Super Robot Wars/Alpha/Seishin

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η²Ύη₯ž/Seishin List

Name   Translation Target Duration SP Description
θ‡ͺηˆ†(じばく) - Self-Destruct Self Immediate 1 Kills current unit but causes damage equivelent to current units HP to all adjacent units.
偡察(ていさ぀) - Scan Enemy Immediate 1 One enemy units status can now be seen.
εŠ ι€Ÿ(かそく) 加 Accel Self Turn 10 Increase Mobility by 3 for next movement.
集中(しゅうけゅう) 集 Focus Self Turn 10 For 1 turn, Hit rate and Evasion are increased by 30%.
てかげん 手 Mercy Self Attack 10 If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed.
ひらめき ι–ƒ Alert Self Defense 10 100% chance to dodge any single attack.
ζ Ήζ€§(γ“γ‚“γ˜γ‚‡γ†) - Vigor Self Immediate 20 Current unit recovers 30% HP.
εŠͺεŠ›(γ©γ‚Šγ‚‡γ) εŠͺ Gain Self Battle End 20 For next battle, gain double experience.
εΏ…δΈ­(ひっけゅう) εΏ… Strike Self Turn 20 100% chance to hit all targets for 1 turn, but "ひらめき/flash" takes priority.
δΏ‘ι Ό(しんらい) - Trust Ally Immediate 30 An ally unit recovers 30% HP.
η‹™ζ’ƒ(そげき) η‹™ Snipe Self Turn 30 Increase the range of weapons by 2 for one turn, except for range 1 weapons and map weapons.
鉄壁(てっぺき) 鉄 Guard Self Turn 30 For 1 turn, Current unit's Armor value is doubled.
ζŒ‘η™Ί(けょうは぀) ζŒ‘ Provoke Enemy Attack 35 Specified enemy unit will aim at the current unit until combat ensues.
ζ°—εˆ(きあい) - Spirit/Yell Self Immediate 40 Current unit gains 10 morale.
幸運(こううん) εΉΈ Luck Self Battle End 40 For next battle, gain double money.
ド根性(γ©γ“γ‚“γ˜γ‚‡γ†) - Guts Self Immediate 40 Current unit's HP is recovered to maximum.
熱葀(ねっけ぀) 熱 Valor/Hot Blood Self Attack 40 For one attack, deal double damage.
θ„±εŠ›(γ γ€γ‚Šγ‚‡γ) - Daunt Enemy Immediate 50 Specified enemy unit loses 10 morale.
θ¦šι†’(かくせい) 覚 Zeal Self Immediate 60 Current unit gains 1 more action.
ιš γ‚ŒθΊ«(γ‹γγ‚ŒγΏ) 隠 Cloak Self Turn 60 For 1 turn, Current unit is not attacked by enemy.
ε₯‡θ₯²(きしゅう) εŠ εΏ…η†±ι–ƒ Raid Self Immediate 60 Uses 'εΏ…δΈ­/Sure Hit','熱葀/Hot Blood', and 'ひらめき/Flash'.
ζΏ€ι—˜(げきとう) ζΏ€ Fighting Spirit Self Turn 60 For 1 turn, increase damage by 3.
ι­‚(γŸγΎγ—γ„) ι­‚ Soul Self Attack 60 For one attack, increase damage by 3
補硦(ほきゅう) - Renew Ally Immediate 65 Specified units energy is recovered to maximum. Decreases unit's morale by 10.
かく乱(かくらん) ζ’Ή Confuse All Enemy Enemy Turn 70 For 1 turn, All enemies hit rate is halved. However priority is given to "εΏ…δΈ­/Sure hit" if used.
ζΏ€εŠ±(γ’γγ‚Œγ„) - Rouse Ally Immediate 70 Specified units morale is increased by 10.
友情(γ‚†γ†γ˜γ‚‡γ†) - Faith Ally Immediate 70 Specified units HP is recovered by half.
ζ„›(あい) ! Love All Ally Immediate 90 All ally units HP is recovered to maximum.
ζœŸεΎ…(γγŸγ„) - Hope Ally Immediate 90 Gives 50 SP to target pilot.
再動(さいどう) - Enable Ally Immediate 90 Sepcified unit that has already moved, may move again.
ε₯‡θ·‘(きせき) εŠ εΉΈεΏ…ι–ƒι­‚ Miracle Self Immediate 100 Uses 'ζ°—εˆ/Concentrate'Γ—3, 'εŠ ι€Ÿ/Accelerate', '幸運/Fortune', 'εΏ…δΈ­/Sure Hit', and 'ひらめき/Flash'.
捨て身(すてみ) 捨 Sacrifice Self Turn 100 Increases Damage by 3, 100% hit rate and critical, however evade rate drops to 0%.
ζˆ¦ζ…„(γ›γ‚“γ‚Šγ€) - Fear All Enemy Immediate 120 All enemy unit lose 10 morale.
ε€§ζΏ€εŠ±(γ γ„γ’γγ‚Œγ„) - Great Rouse All Ally Immediate 120 All ally units morale is increased by 10.
εΎ©ζ΄»(ちっか぀) - Revive/Resurrect Destroyed Ally Immediate 120 Fully revives one destroyed ally unit.