Makai Senki Disgaea 2/Item World
イノセント / Specialists
Specialist | Translation | Limit | Description | |
---|---|---|---|---|
HP屋 | Dietician | 19998 | Increases HP | |
SP屋 | Master | 19998 | Increases SP | |
ATK屋 | Gladiator | 19998 | Increases ATK | |
DEF屋 | Sentry | 19998 | Increases DEF | |
INT屋 | Tutor | 19998 | Increases INT | |
RES屋 | Physician | 19998 | Increases RES | |
HIT屋 | Marksman | 19998 | Increases HIT | |
SPD屋 | Coach | 19998 | Increases SPD | |
ねらいうち屋 | Sniper | 19998 | Increases ATK+HIT (Born from Mediator) | |
がんばり屋 | Hard Worker | 19998 | Increases ATK+INT (Born from Mediator) | |
? | Sprinter | 19998 | Increases ATK+SPD (Born from Mediator) | |
たくましい屋 | Muscleman | 19998 | Increases ATK+HP (Born from Mediator) | |
あたまいい屋 | Nerd | 19998 | Increases INT+SP (Born from Mediator) | |
がまんづよい屋 | Patient | 19998 | Increases DEF+RES (Born from Mediator) | |
武器上達屋 | Armsmaster | 1900 | Increases Weapon Mastery by 1% per level | |
ヘル増加屋 | Broker | 300 | Increases Hell gained from enemy kills by 1% per level | |
マナ増加屋 | Manager | 300 | Increases Mana gained from enemy kills by 1% per level | |
技上達屋 | Mentor | 300 | Increases Skill Exp by 1% per level | |
毒屋 | Alchemist | 100 | Add Poison effect | |
眠り屋 | Hypnotist | 100 | Add Sleep effect | |
マヒ屋 | Witch Doctor | 100 | Add Paralysis effect | |
ド忘れ屋 | Amnesiac | 100 | Add Forget effect | |
堕落屋 | Gangster | 100 | Add Deprave effect | |
耐毒屋 | Pharmacist | 100 | Increases Poison resistance | |
耐眠り屋 | Coffee Maker | 100 | Increases Sleep resistance | |
耐マヒ屋 | Medicine Man | 100 | Increases Paralysis resistance | |
耐ド忘れ屋 | Psychologist | 100 | Increases Forget resistance | |
耐堕落屋 | Social Worker | 100 | Increases Deprave resistance | |
クリティカル屋 | Professional | 100 | Increases Critical chance | |
耐炎屋 | Firefighter | 100 | Increases Fire resistance, Increases Fire Damage | |
耐水屋 | Cryophile | 100 | Increases Water resistance, Increases Water Damage | |
耐風屋 | Aeronaut | 100 | Increases Wind resistance, Increases Wind Damage | |
○○○大好き屋? | Lover | 25 | Increases stats by 1% per level and increases special ability effects (dependent on class). Lovers might start appear after at least 35 battles using of the same equipment. | |
仲人屋 | Mediator | 100 | Allows two other specialists to have a child | |
イノセント教師屋 | Teacher | 100 | Increases level of other specialists by 5% | |
レアリティ屋 | Collector | 100 | Increases Rarity by 1 per Level | |
? | Bailiff | 64 | Level indicates which floor the Prinny Court is located. |
不思議ゲート / Mystery Gates
There are several scenarios that can occur when you enter a green portal. However, in all cases, you will have full access to your warehouse and your character list, which allows you to edit and restore your characters if you have the right items, recover items that were sent to the warehouse due to a full list, or pick up a Gency's Exit if you forgot one. Additionally, in almost all of the scenarios you can encounter, you will also have a Ghost (Dimension Guide) available to transport you back to the Item World.
In a situation where combat occurs, you will no longer be able to access your warehouse and other out of battle commands. However, if you find yourself in over your head, you do still have the option of using a Gency's Exit to escape from battle. After doing this and returning to the item, you will be on the same floor that you entered the Mystery Room upon.
The people you meet inside a Mystery Gate and their effects are found below:
Race | Level | Job | Translation | Specializes In |
---|---|---|---|---|
Archer | 5000 | デパートカール | Department Store Girl | Welcoming You (brings a Mage, Zombie, Puppet, and Prinny) (A) |
Mage | 3000 | マジカル店長 | Magical Shop Owner | Mana Potions (has high level specialist) |
Zombie | 1500 | 闇商人 | Black Marketeer | Items used to pass vote in Dark Assembly |
Puppet | 800 | 行商人 | Peddlar | Weapons and Armor (common, rare, legendary) |
Prinny | 500 | 携帯ショップ | Cellphone Shop | Variety of cellphones (A) |
Succubus | 1200 | ばったくりバー | Locust Chestnut Bar | Raising the Bonus Gauge (A) |
Nekomata | 800 | エルパッキー | None (accompanies Succubus) | |
Alraune | 800 | アルラウネ | None (accompanies Succubus) | |
Succubus | 800 | サキュッバス | None (accompanies Succubus) | |
Ghost | 1000 | 時空の渡し人 | Space-Time Ferryman | Sending you back into Item World |
Alraune | 1000 | 衛生兵 | Medical Orderly | Healing |
Wiseman | 1000 | 易者 | Fortune Teller | Random Chance of Raising or Dropping Item's Level (A) (B) |
Varies | Varies | レアリティ屋 | Collector | If you have space and accept him, he'll be added as a specialist to the item. |
Convict | 1800 | Rozen Queen Dojo | Sells Mastery scrolls (note: is EXTREMELY RARE) |
Other possible occurences upon entering a Mystery Gate are found below. Enemy levels are proportional to the level upon which you enter the Mystery Gate and the Dimension Guide is not listed in the creatures for a room. Typically, after a battle, you will be automatically directed back to the Item World.
