Namco × Capcom/Enemy Units

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Initial damage shown is the base damage. Actual damage is Base Damage + (Unit Level x 2)

Original

Kamaitachi - Sou

Kamaitachi - Sou
鎌鼬・蒼
Series Original
Appearances Prologue 1: x3 (Level 1)
Scenario 2: x3 (Level 3)
Scenario 4: x2 (Level 4)
Scenario 10: x2 (Level 10)
Scenario 11: (Level 11)
Scenario 12: x2 (Level 11)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1000 18 82 75 20 36 50
Attack Count Short Range Long Range Movement Type
5 - 2-3 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Scythe Throw
鎌投げ
2 95 Magic - First Attack & Normal Attack
Scythe Throw (Strong)
鎌投げ(強)
4 480 Magic 100 SP


Kamaitachi - Kou

Kamaitachi - Kou
鎌鼬・紅
Series Original
Appearances Scenario 2: x3 (Level 3)
Scenario 4: x2 (Level 4)
Scenario 10: x2 (Level 10)
Scenario 11: x2 (Level 11)
Scenario 12: (Level 11)
Scenario 14: x3 (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
3 1290 22 89 80 24 42 51
Attack Count Short Range Long Range Movement Type
5 1-1 - 7 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spinning Slash
回転斬り
3 95 Magic - First Attack & Normal Attack
Spinning Slash (Strong)
回転斬り(強)
4 480 Magic 100 SP


Kamaitachi - Tou

Kamaitachi - Tou
鎌鼬・橙
Series Original
Appearances Scenario 4: x2 (Level 4)
Scenario 10: x5 (Level 10)
Scenario 11: (Level 11)
Scenario 12: (Level 11)
Scenario 14: x2 (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 1510 15 98 88 30 50 51
Attack Count Short Range Long Range Movement Type
4 - 2-3 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Scythe Throw
鎌投げ
2 110 Magic - First Attack & Normal Attack
Scythe Throw (Strong)
鎌投げ(強)
4 540 Magic 100 SP


Aku Tengu

Aku Tengu
悪天狗
Series Original
Appearances Scenario 11: (Level 11)
Scenario 14: x2 (Level 14)
Scenario 17: x2 (Level 16)
Scenario 19: x3 (Level 19)
Scenario 23: x2 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
11 3000 26 113 119 66 68 55
Attack Count Short Range Long Range Movement Type
5 1-2 - 8 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Normal Low Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Geta Kick
下駄蹴り
1 125 Physical - First Attack & Normal Attack
Spinning Geta Kick
回転下駄蹴り
3 600 Physical 100 SP
Ascend
上昇
- - - 100 SP Evasion


Go Tengu

Go Tengu
業天狗
Series Original
Appearances Scenario 19: x2 (Level 19)
Scenario 23: x2 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
19 3960 48 133 137 78 82 59
Attack Count Short Range Long Range Movement Type
5 1-2 3-4 8 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Normal Normal High Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Geta Kick
下駄蹴り
2 125 Physical - First Attack & Normal Attack
Geta Kick (Strong)
下駄蹴り(強)
3 135 Physical -
Branch Assault - Long Range
Wind Fan
風扇
4 125 ? First Attack & Normal Attack
Wind Fan (Strong)
風扇(強)
6 600 ?
Ascend
上昇
- - - 100 SP Evasion


Dokumezu

Dokumezu
毒馬頭
Series Original
Appearances Scenario 4: (Level 6)
Scenario 10: (Level 13)
Scenario 11/12: (Level 14)
Scenario 14: (Level 16)
Scenario 17: (Level 19)
Scenario 19: (Level 23)
Scenario 23: (Level 25)
Scenario 26: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
6 3350 28 134 101 52 74 52
Attack Count Short Range Long Range Movement Type
4 1-2 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low High Normal High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Club
棍棒
1 125 Physical - First Attack & Normal Attack
Status Effect: Poison
Club (Strong)
棍棒(強)
5 600 Physical 100 SP Status Effect: Poison
Meat-Cutting Club
肉を切らせて棍棒
1 400 Physical 100 SP Total Defense
Status Effect: Poison


Dokugozu

Dokugozu
毒牛頭
Series Original
Appearances Scenario 4: (Level 6)
Scenario 10: (Level 13)
Scenario 11/12: (Level 14)
Scenario 14: (Level 16)
Scenario 17: (Level 19)
Scenario 19: (Level 23)
Scenario 23: (Level 25)
Scenario 26: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
6 3350 24 130 103 58 75 52
Attack Count Short Range Long Range Movement Type
4 1-2 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low Low Normal High High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Hatchet
手斧
1 125 Physical - First Attack & Normal Attack
Status Effect: Poison
Hatchet (Strong)
手斧(強)
5 600 Physical 100 SP Status Effect: Poison
Meat-Cutting Hatchet
肉を切らせて手斧
1 400 Physical 100 SP Total Defense
Status Effect: Poison


Saya

Saya
沙夜
Series Original
Appearances Scenario 4: (Level 7)
Scenario 10: (Level 15)
Scenario 11/12: (Level 16)
Scenario 14: (Level 18)
Scenario 17: (Level 20)
Scenario 19: (Level 24)
Scenario 23: (Level 27)
Scenario 26: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
7 4620 116 146 135 101 94 53
Attack Count Short Range Long Range Movement Type
2 1-2 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Scenario 4
High High High High High High High
Scenario 10
High High Low High High High High
Skills
Name Type Description Notes
Kikyo Seal Kata
桔梗印の型
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Body Hardening Kata
身固の型
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 17/19
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Homura
2 165 Heat - First Attack
Shinogi
2 165 Qi - Status Effect: Poison
Iai Sanren: Kusabi→Kori→Homura
居合三連・楔→氷→焔
4 165 Heat
Cold
Electric
- Scenario 19
Replaces Shinogi
Homura
2 165 Heat -
Kusabi
2 165 Electric - Scenario 10
Replaces Homura
Shinogi
2 165 Qi - Status Effect: Poison
Shinogi
2 165 Qi - Status Effect: Poison
Kusabi
2 165 Electric - Scenario 10
Replaces Shinogi
Homura
2 165 Heat -
Iai Sanren: Kusabi→Kori→Homura
居合三連・楔→氷→焔
4 165 Heat
Cold
Electric
- Scenario 19
Replaces Homura
Shunka Shuutou
瞬華終刀
9 800 Physical
Heat
Cold
Electric
Qi
100 SP Status Effect: Poison
???
???
1 ??? Qi 100 SP Defense Counter
Branch Assault - Long Range
Kurotsuchi
壚(くろつち)
1 165 Heat - First Attack & Normal Attack
???
???
1 ??? Heat 100 SP Evasion Counter


Klonoa Heroes

Moo

Moo
ムゥ
Series Klonoa Heroes
Appearances Prologue 2: x2 (Level 1)
Scenario 1: x2 (Level 2)
Scenario 3: x2 (Level 2)
Scenario 5: x2 (Level 5)
Scenario 6: x4 (Level 6)
Scenario 14: (Level 14)
Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1000 25 83 77 24 30 50
Attack Count Short Range Long Range Movement Type
5 1-1 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 95 Physical - First Attack & Normal Attack
Dash Scratch (Strong)
ダッシュひっかき(強)
2 480 Physical 100 SP


Shield Moo

Shield Moo
たてムゥ
Series Klonoa Heroes
Appearances Scenario 5: x2 (Level 5)
Scenario 6: x5 (Level 6)
Scenario 19: (Level 19)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 1730 34 91 116 35 45 52
Attack Count Short Range Long Range Movement Type
5 1-1 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 110 Physical - First Attack & Normal Attack
Dash Scratch
ダッシュひっかき
1 110 Physical -
Spin Attack
回転アタック
3 540 Physical 100 SP


Armor Moo (Silver)

Armor Moo (Silver)
よろいムゥ・ぎん
Series Klonoa Heroes
Appearances Scenario 14: x3 (Level 14)
Scenario 19: x2 (Level 19)
Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2860 43 117 130 66 67 56
Attack Count Short Range Long Range Movement Type
5 1-1 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 125 Physical - First Attack & Normal Attack
Dash Scratch (Strong)
ダッシュひっかき(強)
1 600 Physical 100 SP
Guard
ガード
- - - 100 SP Total Defense


Armor Moo (Gold)

Armor Moo (Gold)
よろいムゥ・きん
Series Klonoa Heroes
Appearances Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 3910 73 136 157 78 84 61
Attack Count Short Range Long Range Movement Type
6 1-1 - 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 125 Physical - First Attack & Normal Attack
Dash Scratch (Strong)
ダッシュひっかき(強)
1 600 Physical 100 SP
Guard
ガード
- - - 100 SP Total Defense
Branch Assault - Long Range
Guard
ガード
- - - 100 SP Total Defense


Giant Moo

Giant Moo
ジャイアントムゥ
Series Klonoa Heroes
Appearances Scenario 3: (Level 2)
Scenario 6: x2 (Level 6)
Scenario 14: x2 (Level 14)
Scenario 19: x2 (Level 19)
Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1370 31 94 93 34 41 50
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 110 Physical - First Attack & Normal Attack
Dash Scratch (Strong)
ダッシュひっかき(強)
2 540 Physical 100 SP


Giant Shield Moo

Giant Shield Moo
ジャイアントたてムゥ
Series Klonoa Heroes
Appearances Scenario 14: x2 (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2660 48 114 142 52 60 56
Attack Count Short Range Long Range Movement Type
5 1-1 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal Normal Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Dash Scratch
ダッシュひっかき
1 110 Physical - First Attack & Normal Attack
Dash Scratch
ダッシュひっかき
1 110 Physical -
Spin Attack
回転アタック
3 540 Physical 100 SP


