is 130 or higher, unit gains a 30% chance to perfect evade all attacks. When Morale is 150 or higher, all Beam type damage taken is reduced by 100% via a Barrier.
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost.
-Immune to debuffs when not Broken.
-Unit takes 2 Actions.
-Morale increases by 2 when successfully landing an attack or dodging.
-When Break Gauge is broken, Mobility decreases by 15%.
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 60% or lower.
-Triggers Wall「鉄壁」for 2 Actions, Godspeed「神速」for 2 Actions, Zeal「覚醒」, and Vigor「根性」when HP is 30% or lower.
-Prioritizes enemies that can be shot down.