Items | Creatures | Level | Room Status |
---|---|---|---|
Legendary Chest (1) | Dragon | Very Strong | Must fight the dragon in order to retrieve the legendary item |
None | Various Demons (7) | Stronger (1), Strong (6) | If you defeat the enemies within 2 rounds, the item will be raised 3 levels (B) |
Normal Chest (3) | None | -- | Three normal treasure chests |
Rare Chest (2) | Orc Pirates | -- | Two rare treasure chests and several orc pirates that do not fight. |
Legendary Chest (1) | Lone Hunter | -- | One legendary treasure chest and a lone hunter that does not fight. |
(A) These enemies can be provoked into attacking you. The department store battle is started by speaking to the archer repeatedly, she will become annoyed with your pestering and all shopkeeps will turn hostile, thus preventing you from shopping (so shop first!). For the Succubus, talk to her repeatedly after paying for their "services". She will say that they despise the persistant types and attack. Your bonus will come into effect here (instead of the item world stage had you not provoked the battle). Your Dimension Guide, a level 1000 Ghost, will be neutral in both battles. No enemy fusions are allowed.
(B) These levels can increase the item's level beyond or decrease it below the normal maximum for its rarity. Multiple instances of these events do stack. (As an example, you could have a legendary staff that goes up to level 112.) The levels will not affect the number of floors you need to complete in the item, however, so the level and floor number that you are on will be out of synch. This is most noticeable if you insert a bailiff--the Court Gate will appear according to the floor you are on, not the level of the item. Great Luck is +7 levels Good luck is +3 Bad luck is -3 and terrible luck is -7
Innocent Town
When advancing past every tenth level in an item, you have the chance to enter Innocent Town. Innocent Town has a number of special features, however, as with Mystery Gates, you will be able to access your character list and warehouse normally and use other out of battle commands.
Additionally, you will also find a few other common features and people within Innocent Town:
- Specialists - The specialists that you have subdued can be found and spoken with in Innocent Town.
- Drifters - There are a number of different drifters that you can encounter within Innocent Town:
- Prism Rangers - Any of the seven prism rangers can appear as Drifters in Innocent Town.
- Kurtis - Randomly appears calling him on a phone does not affect his appearances here.
- Axel - Asks you to play Item world Tag catching him 5 times will grant you an item.
- Pranny - Asks that you find it 10 times you are rewarded with an item for this.
- Alurane - Item World Hospital bonuses and milestones carry over from holt hospital.
- Dimension Guide - Allows you to proceed to the next floor of the item or escape the item world entirely. (Note: Take care when speaking with the guide, as proceeding to the next floor is the default option.)
- Cockatrice - Will Allow you to enter the Item World Assembly (may only appear sometimes as there have been times he isnt present)
Item World Assembly
The item world assembly allows you to visit the Dark Assembly and pass one bill related to the item. This uses the same senators from the outside world, however, the bills that you can pass vary depending upon the item you are within. There are a number of options that are common to all items, some available only to worn items, and a few that are restricted to weapons alone.
Bill | Cost | Description |
---|---|---|
A little more [Stat] growth | 20 | Increases HP, SP, ATK, DEF, INT, RES, HIT, or SPD |
More [Stat] growth | 200 | Increases HP, SP, ATK, DEF, INT, RES, HIT, or SPD by a greater amount |
Jump | 500 | Wearing the item will increase your jumping height |
Move | 500 | Wearing the item will increase your movement range |
POP | 500 | Increases the number of slots available for specialists |
Critical | 500 | Increases the chance of a critical with the weapon |
Range | 500 | Increases the range of the weapon when performing a normal attack. (Note that this can be applied to weapons such as swords and axes that would otherwise have a range of 1.) No special attacks, including magic, are affected by the increase. |
Mediator
This specialist will allow two others to have children by holding a wedding inside Innocent Town. There are three conditions for this to happen:
- Mediator must be captured and moved onto the item in quest
- Both prospective parents must be captured by the time you enter Innocent Town on that item.
- An empty population spot must be on that item
Also, the parents can only be of the eight basic types representing HP, SP, ATK, DEF, INT, RES, SPD, and HIT.
The offspring can result in one of six specialist classes born for mediator, or either class that the parent was. This offspring will be uncharmed, so getting this wedding done early in the item world progression for that item is crucial. There is no limit to how many children the two specialists may have, as long as their previous offspring have been charmed and moved off that item. The only factor that will determine this if the Innocent Town is entered after every 10th floor, which is not a 100% chance.
It is suggested to do the children farming on rare or legendary items. Normal items will have limited population spots and limited floors to pull this off. It is not suggested to try to farm children after the 40th floor of a rare world and 80th floor on a legendary world, as it may take up to 30+ floors for that uncharmed specialist to appear.