Grizz

Grizz
グリッヅ
Series Klonoa Heroes
Appearances Scenario 5: x2 (Level 5)
Scenario 6: x3 (Level 6)
Scenario 15: x3 (Level 14)
Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 1480 29 100 89 38 36 52
Attack Count Short Range Long Range Movement Type
4 - 5-6 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Low Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Cannon
大砲
2 110 Heat - First Attack & Normal Attack
Cannon (Strong)
大砲(強)
2 540 Heat 100 SP


Grizz Phalanx

Grizz Phalanx
グリッヅファランクス
Series Klonoa Heroes
Appearances Scenario 15: x3 (Level 14)
Scenario 19: x2 (Level 19)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2210 43 116 103 54 54 56
Attack Count Short Range Long Range Movement Type
5 - 5-6 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Normal Normal Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Missile Launchers
ミサイルランチャー
3 110 Heat - First Attack & Normal Attack
Missile Launchers (Strong)
ミサイルランチャー(強)
3 540 Heat 100 SP


Janga

Janga
ジャンガ
Series Klonoa Heroes
Appearances Scenario 3: (Level 5)
Scenario 6: (Level 8)
Scenario 7: (Level 8)
Scenario 15: (Level 16)
Scenario 26: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 3780 88 129 107 59 70 51
Attack Count Short Range Long Range Movement Type
3 1-2 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High High Normal Normal Normal Low
Skills
Name Type Description Notes
Bounty Hunter's Wisdom
賞金稼ぎの知恵
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 26
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Poison Claw Left
毒のツメ左
1 175 Physical - First Attack
Status Effect: Poison
Poison Claw Right
毒のツメ右
1 175 Physical - Status Effect: Poison
Poison Claw Left
毒のツメ左
1 175 Physical - Status Effect: Poison
Poison Claw Right
毒のツメ右
1 175 Physical - Status Effect: Poison
Clone Attack
分身攻撃
6 175 Physical - Scenario 26
Replaces Poison Claw Right
Status Effect: Poison
Poison Claw Right
毒のツメ右
1 175 Physical - Status Effect: Poison
Clone Attack
分身攻撃
6 175 Physical - Scenario 26
Replaces Poison Claw Right
Status Effect: Poison
Poison Claw Left
毒のツメ左
1 175 Physical - Status Effect: Poison
Clone Attack
分身攻撃
6 175 Physical - Scenario 26
Replaces Poison Claw Left
Status Effect: Poison
Clone Attack (Strong)
分身攻撃(強)
2 800 Physical 100 SP Status Effect: Poison
Dodge and Poison Claw
回避じて毒のツメ
1 600 Physical 100 SP Scenario ??
Evasion
Status Effect: Poison


Joka

Joka
ジョーカー
Series Klonoa Heroes
Appearances Prologue 2: (Level 5)
Scenario 1: (Level 5)
Scenario 7: (Level 9)
Scenario 15: (Level 16)
Scenario 26: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 4280 82 132 119 72 79 52
Attack Count Short Range Long Range Movement Type
3 1-3 4-5 5 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal High Low High Normal
Skills
Name Type Description Notes
It's Pointless
無駄ですよ
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Scenario 15
Cute Power
キュートなパワー
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 26
Clown's Principles
道化師の心得
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 26
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
One-Two Punch
ワンツーパンチ
2 175 Physical - First Attack & Normal Attack
Warp
ワープ
- - - 100 SP Evasion
Branch Assault - Long Range
Right Hand Throw
右手飛ばし
1 175 Physical - First Attack & Normal Attack
Left Hand Throw
左手飛ばし
1 175 Physical -
Flower Joka Attack
フラワージョーカーアタック
3 800 Heat 100 SP
Warp
ワープ
- - - 100 SP Evasion


The Genji and Heike Clans

Skeleton

Skeleton
骸骨
Series The Genji and Heike Clans
Appearances Scenario 9: x8 (Level 8)
Scenario 11: x3 (Level 11)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 1540 25 94 85 33 40 53
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal High Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 95 Physical - First Attack & Normal Attack
Jumping Slash
跳び斬り
2 480 Physical -


Onihime

Onihime
鬼姫
Series The Genji and Heike Clans
Appearances Scenario 9: x2 (Level 8)
Scenario 10: x2 (Level 10)
Scenario 12: x2 (Level 11)
Scenario 26: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 2640 47 106 100 54 52 53
Attack Count Short Range Long Range Movement Type
4 1-2 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Normal High High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Hair
髪の毛
1 110 Physical - First Attack & Normal Attack
Poison Scales
毒リンプン
2 540 Magic - Status Effect: Poison


Biwa Priest

Biwa Priest
琵琶法師
Series The Genji and Heike Clans
Appearances Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
27 3820 86 127 125 77 86 63
Attack Count Short Range Long Range Movement Type
6 - 3-4 7 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal High High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Chōjū-giga
鳥獣戯画
2 110 Magic - First Attack & Normal Attack
Status Effect: Poison
Chōjū-giga (Strong)
鳥獣戯画(強)
4 540 Magic - Status Effect: Poison


Fujin

Fujin
風神
Series The Genji and Heike Clans
Appearances Scenario 26: (Level 26)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
26 4250 161 135 139 56 79 62
Attack Count Short Range Long Range Movement Type
6 - 3-4 9 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal High Normal High High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Windstorm
暴風
2 110 Qi - First Attack & Normal Attack
Windstorm (Strong)
暴風(強)
4 540 Qi -


Raijin

Raijin
雷神
Series The Genji and Heike Clans
Appearances Scenario 26: (Level 26)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
26 4250 146 135 139 56 79 62
Attack Count Short Range Long Range Movement Type
6 - 3-4 9 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High High High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Lightning
1 110 Electric - First Attack & Normal Attack
Lightning (Strong)
雷(強)
3 540 Electric -


Musashibou Benkei

Musashibou Benkei
武蔵坊弁慶
Series The Genji and Heike Clans
Appearances Prologue 3: (Level 4)
Scenario 11: (Level 14)
Scenario 26: (Level 28)
Scenario 28: (Level 30)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 5210 56 116 128 44 68 50
Attack Count Short Range Long Range Movement Type
3 1-3 4-5 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Normal High Normal Low
Skills
Name Type Description Notes
Genji's Pride
源氏の誇り
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 26
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Iron Rod Thrust
鉄棒突き
2 175 Physical - First Attack & Normal Attack
Iron Rod Thrust (Strong)
鉄棒突き(強)
2 800 Physical 100 SP
Counterattack Without Hesitation
構わず反撃
2 600 Physical 100 SP Defense
Scenario ??
Branch Assault - Long Range
Iron Ball Throw
鉄球投げ
1 175 Physical - First Attack & Normal Attack
Iron Ball Throw
鉄球投げ
1 175 Physical -


Minamoto no Yoshitsune

Minamoto no Yoshitsune
源義経
Series The Genji and Heike Clans
Appearances Prologue 3: (Level 4)
Scenario 11: (Level 15)
Scenario 26: (Level 28)
Scenario 28: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 4410 201 131 118 89 74 51
Attack Count Short Range Long Range Movement Type
3 1-2 3-5 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Normal High Normal Low
Skills
Name Type Description Notes
Hasso-Tobi
八艘飛び
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 28
Genji's Pride
源氏の誇り
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 26
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 175 Physical - First Attack & Normal Attack
Slash
斬り
1 175 Physical -
Branch Assault - Long Range
Kogara Throw
小柄投げ
1 175 Physical - First Attack & Normal Attack
Spinning Slash
回転斬り
4 800 Physical 100 SP
Jumping Kogara Throw
跳び小柄投げ
2 600 Physical 100 SP Evasion


Minamoto no Yoritomo

Minamoto no Yoritomo
源頼朝
Series The Genji and Heike Clans
Appearances Scenario 28: (Level 32)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
32 10670 285 209 175 128 135 71
Attack Count Short Range Long Range Movement Type
6 1-2 3-4 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High Normal High High Normal
Skills
Name Type Description Notes
King of All Evil
諸悪の王
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Genji's Armor
源氏の鎧
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Genji's Pride
源氏の誇り
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 255 Physical - First Attack & Normal Attack
Double Slash
二段斬り
2 255 Physical -
Counter Without Hesitation
構わず反撃
1 1000 Physical 100 SP Counter
Branch Assault - Long Range
Lightning
稲妻
1 255 Electric - First Attack & Normal Attack
Thunderbolt
落雷
2 255 Electric -
Continuous Thunderbolts
連続落雷
8 1200 Electric 100 SP


Samurai-Ghost

Kiso Yoshinaka

Kiso Yoshinaka
木曽義仲
Series Samurai-Ghost
Appearances Scenario 9: (Level 12)
Scenario 12: (Level 16)
Scenario 28 (Level 30)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
12 4800 96 140 126 74 75 55
Attack Count Short Range Long Range Movement Type
4 1-2 3-4 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal High Normal Normal Normal Low
Skills
Name Type Description Notes
Genji's Armor
源氏の鎧
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Scenario 28
Genji's Pride
源氏の誇り
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 28
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 175 Physical - First Attack & Normal Attack
Senpuken
旋風剣
7 800 Physical 100 SP
Branch Assault - Long Range
Shockwave
衝撃波
1 175 Qi - First Attack & Normal Attack


