Super Robot Wars/Compact 3/Seishin
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精神/Seishin List
名前* | ふりがな* | SP | Translation | Effect | |
---|---|---|---|---|---|
加速 | かそく | - | 5 | Acceleration | Gives the unit +3 movement for one turn. |
集中 | しゅうちゅう | - | 15 | Concentration | Raises the units hit and evasion rate by 30% for one turn. |
ひらめき | ひらめき | - | 15 | Flash | Makes the units dodge rate 100% for one enemy attack. |
必中 | ひっちゅう | - | 25 | Sure Hit | Makes the units hit rate 100% for one turn. |
見切り | みきり | - | 30 | Abandon | Casts Flash and Sure Hit at the same time. |
かく乱 | かくらん | - | 50 | Disturbance | All enemies hit rates get halved for one turn. |
根性 | こんじょう | - | 20 | Guts | Recovers 1/3 of your max HP. |
ド根性 | ドこんじょう | - | 40 | Guts+ | Recovers all of your HP. |
信頼 | しんらい | - | 30 | Trust | The selected unit recovers 30% of its HP. |
愛 | あい | - | 70 | Love | HP of all ally units are completely recovered. |
復活 | ふっかつ | - | 100 | Revival | Revives one of your destroyed units. |
献身 | けんしん | - | 30 | Devotion | The selected pilot will recover 10 SP. |
気合 | きあい | - | 40 | Yell | +10 morale. |
激励 | げきれい | - | 70 | Encouragement | +10 morale to the units that are directly touching it. |
脱力 | だつりょく | - | 40 | Exhaustion | -10 morale for the selected enemy unit. |
熱血 | ねっけつ | - | 40 | Hot Blood | Increases your damage by 1.5x |
奇跡 | きせき | - | 80 | Miracle | Casts Hot Blood, Abandon, Lucky, Great Effort, Learning, Yellx3, Guts+, and Acceleration all at once. |
努力 | どりょく | - | 20 | Great Effort | Gain 2x exp for one attack. |
応援 | おうえん | - | 40 | Aid | Casts Great Effort on a selected unit. |
幸運 | こううん | - | 40 | Lucky | Gain 2x money for one attack. |
祝福 | しゅくふく | - | 45 | Bless | Casts Lucky on a selected unit. |
修行 | しゅうぎょう | - | 60 | Learning | Gains 2x the Pilot Points for one attack. |
伝授 | でんじゅ | - | 80 | Instruction | Casts Learning on a selected unit. |
覚醒 | かくせい | - | 50 | Awakening | Allows you to have another turn. |
再動 | さいどう | - | 90 | Move Again | A selected unit that has already had its turn can be moved again. |
てかげん | てかげん | - | 10 | Mercy | If the attack would kill the opponent, it will instead leave them with 10 HP. |
鉄壁 | てっぺき | - | 30 | Iron Wall | Doubles your armor value for one turn. |
自爆 | じばく | - | 1 | Self Destruct | The unit will self destruct and damage the units around it for the amount of HP that it has left. |
威圧 | いあつ | - | 30 | Coercion | Reduces the enemies supports to 0. |
突撃 | とつげき | - | 20 | Assault | All weapons except for MAP weapons can be used after moving. |