Super Robot Wars/1/Capture Mechanics

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Units can be made to switch sides by using the convince command. The player will primarily use this to recruit enemy units to their side. However, the AI can use it as well to attempt to have the player's units join the enemy.

Calculations

Success rate [%] = Persuasiveness - P. Resistance

Persuasiveness = Charisma + Level * 10 + (Target maximum HP / Target Current HP) * 2 + Compatibility correction

P. Resistance = Loyalty + Level * 10 + Number of occupied towers * 10

  • However, in the case of a unit with 0 loyalty, P. Resistance = 256, and it's not affected by any other modifiers

Compatibility Correction

Persuaded Side
type Super System Gundam System General Enemy Mechanical Beast
Persuading Unit Super System 50 40 -30 -50
Gundam System 40 40 0 -40
General Enemy 30 0 30 20
Mechanical Beast -50 -50 0 20

Bug?

Each tower you capture increases the enemy's resistance to persuasion by 10%. This may be a bug.

References

[1]