Super Robot Wars/Alpha 3/Parts

From Akurasu Wiki
Jump to navigationJump to search

As in previous games, Upgrade Parts are items you pick up from shooting down enemies, or just from completing certain stages. You can equip them to any unit you like, but any given unit will have between 2 and 4 slots to use for items. Usually, more powerful units will have only 2 parts slots.

Upgrade Parts

Upgrade Part Description
None Unequips selected part.
Booster Movement +1
Mega Booster Movement +2
Apogee Motor Movement +1, Mobility +5
Magnetic Coating Mobility +5
Biosensor Mobility +10
Psychoframe Mobility +25, Weapon Critical Rate +10
Custom OS Mobility +10, Weapon Hit Rate +10
Bio Computer Mobility +20, Weapon Hit Rate +20
Haro Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1
Pink Haro Movement +1, Mobility +10, Weapon Hit Rate +10
Minovsky Craft Enables flight, changes unit/weapons' Sky performance to A
Thruster Module Changes unit/weapons' Space performance to S
Dustproofing Adds land-type movement to unit, changes unit/weapons' Ground performance to A
Screw Module Adds water-type movement to unit, changes unit/weapons' Water performance to A
A-Adapter Changes unit/weapons' performance to A for all terrains
S-Adapter Changes unit/weapons' performance to S for all terrains
Chobham Armor HP +500, Armor +100
Hybrid Armor HP +1000, Armor +150
Super Alloy Z HP +1000, Armor +200
New Super Alloy Z HP +1500, Armor +250
Zolmanium Alloy HP +1800, Armor +200
Generator EN +50
Mega Generator EN +100
Auxiliary GS-Ride EN +100, grants 10% EN Regen
Beam Coating Beam weapon damage reduced by 700
I-Field Barrier Beam weapon damage reduced by 850
Gravity Territory Nullifies any damage that would be under 1500
Hyper Jammer Adds the Double Image ability with a 30% chance of activation when Will is 130 or higher.
Cost Down Unit squad cost -1, to a minimum of 0.5
Hero's Mark Armor +200, Mobility +25, Weapon Hit Rate +30
Soul of Steel Armor +250, Mobility +30, Weapon Hit Rate +35
Dual Sensor Weapon Hit Rate +10
Multi Sensor Weapon Hit Rate +20
High-Performance Sensor Weapon Hit Rate +30
Analyzer Weapon Critical Rate +10
Analyzer+ Weapon Critical Rate +20
Analyzer++ Weapon Critical Rate +30
High-Performance Radar Weapon Range +1
Linear Sight Weapon Range +1, Weapon Hit Rate +20
Propellant Tank  Replenishes all EN; expendable
Cartridge Replenishes all Ammo; expendable
Repair Kit Replenishes all HP; expendable
Super Repair Kit Replenishes all HP, EN, ammo; expendable
OVA Croquette Replenishes 20 Spirit Points; expendable
Andromeda Snack Replenishes 50 Spirit Points; expendable
Full SP Restore Replenishes all Spirit Points; expendable
Kattonarizer Replenishes 50 Spirit Points, reduces Will by 50; expendable
Minmei Doll Starting Will +5
Ace Emblem Starting Will +10
Fan's Bouquet Provides Status Block to the main pilot.
Minmei Disc Main pilot recovers 10 SP at the start of each turn.
Basara's Disc Main pilot morale +2 at the start of each turn, from turn 2 onward.
Learning Manual Allows the pilot to gain full EXP/PP when not a squad leader.