Xenosaga Episode I

Goblin

Goblin
ゴブリン
Series Xenosaga Episode I
Appearances Prologue 1: x3 (Level 1)
Scenario 13: x6 (Level 13)
Scenario 16: x2 (Level 16)
Scenario 17: x2 (Level 16)
Scenario 22: (Level 20)
Scenario 27: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1200 6 96 74 26 25 50
Attack Count Short Range Long Range Movement Type
4 1-1 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Punch
パンチ
1 110 Physical - First Attack & Normal Attack
Punch (Strong)
パンチ(強)
4 540 Physical 100 SP


Golem

Golem
ゴーレム
Series Xenosaga Episode I
Appearances Scenario 16: x3 (Level 16)
Scenario 17: x2 (Level 16)
Scenario 22: x2 (Level 20)
Scenario 27: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 2450 29 120 120 48 52 52
Attack Count Short Range Long Range Movement Type
5 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Menace Cannon
メナースカノン
2 110 Energy - First Attack & Normal Attack
Force Wave
フォースウェイブ
3 540 Energy 100 SP


Gremlin

Gremlin
グレムリン
Series Xenosaga Episode I
Appearances Scenario 16: x2 (Level 16)
Scenario 22: x3 (Level 20)
Scenario 27: x3 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 2550 23 108 116 47 69 57
Attack Count Short Range Long Range Movement Type
7 - 2-3 7 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal High Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Spread Beam
スプレッドビーム
1 110 Cold - First Attack & Normal Attack
Cool Rain
クールレイン
2 540 Cold 100 SP


Fairy

Fairy
フェアリー
Series Xenosaga Episode I
Appearances Scenario 17: (Level 16)
Scenario 22: (Level 20)
Scenario 27: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 2350 64 94 118 60 66 57
Attack Count Short Range Long Range Movement Type
7 - 3-5 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Lightning
ライトニング
1 110 Electric - First Attack & Normal Attack
Will-o'-the-Wisp
ウィリーウィスプ
1 540 Energy 100 SP


Perun

Perun
ペルーン
Series Xenosaga Episode I
Appearances Scenario 20: x3 (Level 20)
Scenario 23: x3 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 2930 51 140 126 60 68 55
Attack Count Short Range Long Range Movement Type
7 1-2 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low High Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Titan Cannon
ティターンカノン
2 110 Electric - First Attack & Normal Attack
Spark Wave
スパークウェイブ
3 540 Electric 100 SP


Stribog

Stribog
ストリボーグ
Series Xenosaga Episode I
Appearances Scenario 20: x2 (Level 20)
Scenario 23: x2 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 2980 73 140 126 60 71 55
Attack Count Short Range Long Range Movement Type
8 1-2 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low High Low Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Freeze Cannon
フリージカノン
2 110 Cold - First Attack & Normal Attack
Ice Wave
アイスウェイブ
3 540 Cold 100 SP


Svarozic

Svarozic
ズヴァロギッチ
Series Xenosaga Episode I
Appearances Scenario 20: x3 (Level 20)
Scenario 23: x2 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 2880 37 140 126 60 70 55
Attack Count Short Range Long Range Movement Type
7 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Low Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Hell Cannon
ヘルカノン
2 110 Heat - First Attack & Normal Attack
Bomber Wave
ボマーウェイブ
3 540 Heat 100 SP


SoulCalibur II

Charade

Charade
シャレード
Series SoulCalibur II
Appearances Scenario 19: x3 (Level 21)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
21 4100 52 127 141 78 94 60
Attack Count Short Range Long Range Movement Type
6 1-2 - 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Low Normal Normal High Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Angel's Strike
エンジェルストライク
1 120 Magic - First Attack & Normal Attack
Angel's Sault
エンジェルサマー
2 120 Physical -
Painful Fate
ペインフルフェイト
3 600 Heat 100 SP
Guard Impact
ガードインパクト
1 400 ? 100 SP Total Defense


Bravoman

Benjamin Okubo Hikozaemon

Benjamin Okubo Hikozaemon
ベンジャミン大久保彦左衛門
Series Bravoman
Appearances Scenario 1: x2 (Level 2)
Scenario 2: x3 (Level 2)
Scenario 18: (Level 16)
Scenario 25: x2 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
2 1370 15 89 97 42 41 50
Attack Count Short Range Long Range Movement Type
5 - 4-5 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Low Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Shuriken
手裏剣
3 110 Physical - First Attack & Normal Attack
Scattered Shuriken
乱れ手裏剣
6 540 Physical 100 SP


Pistol Daimyo

Pistol Daimyo
ピストル大名
Series Bravoman
Appearances Scenario 2: x2 (Level 2)/x2 (Level 3)
Scenario 14: x3 (Level 14)
Scenario 18: x2 (Level 16)
Scenario 25: x2 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
2 1470 24 93 99 37 52 50
Attack Count Short Range Long Range Movement Type
5 - 3-4 5 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Low Normal Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Cannon
大砲
1 110 Heat - First Attack & Normal Attack
Maximum Charge Cannon
最大ため大砲
1 540 Heat 100 SP


Black Bravo

Black Bravo
ブラックベラボー
Series Bravoman
Appearances Scenario 2: (Level 5)
Scenario 14: (Level 17)
Scenario 17: (Level 18)
Scenario 28: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 4780 69 129 114 69 74 52
Attack Count Short Range Long Range Movement Type
4 1-2 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low High Low Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Bravo Punch
ベラボーパンチ
2 175 Physical - First Attack & Normal Attack
Bravo Kick
ベラボーキック
2 175 Physical -
Black Bravo Special
ブラックベラボースペシャル
5 800 Energy 100 SP


Waya Hime

Waya Hime
わや姫
Series Bravoman
Appearances Scenario 14: (Level 17)
Scenario 17: (Level 18)
Scenario 25: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
17 5120 120 132 125 92 100 58
Attack Count Short Range Long Range Movement Type
5 1-2 3-4 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Normal Low High
Skills
Name Type Description Notes
Limiter Over
リミッターオーバー
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 25
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Continuous Slash
連続斬り
4 175 Physical - First Attack & Normal Attack
Continuous Slash
連続斬り
4 175 Physical -
Ninja Art: Fire Run
忍法火走
4 600 Heat 100 SP Defense Counter
Branch Assault - Long Range
Shuriken
手裏剣
3 175 Physical - First Attack & Normal Attack
Ninja Art: Fire Run
忍法火走
6 175 Heat -
Scattered Shurikens
乱れ手裏剣
6 800 Physical 100 SP
Heavenly Leap
天駆け
- - - 100 SP Evasion


Dig Dug

Pooka

Pooka
プーカァ
Series Dig Dug
Appearances Scenario 12: x3 (Level 11)
Scenario 21: x2 (Level 20)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
11 1800 60 95 93 34 45 55
Attack Count Short Range Long Range Movement Type
6 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Normal Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 95 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Eye Change
目変化
- - - 100 SP


Mr. Driller Ace

Mage Pooka

Mage Pooka
メイジプーカァ
Series Mr. Driller Ace
Appearances Scenario 21: (Level 20)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 2630 98 110 113 50 62 59
Attack Count Short Range Long Range Movement Type
8 1-1 2-4 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Normal High Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range
White Spell
ホワイトスペル
3 110 Magic - First Attack & Normal Attack
Green Spell
グリーンスペル
3 540 Magic 100 SP
Eye Change
目変化
- - - 100 SP


Tales of Destiny

Evil Sword

Evil Sword
イーブルソード
Series Tales of Destiny 2
Appearances Scenario 27: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
27 4320 44 137 125 62 85 63
Attack Count Short Range Long Range Movement Type
6 1-2 - 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High Low Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 110 Physical - First Attack & Normal Attack
Continuous Thrust
連続突き
6 540 Physical 100 SP


Tales of Destiny 2

Inquisitor

Judas
インクイジター
Series Tales of Destiny 2
Appearances Scenario 27: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
27 4520 54 138 133 52 87 63
Attack Count Short Range Long Range Movement Type
7 1-2 - 8 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High Low Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Punch
パンチ
1 110 Physical - First Attack & Normal Attack
Flame
火炎
4 540 Heat 100 SP
Counter Without Hesitation
構わず反撃
1 350 Physical 100 SP Total Defense


Judas

Judas
ジューダス
Series Tales of Destiny 2
Appearances Scenario 26: (Level 28)
Scenario 27: (Level 30)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
28 6690 134 142 130 90 107 63
Attack Count Short Range Long Range Movement Type
6 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Normal High Low
Skills
Name Type Description Notes
Mach Mask
マッハ仮面
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Moon Fall
月閃虚崩
2 125 Physical - First Attack & Normal Attack
Deadly Descent
千裂虚光閃
8 125 Physical -
Tiger Blade
虎牙破斬
2 125 Physical -
Demon Attack
魔人闇
5 555 Magic 100 SP
Moon Glare
月閃光
1 210 Physical 100 SP Total Defense


Tekken Series

Prototype Jack

Prototype Jack
プロトタイプ・ジャック
Series Tekken Series
Appearances Scenario 14: x2 (Level 14)
Scenario 18: x2 (Level 16)
Scenario 25: x2 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 3210 83 121 137 36 60 56
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal High Low Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Windmill Punch
ワイルドスイング
4 120 Physical - First Attack & Normal Attack
Windmill Punch
ワイルドスイング
4 120 Physical -
Gigaton Punch
ギガトンパンチ
1 600 Physical 100 SP


Ogre

Ogre
オーガ
Series Tekken Series
Appearances Scenario 23: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
27 4820 106 172 141 89 85 57
Attack Count Short Range Long Range Movement Type
7 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High High High Normal High High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Leg Bazooka
レッグバズーカー
1 120 Physical - First Attack & Normal Attack
Serpent's Venom
ケツアルコアトル
4 120 Physical -
Infinite Kick Chain
インフィニティーキックコンボ
1 600 Physical 100 SP
Ancient Power
感念陣壁
1 600 ? 100 SP


