Super Robot Wars/Alpha Gaiden/Seishin
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精神/Seishin List
Name | Translation | Target | Duration | SP | Description | |
---|---|---|---|---|---|---|
- | Self-Destruct | Self | Immediate | 1 | Destroys the user but inflicts damage equal to their remaining HP to all adjacent units (friend or foe). | |
- | Scan | Enemy | Immediate | 1 | Reveal an enemy's stat screen. | |
加 | Accel | Self | Turn | 10 | Increases Movement by 3; stays in effect until user moves. | |
集 | Focus | Self | Turn | 15 | For 1 turn, hit rate and evasion are increased by 30%. | |
てかげん | 手 | Mercy | Self | Attack | 10 | If the enemy has a lower Finesse stat than the user, enemy is left with 10 HP when it would otherwise be destroyed. |
ひらめき | 閃 | Alert | Self | Defense | 10 | 100% chance to dodge any one attack. |
- | Vigor | Self | Immediate | 20 | User recovers 30% HP. | |
努 | Gain | Self | Battle End | 20 | In next battle, gain double experience. | |
必 | Strike | Self | Turn | 20 | 100% chance to hit all targets for 1 turn, but "ひらめき/Alert" takes priority. | |
- | Trust | Ally | Immediate | 30 | Recover 2000 HP to one ally. | |
狙 | Snipe | Self | Turn | 30 | Increase the range of weapons by 2 for one turn, except for range-1 and MAP weapons. | |
鉄 | Guard | Self | Turn | 30 | For 1 turn, damage from opponents is reduced to 1/4th. | |
- | Spirit/Yell | Self | Immediate | 40 | User gains 10 Will. | |
幸 | Luck | Self | Battle End | 40 | In next battle, gain double money. (Wasted if nothing is shot down) | |
- | Guts | Self | Immediate | 40 | User's HP is recovered to maximum. | |
熱 | Valor/Hot Blood | Self | Attack | 40 | For one attack, deal double damage. (Cannot critical and doesn't affect support attacks) | |
- | Daunt | Enemy | Immediate | 50 | Specified enemy unit loses 10 Will. | |
覚 | Zeal | Self | Immediate | 60 | User gains an extra action; only one instance can be active at a time. | |
隠 | Cloak | Self | Turn | 60 | For 1 turn, user cannot be targeted by enemies. | |
加必熱閃 | Raid | Self | Immediate | 60 | Casts '必中/Strike','熱血/Valor', and 'ひらめき/Alert'. | |
- | Rouse | Ally | Immediate | 60 | All adjacent allies' Will are increased by 10. | |
幸 | Bless | Self | Immediate | 60 | "幸運/Luck" is cast on specified ally. | |
魂 | Soul | Self | Attack | 60 | For one attack, increase damage by 2.5x. (Cannot critical and doesn't affect support attacks) | |
- | Renew | Ally | Immediate | 60 | Specified ally's Energy and weapon ammo are refilled to maximum; decreases ally's Will by 10. | |
撹 | Confuse | All Enemy | Enemy Turn | 70 | For 1 turn, all enemies' hit rates are halved. However, priority is given to "必中/Strike" if used. | |
- | Faith | Ally | Immediate | 70 | Specified ally's HP is recovered by half. | |
! | Love | All Ally | Immediate | 90 | All allies fully recover their HP. | |
- | Hope | Ally | Immediate | 90 | Recovers 50 SP to specified ally. | |
- | Enable | Ally | Immediate | 90 | Allows an ally that has already ended their turn to act again. | |
- | Fear | All Enemy | Immediate | 100 | All enemy units lose 5 Will. |