Armor King

Armor King
アーマーキング
Series Tekken Series
Appearances Scenario 16: (Level 21)
Scenario 25: (Level 28)
Scenario 27: (Level 30)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
21 5400 56 136 155 86 94 60
Attack Count Short Range Long Range Movement Type
7 1-2 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal Normal Low Low
Skills
Name Type Description Notes
Armor
アーマー
Stunproof Immune to all Stun effects.
気絶効果を全て無効化する
Footwork
フットワーク
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 25
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 25
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Jumping Knee
ジャンピングニー
1 110 Physical - First Attack & Normal Attack
Left-Right Palms → Jumping Knee
左右掌底→ジャンピングニー
3 120 Physical -
Giant Swing
ジャイアントスイング
1 160 Physical -
Palm Upper
アッパー掌底
1 100 Physical -
SSD
SSD
1 800 Physical 100 SP
Chop Holder
チョップ受け
- - - 100 SP Total Defense


Devil Kazuya

Devil Kazuya
デビルカズヤ
Series Tekken Series
Appearances Scenario 5: (Level 10)
Scenario 13: (Level 16)
Scenario 23: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
10 8630 84 158 126 86 95 54
Attack Count Short Range Long Range Movement Type
4 1-3 4-6 7 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High High Low High High
Skills
Name Type Description Notes
Devil Factor
デビル因子
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 13
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 23
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Twin Pistons
ダブルアッパー
2 170 Physical - First Attack & Normal Attack
Devil Twister
デビルツィスター
1 170 Physical -
Devil Fist
デビルフィスト
1 800 Physical 100 SP
Branch Assault - Long Range
Devil Blaster
デビルブラスター
3 170 Energy - First Attack & Normal Attack
Devil Blaster
デビルブラスター
3 600 Energy - Evasion


Tower of Druaga

Green Slime

Green Slime
グリーンスライム
Series Tower of Druaga
Appearances Prologue 2: x3 (Level 1)
Prologue 5: x3 (Level 1)
Scenario 1: (Level 1)
Scenario 8: (Level 8)
Scenario 13: (Level 13)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 900 2 72 75 21 30 50
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low Normal Normal Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 95 Physical - First Attack & Normal Attack


Black Slime

Black Slime
ブラックスライム
Series Tower of Druaga
Appearances Prologue 2: x3 (Level 1)
Prologue 4: x2 (Level 6)
Scenario 1: (Level 1)
Scenario 8: x2 (Level 8)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1100 3 75 80 24 35 50
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low Normal Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 95 Physical - First Attack & Normal Attack


Red Slime

Red Slime
レッドスライム
Series Tower of Druaga
Appearances Scenario 3: (Level 3)
Scenario 13: (Level 13)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
3 1440 8 82 86 29 43 50
Attack Count Short Range Long Range Movement Type
4 1-1 3-4 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range
White Spell
ホワイトスペル
3 110 Magic - First Attack & Normal Attack
White Spell (Strong)
ホワイトスペル(強)
6 540 Magic 100 SP


Blue Slime

Blue Slime
ブルースライム
Series Tower of Druaga
Appearances Scenario 8: (Level 8)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 1890 24 91 96 35 51 52
Attack Count Short Range Long Range Movement Type
4 1-1 3-4 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Blue Spell
ブルースペル
3 110 Magic - First Attack & Normal Attack
Blue Spell (Strong)
ブルースペル(強)
6 540 Magic 100 SP


Dark Green Slime

Dark Green Slime
ダークグリーンスライム
Series Tower of Druaga
Appearances Scenario 13: (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 2390 36 101 108 44 60 53
Attack Count Short Range Long Range Movement Type
5 1-1 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low Normal Low High Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Green Spell
グリーンスペル
3 110 Magic - First Attack & Normal Attack
Green Spell (Strong)
グリーンスペル(強)
3 540 Magic 100 SP


Dark Yellow Slime

Dark Yellow Slime
ダークイエロースライム
Series Tower of Druaga
Appearances Scenario 13: (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 2440 42 104 112 49 64 53
Attack Count Short Range Long Range Movement Type
5 1-1 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low Normal Low High Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range


Blue Knight

Blue Knight
ブルーナイト
Series Tower of Druaga
Appearances Prologue 2: x3 (Level 1)
Prologue 5: x2 (Level 1)
Scenario 8: x2 (Level 8)
Scenario 13: x3 (Level 13)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1200 2 92 90 42 40 50
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Normal Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 110 Physical - First Attack & Normal Attack
Slash (Strong)
斬り(強)
1 540 Physical 100 SP


Black Knight

Black Knight
ブラックナイト
Series Tower of Druaga
Appearances Scenario 8: x2 (Level 8)
Scenario 13: x2 (Level 13)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 1840 23 106 104 52 50 53
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Normal Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 110 Physical - First Attack & Normal Attack
Slash (Strong)
斬り(強)
1 540 Physical 100 SP


Lizardman

Lizardman
リザードマン
Series Tower of Druaga
Appearances Scenario 13: x3 (Level 13)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 4040 35 124 123 70 68 56
Attack Count Short Range Long Range Movement Type
6 1-1 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low Low Normal Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 125 Physical - First Attack & Normal Attack
Thrust
突き
1 125 Physical -
Continuous Slash → Headbutt
連続斬り→ヘッドバット
3 600 Physical 100 SP
Guard → Thrust
ガード→突き
1 400 Physical 100 SP Total Defense


Mage

Mage
メイジ
Series Tower of Druaga
Appearances Prologue 4: x2 (Level 6)
Scenario 3: (Level 3)
Scenario 13: x2 (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
6 1300 77 90 76 38 43 52
Attack Count Short Range Long Range Movement Type
5 - 3-4 4 Warp
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Disappear
姿を消す
- - - 100 SP Evasion
Branch Assault - Long Range
White Spell
ホワイトスペル
3 95 Magic - First Attack & Normal Attack


Sorcerer

Sorcerer
ソーサラー
Series Tower of Druaga
Appearances Scenario 13: x2 (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 1890 84 107 90 49 58 56
Attack Count Short Range Long Range Movement Type
5 - 3-4 4 Warp
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low High Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Disappear
姿を消す
- - - 100 SP Evasion
Branch Assault - Long Range
Red Spell
レッドスペル
3 110 Magic - First Attack & Normal Attack


Druid

Druid
ドルイド
Series Tower of Druaga
Appearances Scenario 13: x2 (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 1990 120 111 95 52 62 56
Attack Count Short Range Long Range Movement Type
5 - 3-4 4 Warp
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Disappear
姿を消す
- - - 100 SP Evasion
Branch Assault - Long Range
Blue Spell
ブルースペル
3 110 Magic - First Attack & Normal Attack


Mage Ghost

Mage Ghost
メイジゴースト
Series Tower of Druaga
Appearances Prologue 5: x2 (Level 1)
Scenario 3: (Level 3)
Scenario 8: x2 (Level 8)
Scenario 15: x2 (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1000 38 88 76 36 42 50
Attack Count Short Range Long Range Movement Type
5 - 4-4 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Disappear
姿を消す
- - - 100 SP Evasion
Branch Assault - Long Range
White Spell
ホワイトスペル
3 95 Magic - First Attack & Normal Attack


Druid Ghost

Druid Ghost
ドルイドゴースト
Series Tower of Druaga
Appearances Scenario 13: x3 (Level 13)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
13 1940 60 115 99 56 66 56
Attack Count Short Range Long Range Movement Type
5 - 4-4 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Disappear
姿を消す
- - - 100 SP Evasion
Branch Assault - Long Range
Blue Spell
ブルースペル
3 125 Magic - First Attack & Normal Attack
Blue Spell (Strong)
ブルースペル(強)
6 600 Magic 100 SP


Green Roper

Green Roper
グリーンローパー
Series Tower of Druaga
Appearances Prologue 5: (Level 1)
Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1950 6 100 110 20 45 50
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low High Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tentacles
触手
1 125 Physical - First Attack & Normal Attack
Status Effect: Poison
Tentacles (Strong)
触手(強)
5 600 Physical 100 SP Status Effect: Poison


Red Roper

Red Roper
レッドローパー
Series Tower of Druaga
Appearances Scenario 15: (Level 14)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 3110 27 124 138 32 63 53
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low High Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tentacles
触手
1 125 Physical - First Attack & Normal Attack
Status Effect: Poison
Tentacles (Strong)
触手(強)
5 600 Physical 100 SP Status Effect: Poison


Baraduke

Gilly Octy

Gilly Octy
ギリィ・オクティ
Series Baraduke
Appearances Prologue 3: (Level 1)
Scenario 10: x4 (Level 10)
Scenario 12: x3 (Level 11)
Scenario 18: (Level 16)
Scenario 21: x2 (Level 20)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1200 5 88 84 21 30 50
Attack Count Short Range Long Range Movement Type
5 - 3-4 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Blanula & Skifla
ブラヌラ&スキフラ
2 110 Physical - First Attack & Normal Attack
Blanula & Skifla (Extra)
ブラヌラ&スキフラ(増量)
4 540 Physical 100 SP


Bagann

Bagann
バガン
Series Baraduke
Appearances Scenario 12: x2 (Level 12)
Scenario 21: (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
12 2470 12 106 109 28 68 55
Attack Count Short Range Long Range Movement Type
5 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Bite
噛み付き
1 110 Physical - First Attack & Normal Attack
Rebounding Tackle
跳ね返りタックル
? 540 Physical 100 SP


Blue Sniper

Blue Sniper
ブルースナイパー
Series Baraduke
Appearances Scenario 11: x2 (Level 11)
Scenario 18: x2 (Level 16)
Scenario 22: x4 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
11 2900 24 121 107 49 59 55
Attack Count Short Range Long Range Movement Type
5 - 3-4 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High High High Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Wave Gun
波動銃
1 125 Energy - First Attack & Normal Attack
Wave Gun: Level 3
波動銃・レベル3
1 300 Energy 100 SP


Shell Octy

Gilly Octy
シェル・オクティ
Series Baraduke
Appearances Scenario 12: (Level 12)
Scenario 18: (Level 16)
Scenario 21: x2 (Level 20)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
12 3270 16 110 131 34 50 55
Attack Count Short Range Long Range Movement Type
6 - 3-5 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Normal Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Blanula & Skifla
ブラヌラ&スキフラ
2 125 Physical - First Attack & Normal Attack
Blanula & Skifla (Extra)
ブラヌラ&スキフラ(増量)
7 300 Physical
Energy
100 SP


Chewing Octy

Chewing Octy
チューイング・オクティ
Series Baraduke
Appearances Scenario 18: (Level 16)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 2420 21 116 112 36 64 58
Attack Count Short Range Long Range Movement Type
6 - 3-4 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Normal High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Energy Blast
エネルギー弾
3 110 Energy - First Attack & Normal Attack
Energy Blast (Strong)
エネルギー弾(強)
7 540 Energy 100 SP


Shadow Land

Toad

Toad
ガマガエル
Series Shadow Land
Appearances Scenario 9: x3 (Level 8)
Scenario 11: x9 (Level 11)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 1440 8 86 88 29 39 53
Attack Count Short Range Long Range Movement Type
5 1-1 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Low Low Low Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
2 95 Physical - First Attack & Normal Attack
Body Slam (Strong)
体当たり(強)
3 480 Physical 100 SP


Spear Skeleton

Spear Skeleton
槍骸骨
Series Shadow Land
Appearances Prologue 3: x3 (Level 1)
Scenario 9: x4 (Level 8)
Scenario 12: x3 (Level 11)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1100 13 82 78 30 36 50
Attack Count Short Range Long Range Movement Type
4 1-2 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spear Stab
槍突き
2 95 Physical - First Attack & Normal Attack
Spear Stab (Strong)
槍突き(強)
? 480 Physical 100 SP


The Legend of Valkyrie

Kaox

Kaox
カオックス
Series The Legend of Valkyrie
Appearances Scenario 5: x6 (Level 5)
Scenario 6: x5 (Level 6)
Scenario 16: x2 (Level 16)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 1580 24 92 99 35 41 52
Attack Count Short Range Long Range Movement Type
5 1-1 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Low Low High Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Bite
噛み付き
6 540 Physical 100 SP


Dadatta

Dadatta
ダダッタ
Series The Legend of Valkyrie
Appearances Scenario 7: x3 (Level 7)
Scenario 16: x2 (Level 16)
Scenario 26: x8 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
7 2020 31 105 108 44 52 53
Attack Count Short Range Long Range Movement Type
5 1-3 4-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Hammer
ハンマー
1 110 Physical - First Attack & Normal Attack
Hammer Swing
ハンマー振り回し
7 540 Physical 100 SP
Branch Assault - Long Range
Hammer Throw
ハンマー投げ
1 110 Physical - First Attack & Normal Attack


Robotian

Robotian
ロボティアン
Series The Legend of Valkyrie
Appearances Scenario 7: x2 (Level 7)
Scenario 16: x2 (Level 16)
Scenario 24: x5 (Level 24)
Scenario 25: x9 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
7 1920 31 95 112 39 47 53
Attack Count Short Range Long Range Movement Type
4 - 3-4 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Normal Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Beam
ビーム
1 110 Energy - First Attack & Normal Attack
Beam (Strong)
ビーム(強)
5 540 Energy 100 SP


Koakuman (Evil)

Koakuman (Evil)
コアクマン(悪)
Series The Legend of Valkyrie
Appearances Scenario 24: x3 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 3810 129 128 119 81 94 61
Attack Count Short Range Long Range Movement Type
6 - 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low High Normal Normal Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Knife Throw
ナイフ投げ
1 125 Physical - First Attack & Normal Attack
Spear: Continuous Throw
槍・連続投げ
3 600 Physical 100 SP


Black Sandra

Black Sandra
ブラックサンドラ
Series The Legend of Valkyrie
Appearances Scenario 24: x3 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 4110 73 144 135 65 71 61
Attack Count Short Range Long Range Movement Type
6 1-2 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Low High Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Trident
三叉槍
1 125 Physical - First Attack & Normal Attack
Spinning Attack
回転アタック
4 600 Physical 100 SP


Scissors

Scissors
シーザス
Series The Legend of Valkyrie
Appearances Scenario 6: (Level 8)
Scenario 16: x2 (Level 17)
Scenario 24: x4 (Level 26)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
8 3490 64 102 120 40 63 53
Attack Count Short Range Long Range Movement Type
4 - 3-4 4 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Low Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Flame Bullet
火炎弾
2 125 Heat - First Attack & Normal Attack
Flame Bullet (Strong)
火炎弾(強)
6 600 Heat 100 SP


Black Valkyrie

Black Valkyrie
ブラックワルキューレ
Series The Legend of Valkyrie
Appearances Scenario 15: (Level 16)
Scenario 16: (Level 21)
Scenario 24: (Level 28)
Scenario 26: (Level 29)
Scenario 27: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 6550 115 134 142 70 102 57
Attack Count Short Range Long Range Movement Type
4 1-2 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal Normal Normal Low
Skills
Name Type Description Notes
Power of the Deepest Darkness
最も深き闇の力
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Black Armor
黒き鎧
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 24
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
1 165 Physical - First Attack & Normal Attack
Valkyria Strike
ワルキュリアストライク
2 165 Physical -
Continuous Bomb Throw
連続爆弾投げ
2 800 Heat 100 SP
Guard Impact
ガードインパクト
1 600 Physical 100 SP Total Defense
Branch Assault - Long Range
Shockwave
衝撃波
1 165 Qi - First Attack & Normal Attack
Continuous Shockwave
連続衝撃波
2 165 Qi -


Kamuz

Kamuz
カムーズ
Series The Legend of Valkyrie
Appearances Scenario 24: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
28 8890 134 195 164 88 98 63
Attack Count Short Range Long Range Movement Type
5 1-2 3-4 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Low High Low High High
Skills
Name Type Description Notes
Demon's Obsession
魔人の執念
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Demon's Armor
魔人の鎧
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Punch
パンチ
2 255 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Fire Pillar
火柱
4 255 Heat - First Attack & Normal Attack
Fire From the Belly
腹から火炎
3 1200 Heat -


Wonder Momo

Crab Fencer

Crab Fencer
クラブフェンサー
Series Wonder Momo
Appearances Scenario 1: x5 (Level 1)
Scenario 8: x3 (Level 8)
Scenario 17: x2 (Level 16)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1200 30 81 88 22 35 50
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Normal Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Left Scissor Punch
左ハサミパンチ
1 95 Physical - First Attack & Normal Attack
Right Scissor Punch
右ハサミパンチ
2 95 Physical -
Right Scissor Punch (Strong)
右ハサミパンチ(強)
3 480 Physical 100 SP


Cannon Potter

Cannon Potter
キャノンポッター
Series Wonder Momo
Appearances Scenario 17: x3 (Level 16)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 2400 80 114 107 60 57 57
Attack Count Short Range Long Range Movement Type
5 - 2-5 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Low Normal Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Bazooka
バズーカ
1 110 Heat - First Attack & Normal Attack
Bazooka (Strong)
バズーカ(強)
2 540 Heat 100 SP


Amazona

Amazona
アマゾーナ
Series Wonder Momo
Appearances Scenario 1: (Level 4)
Scenario 8: (Level 12)
Scenario 17: (Level 18)
Scenario 28: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 3410 66 122 116 65 71 51
Attack Count Short Range Long Range Movement Type
4 1-2 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low Normal Low Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slash
斬り
2 175 Physical - First Attack & Normal Attack
Helm Splitter
兜割り
5 800 Physical 100 SP
Helm Splitter
兜割り
1 600 Physical 100 SP Counter


Darkstalkers Series

Huitzil

Huitzil
フォボス
Series Darkstalkers Series
Appearances Scenario 25: x2 (Level 24)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 4110 90 132 156 53 73 61
Attack Count Short Range Long Range Movement Type
6 1-2 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal High Low Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Slam Disc EX
スラムディスクEX
3 125 Physical - First Attack & Normal Attack
Claw
クロー
1 125 Physical -
Branch Assault - Long Range
Plasma Beam
プラズマビーム
1 125 ? - First Attack & Normal Attack
Final Guardian
ファイナルガーディアン
16 600 ? 100 SP
Barrier
バリア
- - - 100 SP


Lord Raptor

Lord Raptor
ザベル=ザロック
Series Darkstalkers Series
Appearances Prologue 5: (Level 5)
Scenario 8: (Level 12)
Scenario 17: (Level 18)
Scenario 25: (Level 28)
Scenario 28: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 3980 74 120 111 50 73 52
Attack Count Short Range Long Range Movement Type
3 1-2 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Chain Combo
チェーンコンボ
4 175 Physical - First Attack & Normal Attack
Chain Combo
チェーンコンボ
4 175 Physical -
Death Hurricane
デスハリケーン
5 175 Physical - Scenario 8
Replaces Chain Combo
Death Voltage
デスボルテージ
5 800 Electric 100 SP
Branch Assault - Long Range
Death Phrase
デスフレーズ
1 175 Magic - First Attack & Normal Attack
Death Phrase
デスフレーズ
1 600 Magic 100 SP Scenario 8
Defense Counter


Lilith

Lilith
リリス
Series Darkstalkers Series
Appearances Scenario 17: (Level 19)
Scenario 19: (Level 21)
Scenario 26: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
19 4620 76 129 111 75 97 59
Attack Count Short Range Long Range Movement Type
6 1-2 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Low Normal Normal High High
Skills
Name Type Description Notes
Temporary Body
かりそめの体
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Merry Turn
メリーターン
5 150 Physical - First Attack & Normal Attack
Shining Blade
シャイニングブレイド
3 150 Physical -
Splendor Love
スプレンダー・ラブ
8 800 Magic 100 SP
GC Shining Blade
GCシャイニングブレイド
3 400 Physical 100 SP Defense Counter
Branch Assault - Long Range
Soul Flash
ソウルフラッシュ
1 150 Magic - First Attack & Normal Attack
EX Soul Flash
EXソウルフラッシュ
1 150 Magic -


Captain Commando

Carol

Carol
キャロル
Series Captain Commando
Appearances Scenario 15: x2 (Level 14)
Scenario 18: x3 (Level 16)
Scenario 20: x5 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2310 51 105 97 62 62 56
Attack Count Short Range Long Range Movement Type
5 - 3-4 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Low High Low Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Lightning Strike
雷撃
3 110 Electric - First Attack & Normal Attack
Lightning Strike (Strong)
雷撃(強)
3 540 Electric 100 SP


Brenda

Brenda
ブレンダ
Series Captain Commando
Appearances Scenario 20: x4 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 2830 73 120 108 70 77 59
Attack Count Short Range Long Range Movement Type
7 - 3-4 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Normal Low High Low Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Lightning Strike
雷撃
3 110 Electric - First Attack & Normal Attack
Lightning Strike (Strong)
雷撃(強)
3 540 Electric 100 SP


Z

Z
Z(ズィー)
Series Captain Commando
Appearances Scenario 20: x3 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3030 73 130 120 61 79 59
Attack Count Short Range Long Range Movement Type
6 - 3-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Normal Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Left Wire Claw
左ワイヤークロー
2 110 Physical - First Attack & Normal Attack
Right Wire Claw
右ワイヤークロー
2 110 Physical -
Double Wire Claw
ダブルワイヤークロー
4 540 Physical 100 SP


Captain (Doppel)

Captain (Doppel)
キャプテン(ドッペル)
Series Captain Commando
Appearances Scenario 20: x3 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 4630 103 139 123 67 88 49
Attack Count Short Range Long Range Movement Type
7 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal High Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Captain Cannon
キャプテンファイヤー
3 145 Heat - First Attack & Normal Attack
Chain Combo
チェーンコンボ
5 165 Physical -
Captain Corridor Blow
キャプテンコレダー・ブロウ
5 125 Electric -
Captain Corridor
キャプテンコレダー
3 125 Electric -
Aerial Combo
エリアルコンボ
11 440 Physical
Heat
Electric
100 SP
Captain Corridor
キャプテンコレダー
6 400 Electric 100 SP Evasion Counter


Heishiro Mitsurugi (Doppel)

Heishiro Mitsurugi (Doppel)
御剣平四郎(ドッペル)
Series Captain Commando
Appearances Scenario 21: x2 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 4530 75 132 136 59 88 27
Attack Count Short Range Long Range Movement Type
7 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Low Normal Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Phoenix Tail
炎吠
1 155 Physical - First Attack & Normal Attack
Heavenly Prayer
拝巴
3 145 Physical -
Wind Stitch
風縫
3 155 Physical -
Steel Slicer
朧神楽
4 115 Physical -
Summer Eve
簾宵月
2 450 Physical 100 SP
False Purification
火筒返
4 600 Physical 100 SP Total Defense
Branch Assault - Long Range
False Purification
火筒返
- - - 100 SP Total Defense


Kurino Xandra (Doppel)

Kurino Xandra (Doppel)
クリノ・サンドラ(ドッペル)
Series Captain Commando
Appearances Scenario 21: x2 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3230 88 128 128 72 88 59
Attack Count Short Range Long Range Movement Type
7 1-2 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low Low High Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Helm Splitter
兜割り
1 105 Physical - First Attack & Normal Attack
Trident: Giant Wheel
三叉槍・大回転
4 105 Physical -
Tornado Magic
竜巻の術
6 125 Magic -
Screw Attack
キリモミアタック
3 135 Physical -
Helm Splitter
兜割り
1 400 Physical 100 SP Evasion Counter


Ken Masters (Doppel)

Ken Masters (Doppel)
ケン・マスターズ(ドッペル)
Series Captain Commando
Appearances Scenario 21: x2 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 4430 114 143 128 106 88 89
Attack Count Short Range Long Range Movement Type
7 1-2 3-3 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Normal High Low Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Target Combo
ターゲットコン
2 65 Physical - First Attack & Normal Attack
Tatsumaki Senpukyaku
竜巻旋風脚
2 105 Physical -
Shoryuken
昇龍拳
1 165 Physical -
Ichimonji Geri → Kama Barai Geri
一文字蹴り→鎌払い蹴り
2 135 Physical -
Shinryuken
神龍拳
6 400 Physical 100 SP
Alpha Counter Shoryuken
ZEROカウンター昇龍拳
1 600 Physical 100 SP Evasion Counter
Branch Assault - Long Range
Hadoken
波動拳
1 85 Qi - First Attack & Normal Attack


Juni (Doppel)

Juni (Doppel)
ユーニ(ドッペル)
Series Captain Commando
Appearances Prologue 1: (Level 4)
Scenario 4: (Level 5)
Scenario 15: (Level 16)
Scenario 18: (Level 19)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3930 88 128 128 72 88 59
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spiral Arrow
スパイラルアロー
1 125 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
1 125 Physical -
Spin Drive Smasher
スピンドライブスマッシャー
7 600 Physical 100 SP


Juli (Doppel)

Juli (Doppel)
ユーリ(ドッペル)
Series Captain Commando
Appearances Scenario 22: (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3330 88 128 128 72 88 59
Attack Count Short Range Long Range Movement Type
7 1-1 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Sniping Arrow
スナイピングアロー
1 125 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
1 125 Physical -
Spin Drive Smasher
スピンドライブスマッシャー
7 600 Physical 100 SP


Cammy (Doppel)

Cammy (Doppel)
キャミィ(ドッペル)
Series Captain Commando
Appearances Scenario 22: (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3930 88 128 128 72 88 59
Attack Count Short Range Long Range Movement Type
7 1-1 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spiral Arrow
スパイラルアロー
3 115 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
3 115 Physical -
Killer Bee Assault
キラービーアサルト
7 680 Physical 100 SP
Cannon Revenge
キャノンリベンジ
1 400 Physical 100 SP Scenario 14
Total Defense


M. Bison (Doppel)

M. Bison (Doppel)
ベガ(ドッペル)
Series Captain Commando
Appearances Scenario 22: (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 6330 88 178 148 92 88 59
Attack Count Short Range Long Range Movement Type
7 1-2 3-4 10 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High High High Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Double Knee Press
ダブルニープレス
3 255 Physical - First Attack & Normal Attack
Psycho Crusher Attack
サイコクラッシャーアタック
3 255 Qi -
Mega Psycho Crusher
メガサイコクラッシャー
4 1200 Qi 100 SP
Bison Warp
ベガワープ
- - - 100 SP Evasion
Branch Assault - Long Range Range
Psycho Shot
サイコショット
1 255 Qi - First Attack & Normal Attack
Somersault Skull Diver
サマーソルトスカルダイバー
2 255 Physical
Qi
-
Head Press
ヘッドプレス
1 255 Physical -
Bison Warp
ベガワープ
- - - 100 SP Evasion


Heihachi Mishima (Doppel)

Heihachi Mishima (Doppel)
三島平八(ドッペル)
Series Captain Commando
Appearances Scenario 22: (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 5030 98 150 153 101 88 89
Attack Count Short Range Long Range Movement Type
7 1-2 - 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low High High Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Demon Excecutioner
鬼哭剛掌波
3 120 Physical - First Attack
Flash Punch Combo
閃光烈拳
3 105 Physical -
Hammer Punch to Iron Hand
瓦割り槍掌
2 115 Physical -
Twin Pistons
無双連拳
2 105 Physical -
Rising Uppercut
風神拳
1 135 Electric -
Spinning Demon
奈落払い
2 115 Physical -
10 Hit Combo → Lightning Hammer
10連コンボ→鬼瓦
10 500 Physical
Electric
100 SP
Heaven's Wrath
金剛壁の構え
1 400 Physical 100 SP Total Defense
Branch Assault - Long Range
Shadow Step
影足
- - - 100 SP Evasion


Shtrom Jr.

Shtrom Jr.
シュトゥルムJr.
Series Captain Commando
Appearances Scenario 18: (Level 20)
Scenario 22: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 4930 98 152 129 65 89 59
Attack Count Short Range Long Range Movement Type
5 - 3-4 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Normal Normal Normal Normal High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Spinning Dropkick
回転ドロップキック
1 600 Physical 100 SP Defense Counter
Branch Assault - Long Range
Crossbow
ボウガン
1 175 Physical - First Attack & Normal Attack
Crossbow: Rapid Fire
ボウガン・連射
6 800 Physical 100 SP


Shtrom

Shtrom
シュトゥルム
Series Captain Commando
Appearances Scenario 20: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 5610 116 160 135 71 96 61
Attack Count Short Range Long Range Movement Type
5 - 3-4 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Normal High Normal Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Spinning Dropkick
回転ドロップキック
1 600 Physical 100 SP Defense Counter
Branch Assault - Long Range
Crossbow
ボウガン
1 175 Physical - First Attack & Normal Attack
Crossbow: Rapid Fire
ボウガン・連射
6 800 Physical 100 SP


Druk

Druk
ドラック
Series Captain Commando
Appearances Scenario 21: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 6010 126 165 149 79 95 61
Attack Count Short Range Long Range Movement Type
5 - 3-4 10 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Low Normal Normal Normal High Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Spinning Dropkick
回転ドロップキック
1 600 Physical 100 SP Defense Counter
Branch Assault - Long Range
Crossbow
ボウガン
2 175 Physical - First Attack & Normal Attack
Crossbow: Rapid Fire
ボウガン・連射
6 800 Physical 100 SP


Strider Series

Solo Mass Produced Model

Solo Mass Produced Model
ソロ・量産型
Series Strider Series
Appearances Scenario 18: x3 (Level 16)
Scenario 21: x4 (Level 20)
Scenario 22: x4 (Level 20)
Scenario 27: x3 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
16 3450 35 118 120 55 78 57
Attack Count Short Range Long Range Movement Type
6 - 3-4 8 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Low Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Beam Cannon
ビームキャノン
1 110 Energy - First Attack & Normal Attack
Beam Cannon (Strong)
ビームキャノン(強)
2 540 Energy 100 SP


Tong Pooh

Tong Pooh
東風
Series Strider Series
Appearances Scenario 20: (Level 24)
Scenario 22: (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 5210 53 148 136 106 105 56
Attack Count Short Range Long Range Movement Type
6 1-2 - 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Normal Normal Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Jump Spinning Back Kick
飛び後ろ回し蹴り
1 175 Physical - First Attack & Normal Attack
Somersault Kick
サマーソルトキック
4 800 Energy 100 SP
Branch Assault - Long Range
Backflip
バック転
- - - 100 SP Evasion


Solo

Solo
ソロ
Series Strider Series
Appearances Scenario 22: (Level 24)
Scenario 27: (Level 29)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 5610 71 151 151 69 100 61
Attack Count Short Range Long Range Movement Type
6 - 3-4 9 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Normal Normal High
Skills
Name Type Description Notes
Limiter Over
リミッターオーバー
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 27
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Missiles
ミサイル
6 125 Heat - First Attack & Normal Attack
Large Beam Cannon
大型ビームキャノン
4 600 Energy 100 SP
Evasive Action → Return Fire
緊急回避→撃ち返し
1 400 Energy 100 SP Evasion


Hien

Hien
飛燕
Series Strider Series
Appearances Scenario 22: (Level 24)
Scenario 27: (Level 29)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 6210 96 155 142 98 114 61
Attack Count Short Range Long Range Movement Type
6 1-2 3-4 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Normal High Low High
Skills
Name Type Description Notes
High-Mobility Combat
高機動戦闘
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 27
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 27
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Cypher
サイファー
1 175 Energy - First Attack & Normal Attack
Cypher Continuous Slash
サイファー連続斬り
2 175 Energy -
Cypher Continuous Slash (Strong)
サイファー連続斬り(強)
6 800 Energy 100 SP
Vajra
ヴァジュラ
1 600 Physical 100 SP Evasion
Branch Assault - Long Range
Cypher Throw
サイファー投げ
1 175 Energy - First Attack & Normal Attack


Street Fighter Series

Juni

Juni
ユーニ
Series Street Fighter Series
Appearances Prologue 1: (Level 4)
Scenario 4: (Level 5)
Scenario 15: (Level 16)
Scenario 18: (Level 19)
Scenario 23: (Level 25)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 2810 53 101 89 66 73 51
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Skills
Name Type Description Notes
Enhanced Soldier
強化兵士
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 23
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spiral Arrow
スパイラルアロー
1 125 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
1 125 Physical -
Spin Drive Smasher
スピンドライブスマッシャー
7 600 Physical 100 SP


Juli

Juli
ユーリ
Series Street Fighter Series
Appearances Prologue 1: (Level 4)
Scenario 4: (Level 5)
Scenario 15: (Level 16)
Scenario 18: (Level 19)
Scenario 23: (Level 25)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
4 2810 53 101 89 66 73 51
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Skills
Name Type Description Notes
Enhanced Soldier
強化兵士
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 23
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Sniping Arrow
スナイピングアロー
1 125 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
1 125 Physical -
Spin Drive Smasher
スピンドライブスマッシャー
7 600 Physical 100 SP


Cammy

Cammy
キャミィ
Series Street Fighter Series
Appearances Scenario 4: (Level 7)
Scenario 14: (Level 17)
Scenario 18: (Level 20)
Scenario 23: (Level 26)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
7 3920 62 109 103 81 81 53
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Normal High Low High
Skills
Name Type Description Notes
Psycho Power
サイコパワー
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 18
Enhanced Soldier
強化兵士
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 23
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spiral Arrow
スパイラルアロー
3 115 Physical - First Attack & Normal Attack
Cannon Spike
キャノンスパイク
3 115 Physical -
Killer Bee Assault
キラービーアサルト
7 685 Physical 100 SP
Cannon Revenge
キャノンリベンジ
1 400 Physical 100 SP Scenario 14
Total Defense


Rose

Rose
ローズ
Series Street Fighter Series
Appearances Scenario 16: (Level 21)
Scenario 24: (Level 28)
Scenario 27: (Level 30)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
21 5300 125 137 117 91 99 56
Attack Count Short Range Long Range Movement Type
7 1-2 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal High High High Low
Skills
Name Type Description Notes
Soul Power
ソウルパワー
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Soul Power's Resonance
ソウルパワーの共鳴
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 24
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 24
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Soul Spiral
ソウルスパイラル
3 165 Qi - First Attack & Normal Attack
Soul Throw
ソウルスルー
1 165 Physical -
Aura Soul Spark LV3
オーラソウルスパークLV3
6 800 Qi 100 SP
Branch Assault - Long Range
Soul Reflect
ソウルリフレクト
1 600 Qi 100 SP Evasion Counter


Evil Ryu

Evil Ryu
殺意の波動に目覚めたリュウ
Series Street Fighter Series
Appearances Scenario 24: (Level 28)
Scenario 25: (Level 29)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
28 5890 104 168 146 105 110 63
Attack Count Short Range Long Range Movement Type
7 1-3 4-4 8 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal High High Low Normal
Skills
Name Type Description Notes
Satsui no Hadou
殺意の波動
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tatsumaki Senpukyaku
竜巻旋風脚
4 175 Physical - First Attack & Normal Attack
Messatsu Goshoryu
滅殺豪昇龍
3 175 Physical -
Shun Goku Satsu
瞬獄殺
6 800 Qi 100 SP
Asura Warp
阿修羅閃空
- - - 100 SP Evasion
Branch Assault - Long Range Range
Hadoken
波動拳
1 175 Qi - First Attack & Normal Attack


Akuma

Akuma
豪鬼
Series Street Fighter Series
Appearances Scenario 9: (Level 12)
Scenario 13: (Level 16)
Scenario 24: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
12 7270 72 161 145 101 93 55
Attack Count Short Range Long Range Movement Type
6 1-3 4-4 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High High High High High
Skills
Name Type Description Notes
Satsui no Hadou
殺意の波動
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 24
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tatsumaki Zankukyaku
竜巻斬空脚
4 175 Physical - First Attack & Normal Attack
Messatsu Goshoryu
滅殺豪昇龍
6 115 Physical -
Shun Goku Satsu
瞬獄殺
6 800 Qi 100 SP
Blocking → Messatsu Gorasen
ブロッキング→滅殺豪螺旋
7 600 Physical 100 SP
Branch Assault - Long Range Range
Messatsu Gohado
滅殺豪波動
1 175 Qi - First Attack & Normal Attack
Tenma Gozanku
天魔豪斬空
2 175 Qi -


M. Bison

M. Bison
ベガ
Series Street Fighter Series
Appearances Scenario 18: (Level 21)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
21 10400 90 187 153 99 109 60
Attack Count Short Range Long Range Movement Type
5 1-2 3-4 10 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High High High Low High
Skills
Name Type Description Notes
Psycho Barrier
サイコバリア
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Ukemi
受け身
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Double Knee Press
ダブルニープレス
3 255 Physical - First Attack & Normal Attack
Psycho Crusher Attack
サイコクラッシャーアタック
3 255 Qi -
Mega Psycho Crusher
メガサイコクラッシャー
4 1200 Qi 100 SP
Bison Warp
ベガワープ
- - - 100 SP Evasion
Branch Assault - Long Range Range
Psycho Shot
サイコショット
1 255 Qi - First Attack & Normal Attack
Somersault Skull Diver
サマーソルトスカルダイバー
2 255 Physical
Qi
-
Head Press
ヘッドプレス
1 255 Physical -
Bison Warp
ベガワープ
- - - 100 SP Evasion


Dino Crisis Series

Velociraptor

Velociraptor
ヴェロキラプトル
Series Dino Crisis Series
Appearances Scenario 14: x5 (Level 14)
Scenario 16: x3 (Level 16)
Scenario 17: x3 (Level 16)
Scenario 24: x3 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2510 18 125 101 52 75 56
Attack Count Short Range Long Range Movement Type
5 1-2 - 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Low Low Normal Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Bite
噛み付き
1 110 Physical - First Attack & Normal Attack
Claw
3 540 Physical 100 SP


Allosaurus

Allosaurus
アロサウルス
Series Dino Crisis Series
Appearances Scenario 24: (Level 28)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
28 5090 77 169 135 66 104 63
Attack Count Short Range Long Range Movement Type
5 1-2 - 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Low Low Normal Normal Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Bite
噛み付き
1 125 Physical - First Attack & Normal Attack
Continuous Bite
連続噛み付き
2 600 Physical 100 SP
Bite Without Hesitation
構わす噛み付き
1 400 Physical 100 SP Counter


Ghosts 'n Goblins Series

Skeleton Murderer

Skeleton Murderer
死神
Series Ghosts 'n Goblins Series
Appearances Prologue 4: x5 (Level 6)
Prologue 5: x2 (Level 1)
Scenario 5: x2 (Level 5)
Scenario 7: x5 (Level 7)
Scenario 8: (Level 8)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
6 1350 11 90 85 36 39 52
Attack Count Short Range Long Range Movement Type
4 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Low Low Normal Normal Low Normal Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Big Scythe
大鎌
1 95 Physical - First Attack & Normal Attack
Big Scythe (Strong)
大鎌(強)
2 480 Physical 100 SP


Red Arremer

Red Arremer
レッドアリーマー
Series Ghosts 'n Goblins Series
Appearances Scenario 5: x3 (Level 5)
Scenario 7: x6 (Level 7)
Scenario 10: x3 (Level 10)
Scenario 19: x2 (Level 19)
Scenario 28: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
5 1680 19 98 92 39 53 51
Attack Count Short Range Long Range Movement Type
4 1-1 2-4 5 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Low Low Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 110 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Fire
ファイアー
1 110 Heat - First Attack & Normal Attack
Fire (Strong)
ファイアー(強)
5 540 Heat 100 SP


Red Arremer Ace

Red Arremer Ace
レッドアリーマーエース
Series Ghosts 'n Goblins Series
Appearances Scenario 10: x2 (Level 10)
Scenario 19: x2 (Level 19)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
10 2230 29 111 105 48 66 52
Attack Count Short Range Long Range Movement Type
5 1-1 2-4 5 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Low Low Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 105 Physical - First Attack & Normal Attack
Branch Assault - Long Range
Fire
ファイアー
1 105 Heat - First Attack & Normal Attack
Fire (Strong)
ファイアー(強)
5 540 Heat 100 SP


Red Arremer King

Red Arremer King
レッドアリーマーキング
Series Ghosts 'n Goblins Series
Appearances Scenario 19: x2 (Level 19)
Scenario 28: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
19 3060 43 133 125 65 32 55
Attack Count Short Range Long Range Movement Type
5 1-1 2-4 5 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Low Low Low High Low
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Body Slam
体当たり
1 125 Physical - First Attack & Normal Attack
Melee
格闘
16 600 Physical 100
Branch Assault - Long Range
Fire
ファイアー
1 100 Heat - First Attack & Normal Attack


Red Arremer Joker

Red Arremer Joker
レッドアリーマー・ジョーカー
Series Ghosts 'n Goblins Series
Appearances Scenario 10: (Level 15)
Scenario 19: (Level 24)
Scenario 28: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
15 6980 44 141 129 73 92 54
Attack Count Short Range Long Range Movement Type
5 1-2 3-5 7 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Normal Normal High Normal
Skills
Name Type Description Notes
Crest of Time
時の紋章
AP Up AP recovery is double the normal amount.
APの回復量が通常の2倍
Scenario 19
Crest of Earth
地の紋章
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 28
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tackle
タックル
1 175 Physical - First Attack & Normal Attack
Headbutt
頭突き
2 175 Physical -
Branch Assault - Long Range
Fire
ファイアー
3 175 Heat - First Attack & Normal Attack
Fire
ファイアー
3 175 Heat -
Dark Fire
ダーク・ファイアー
5 175 Heat - Scenario 19
Replaces Fire
Dark Flare
ダーク・フレア
2 800 Heat 100 SP
Rapid Ascent
急速上昇
- - - 100 SP Evasion


Mega Man Legends Series

Horokko

Horokko
ホロッコ
Series Mega Man Legends Series
Appearances Prologue 3: x3 (Level 1)
Scenario 11: x3 (Level 11)
Scenario 12: x4 (Level 11)
Scenario 15: x3 (Level 14)
Scenario 21: x3 (Level 20)
Scenario 23: x2 (Level 23)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
1 1150 15 86 87 36 42 50
Attack Count Short Range Long Range Movement Type
5 1-1 - 5 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal Normal Normal Normal Low Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Spinning Body Slam
回転体当たり
1 110 Physical - First Attack & Normal Attack


Red Horokko

Red Horokko
レッドホロッコ
Series Mega Man Legends Series
Appearances Scenario 15: x2 (Level 14)
Scenario 18: x2 (Level 16)
Scenario 21: x3 (Level 20)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
14 2210 33 113 112 51 64 56
Attack Count Short Range Long Range Movement Type
6 - 2-4 6 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
Normal High Normal Normal Low Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Fireball
ファイアボール
1 110 Physical - First Attack & Normal Attack
Fireball (Strong)
ファイアボール(強)
1 540 Physical 100 SP


Gorubesshu

Gorubesshu
ゴルベッシュ
Series Mega Man Legends Series
Appearances Scenario 21: x3 (Level 20)
Scenario 23: x2 (Level 23)
Scenario 27: (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
20 3030 49 126 134 60 74 59
Attack Count Short Range Long Range Movement Type
8 - 2-4 7 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Low Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Fireball
ファイアボール
1 110 Physical - First Attack & Normal Attack
Fireball (Strong)
ファイアボール(強)
1 540 Physical 100 SP
Defensive Stance
防御体勢
- - - 100 SP


Fire Gorubesshu

Fire Gorubesshu
ファイアゴルベッシュ
Series Mega Man Legends Series
Appearances Scenario 27: x2 (Level 27)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
27 3670 71 ??? ??? ?? 79 ??
Attack Count Short Range Long Range Movement Type
8 - 2-4 ? Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High Normal Low Low Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Long Range
Flamethrower
火炎放射
1 110 Physical - First Attack & Normal Attack
Flamethrower (Strong)
火炎放射(強)
1 540 Physical 100 SP
Defensive Stance
防御体勢
- - - 100 SP


MegaMan Juno

MegaMan Juno
ロックマン・ジュノ
Series Mega Man Legends Series
Appearances Scenario 21: (Level 22)
Scenario 23: (Level 27)
Scenario 27: (Level 31)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
22 8470 177 154 134 88 93 60
Attack Count Short Range Long Range Movement Type
5 1-2 3-6 6 Flying
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High High High Normal Low Low High
Skills
Name Type Description Notes
Special Armor
特殊装甲
Defense Up Immune to skill effects and status ailments.
スキルの使用対象にならない&状態異常無効化
Defense Program
防御プログラム
AP Up Restores 1 AP after defensive battles only (Multiple Assaults don't count).
防御戦闘のみAPが1回復(MA攻撃を除く)
Scenario 23
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Tackle
タックル
1 255 Physical - First Attack & Normal Attack
Shockwave
衝撃波
3 255 Energy -
Branch Assault - Long Range
Left Arm Laser
左腕レーザー
1 255 Energy - First Attack & Normal Attack
Right Arm Laser
右腕レーザー
1 255 Energy -
Rotating Laser
回転レーザー
5 1200 Energy 100 SP
Shockwave
衝撃波
5 1000 Energy 100 SP Evasion


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Waya Hime (Replica)

Waya Hime (Replica)
わや姫(レプリカ)
Series ???
Appearances Scenario 25: x4 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 4310 134 154 144 87 93 61
Attack Count Short Range Long Range Movement Type
7 1-2 3-4 9 Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal Low Normal Low High
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
Continuous Slash
連続斬り
4 175 Physical - First Attack & Normal Attack
Continuous Slash
連続斬り
4 175 Physical -
Ninja Art: Fire Run
忍法火走
4 600 Heat 100 SP Defense Counter
Branch Assault - Long Range
Shuriken
手裏剣
3 175 Physical - First Attack & Normal Attack
Ninja Art: Fire Run
忍法火走
6 175 Heat -
Scattered Shurikens
乱れ手裏剣
6 800 Physical 100 SP
Heavenly Leap
天駆け
- - - 100 SP Evasion


KOS-MOS (Replica)

KOS-MOS (Replica)
KOSーMOS(レプリカ)
Series ???
Appearances Scenario 25: x3 (Level 24)
Statistics
Initial Level HP MP Attack Defense Skill Speed Luck
24 5010 96 ??? ??? ?? 86 ??
Attack Count Short Range Long Range Movement Type
7 1-2 - ? Land
Elemental Resistance
Physical Heat Cold Electric Qi Magic Energy
High Normal Normal High Low Low Normal
Moveset
Name Hit Count Initial Damage Element Requirements Notes
Branch Assault - Short Range
R-BLADE
R・BLADE
4 105 Energy - First Attack & Normal Attack
R-DRILL
R・DRILL
2 155 Energy -
F-GSHOT
F・GSHOT
8 125 Physical -
S-SAULT
SーSAULT
1 145 Physical -
X-BUSTER
X・BUSTER
12 650 Energy 100 SP
Branch Assault - Long Range
F-MSHOT
F・MSHOT
6 400 Heat 100 SP Total Defense